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[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
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11 changed files with 86 additions and 28 deletions
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@ -90,7 +90,11 @@ s32 EnHorseGameCheck_InitIngoRace(EnHorseGameCheckBase* base, PlayState* play) {
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this->ingoHorse = Actor_Spawn(&play->actorCtx, play, ACTOR_EN_HORSE, -250.0f, 1.0f, -1650.0f, 0, 0x4000, 0, 0x8003);
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if (this->ingoHorse == NULL) {
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#if OOT_VERSION < NTSC_1_1
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LogUtils_HungupThread("../z_en_horse_game_check.c", 382);
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#else
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LogUtils_HungupThread("../z_en_horse_game_check.c", 385);
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#endif
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}
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this->startTimer = 0;
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this->finishTimer = 0;
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