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[Audio 9/?] Multiversion samplebank and soundfont extraction xmls, 1.0 and 1.1 audio extraction (#2291)

* [Audio 9/?] Multiversion samplebank and soundfont extraction xmls, 1.0 and 1.1 audio extraction

* Rework multiversion samplebanks to reduce duplicates
This commit is contained in:
Tharo 2024-11-12 13:47:34 +00:00 committed by GitHub
parent d886ebe711
commit 2d454933f3
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GPG key ID: B5690EEEBB952194
12 changed files with 741 additions and 585 deletions

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@ -8,17 +8,18 @@ import os, shutil, time
from dataclasses import dataclass
from multiprocessing.pool import ThreadPool
from typing import Dict, List, Tuple, Union
from xml.etree import ElementTree
from xml.etree.ElementTree import Element
from .audio_tables import AudioCodeTable, AudioCodeTableEntry, AudioStorageMedium
from .audiotable import AudioTableData, AudioTableFile, AudioTableSample
from .audiobank_file import AudiobankFile
from .disassemble_sequence import CMD_SPEC, SequenceDisassembler, SequenceTableSpec, MMLVersion
from .util import align, debugm, error, incbin, program_get, XMLWriter
from .extraction_xml import ExtractionDescription, SampleBankExtractionDescription, SoundFontExtractionDescription, SequenceExtractionDescription
from .util import align, incbin, program_get, XMLWriter
@dataclass
class GameVersionInfo:
# Version Name
version_name : str
# Music Macro Language Version
mml_version : MMLVersion
# Soundfont table code offset
@ -49,7 +50,7 @@ BASEROM_DEBUG = False
# ======================================================================================================================
def collect_sample_banks(audiotable_seg : memoryview, extracted_dir : str, version_info : GameVersionInfo,
table : AudioCodeTable, samplebank_xmls : Dict[int, Tuple[str, Element]]):
table : AudioCodeTable, samplebank_descs : Dict[int, SampleBankExtractionDescription]):
sample_banks : List[Union[AudioTableFile, int]] = []
for i,entry in enumerate(table):
@ -72,7 +73,7 @@ def collect_sample_banks(audiotable_seg : memoryview, extracted_dir : str, versi
bug = i in version_info.audiotable_buffer_bugs
bank = AudioTableFile(i, audiotable_seg, entry, table.rom_addr, buffer_bug=bug,
extraction_xml=samplebank_xmls.get(i, None))
extraction_desc=samplebank_descs.get(i, None))
if BASEROM_DEBUG:
bank.dump_bin(f"{extracted_dir}/baserom_audiotest/audiotable_files/{bank.file_name}.bin")
@ -90,7 +91,7 @@ def bank_data_lookup(sample_banks : List[Union[AudioTableFile, int]], e : Union[
return e
def collect_soundfonts(audiobank_seg : memoryview, extracted_dir : str, version_info : GameVersionInfo,
sound_font_table : AudioCodeTable, soundfont_xmls : Dict[int, Tuple[str, Element]],
sound_font_table : AudioCodeTable, soundfont_descs : Dict[int, SoundFontExtractionDescription],
sample_banks : List[Union[AudioTableFile, int]]):
soundfonts = []
@ -104,7 +105,7 @@ def collect_soundfonts(audiobank_seg : memoryview, extracted_dir : str, version_
# Read the data
soundfont = AudiobankFile(audiobank_seg, i, entry, sound_font_table.rom_addr, bank1, bank2,
entry.sample_bank_id_1, entry.sample_bank_id_2,
extraction_xml=soundfont_xmls.get(i, None))
extraction_desc=soundfont_descs.get(i, None))
soundfonts.append(soundfont)
if BASEROM_DEBUG:
@ -186,7 +187,7 @@ def disassemble_one_sequence(extracted_dir : str, version_info : GameVersionInfo
def extract_sequences(audioseq_seg : memoryview, extracted_dir : str, version_info : GameVersionInfo, write_xml : bool,
sequence_table : AudioCodeTable, sequence_font_table : memoryview,
sequence_xmls : Dict[int, Element], soundfonts : List[AudiobankFile]):
sequence_descs : Dict[int, SequenceExtractionDescription], soundfonts : List[AudiobankFile]):
sequence_font_table_cvg = [0] * len(sequence_font_table)
