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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)

* move remaining variables from variables.h

* fix other dependencies

* extra newline

* fix and adjust comment

* is this the problem

* fix bss
This commit is contained in:
fig02 2025-04-16 08:22:42 -04:00 committed by GitHub
parent 0c5282ba66
commit 655ec77138
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35 changed files with 92 additions and 54 deletions

8
include/build.h Normal file
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@ -0,0 +1,8 @@
#ifndef BUILD_H
#define BUILD_H
extern const char gBuildCreator[];
extern const char gBuildDate[];
extern const char gBuildMakeOption[];
#endif

8
include/carthandle.h Normal file
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@ -0,0 +1,8 @@
#ifndef CARTHANDLE_H
#define CARTHANDLE_H
#include "ultra64.h"
extern OSPiHandle* gCartHandle;
#endif

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@ -121,4 +121,7 @@ void Graph_CloseDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file,
void Graph_ThreadEntry(void*);
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
extern u64 gMojiFontTex[]; // original name: "font_ff"
#endif

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@ -1,6 +1,12 @@
#ifndef IDLE_H
#define IDLE_H
#include "ultra64.h"
void Idle_ThreadEntry(void* arg);
extern OSMesgQueue gPiMgrCmdQueue;
extern OSViMode gViConfigMode;
extern u8 gViConfigModeType;
#endif

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@ -68,6 +68,7 @@ typedef struct MapData {
#define MAP_48x85_TEX_SIZE ((MAP_48x85_TEX_WIDTH * MAP_48x85_TEX_HEIGHT) / 2) // 48x85 CI4 texture
extern MapData gMapDataTable;
extern MapData* gMapData;
void Map_SavePlayerInitialInfo(struct PlayState* play);
void Map_SetFloorPalettesData(struct PlayState* play, s16 floor);

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@ -2,32 +2,9 @@
#define VARIABLES_H
#include "z64.h"
#include "libc64/os_malloc.h"
#include "segment_symbols.h"
struct MapData;
extern OSPiHandle* gCartHandle;
extern const char gBuildCreator[];
extern const char gBuildDate[];
extern const char gBuildMakeOption[];
extern OSMesgQueue gPiMgrCmdQueue;
extern OSViMode gViConfigMode;
extern u8 gViConfigModeType;
extern s16 gSpoilingItems[3];
extern s16 gSpoilingItemReverts[3];
// 4 16-colors palettes
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
extern u64 gMojiFontTex[]; // original name: "font_ff"
extern struct MapData* gMapData;
extern u8 gBossMarkState;
extern f32 gBossMarkScale;
extern u32 D_8016139C;
extern PauseMapMarksData* gLoadedPauseMarkDataTable;
// TODO:
// Plenty of files depend on this file to have access to z64.h.
// Fix those cases and then delete this file.
#endif

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@ -279,4 +279,7 @@ void Interface_Update(struct PlayState* play);
void Interface_Destroy(struct PlayState* play);
void Interface_Init(struct PlayState* play);
extern s16 gSpoilingItems[3];
extern s16 gSpoilingItemReverts[3];
#endif

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@ -250,4 +250,9 @@ void KaleidoSetup_Update(struct PlayState* play);
void KaleidoSetup_Init(struct PlayState* play);
void KaleidoSetup_Destroy(struct PlayState* play);
extern u8 gBossMarkState;
extern f32 gBossMarkScale;
extern u32 D_8016139C;
extern PauseMapMarksData* gLoadedPauseMarkDataTable;
#endif

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@ -1,6 +1,7 @@
#include "ultra64.h"
#include "attributes.h"
#include "buffers.h"
#include "segment_symbols.h"
#include "ultra64.h"
#include "versions.h"
#include "global.h"

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@ -1,7 +1,9 @@
#include "boot.h"
#include "carthandle.h"
#include "idle.h"
#include "is_debug.h"
#include "segment_symbols.h"
#include "stack.h"
#include "stackcheck.h"
#if PLATFORM_N64

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@ -1,3 +1,5 @@
#include "build.h"
#include "versions.h"
const char gBuildCreator[] = BUILD_CREATOR;

