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7 changed files with 64 additions and 64 deletions
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@ -137,8 +137,10 @@
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#define SET_NEXT_GAMESTATE(curState, newInit, newStruct) \
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do { \
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(curState)->init = newInit; \
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(curState)->size = sizeof(newStruct); \
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GameState* state = curState; \
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\
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(state)->init = newInit; \
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(state)->size = sizeof(newStruct); \
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} while (0)
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#define SET_FULLSCREEN_VIEWPORT(view) \
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