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Big cleanup (#775)

* Adult and child2 macros OK

* ICHAIN cleanup

* almost all overlay data

* format.sh

* func_8002FBAC NON_EQUIVALENT

* PR fixes (MZXrules)

* fix

* change //@ bug to //! @bug

* merge master and missed a //@bug

* fix ruto

* some more cleanup (#2)

* more `! @bug` formatting cleanup

* parenthesis cleanup

* hex naviEnemyId

* run formatter

* replace `IS_NOT_` macros with `!IS_`

* run formatter

* run formatter

* PR fixes (fig)

* Missed something

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
louist103 2021-08-21 19:12:57 -04:00 committed by GitHub
parent 17c79a8f60
commit 556cdad7eb
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177 changed files with 902 additions and 862 deletions

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@ -153,7 +153,7 @@ void EnTp_Init(Actor* thisx, GlobalContext* globalCtx2) {
Collider_SetJntSph(globalCtx, &this->collider, &this->actor, &sJntSphInit, this->colliderItems);
if (this->actor.params <= TAILPASARAN_HEAD) {
this->actor.naviEnemyId = 6;
this->actor.naviEnemyId = 0x06;
this->timer = 0;
this->collider.base.acFlags |= AC_HARD;
this->collider.elements->dim.modelSphere.radius = this->collider.elements->dim.worldSphere.radius = 8;