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Clean out z64.h (#2484)

* Clean out z64.h

* fix version include

* overlay.h

* pr suggestion

* try fixing main.c

* add back forward declare

* fix bss

* header guard

* prefix
This commit is contained in:
fig02 2025-02-22 14:01:09 -05:00 committed by GitHub
parent 2e4d7a1101
commit 5ddb3e68b6
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GPG key ID: B5690EEEBB952194
36 changed files with 199 additions and 157 deletions

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@ -42,20 +42,8 @@ void* MemCpy(void* dest, const void* src, s32 len);
void MapMark_Init(PlayState* play);
void MapMark_ClearPointers(PlayState* play);
void MapMark_Draw(PlayState* play);
void PreNmiBuff_Init(PreNmiBuff* this);
void PreNmiBuff_SetReset(PreNmiBuff* this);
u32 PreNmiBuff_IsResetting(PreNmiBuff* this);
void Sched_FlushTaskQueue(void);
void ViMode_LogPrint(OSViMode* osViMode);
void ViMode_Configure(ViMode* viMode, s32 type, s32 tvType, s32 loRes, s32 antialiasOff, s32 modeN, s32 fb16Bit,
s32 width, s32 height, s32 leftAdjust, s32 rightAdjust, s32 upperAdjust, s32 lowerAdjust);
void ViMode_Save(ViMode* viMode);
void ViMode_Load(ViMode* viMode);
void ViMode_Init(ViMode* viMode);
void ViMode_Destroy(ViMode* viMode);
void ViMode_ConfigureFeatures(ViMode* viMode, s32 viFeatures);
void ViMode_Update(ViMode* viMode, Input* input);
void PlayerCall_InitFuncPtrs(void);
void TransitionTile_Destroy(TransitionTile* this);
TransitionTile* TransitionTile_Init(TransitionTile* this, s32 cols, s32 rows);
@ -137,12 +125,7 @@ void func_800D3210(void);
void RcpUtils_PrintRegisterStatus(void);
void RcpUtils_Reset(void);
void* Overlay_AllocateAndLoad(uintptr_t vromStart, uintptr_t vromEnd, void* vramStart, void* vramEnd);
void Overlay_Relocate(void* allocatedRamAddr, OverlayRelocationSection* ovlRelocs, void* vramStart);
size_t Overlay_Load(uintptr_t vromStart, uintptr_t vromEnd, void* vramStart, void* vramEnd, void* allocatedRamAddr);
// ? func_800FC800(?);
// ? func_800FC83C(?);
// ? func_800FCAB4(?);
void SystemHeap_Init(void* start, u32 size);
f32 absf(f32);