mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-25 01:34:18 +00:00
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
This commit is contained in:
parent
7dd8f2b6ad
commit
2048a65dd8
11 changed files with 86 additions and 28 deletions
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@ -39,7 +39,11 @@ void Locale_Init(void) {
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PRINTF(VT_COL(RED, WHITE));
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PRINTF(T("z_locale_init: 日本用かアメリカ用か判別できません\n",
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"z_locale_init: Can't tell if it's for Japan or America\n"));
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../z_locale.c", 86);
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#elif OOT_VERSION < PAL_1_0
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LogUtils_HungupThread("../z_locale.c", 92);
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#elif OOT_VERSION < GC_JP
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LogUtils_HungupThread("../z_locale.c", 101);
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#else
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LogUtils_HungupThread("../z_locale.c", 118);
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@ -296,12 +296,14 @@ NORETURN void DmaMgr_Error(DmaRequest* req, const char* filename, const char* er
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Fault_AddHungupAndCrashImpl(buff1, buff2);
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}
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#define DMA_ERROR(req, filename, errorName, errorDesc, file, n64Line, gcLine) \
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#define DMA_ERROR(req, filename, errorName, errorDesc, file, line1, line2, line3) \
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DmaMgr_Error(req, filename, errorName, errorDesc)
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#elif PLATFORM_N64
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#define DMA_ERROR(req, filename, errorName, errorDesc, file, n64Line, gcLine) Fault_AddHungupAndCrash(file, n64Line)
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#elif PLATFORM_GC
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#define DMA_ERROR(req, filename, errorName, errorDesc, file, n64Line, gcLine) Fault_AddHungupAndCrash(file, gcLine)
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#elif OOT_VERSION < NTSC_1_1
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#define DMA_ERROR(req, filename, errorName, errorDesc, file, line1, line2, line3) Fault_AddHungupAndCrash(file, line1)
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#elif OOT_VERSION < GC_JP
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#define DMA_ERROR(req, filename, errorName, errorDesc, file, line1, line2, line3) Fault_AddHungupAndCrash(file, line2)
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#else
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#define DMA_ERROR(req, filename, errorName, errorDesc, file, line1, line2, line3) Fault_AddHungupAndCrash(file, line3)
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#endif
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#if PLATFORM_GC
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@ -407,7 +409,7 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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DMA_ERROR(req, filename, "Segment Alignment Error",
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T("セグメント境界をまたがってDMA転送することはできません",
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"DMA transfers cannot cross segment boundaries"),
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"../z_std_dma.c", 578, 726);
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"../z_std_dma.c", 575, 578, 726);
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}
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DmaMgr_DmaRomToRam(iter->romStart + (vrom - iter->file.vromStart), ram, size);
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@ -428,7 +430,7 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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DMA_ERROR(req, filename, "Can't Transfer Segment",
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T("圧縮されたセグメントの途中からはDMA転送することはできません",
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"DMA transfer cannot be performed from the middle of a compressed segment"),
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"../z_std_dma.c", 598, 746);
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"../z_std_dma.c", 595, 598, 746);
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}
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if (size != iter->file.vromEnd - iter->file.vromStart) {
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@ -437,7 +439,7 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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DMA_ERROR(req, filename, "Can't Transfer Segment",
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T("圧縮されたセグメントの一部だけをDMA転送することはできません",
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"It is not possible to DMA only part of a compressed segment"),
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"../z_std_dma.c", 604, 752);
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"../z_std_dma.c", 601, 604, 752);
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}
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// Reduce the thread priority and decompress the file, the decompression routine handles the DMA
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@ -470,8 +472,8 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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// Error, rom is compressed so DMA may only be requested within the filesystem bounds
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DMA_ERROR(req, NULL, "DATA DON'T EXIST",
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T("該当するデータが存在しません", "Corresponding data does not exist"), "../z_std_dma.c", 624,
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771);
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T("該当するデータが存在しません", "Corresponding data does not exist"), "../z_std_dma.c", 621,
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624, 771);
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return;
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} else {
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// ROM is uncompressed, allow arbitrary DMA even if the region is not marked in the filesystem
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@ -543,7 +545,7 @@ s32 DmaMgr_RequestAsync(DmaRequest* req, void* ram, uintptr_t vrom, size_t size,
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// its line number is unknown.
