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[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
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11 changed files with 86 additions and 28 deletions
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@ -456,7 +456,11 @@ RoomShapeImageMultiBgEntry* Room_GetImageMultiBgEntry(RoomShapeImageMulti* roomS
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PRINTF(VT_COL(RED, WHITE) T("z_room.c:カメラIDに一致するデータが存在しません camid=%d\n",
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"z_room.c: Data consistent with camera id does not exist camid=%d\n") VT_RST,
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bgCamIndex);
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../z_room.c", 724);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../z_room.c", 727);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../z_room.c", 721);
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#else
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LogUtils_HungupThread("../z_room.c", 726);
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@ -543,7 +547,11 @@ void Room_DrawImage(PlayState* play, Room* room, u32 flags) {
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} else if (roomShape->amountType == ROOM_SHAPE_IMAGE_AMOUNT_MULTI) {
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Room_DrawImageMulti(play, room, flags);
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} else {
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../z_room.c", 849);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../z_room.c", 852);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../z_room.c", 836);
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#else
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LogUtils_HungupThread("../z_room.c", 841);
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