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Document Attention/Lock-on Related Actor Flags (#2161)
* document actor flags 0, 2, 3, and 27 * format * fly -> hover * wodring
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@ -8,7 +8,7 @@
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#include "terminal.h"
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#include "assets/objects/object_mm/object_mm.h"
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#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_3 | ACTOR_FLAG_4)
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#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_NEUTRAL | ACTOR_FLAG_4)
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typedef enum RunningManAnimIndex {
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/* 0 */ RM2_ANIM_RUN,
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