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Big cleanup (#775)
* Adult and child2 macros OK * ICHAIN cleanup * almost all overlay data * format.sh * func_8002FBAC NON_EQUIVALENT * PR fixes (MZXrules) * fix * change //@ bug to //! @bug * merge master and missed a //@bug * fix ruto * some more cleanup (#2) * more `! @bug` formatting cleanup * parenthesis cleanup * hex naviEnemyId * run formatter * replace `IS_NOT_` macros with `!IS_` * run formatter * run formatter * PR fixes (fig) * Missed something Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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177 changed files with 902 additions and 862 deletions
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@ -177,14 +177,14 @@ s32 func_80AA08C4(EnMa1* this, GlobalContext* globalCtx) {
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if ((this->actor.shape.rot.z == 3) && (gSaveContext.sceneSetupIndex == 5)) {
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return 1;
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}
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if (gSaveContext.linkAge != 1) {
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if (!LINK_IS_CHILD) {
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return 0;
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}
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if (((globalCtx->sceneNum == SCENE_MARKET_NIGHT) || (globalCtx->sceneNum == SCENE_MARKET_DAY)) &&
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(!(gSaveContext.eventChkInf[1] & 0x10)) && (!(gSaveContext.infTable[8] & 0x800))) {
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!(gSaveContext.eventChkInf[1] & 0x10) && !(gSaveContext.infTable[8] & 0x800)) {
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return 1;
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}
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if ((globalCtx->sceneNum == SCENE_SPOT15) && (!(gSaveContext.eventChkInf[1] & 0x10))) {
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if ((globalCtx->sceneNum == SCENE_SPOT15) && !(gSaveContext.eventChkInf[1] & 0x10)) {
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if (gSaveContext.infTable[8] & 0x800) {
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return 1;
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} else {
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@ -192,13 +192,13 @@ s32 func_80AA08C4(EnMa1* this, GlobalContext* globalCtx) {
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return 0;
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}
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}
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if ((globalCtx->sceneNum == SCENE_SOUKO) && (gSaveContext.nightFlag == 1) && (gSaveContext.eventChkInf[1] & 0x10)) {
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if ((globalCtx->sceneNum == SCENE_SOUKO) && IS_NIGHT && (gSaveContext.eventChkInf[1] & 0x10)) {
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return 1;
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}
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if (globalCtx->sceneNum != SCENE_SPOT20) {
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return 0;
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}
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if ((this->actor.shape.rot.z == 3) && (gSaveContext.nightFlag == 0) && (gSaveContext.eventChkInf[1] & 0x10)) {
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if ((this->actor.shape.rot.z == 3) && IS_DAY && (gSaveContext.eventChkInf[1] & 0x10)) {
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return 1;
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}
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return 0;
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@ -273,7 +273,7 @@ void EnMa1_Init(Actor* thisx, GlobalContext* globalCtx) {
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this->actor.targetMode = 6;
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this->unk_1E8.unk_00 = 0;
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if ((!(gSaveContext.eventChkInf[1] & 0x10)) || (CHECK_QUEST_ITEM(QUEST_SONG_EPONA))) {
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if (!(gSaveContext.eventChkInf[1] & 0x10) || CHECK_QUEST_ITEM(QUEST_SONG_EPONA)) {
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this->actionFunc = func_80AA0D88;
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EnMa1_ChangeAnimation(this, 2);
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} else {
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@ -302,7 +302,7 @@ void func_80AA0D88(EnMa1* this, GlobalContext* globalCtx) {
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if ((globalCtx->sceneNum == SCENE_SPOT15) && (gSaveContext.eventChkInf[1] & 0x10)) {
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Actor_Kill(&this->actor);
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} else if ((!(gSaveContext.eventChkInf[1] & 0x10)) || (CHECK_QUEST_ITEM(QUEST_SONG_EPONA))) {
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} else if (!(gSaveContext.eventChkInf[1] & 0x10) || CHECK_QUEST_ITEM(QUEST_SONG_EPONA)) {
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if (this->unk_1E8.unk_00 == 2) {
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this->actionFunc = func_80AA0EA0;
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globalCtx->msgCtx.unk_E3E7 = 4;
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