mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-20 14:01:15 +00:00
Rename "Sound" to "Sfx" (#1292)
* First attempt * More * rename * more sound -> sfx / sound effect (#7) * PR Suggestions * PR Suggestions * Small fix Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
parent
1652b7e5d7
commit
1d19f37b26
321 changed files with 2879 additions and 2904 deletions
|
@ -45,8 +45,8 @@ void DemoExt_Init(Actor* thisx, PlayState* play) {
|
|||
|
||||
void DemoExt_PlayVortexSFX(DemoExt* this) {
|
||||
if (this->alphaTimer <= (kREG(35) + 40.0f) - 15.0f) {
|
||||
Audio_PlaySoundGeneral(NA_SE_EV_FANTOM_WARP_L - SFX_FLAG, &this->actor.projectedPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
Audio_PlaySfxGeneral(NA_SE_EV_FANTOM_WARP_L - SFX_FLAG, &this->actor.projectedPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue