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Big cleanup (#775)
* Adult and child2 macros OK * ICHAIN cleanup * almost all overlay data * format.sh * func_8002FBAC NON_EQUIVALENT * PR fixes (MZXrules) * fix * change //@ bug to //! @bug * merge master and missed a //@bug * fix ruto * some more cleanup (#2) * more `! @bug` formatting cleanup * parenthesis cleanup * hex naviEnemyId * run formatter * replace `IS_NOT_` macros with `!IS_` * run formatter * run formatter * PR fixes (fig) * Missed something Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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177 changed files with 902 additions and 862 deletions
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@ -32,10 +32,10 @@ void ObjTsubo_LiftedUp(ObjTsubo* this, GlobalContext* globalCtx);
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void ObjTsubo_SetupThrown(ObjTsubo* this);
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void ObjTsubo_Thrown(ObjTsubo* this, GlobalContext* globalCtx);
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s16 D_80BA1B50 = 0;
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s16 D_80BA1B54 = 0;
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s16 D_80BA1B58 = 0;
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s16 D_80BA1B5C = 0;
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static s16 D_80BA1B50 = 0;
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static s16 D_80BA1B54 = 0;
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static s16 D_80BA1B58 = 0;
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static s16 D_80BA1B5C = 0;
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const ActorInit Obj_Tsubo_InitVars = {
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ACTOR_OBJ_TSUBO,
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