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Minor fix

This commit is contained in:
zelda2773 2020-03-27 10:46:32 -04:00
parent 1dc2b8b576
commit a754e399d0

View file

@ -259,7 +259,7 @@ void EnDs_Update(EnDs* this, GlobalContext* globalCtx) {
this->actionFunc(this, globalCtx);
if ((this->unk_1E8 & 1)) {
if (this->unk_1E8 & 1) {
func_80038290(globalCtx, this, &this->unk_1D8, &this->unk_1DE, this->actor.posRot2.pos);
} else {
Math_SmoothScaleMaxMinS(&this->unk_1D8.x, 0, 6, 0x1838, 100);