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fig02 2025-04-28 10:12:56 -04:00
parent 9a39fb2f84
commit 2a9b44647b
52 changed files with 55 additions and 55 deletions

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@ -1,5 +1,5 @@
#ifndef Z64FACE_REACTION_H #ifndef FACE_REACTION_H
#define Z64FACE_REACTION_H #define FACE_REACTION_H
#include "ultra64.h" #include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef Z64FONT_H #ifndef FONT_H
#define Z64FONT_H #define FONT_H
#include "ultra64.h" #include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef Z64FRAME_ADVANCE_H #ifndef FRAME_ADVANCE_H
#define Z64FRAME_ADVANCE_H #define FRAME_ADVANCE_H
#include "ultra64.h" #include "ultra64.h"

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@ -3,7 +3,7 @@
#include "z64view.h" #include "z64view.h"
#include "versions.h" #include "versions.h"
#include "z64font.h" #include "font.h"
struct OcarinaStaff; struct OcarinaStaff;
struct Actor; struct Actor;

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@ -10,7 +10,7 @@
#include "camera.h" #include "camera.h"
#include "cutscene.h" #include "cutscene.h"
#include "environment.h" #include "environment.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64game.h" #include "z64game.h"
#include "z64game_over.h" #include "z64game_over.h"
#include "z64interface.h" #include "z64interface.h"

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@ -9,7 +9,7 @@
#include "versions.h" #include "versions.h"
#include "collision_check.h" #include "collision_check.h"
#include "effect.h" #include "effect.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "zelda_arena.h" #include "zelda_arena.h"
#include "z64play.h" #include "z64play.h"

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@ -2,7 +2,7 @@
#include "printf.h" #include "printf.h"
#include "translation.h" #include "translation.h"
#include "effect.h" #include "effect.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64play.h" #include "z64play.h"
EffectContext sEffectContext; EffectContext sEffectContext;

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@ -5,7 +5,7 @@
#include "terminal.h" #include "terminal.h"
#include "translation.h" #include "translation.h"
#include "zelda_arena.h" #include "zelda_arena.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "effect.h" #include "effect.h"
#include "z64play.h" #include "z64play.h"

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@ -1,5 +1,5 @@
#include "ultra64.h" #include "ultra64.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64player.h" #include "z64player.h"
u16 sMaskReactionSetTextIds[MASK_REACTION_SET_MAX][PLAYER_MASK_MAX] = { u16 sMaskReactionSetTextIds[MASK_REACTION_SET_MAX][PLAYER_MASK_MAX] = {

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@ -1,4 +1,4 @@
#include "z64frame_advance.h" #include "frame_advance.h"
#include "stdbool.h" #include "stdbool.h"

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@ -5,7 +5,7 @@
#include "translation.h" #include "translation.h"
#include "versions.h" #include "versions.h"
#include "dma.h" #include "dma.h"
#include "z64font.h" #include "font.h"
#include "z64message.h" #include "z64message.h"
/** /**

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@ -26,7 +26,7 @@
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "cutscene.h" #include "cutscene.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "environment.h" #include "environment.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -40,7 +40,7 @@
#include "cutscene_flags.h" #include "cutscene_flags.h"
#include "debug_display.h" #include "debug_display.h"
#include "effect.h" #include "effect.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64light.h" #include "z64light.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -11,7 +11,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -16,7 +16,7 @@
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "effect.h" #include "effect.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64play.h" #include "z64play.h"
#include "z64save.h" #include "z64save.h"

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@ -13,7 +13,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64save.h" #include "z64save.h"

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@ -8,7 +8,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -15,7 +15,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -20,7 +20,7 @@
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "effect.h" #include "effect.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -8,7 +8,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64ocarina.h" #include "z64ocarina.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -12,7 +12,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64ocarina.h" #include "z64ocarina.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -15,7 +15,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "terminal.h" #include "terminal.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64horse.h" #include "z64horse.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -15,7 +15,7 @@
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -17,7 +17,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "terminal.h" #include "terminal.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -4,7 +4,7 @@
#include "gfx_setupdl.h" #include "gfx_setupdl.h"
#include "printf.h" #include "printf.h"
#include "terminal.h" #include "terminal.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -12,7 +12,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "terminal.h" #include "terminal.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "assets/objects/object_hs/object_hs.h" #include "assets/objects/object_hs/object_hs.h"

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@ -16,7 +16,7 @@
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -15,7 +15,7 @@
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -15,7 +15,7 @@
#include "terminal.h" #include "terminal.h"
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -15,7 +15,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -13,7 +13,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64ocarina.h" #include "z64ocarina.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -8,7 +8,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64ocarina.h" #include "z64ocarina.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -14,7 +14,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64ocarina.h" #include "z64ocarina.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"

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@ -11,7 +11,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -14,7 +14,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -10,7 +10,7 @@
#include "gfx_setupdl.h" #include "gfx_setupdl.h"
#include "ichain.h" #include "ichain.h"
#include "printf.h" #include "printf.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64save.h" #include "z64save.h"

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@ -10,7 +10,7 @@
#include "gfx.h" #include "gfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64save.h" #include "z64save.h"

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@ -21,7 +21,7 @@
#include "terminal.h" #include "terminal.h"
#include "translation.h" #include "translation.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -12,7 +12,7 @@
#include "terminal.h" #include "terminal.h"
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -14,7 +14,7 @@
#include "audio.h" #include "audio.h"
#include "cutscene_flags.h" #include "cutscene_flags.h"
#include "debug_display.h" #include "debug_display.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64play.h" #include "z64play.h"
#include "z64save.h" #include "z64save.h"

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@ -23,7 +23,7 @@
#include "versions.h" #include "versions.h"
#include "z_lib.h" #include "z_lib.h"
#include "effect.h" #include "effect.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -7,7 +7,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -14,7 +14,7 @@
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "debug_display.h" #include "debug_display.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64ocarina.h" #include "z64ocarina.h"
#include "effect.h" #include "effect.h"
#include "z64play.h" #include "z64play.h"

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@ -7,7 +7,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "effect.h" #include "effect.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -22,7 +22,7 @@
#include "terminal.h" #include "terminal.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -8,7 +8,7 @@
#include "gfx.h" #include "gfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "assets/objects/object_mu/object_mu.h" #include "assets/objects/object_mu/object_mu.h"

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@ -17,7 +17,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_en_item00.h" #include "z_en_item00.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64save.h" #include "z64save.h"

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@ -11,7 +11,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -18,7 +18,7 @@
#include "terminal.h" #include "terminal.h"
#include "translation.h" #include "translation.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -25,7 +25,7 @@
#include "z_en_item00.h" #include "z_en_item00.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64frame_advance.h" #include "frame_advance.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -17,7 +17,7 @@
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "audio.h" #include "audio.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"

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@ -14,7 +14,7 @@
#include "sfx.h" #include "sfx.h"
#include "sys_matrix.h" #include "sys_matrix.h"
#include "z_lib.h" #include "z_lib.h"
#include "z64face_reaction.h" #include "face_reaction.h"
#include "z64play.h" #include "z64play.h"
#include "z64player.h" #include "z64player.h"
#include "z64save.h" #include "z64save.h"