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Document Attention/Lock-on Related Actor Flags (#2161)

* document actor flags 0, 2, 3, and 27

* format

* fly -> hover

* wodring
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fig02 2024-09-07 17:53:48 -04:00 committed by GitHub
parent a039aeffb7
commit 2056ae5f1a
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181 changed files with 616 additions and 597 deletions

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@ -3,7 +3,7 @@
#include "terminal.h"
#include "assets/objects/object_fr/object_fr.h"
#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_3 | ACTOR_FLAG_4 | ACTOR_FLAG_25)
#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_NEUTRAL | ACTOR_FLAG_4 | ACTOR_FLAG_25)
void EnFr_Init(Actor* thisx, PlayState* play);
void EnFr_Destroy(Actor* thisx, PlayState* play);
@ -236,7 +236,7 @@ void EnFr_Init(Actor* thisx, PlayState* play) {
this->actor.destroy = NULL;
this->actor.draw = NULL;
this->actor.update = EnFr_UpdateIdle;
this->actor.flags &= ~(ACTOR_FLAG_0 | ACTOR_FLAG_4);
this->actor.flags &= ~(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_4);
this->actor.flags &= ~0;
Actor_ChangeCategory(play, &play->actorCtx, &this->actor, ACTORCAT_PROP);
this->actor.textId = 0x40AC;
@ -321,7 +321,7 @@ void EnFr_Update(Actor* thisx, PlayState* play) {
this->posButterflyLight.x = this->posButterfly.x = this->posLogSpot.x;
this->posButterflyLight.y = this->posButterfly.y = this->posLogSpot.y + 50.0f;
this->posButterflyLight.z = this->posButterfly.z = this->posLogSpot.z;
this->actor.flags &= ~ACTOR_FLAG_0;
this->actor.flags &= ~ACTOR_FLAG_ATTENTION_ENABLED;
}
}