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@ -1,3 +1,3 @@
#include "ultra64.h"
#include "carthandle.h"
OSPiHandle* gCartHandle = NULL;

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@ -1,10 +1,13 @@
#pragma increment_block_number "ntsc-1.2:0"
#include "global.h"
#pragma increment_block_number "ntsc-1.0:132 ntsc-1.1:132 ntsc-1.2:132 pal-1.0:132 pal-1.1:132"
#include "audiomgr.h"
#include "build.h"
#include "cic6105.h"
#include "fault.h"
#include "regs.h"
#include "sched.h"
#include "fault.h"
#include "global.h"
s32 func_80001714(void);

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@ -1,4 +1,5 @@
#include "buffers.h"
#include "build.h"
#include "idle.h"
#include "main.h"
#include "segment_symbols.h"

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@ -1,5 +1,7 @@
#include "global.h"
#include "terminal.h"
#include "idle.h"
#include "global.h"
s8 D_80009430 = 1;
vu8 gViConfigBlack = true;

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@ -1,5 +1,6 @@
#include "libu64/debug.h"
#include "alignment.h"
#include "carthandle.h"
#include "line_numbers.h"
#include "padmgr.h"
#include "region.h"

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@ -22,7 +22,9 @@
#include "libc64/sprintf.h"
#include "libu64/debug.h"
#include "attributes.h"
#include "carthandle.h"
#include "fault.h"
#include "idle.h"
#if PLATFORM_IQUE
#include "inflate.h"
#endif
@ -41,8 +43,8 @@
#include "global.h"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:22" \
"pal-1.0:20 pal-1.1:20"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:36" \
"pal-1.0:34 pal-1.1:34"
StackEntry sDmaMgrStackInfo;
OSMesgQueue sDmaMgrMsgQueue;

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@ -41,8 +41,8 @@
* DPad-Down disables sending fault pages over osSyncPrintf.
*/
#pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-eu-mq-dbg:96 gc-jp:96 gc-jp-ce:96 gc-jp-mq:96 gc-us:96" \
"gc-us-mq:96 ique-cn:96"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-eu-mq-dbg:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128" \
"gc-us-mq:128 ique-cn:128"
#include "libc64/sleep.h"
#include "libc64/sprintf.h"

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@ -12,7 +12,7 @@
#include "global.h"
#pragma increment_block_number "ntsc-1.0:88 ntsc-1.1:88 ntsc-1.2:88 pal-1.0:86 pal-1.1:86"
#pragma increment_block_number "ntsc-1.0:108 ntsc-1.1:108 ntsc-1.2:108 pal-1.0:108 pal-1.1:108"
typedef struct FaultMgr {
OSThread thread;

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@ -1,4 +1,5 @@
#include "libc64/malloc.h"
#include "libc64/os_malloc.h"
#include "libu64/debug.h"
#include "libu64/gfxprint.h"
#include "audiomgr.h"
@ -8,7 +9,7 @@
#include "gfx.h"
#include "gfxalloc.h"
#include "fault.h"
#include "libc64/os_malloc.h"
#include "idle.h"
#include "line_numbers.h"
#if PLATFORM_N64
#include "n64dd.h"

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@ -23,9 +23,11 @@ extern struct IrqMgr gIrqMgr;
#include "debug_arena.h"
#include "fault.h"
#include "gfx.h"
#include "idle.h"
#include "padmgr.h"
#include "prenmi_buff.h"
#include "regs.h"
#include "segment_symbols.h"
#include "segmented_address.h"
#include "stack.h"
#include "stackcheck.h"
@ -41,7 +43,7 @@ extern struct IrqMgr gIrqMgr;
#include "global.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ique-cn:0 ntsc-1.0:51 ntsc-1.1:51 ntsc-1.2:51 pal-1.0:49 pal-1.1:49"
"ique-cn:0 ntsc-1.0:56 ntsc-1.1:56 ntsc-1.2:56 pal-1.0:54 pal-1.1:54"
extern u8 _buffersSegmentEnd[];

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@ -1,4 +1,9 @@
#include "global.h"
#include "segment_symbols.h"
#include "romfile.h"
#include "ultra64.h"
#include "z64object.h"
#include "macros.h"
s16 gLinkObjectIds[] = { OBJECT_LINK_BOY, OBJECT_LINK_CHILD };

