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Big cleanup (#775)
* Adult and child2 macros OK * ICHAIN cleanup * almost all overlay data * format.sh * func_8002FBAC NON_EQUIVALENT * PR fixes (MZXrules) * fix * change //@ bug to //! @bug * merge master and missed a //@bug * fix ruto * some more cleanup (#2) * more `! @bug` formatting cleanup * parenthesis cleanup * hex naviEnemyId * run formatter * replace `IS_NOT_` macros with `!IS_` * run formatter * run formatter * PR fixes (fig) * Missed something Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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177 changed files with 902 additions and 862 deletions
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@ -41,7 +41,7 @@ static ColliderCylinderInit D_80AB0BD0 = {
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{ 100, 70, 0, { 0, 0, 0 } },
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};
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CollisionCheckInfoInit2 D_80AB0BFC = { 0, 0, 0, 0, MASS_IMMOVABLE };
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static CollisionCheckInfoInit2 D_80AB0BFC = { 0, 0, 0, 0, MASS_IMMOVABLE };
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const ActorInit En_Mu_InitVars = {
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ACTOR_EN_MU,
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