@ -237,13 +238,13 @@ def extract_sequences(audioseq_seg : memoryview, extracted_dir : str, version_in
with open(f"{extracted_dir}/baserom_audiotest/audioseq_files/seq_{i}{ext}.aseq", "wb") as outfile:
outfile.write(seq_data)
extraction_xml = sequence_xmls.get(i, None)
if extraction_xml is None:
extraction_desc = sequence_descs.get(i, None)
if extraction_desc is None:
sequence_filename = f"seq_{i}"
sequence_name = f"Sequence_{i}"
else:
sequence_filename = extraction_xml[0]
sequence_name = extraction_xml[1].attrib["Name"]
sequence_filename = extraction_desc.file_name
sequence_name = extraction_desc.name
# Write extraction xml entry
if write_xml:
@ -359,27 +360,22 @@ def extract_audio_for_version(version_info : GameVersionInfo, extracted_dir : st
# Collect extraction xmls
# ==================================================================================================================
samplebank_xmls : Dict[int, Tuple[str, Element]] = {}
soundfont_xmls : Dict[int, Tuple[str, Element]] = {}
sequence_xmls : Dict[int, Tuple[str, Element]] = {}
samplebank_descs : Dict[int, SampleBankExtractionDescription] = {}
soundfont_descs : Dict[int, SoundFontExtractionDescription] = {}
sequence_descs : Dict[int, SequenceExtractionDescription] = {}
if read_xml:
# Read all present xmls
def walk_xmls(out_dict : Dict[int, Tuple[str, Element]], path : str, typename : str):
def walk_xmls(T : type, out_dict : Dict[int, ExtractionDescription], path : str):
for root,_,files in os.walk(path):
for f in files:
fullpath = os.path.join(root, f)
xml = ElementTree.parse(fullpath)
xml_root = xml.getroot()
desc : ExtractionDescription = T(os.path.join(root, f), f, version_info.version_name)
out_dict[desc.index] = desc
if xml_root.tag != typename or "Name" not in xml_root.attrib or "Index" not in xml_root.attrib:
error(f"Malformed {typename} extraction xml: \"{fullpath}\"")
out_dict[int(xml_root.attrib["Index"])] = (f.replace(".xml", ""), xml_root)
walk_xmls(samplebank_xmls, f"assets/xml/audio/samplebanks", "SampleBank")
walk_xmls(soundfont_xmls, f"assets/xml/audio/soundfonts", "SoundFont")
walk_xmls(sequence_xmls, f"assets/xml/audio/sequences", "Sequence")
walk_xmls(SampleBankExtractionDescription, samplebank_descs, f"assets/xml/audio/samplebanks")
walk_xmls(SoundFontExtractionDescription, soundfont_descs, f"assets/xml/audio/soundfonts")
walk_xmls(SequenceExtractionDescription, sequence_descs, f"assets/xml/audio/sequences")
# TODO warn about any missing xmls or xmls with a bad index
@ -389,7 +385,7 @@ def extract_audio_for_version(version_info : GameVersionInfo, extracted_dir : st
if BASEROM_DEBUG:
os.makedirs(f"{extracted_dir}/baserom_audiotest/audiotable_files", exist_ok=True)
sample_banks = collect_sample_banks(audiotable_seg, extracted_dir, version_info, sample_bank_table, samplebank_xmls)
sample_banks = collect_sample_banks(audiotable_seg, extracted_dir, version_info, sample_bank_table, samplebank_descs)
# ==================================================================================================================
# Collect soundfonts
@ -397,7 +393,7 @@ def extract_audio_for_version(version_info : GameVersionInfo, extracted_dir : st
if BASEROM_DEBUG:
os.makedirs(f"{extracted_dir}/baserom_audiotest/audiobank_files", exist_ok=True)
soundfonts = collect_soundfonts(audiobank_seg, extracted_dir, version_info, sound_font_table, soundfont_xmls,
soundfonts = collect_soundfonts(audiobank_seg, extracted_dir, version_info, sound_font_table, soundfont_descs,
sample_banks)
# ==================================================================================================================
@ -459,4 +455,4 @@ def extract_audio_for_version(version_info : GameVersionInfo, extracted_dir : st
print("Extracting sequences...")
extract_sequences(audioseq_seg, extracted_dir, version_info, write_xml, sequence_table, sequence_font_table,
sequence_xmls, soundfonts)
sequence_descs, soundfonts)