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Big cleanup (#775)

* Adult and child2 macros OK

* ICHAIN cleanup

* almost all overlay data

* format.sh

* func_8002FBAC NON_EQUIVALENT

* PR fixes (MZXrules)

* fix

* change //@ bug to //! @bug

* merge master and missed a //@bug

* fix ruto

* some more cleanup (#2)

* more `! @bug` formatting cleanup

* parenthesis cleanup

* hex naviEnemyId

* run formatter

* replace `IS_NOT_` macros with `!IS_`

* run formatter

* run formatter

* PR fixes (fig)

* Missed something

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
louist103 2021-08-21 19:12:57 -04:00 committed by GitHub
parent 17c79a8f60
commit 556cdad7eb
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GPG key ID: 4AEE18F83AFDEB23
177 changed files with 902 additions and 862 deletions

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@ -116,7 +116,7 @@ static ColliderCylinderInitType1 sCylinderInit3 = {
{ 20, 30, -15, { 0, 0, 0 } },
};
DamageTable sDamageTable = {
static DamageTable sDamageTable = {
/* Deku nut */ DMG_ENTRY(0, 0x0),
/* Deku stick */ DMG_ENTRY(0, 0xF),
/* Slingshot */ DMG_ENTRY(0, 0xF),
@ -152,7 +152,7 @@ DamageTable sDamageTable = {
};
static InitChainEntry sInitChain[] = {
ICHAIN_S8(naviEnemyId, 59, ICHAIN_CONTINUE),
ICHAIN_S8(naviEnemyId, 0x3B, ICHAIN_CONTINUE),
ICHAIN_U8(targetMode, 2, ICHAIN_CONTINUE),
ICHAIN_F32(targetArrowOffset, 30, ICHAIN_STOP),
};