mirror of
https://github.com/zeldaret/oot.git
synced 2025-05-09 18:43:45 +00:00
move T macro
This commit is contained in:
parent
1a35c52078
commit
51874589ee
139 changed files with 169 additions and 21 deletions
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@ -12,15 +12,6 @@
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#define BAD_RETURN(type) void
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#endif
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/**
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* The "T" macro holds translations in English for original debug strings written in Japanese.
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* The translated strings are only direct translations. Certain names or terms may not reflect
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* their in-game localized counterparts.
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*
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* To use translated English strings in the build, change the definition below from "jp" to "en".
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*/
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#define T(jp, en) jp
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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#define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0]))
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#define ARRAY_COUNT_2D(arr) (s32)(sizeof(arr) / sizeof(arr[0][0]))
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@ -1,6 +1,16 @@
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#ifndef TRANSLATION_H
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#define TRANSLATION_H
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/**
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* Note: This translation macro exists for quality of life purposes.
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* This does not refect anything from the original game
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*
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* The "T" macro holds translations in English for original debug strings written in Japanese.
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* The translated strings are only direct translations. Certain names or terms may not reflect
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* their in-game localized counterparts.
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*
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* To use translated English strings in the build, change the definition below from to "en".
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*/
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#define T(jp, en) jp
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#endif
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@ -7,6 +7,7 @@
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#include "stack.h"
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#include "stackcheck.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "z64thread.h"
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@ -6,6 +6,7 @@
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#include "printf.h"
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#include "region.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "z_locale.h"
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@ -37,6 +37,7 @@
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#include "stack.h"
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#include "stackcheck.h"
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#include "terminal.h"
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#include "translation.h"
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#if !PLATFORM_IQUE
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#include "yaz0.h"
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#endif
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@ -9,6 +9,7 @@
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#include "printf.h"
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#include "regs.h"
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#include "speed_meter.h"
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#include "translation.h"
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#include "z64dma.h"
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#include "macros.h"
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@ -1,6 +1,7 @@
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#include "libc64/os_malloc.h"
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#include "debug_arena.h"
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#include "printf.h"
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#include "translation.h"
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#include "macros.h"
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@ -53,6 +53,7 @@
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#include "stack.h"
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#include "stackcheck.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z64thread.h"
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#include "global.h"
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@ -9,6 +9,7 @@
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#include "stackcheck.h"
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#include "terminal.h"
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#include "z64thread.h"
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#include "translation.h"
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#include "global.h"
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@ -21,6 +21,7 @@
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#include "speed_meter.h"
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#include "sys_debug_controller.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "zelda_arena.h"
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@ -21,6 +21,7 @@
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#include "sys_ucode.h"
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#include "terminal.h"
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#include "title_setup_state.h"
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#include "translation.h"
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#include "ucode_disas.h"
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#include "versions.h"
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#include "vi_mode.h"
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@ -37,6 +37,7 @@
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#include "printf.h"
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#include "stackcheck.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z64thread.h"
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@ -33,6 +33,7 @@ extern struct IrqMgr gIrqMgr;
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#include "stack.h"
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#include "stackcheck.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#if PLATFORM_N64
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#include "cic6105.h"
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@ -35,6 +35,7 @@
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#include "printf.h"
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#include "fault.h"
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#include "terminal.h"
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#include "translation.h"
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#include "line_numbers.h"
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#define PADMGR_LOG(controllerNum, msg) \
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@ -48,6 +48,7 @@
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#include "regs.h"
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#include "sched.h"
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#include "speed_meter.h"
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#include "translation.h"
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#include "versions.h"
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#include "vi_mode.h"
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#include "z64thread.h"
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@ -4,6 +4,8 @@
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#include "attributes.h"
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#include "line_numbers.h"
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#include "printf.h"
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#include "translation.h"
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#include "global.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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@ -2,6 +2,7 @@
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#include "printf.h"
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#include "terminal.h"
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#include "translation.h"
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#include "ultra64.h"
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#include "z_lib.h"
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#include "z64math.h"
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#include "console_logo_state.h"
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#include "setup_state.h"
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#include "printf.h"
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#include "translation.h"
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#include "z64save.h"
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#include "global.h"
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#include "libu64/mtxuty-cvt.h"
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#include "printf.h"
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#include "segmented_address.h"
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#include "translation.h"
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#include "macros.h"
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#include "libu64/overlay.h"
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#include "printf.h"
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#include "terminal.h"
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#include "translation.h"
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#include "ultra64.h"
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#include "z_game_dlftbls.h"
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#include "sys_math.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z_actor_dlftbls.h"
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#include "z_lib.h"
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#include "printf.h"
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#include "terminal.h"
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#include "translation.h"
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#include "ultra64.h"
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#include "z64actor.h"
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#include "z64bgcheck.h"
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#include "segmented_address.h"
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#include "sys_math3d.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64bgcheck.h"
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#include "z64play.h"
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#include "sfx.h"
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#include "sys_math3d.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "zelda_arena.h"
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#include "z64audio.h"
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#include "printf.h"
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#include "translation.h"
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#include "z64collision_check.h"
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#include "macros.h"
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static DamageTable sDamageTablePresets[] = {
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#include "sys_math3d.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z64collision_check.h"
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#include "z64effect.h"
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#include "printf.h"
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#include "regs.h"
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#include "segment_symbols.h"
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#include "translation.h"
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#include "versions.h"
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#include "z64lifemeter.h"
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#include "z64interface.h"
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#include "seqcmd.h"
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#include "sequence.h"
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#include "sfx.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64audio.h"
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#include "z64camera.h"
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#include "printf.h"
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#include "sys_math3d.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64skin_matrix.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z64effect.h"
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#include "z64light.h"
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#include "z64play.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "z64skin_matrix.h"
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#include "gfx.h"
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#include "printf.h"
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#include "translation.h"
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#include "z64effect.h"
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#include "z64frame_advance.h"
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#include "z64play.h"
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#include "printf.h"
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#include "sfx.h"
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#include "terminal.h"
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#include "translation.h"
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#include "zelda_arena.h"
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#include "z64frame_advance.h"
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#include "z64effect.h"
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#include "printf.h"
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#include "regs.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64save.h"
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#include "z64transition_instances.h"
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#include "regs.h"
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#include "segmented_address.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "zelda_arena.h"
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#include "z64actor.h"
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#include "z64curve.h"
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#include "z_lib.h"
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#include "printf.h"
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#include "regs.h"
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#include "translation.h"
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#include "z64horse.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "ultra64.h"
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#include "printf.h"
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#include "translation.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "z64save.h"
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#include "printf.h"
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#include "sys_ucode.h"
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#include "terminal.h"
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#include "translation.h"
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#include "macros.h"
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#include "printf.h"
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#include "segment_symbols.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z64play.h"
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#include "macros.h"
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#include "printf.h"
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#include "regs.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z64play.h"
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#include "global.h"
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#include "message_data_static.h"