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//! @bug `req` is passed to `DMA_ERROR` without rom, ram and size being set
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DMA_ERROR(req, NULL, "ILLIGAL DMA-FUNCTION CALL", T("パラメータ異常です", "Parameter error"), "../z_std_dma.c",
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0, 0);
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0, 0, 0);
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}
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#endif
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@ -645,7 +647,9 @@ void DmaMgr_Init(void) {
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PRINTF("_bootSegmentRomStart(%08x) != dma_rom_ad[0].rom_b(%08x)\n", _bootSegmentRomStart,
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gDmaDataTable[0].file.vromEnd);
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//! @bug The main code file where fault.c resides is not yet loaded
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../z_std_dma.c", 837);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../z_std_dma.c", 840);
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#else
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Fault_AddHungupAndCrash("../z_std_dma.c", 1055);
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@ -386,7 +386,11 @@ void GameState_InitArena(GameState* gameState, size_t size) {
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} else {
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THA_Init(&gameState->tha, NULL, 0);
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PRINTF(T("ハイラル確保失敗\n", "Failure to secure Hyrule\n"));
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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HUNGUP_AND_CRASH("../game.c", 895);
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#elif OOT_VERSION < PAL_1_0
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HUNGUP_AND_CRASH("../game.c", 898);
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#elif OOT_VERSION < GC_JP
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HUNGUP_AND_CRASH("../game.c", 985);
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#else
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HUNGUP_AND_CRASH("../game.c", 999);
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@ -431,7 +435,11 @@ void GameState_Realloc(GameState* gameState, size_t size) {
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SystemArena_Display();
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#endif
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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HUNGUP_AND_CRASH("../game.c", 940);
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#elif OOT_VERSION < PAL_1_0
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HUNGUP_AND_CRASH("../game.c", 943);
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#elif OOT_VERSION < GC_JP
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HUNGUP_AND_CRASH("../game.c", 1030);
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#else
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HUNGUP_AND_CRASH("../game.c", 1044);
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@ -379,7 +379,11 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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PRINTF("%c", BEL);
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PRINTF(VT_COL(RED, WHITE) T("ダイナミック領域先頭が破壊されています\n", "Dynamic area head is destroyed\n")
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VT_RST);
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../graph.c", 937);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../graph.c", 940);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../graph.c", 951);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1070);
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@ -390,7 +394,11 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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PRINTF("%c", BEL);
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PRINTF(VT_COL(RED, WHITE)
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T("ダイナミック領域末尾が破壊されています\n", "Dynamic region tail is destroyed\n") VT_RST);
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../graph.c", 943);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../graph.c", 946);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../graph.c", 957);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1076);
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@ -486,7 +494,11 @@ void Graph_ThreadEntry(void* arg0) {
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sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
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Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
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#elif PLATFORM_N64
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#elif OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../graph.c", 1067);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../graph.c", 1070);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../graph.c", 1081);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1200);
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@ -326,7 +326,9 @@ void PadMgr_UpdateInputs(PadMgr* padMgr) {
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default:
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// Unknown error response
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LOG_HEX("padnow1->errno", pad->errno, "../padmgr.c", 396);
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../padmgr.c", 379);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../padmgr.c", 382);
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#else
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Fault_AddHungupAndCrash("../padmgr.c", 397);
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@ -33,7 +33,11 @@ void SysCfb_Init(s32 n64dd) {
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PRINTF("RAM4M mode\n");
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sSysCfbEnd = 0x80400000;
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} else {
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../sys_cfb.c", 305);
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#elif OOT_VERSION < PAL_1_0
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LogUtils_HungupThread("../sys_cfb.c", 308);
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#elif OOT_VERSION < GC_JP
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LogUtils_HungupThread("../sys_cfb.c", 322);
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#else
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LogUtils_HungupThread("../sys_cfb.c", 354);
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@ -1611,7 +1611,11 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
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colCtx->subdivAmount.z,
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ALIGNOF_MASK(StaticLookup));
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if (colCtx->lookupTbl == NULL) {
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../z_bgcheck.c", 4173);
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#else
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LogUtils_HungupThread("../z_bgcheck.c", 4176);
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#endif
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}
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colCtx->minBounds.x = colCtx->colHeader->minBounds.x;
