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Fix misc 17 (#1392)

* Some cleanup on bgcheck waterbox y funcs

* Fix some typo/spelling

* EnFz_ApplyDamage match fixup

* Turn another sus construction into a switch

* Fixup comment on restoring MS as adult

* "doesnt, isnt" -> "doesn't, isn't"

* Hunt down whitespace at end of lines

* Format (clang-format does not like figs bug comment on bongo cutscene unskip sadge)

* Viewport z scale/translation: `0x1FF` -> `G_MAXZ/2` (see proman "9.7 Mixing CPU and SP Addresses", "12.7.6 Depth Source")

* static symbols: g -> s prefix

* Link young/old -> child/adult

* Fixups

* Get rid of signed vs unsigned comparison warning by changing room temps to s32

* waterbox search funcs consistency

* Revert "waterbox search funcs consistency"

This reverts commit 8f386e038f.

* `curWaterBox` -> `waterBox`
This commit is contained in:
Dragorn421 2022-10-13 10:06:49 +02:00 committed by GitHub
parent c3dc299448
commit 22b78f169f
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GPG key ID: 4AEE18F83AFDEB23
27 changed files with 118 additions and 114 deletions

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@ -579,8 +579,8 @@ s32 EnSkj_CollisionCheck(EnSkj* this, PlayState* play) {
if (!((this->unk_2D3 == 0) || (D_80B01EA0 != 0) || !(this->collider.base.acFlags & AC_HIT))) {
this->collider.base.acFlags &= ~AC_HIT;
if (this->actor.colChkInfo.damageEffect != 0) {
if (this->actor.colChkInfo.damageEffect == 0xF) {
switch (this->actor.colChkInfo.damageEffect) {
case 0xF:
effectPos.x = this->collider.info.bumper.hitPos.x;
effectPos.y = this->collider.info.bumper.hitPos.y;
effectPos.z = this->collider.info.bumper.hitPos.z;
@ -612,11 +612,14 @@ s32 EnSkj_CollisionCheck(EnSkj* this, PlayState* play) {
}
EnSkj_SetupDie(this);
return 1;
}
} else {
this->backflipFlag = 1;
EnSkj_Backflip(this);
return 1;
case 0:
this->backflipFlag = 1;
EnSkj_Backflip(this);
return 1;
default:
break;
}
}
return 0;