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remove redundant comments, fix the header comment
and add a comment chunk from https://github.com/zeldaret/oot/pull/2286#discussion_r1829108940
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1 changed files with 10 additions and 10 deletions
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@ -346,12 +346,12 @@ typedef enum CutsceneDestination {
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/*
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correlation with `enum SceneLayer`:
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CS_INDEX_NEXT_USED: [SCENE_LAYER_CHILD_DAY .. SCENE_LAYER_ADULT_NIGHT]
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CS_INDEX_*: SCENE_LAYER_CUTSCENE_FIRST + (cutscene index & 0xF)
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CS_INDEX_NONE: [SCENE_LAYER_CHILD_DAY .. SCENE_LAYER_ADULT_NIGHT]
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CS_INDEX_*: SCENE_LAYER_CUTSCENE_FIRST + (cutscene index & 0xF)
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correlation with `enum EntranceIndex`
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CS_INDEX_NEXT_USED: base entrance index + scene layer
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CS_INDEX_*: base entrance index + scene layer
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CS_INDEX_NONE: base entrance index + scene layer
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CS_INDEX_*: base entrance index + scene layer
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`z_select.c` naming:
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CS_INDEX_NONE: "Stage: night"
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@ -360,8 +360,8 @@ correlation with `enum EntranceIndex`
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*/
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typedef enum CutsceneIndex {
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CS_INDEX_NONE = 0x0000,
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CS_INDEX_NEXT_USED = 0xFFEF, // a guess as per `z_play.c:328`
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CS_INDEX_0 = 0xFFF0, // e.g. ENTR_TEMPLE_OF_TIME_0_4
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CS_INDEX_NEXT_USED = 0xFFEF, // assigned cutscene index, can schedule next again
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CS_INDEX_0 = 0xFFF0,
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CS_INDEX_1 = 0xFFF1,
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CS_INDEX_2 = 0xFFF2,
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CS_INDEX_3 = 0xFFF3,
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@ -371,10 +371,10 @@ typedef enum CutsceneIndex {
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CS_INDEX_7 = 0xFFF7,
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CS_INDEX_8 = 0xFFF8,
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CS_INDEX_9 = 0xFFF9,
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CS_INDEX_A = 0xFFFA, // e.g. ENTR_TEMPLE_OF_TIME_0_14
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CS_INDEX_TRIGGERED = 0xFFFD, // a guess as per `z_play.c:333`
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CS_INDEX_STOP = 0xFFFF, // a guess as per `z_demo.c:1369` and `z_demo.c:1372`
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CS_INDEX_LAST = 0x8000 // unknown, `z_demo.c:747` for CS_DEST_DEATH_MOUNTAIN_TRAIL
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CS_INDEX_A = 0xFFFA,
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CS_INDEX_TRIGGERED = 0xFFFD,
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CS_INDEX_STOP = 0xFFFF, // a guess as per `z_demo.c:1369` and `z_demo.c:1372`
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CS_INDEX_LAST = 0x8000 // unknown, `z_demo.c:747` for CS_DEST_DEATH_MOUNTAIN_TRAIL
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} CutsceneIndex;
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typedef union CsCmdCam {
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