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Rename "Sound" to "Sfx" (#1292)
* First attempt * More * rename * more sound -> sfx / sound effect (#7) * PR Suggestions * PR Suggestions * Small fix Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: fig02 <fig02srl@gmail.com>
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@ -24,11 +24,11 @@ void DemoGt_PlayEarthquakeSfx(void) {
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}
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void DemoGt_PlayExplosion1Sfx(PlayState* play, Vec3f* pos) {
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SoundSource_PlaySfxAtFixedWorldPos(play, pos, 60, NA_SE_IT_BOMB_EXPLOSION);
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SfxSource_PlaySfxAtFixedWorldPos(play, pos, 60, NA_SE_IT_BOMB_EXPLOSION);
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}
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void DemoGt_PlayExplosion2Sfx(PlayState* play, Vec3f* pos) {
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SoundSource_PlaySfxAtFixedWorldPos(play, pos, 60, NA_SE_EV_GRAVE_EXPLOSION);
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SfxSource_PlaySfxAtFixedWorldPos(play, pos, 60, NA_SE_EV_GRAVE_EXPLOSION);
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}
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void DemoGt_Rumble(PlayState* play) {
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