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More fixes
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parent
a754e399d0
commit
4621e066a9
1 changed files with 12 additions and 12 deletions
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@ -17,8 +17,8 @@ void EnDs_Draw(EnDs* this, GlobalContext* globalCtx);
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void EnDs_Talk(EnDs* this, GlobalContext* globalCtx);
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void EnDs_TalkNoEmptyBottle(EnDs* this, GlobalContext* globalCtx);
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void EnDs_TalkAfterGiveOddPotion(EnDs* this, GlobalContext* globalCtx);
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void EnDs_GiveOddPotion2(EnDs* this, GlobalContext* globalCtx);
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void EnDs_GiveOddPotion1(EnDs* this, GlobalContext* globalCtx);
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void EnDs_DisplayOddPotionText(EnDs* this, GlobalContext* globalCtx);
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void EnDs_GiveOddPotion(EnDs* this, GlobalContext* globalCtx);
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void EnDs_TalkAfterBrewOddPotion(EnDs* this, GlobalContext* globalCtx);
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void EnDs_BrewOddPotion3(EnDs* this, GlobalContext* globalCtx);
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void EnDs_BrewOddPotion2(EnDs* this, GlobalContext* globalCtx);
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@ -45,8 +45,8 @@ const ActorInit En_Ds_InitVars = {
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(ActorFunc)EnDs_Draw,
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};
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extern UNK_TYPE D_06004768;
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extern UNK_TYPE D_0600039C;
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extern SkeletonHeader D_06004768;
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extern AnimationHeader D_0600039C;
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Vec3f mtxSrc = { 1100.0f, 500.0f, 0.0f };
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@ -64,7 +64,7 @@ void EnDs_Init(EnDs* this, GlobalContext* globalCtx) {
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this->actionFunc = EnDs_Wait;
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this->actor.unk_1F = 1;
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this->unk_1E8 = 0;
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this->actor.flags &= -2;
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this->actor.flags &= ~0x1;
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this->unk_1E4 = 0.0f;
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}
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@ -74,7 +74,7 @@ void EnDs_Destroy(EnDs* this, GlobalContext* globalCtx) {
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void EnDs_Talk(EnDs* this, GlobalContext* globalCtx) {
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if (func_8002F334(&this->actor, globalCtx) != 0) {
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this->actionFunc = EnDs_Wait;
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this->actor.flags &= 0xFFFEFFFF;
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this->actor.flags &= ~0x10000;
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}
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this->unk_1E8 |= 1;
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}
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@ -96,19 +96,19 @@ void EnDs_TalkAfterGiveOddPotion(EnDs* this, GlobalContext* globalCtx) {
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}
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}
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void EnDs_GiveOddPotion2(EnDs* this, GlobalContext* globalCtx) {
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void EnDs_DisplayOddPotionText(EnDs* this, GlobalContext* globalCtx) {
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if (func_8002F334(&this->actor, globalCtx) != 0) {
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this->actor.textId = 0x504F;
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this->actionFunc = EnDs_TalkAfterGiveOddPotion;
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this->actor.flags &= -0x101;
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this->actor.flags &= ~0x100;
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gSaveContext.item_get_inf[3] |= 1;
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}
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}
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void EnDs_GiveOddPotion1(EnDs* this, GlobalContext* globalCtx) {
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void EnDs_GiveOddPotion(EnDs* this, GlobalContext* globalCtx) {
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if (func_8002F410(&this->actor, globalCtx) != 0) {
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this->actor.attachedA = NULL;
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this->actionFunc = EnDs_GiveOddPotion2;
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this->actionFunc = EnDs_DisplayOddPotionText;
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gSaveContext.timer_2_state = 0;
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} else {
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func_8002F434(&this->actor, globalCtx, GI_ODD_POTION, 10000.0f, 50.0f);
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@ -118,7 +118,7 @@ void EnDs_GiveOddPotion1(EnDs* this, GlobalContext* globalCtx) {
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void EnDs_TalkAfterBrewOddPotion(EnDs* this, GlobalContext* globalCtx) {
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if ((func_8010BDBC(&globalCtx->msgCtx) == 5) && (func_80106BC8(globalCtx) != 0)) {
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func_80106CCC(globalCtx);
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this->actionFunc = EnDs_GiveOddPotion1;
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this->actionFunc = EnDs_GiveOddPotion;
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func_8002F434(&this->actor, globalCtx, GI_ODD_POTION, 10000.0f, 50.0f);
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}
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}
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@ -208,7 +208,7 @@ void EnDs_OfferBluePotion(EnDs* this, GlobalContext* globalCtx) {
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return;
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case 2: // have 100 rupees and empty bottle
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Rupees_ChangeBy(-100);
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this->actor.flags &= 0xFFFEFFFF;
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this->actor.flags &= ~0x10000;
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func_8002F434(this, globalCtx, GI_POTION_BLUE, 10000.0f, 50.0f);
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this->actionFunc = EnDs_GiveBluePotion;
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return;
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