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Angle cleanup - RADF_TO_BINANG (#1155)

* Run formatter

* Touch up angle macros (parentheses and hex constants)

* Use `RADF_TO_BINANG` more
This commit is contained in:
Dragorn421 2022-03-13 19:46:46 +01:00 committed by GitHub
parent aab5bc9211
commit 61b864a89c
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45 changed files with 120 additions and 128 deletions

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@ -754,7 +754,7 @@ void func_80B50304(EnZl2* this, GlobalContext* globalCtx) {
this->drawConfig = 1;
this->unk_23C = 0.0f;
shape->shadowAlpha = 255;
this->actor.world.rot.y = shape->rot.y = Math_FAtan2F(actionXDelta, actionZDelta) * (0x8000 / M_PI);
this->actor.world.rot.y = shape->rot.y = RADF_TO_BINANG(Math_FAtan2F(actionXDelta, actionZDelta));
}
void func_80B503DC(EnZl2* this, GlobalContext* globalCtx) {