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#include "printf.h"
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#include "segment_symbols.h"
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#include "translation.h"
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#include "versions.h"
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#include "z64dma.h"
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#include "z64font.h"
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#include "sys_math3d.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z_lib.h"
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#include "z64audio.h"
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#include "global.h"
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#include "libc64/os_malloc.h"
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#include "printf.h"
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#include "translation.h"
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#include "global.h"
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#define LOG_SEVERITY_NOLOG 0
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#define LOG_SEVERITY_ERROR 2
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z64map_mark.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "libu64/overlay.h"
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#include "map.h"
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#include "printf.h"
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "regs.h"
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#include "romfile.h"
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#include "segment_symbols.h"
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#include "terminal.h"
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#include "assets/textures/parameter_static/parameter_static.h"
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "translation.h"
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#include "z64map_mark.h"
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#include "z64play.h"
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#include "z64save.h"
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#include "assets/textures/parameter_static/parameter_static.h"
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#include "global.h"
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typedef struct MapMarkInfo {
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#include "sequence.h"
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#include "regs.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z64audio.h"
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#include "z64ocarina.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z64audio.h"
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#include "z64lifemeter.h"
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@ -30,6 +30,7 @@
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#include "transition_tile.h"
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#include "transition_triforce.h"
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#include "transition_wipe.h"
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#include "translation.h"
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#include "versions.h"
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#include "z_actor_dlftbls.h"
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#include "zelda_arena.h"
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@ -16,6 +16,7 @@
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#include "sys_matrix.h"
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#include "sys_ucode.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z64audio.h"
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#include "z64play.h"
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@ -5,6 +5,7 @@
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#include "segment_symbols.h"
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#include "segmented_address.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z_actor_dlftbls.h"
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#include "z_lib.h"
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@ -6,6 +6,7 @@
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#include "segment_symbols.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "zelda_arena.h"
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#include "z64animation.h"
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@ -1,8 +1,10 @@
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#include "z64skin_matrix.h"
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#include "gfx.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64skin_matrix.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
#include "z64sram.h"
|
||||
|
||||
#include "file_select_state.h"
|
||||
#include "controller.h"
|
||||
#include "memory_utils.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "versions.h"
|
||||
#include "z64audio.h"
|
||||
#include "z64game.h"
|
||||
|
@ -11,7 +14,6 @@
|
|||
#include "z64ocarina.h"
|
||||
#include "z64save.h"
|
||||
#include "z64scene.h"
|
||||
#include "z64sram.h"
|
||||
#include "z64ss_sram.h"
|
||||
|
||||
#include "global.h"
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "z64view.h"
|
||||
|
||||
#include "libc64/malloc.h"
|
||||
#include "libu64/debug.h"
|
||||
#include "gfx.h"
|
||||
|
@ -7,7 +9,7 @@
|
|||
#include "regs.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "z64view.h"
|
||||
#include "translation.h"
|
||||
|
||||
vu32 sLogOnNextViewInit = true;
|
||||
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#include "libc64/os_malloc.h"
|
||||
|
||||
#include "alignment.h"
|
||||
#include "fault.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
|
||||
#include "global.h"
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "alignment.h"
|
||||
#include "fault.h"
|
||||
#include "translation.h"
|
||||
|
||||
#include "global.h"
|
||||
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
#include "libc64/malloc.h"
|
||||
#include "ultra64.h"
|
||||
#include "macros.h"
|
||||
#include "printf.h"
|
||||
|
||||
#include "libc64/os_malloc.h"
|
||||
#include "printf.h"
|
||||
#include "translation.h"
|
||||
#include "ultra64.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
||||
#define LOG_SEVERITY_NOLOG 0
|
||||
#define LOG_SEVERITY_ERROR 2
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "fault.h"
|
||||
#include "printf.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
|
||||
#include "global.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "libc64/aprintf.h"
|
||||
#include "libu64/gfxprint.h"
|
||||
#include "attributes.h"
|
||||
#include "translation.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "libu64/overlay.h"
|
||||
#include "ultra64.h"
|
||||
#include "printf.h"
|
||||
#include "translation.h"
|
||||
#include "z64dma.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
*/
|
||||
#include "libc64/malloc.h"
|
||||
#include "libu64/overlay.h"
|
||||
#include "translation.h"
|
||||
#include "z64dma.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "printf.h"
|
||||
#include "stackcheck.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
|
||||
#include "macros.h"
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "rumble.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64audio.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "rumble.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
|
||||
#include "assets/objects/object_bowl/object_bowl.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "versions.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64ocarina.h"
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64skin_matrix.h"
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "sys_math.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "rumble.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "versions.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
|
||||
#include "assets/objects/object_jya_obj/object_jya_obj.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_en_item00.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "printf.h"
|
||||
#include "quake.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "rumble.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "quake.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z64audio.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "rumble.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "printf.h"
|
||||
#include "sys_math3d.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue