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[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
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7dd8f2b6ad
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11 changed files with 86 additions and 28 deletions
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@ -1611,7 +1611,11 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
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colCtx->subdivAmount.z,
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ALIGNOF_MASK(StaticLookup));
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if (colCtx->lookupTbl == NULL) {
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../z_bgcheck.c", 4173);
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#else
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LogUtils_HungupThread("../z_bgcheck.c", 4176);
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#endif
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}
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colCtx->minBounds.x = colCtx->colHeader->minBounds.x;
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colCtx->minBounds.y = colCtx->colHeader->minBounds.y;
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@ -1635,7 +1639,11 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
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tblMax = customNodeListMax;
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} else {
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if (colCtx->memSize < memSize) {
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../z_bgcheck.c", 4227);
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#else
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LogUtils_HungupThread("../z_bgcheck.c", 4230);
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#endif
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}
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tblMax = (colCtx->memSize - memSize) / sizeof(SSNode);
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}
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