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Document Attention/Lock-on Related Actor Flags (#2161)
* document actor flags 0, 2, 3, and 27 * format * fly -> hover * wodring
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181 changed files with 616 additions and 597 deletions
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@ -7,7 +7,7 @@
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#include "z_en_ds.h"
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#include "assets/objects/object_ds/object_ds.h"
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#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_3)
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#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_NEUTRAL)
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void EnDs_Init(Actor* thisx, PlayState* play);
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void EnDs_Destroy(Actor* thisx, PlayState* play);
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@ -43,7 +43,7 @@ void EnDs_Init(Actor* thisx, PlayState* play) {
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this->actionFunc = EnDs_Wait;
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this->actor.attentionRangeType = ATTENTION_RANGE_1;
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this->unk_1E8 = 0;
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this->actor.flags &= ~ACTOR_FLAG_0;
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this->actor.flags &= ~ACTOR_FLAG_ATTENTION_ENABLED;
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this->unk_1E4 = 0.0f;
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}
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