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@ -11,7 +11,7 @@
#include "z64player.h"
#include "z64skin_matrix.h"
#pragma increment_block_number "ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160"
#pragma increment_block_number "ntsc-1.0:152 ntsc-1.1:152 ntsc-1.2:152"
u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList);
void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector);

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@ -24,7 +24,7 @@
#include "overlays/actors/ovl_En_Horse/z_en_horse.h"
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
"ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
"ique-cn:192 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags);
s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange);
@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) {
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ique-cn:128 ntsc-1.0:106 ntsc-1.1:106 ntsc-1.2:106 pal-1.0:104 pal-1.1:104"
"ique-cn:128 ntsc-1.0:70 ntsc-1.1:70 ntsc-1.2:70 pal-1.0:70 pal-1.1:70"
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f D_8015BD50;

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@ -16,7 +16,7 @@
#include "z_lib.h"
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
"ique-cn:192 ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176 pal-1.0:176 pal-1.1:176"
"ique-cn:192 ntsc-1.0:168 ntsc-1.1:168 ntsc-1.2:168 pal-1.0:168 pal-1.1:168"
typedef s32 (*ColChkResetFunc)(PlayState*, Collider*);
typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*);

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@ -1,4 +1,5 @@
#include "global.h"
#include "segment_symbols.h"
#include "z64effect.h"
// Linker symbol declarations (used in the table below)
#define DEFINE_EFFECT_SS(name, _1) DECLARE_OVERLAY_SEGMENT(name)

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@ -1,5 +1,5 @@
#pragma increment_block_number "gc-eu:133 gc-eu-mq:133 gc-jp:135 gc-jp-ce:135 gc-jp-mq:135 gc-us:135 gc-us-mq:135" \
"ique-cn:125 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:142 pal-1.1:142"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
"ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
#include "libu64/debug.h"
#include "kaleido_manager.h"

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@ -236,7 +236,7 @@ s16 sSunDepthTestX;
s16 sSunDepthTestY;
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
"ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
"ique-cn:160 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
LightNode* sNGameOverLightNode;
LightInfo sNGameOverLightInfo;

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@ -6,6 +6,7 @@
#include "n64dd.h"
#endif
#include "regs.h"
#include "segment_symbols.h"
#include "sfx.h"
#include "sys_matrix.h"
#include "terminal.h"

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@ -25,7 +25,7 @@
#include "assets/textures/parameter_static/parameter_static.h"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:128 pal-1.1:128"
"ntsc-1.0:112 ntsc-1.1:112 ntsc-1.2:112 pal-1.0:128 pal-1.1:128"
#if !PLATFORM_IQUE
#define MSG_BUF_DECODED (msgCtx->msgBufDecoded)

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@ -44,8 +44,8 @@
#include "global.h"
#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64 ique-cn:64" \
"ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ique-cn:96 ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
TransitionTile gTransitionTile;
s32 gTransitionTileState;

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@ -1,8 +1,10 @@
#include "global.h"
#include "segment_symbols.h"
#include "terminal.h"
#include "z64environment.h"
#include "z64save.h"
#include "global.h"
typedef struct SkyboxFaceParams {
/* 0x000 */ s32 xStart;
/* 0x004 */ s32 yStart;

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@ -1412,7 +1412,7 @@ void func_80B3F3D8(void) {
Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
#pragma increment_block_number "gc-eu:128 gc-eu-mq:64 gc-jp:128 gc-jp-ce:128 gc-jp-mq:64 gc-us:128 gc-us-mq:64" \
"ique-cn:64 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {

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@ -11,6 +11,7 @@
#endif
#include "alloca.h"
#include "build.h"
#include "console_logo_state.h"
#include "gfx.h"
#include "gfx_setupdl.h"

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@ -37,7 +37,7 @@
#endif
#include "assets/textures/icon_item_gameover_static/icon_item_gameover_static.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 ntsc-1.0:0 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:0 pal-1.1:0"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:0 pal-1.1:0"
#if !PLATFORM_GC
#define KALEIDO_PROMPT_CURSOR_R 100