mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-26 14:46:16 +00:00
Fixes in PR #41
- Use VT macros in code_800D31A0.c - Change D_8012DBC0 to false instead of 0 - Fix brace style
This commit is contained in:
parent
5f027cb431
commit
462c284a17
2 changed files with 7 additions and 10 deletions
|
@ -1277,15 +1277,13 @@ typedef struct {
|
|||
/* 0x10 */ OSTime resetTime;
|
||||
} PreNmiBuff; // size = 0x18 (actually osAppNmiBuffer is 0x40 bytes large but the rest is unused)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
/* 0x00 */ s16 unk_00;
|
||||
/* 0x02 */ s16 unk_02;
|
||||
/* 0x04 */ s16 unk_04;
|
||||
} SubQuakeRequest14;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
/* 0x00 */ s16 randIdx;
|
||||
/* 0x02 */ s16 countdownMax;
|
||||
/* 0x04 */ Camera* cam;
|
||||
|
@ -1301,8 +1299,7 @@ typedef struct
|
|||
/* 0x20 */ s16 camPtrIdx;
|
||||
} QuakeRequest; // size = 0x24
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
/* 0x00 */ Vec3f vec1;
|
||||
/* 0x0C */ Vec3f vec2;
|
||||
/* 0x18 */ s16 rotZ;
|
||||
|
@ -1310,8 +1307,7 @@ typedef struct
|
|||
/* 0x1C */ s16 zoom;
|
||||
} ShakeInfo; // size = 0x1E
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
/* 0x00 */ Vec3f vec1;
|
||||
/* 0x0C */ Vec3f vec2;
|
||||
/* 0x18 */ s16 rotZ;
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
#include <global.h>
|
||||
#include <padmgr.h>
|
||||
#include <vt.h>
|
||||
|
||||
extern PadMgr gPadMgr;
|
||||
|
||||
u32 D_8012DBC0 = 0;
|
||||
u32 D_8012DBC0 = false;
|
||||
|
||||
void func_800D31A0() {
|
||||
osSyncPrintf("\x1b[31m\n**** Freeze!! ****\n\x1b[m");
|
||||
osSyncPrintf(VT_FGCOL(RED) "\n**** Freeze!! ****\n" VT_RST);
|
||||
while (true) {
|
||||
func_800FF4AC(1000); // msleep
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue