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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)
* move remaining variables from variables.h * fix other dependencies * extra newline * fix and adjust comment * is this the problem * fix bss
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35 changed files with 92 additions and 54 deletions
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@ -1412,7 +1412,7 @@ void func_80B3F3D8(void) {
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Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:64 gc-jp:128 gc-jp-ce:128 gc-jp-mq:64 gc-us:128 gc-us-mq:64" \
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"ique-cn:64 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
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@ -11,6 +11,7 @@
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#endif
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#include "alloca.h"
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#include "build.h"
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#include "console_logo_state.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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@ -37,7 +37,7 @@
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#endif
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#include "assets/textures/icon_item_gameover_static/icon_item_gameover_static.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 ntsc-1.0:0 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:0 pal-1.1:0"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:0 pal-1.1:0"
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#if !PLATFORM_GC
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#define KALEIDO_PROMPT_CURSOR_R 100
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