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colCtx->minBounds.y = colCtx->colHeader->minBounds.y;
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@ -1635,7 +1639,11 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
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tblMax = customNodeListMax;
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} else {
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if (colCtx->memSize < memSize) {
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../z_bgcheck.c", 4227);
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#else
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LogUtils_HungupThread("../z_bgcheck.c", 4230);
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#endif
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}
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tblMax = (colCtx->memSize - memSize) / sizeof(SSNode);
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}
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@ -176,7 +176,11 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) {
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break;
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default:
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#if OOT_VERSION < PAL_1_1
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#if OOT_VERSION < NTSC_1_1
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HUNGUP_AND_CRASH("../z_play.c", 2263);
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#elif OOT_VERSION < PAL_1_0
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HUNGUP_AND_CRASH("../z_play.c", 2266);
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#elif OOT_VERSION < PAL_1_1
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HUNGUP_AND_CRASH("../z_play.c", 2269);
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#elif OOT_VERSION < GC_JP
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HUNGUP_AND_CRASH("../z_play.c", 2272);
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@ -456,7 +456,11 @@ RoomShapeImageMultiBgEntry* Room_GetImageMultiBgEntry(RoomShapeImageMulti* roomS
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PRINTF(VT_COL(RED, WHITE) T("z_room.c:カメラIDに一致するデータが存在しません camid=%d\n",
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"z_room.c: Data consistent with camera id does not exist camid=%d\n") VT_RST,
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bgCamIndex);
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../z_room.c", 724);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../z_room.c", 727);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../z_room.c", 721);
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#else
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LogUtils_HungupThread("../z_room.c", 726);
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@ -543,7 +547,11 @@ void Room_DrawImage(PlayState* play, Room* room, u32 flags) {
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} else if (roomShape->amountType == ROOM_SHAPE_IMAGE_AMOUNT_MULTI) {
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Room_DrawImageMulti(play, room, flags);
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} else {
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../z_room.c", 849);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../z_room.c", 852);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../z_room.c", 836);
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#else
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LogUtils_HungupThread("../z_room.c", 841);
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@ -112,9 +112,9 @@ void func_801C6FD8(void) {
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// Adds a HungupAndCrash
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void func_801C7018(void) {
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if (D_80121213 != 0) {
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#if OOT_VERSION == NTSC_1_0
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../z_n64dd.c", 503);
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#elif OOT_VERSION == NTSC_1_1
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../z_n64dd.c", 551);
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#else
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Fault_AddHungupAndCrash("../z_n64dd.c", 573);
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@ -215,7 +215,7 @@ void func_801C7268(void) {
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} else if (B_801D9DC8 != 0) {
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B_801D9DC8 = 0;
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}
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#if OOT_VERSION == NTSC_1_0
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#if OOT_VERSION < NTSC_1_1
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if (B_801D9DC0 != 0) {
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sp1C = (osGetTime() - B_801D9DC0) * 64 / 3000;
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@ -338,7 +338,7 @@ s32 func_801C7658(void) {
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B_801D9D50.unk_00 = 13;
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(&func_801C8000)(&B_801D9D50);
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#if OOT_VERSION > NTSC_1_1
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#if OOT_VERSION >= PAL_1_0
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StackCheck_Init(&B_801DAF88, B_801D9F88, STACK_TOP(B_801D9F88), 0, 0x100, "ddmsg");
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osCreateThread(&B_801D9DD8, THREAD_ID_DDMSG, &func_801C711C, &B_801D9B90, STACK_TOP(B_801D9F88), THREAD_PRI_DDMSG);
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osStartThread(&B_801D9DD8);
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@ -519,7 +519,7 @@ void func_801C7C1C(void* dest, s32 offset, s32 size) {
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bcopy((u8*)sp4C, (u8*)dest + func_801C7BEC(sp5C) - sp54 + var_s1, sp50);
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}
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}
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#if OOT_VERSION == NTSC_1_0
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#if OOT_VERSION < NTSC_1_1
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if (B_801D9DC0 != 0) {
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temp_v1_2 = (osGetTime() - B_801D9DC0) * 64 / 3000;
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if (1000000 - temp_v1_2 > 0) {
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@ -90,7 +90,11 @@ s32 EnHorseGameCheck_InitIngoRace(EnHorseGameCheckBase* base, PlayState* play) {
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this->ingoHorse = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, -250.0f, 1.0f, -1650.0f, 0, 0x4000, 0, 0x8003);
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if (this->ingoHorse == NULL) {
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../z_en_horse_game_check.c", 382);
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#else
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LogUtils_HungupThread("../z_en_horse_game_check.c", 385);
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#endif
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}
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this->startTimer = 0;
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this->finishTimer = 0;
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