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Document Attention/Lock-on Related Actor Flags (#2161)

* document actor flags 0, 2, 3, and 27

* format

* fly -> hover

* wodring
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fig02 2024-09-07 17:53:48 -04:00 committed by GitHub
parent a039aeffb7
commit 2056ae5f1a
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181 changed files with 616 additions and 597 deletions

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@ -132,7 +132,7 @@ void EnAObj_Init(Actor* thisx, PlayState* play) {
break;
case A_OBJ_UNKNOWN_6:
this->focusYoffset = 10.0f;
thisx->flags |= ACTOR_FLAG_0;
thisx->flags |= ACTOR_FLAG_ATTENTION_ENABLED;
this->dyna.bgId = 5;
thisx->gravity = -2.0f;
EnAObj_SetupWaitTalk(this, thisx->params);
@ -146,7 +146,7 @@ void EnAObj_Init(Actor* thisx, PlayState* play) {
case A_OBJ_SIGNPOST_ARROW:
thisx->textId = (this->textId & 0xFF) | 0x300;
thisx->lockOnArrowOffset = 500.0f;
thisx->flags |= ACTOR_FLAG_0 | ACTOR_FLAG_3;
thisx->flags |= ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_NEUTRAL;
this->focusYoffset = 45.0f;
EnAObj_SetupWaitTalk(this, thisx->params);
Collider_InitCylinder(play, &this->collider);