mirror of
https://github.com/zeldaret/oot.git
synced 2025-06-08 01:21:52 +00:00
Merge branch 'main' into doc/actor_goron
This commit is contained in:
commit
7c29315953
2323 changed files with 57160 additions and 68713 deletions
111
Makefile
111
Makefile
|
@ -40,8 +40,6 @@ COMPILER ?= ido
|
|||
VERSION ?= gc-eu-mq-dbg
|
||||
# Number of threads to extract and compress with.
|
||||
N_THREADS ?= $(shell nproc)
|
||||
# Check code syntax with host compiler.
|
||||
RUN_CC_CHECK ?= 1
|
||||
# If DEBUG_OBJECTS is 1, produce additional debugging files such as objdump output or raw binaries for assets
|
||||
DEBUG_OBJECTS ?= 0
|
||||
# Set prefix to mips binutils binaries (mips-linux-gnu-ld => 'mips-linux-gnu-') - Change at your own risk!
|
||||
|
@ -368,8 +366,8 @@ CPPFLAGS += -P -xc -fno-dollars-in-identifiers $(CPP_DEFINES)
|
|||
ASFLAGS += -march=vr4300 -32 -no-pad-sections -Iinclude -I$(EXTRACTED_DIR)
|
||||
|
||||
ifeq ($(COMPILER),gcc)
|
||||
CFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -funsigned-char -fbuiltin -fno-builtin-sinf -fno-builtin-cosf $(CHECK_WARNINGS)
|
||||
CCASFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -fno-PIC -fno-common -Wa,-no-pad-sections
|
||||
CFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -funsigned-char -fbuiltin -fno-builtin-sinf -fno-builtin-cosf $(CHECK_WARNINGS)
|
||||
CCASFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -fno-PIC -fno-common -Wa,-no-pad-sections
|
||||
MIPS_VERSION := -mips3
|
||||
else
|
||||
# Suppress warnings for wrong number of macro arguments (to fake variadic
|
||||
|
@ -387,7 +385,7 @@ endif
|
|||
ifeq ($(COMPILER),ido)
|
||||
# Have CC_CHECK pretend to be a MIPS compiler
|
||||
MIPS_BUILTIN_DEFS := -D_MIPS_ISA_MIPS2=2 -D_MIPS_ISA=_MIPS_ISA_MIPS2 -D_ABIO32=1 -D_MIPS_SIM=_ABIO32 -D_MIPS_SZINT=32 -D_MIPS_SZLONG=32 -D_MIPS_SZPTR=32
|
||||
CC_CHECK = gcc -fno-builtin -fsyntax-only -funsigned-char -std=gnu90 -D_LANGUAGE_C $(CPP_DEFINES) $(MIPS_BUILTIN_DEFS) $(GBI_DEFINES) $(INC) $(CHECK_WARNINGS)
|
||||
CC_CHECK = gcc -nostdinc -MD -fno-builtin -fsyntax-only -funsigned-char -std=gnu90 -D_LANGUAGE_C $(CPP_DEFINES) $(MIPS_BUILTIN_DEFS) $(GBI_DEFINES) $(INC) $(CHECK_WARNINGS)
|
||||
ifeq ($(shell getconf LONG_BIT), 32)
|
||||
# Work around memory allocation bug in QEMU
|
||||
export QEMU_GUEST_BASE := 1
|
||||
|
@ -396,7 +394,7 @@ ifeq ($(COMPILER),ido)
|
|||
CC_CHECK += -m32
|
||||
endif
|
||||
else
|
||||
RUN_CC_CHECK := 0
|
||||
CC_CHECK = @:
|
||||
endif
|
||||
|
||||
OBJDUMP_FLAGS := -d -r -z -Mreg-names=32
|
||||
|
@ -468,7 +466,7 @@ SOUNDFONT_EXTRACT_XMLS := $(foreach dir,$(SOUNDFONT_EXTRACT_DIRS),$(wildcard $(d
|
|||
SOUNDFONT_BUILD_XMLS := $(foreach f,$(SOUNDFONT_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SOUNDFONT_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
|
||||
SOUNDFONT_O_FILES := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.o))
|
||||
SOUNDFONT_HEADERS := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.h))
|
||||
SOUNDFONT_DEP_FILES := $(foreach f,$(SOUNDFONT_O_FILES),$(f:.o=.d))
|
||||
SOUNDFONT_DEP_FILES := $(foreach f,$(SOUNDFONT_O_FILES),$(f:.o=.c.d))
|
||||
|
||||
SEQUENCE_FILES := $(foreach dir,$(SEQUENCE_DIRS),$(wildcard $(dir)/*.seq))
|
||||
SEQUENCE_EXTRACT_FILES := $(foreach dir,$(SEQUENCE_EXTRACT_DIRS),$(wildcard $(dir)/*.seq))
|
||||
|
@ -502,7 +500,7 @@ OVL_RELOC_FILES := $(filter %_reloc.o,$(SPEC_O_FILES))
|
|||
|
||||
# Automatic dependency files
|
||||
# (Only asm_processor dependencies and reloc dependencies are handled for now)
|
||||
DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d)
|
||||
DEP_FILES := $(O_FILES:.o=.d) $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d) $(BUILD_DIR)/spec.d
|
||||
|
||||
TEXTURE_FILES_PNG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.png))
|
||||
TEXTURE_FILES_PNG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.png))
|
||||
|
@ -538,7 +536,7 @@ endif
|
|||
|
||||
$(BUILD_DIR)/src/boot/build.o: CPP_DEFINES += -DBUILD_CREATOR="\"$(BUILD_CREATOR)\"" -DBUILD_DATE="\"$(BUILD_DATE)\"" -DBUILD_TIME="\"$(BUILD_TIME)\""
|
||||
|
||||
$(BUILD_DIR)/src/audio/lib/seqplayer.o: CPP_DEFINES += -DMML_VERSION=MML_VERSION_OOT
|
||||
$(BUILD_DIR)/src/audio/internal/seqplayer.o: CPP_DEFINES += -DMML_VERSION=MML_VERSION_OOT
|
||||
|
||||
ifeq ($(COMPILER),ido)
|
||||
$(BUILD_DIR)/src/boot/driverominit.o: OPTFLAGS := -O2
|
||||
|
@ -622,15 +620,15 @@ $(BUILD_DIR)/src/libu64/%.o: OPTFLAGS := -O2
|
|||
$(BUILD_DIR)/src/audio/%.o: OPTFLAGS := -O2
|
||||
|
||||
# Use signed chars instead of unsigned for this audio file (needed to match AudioDebug_ScrPrt)
|
||||
$(BUILD_DIR)/src/audio/general.o: CFLAGS += -signed
|
||||
$(BUILD_DIR)/src/audio/game/general.o: CFLAGS += -signed
|
||||
|
||||
ifeq ($(PLATFORM),N64)
|
||||
$(BUILD_DIR)/src/audio/general.o: CFLAGS += -DNO_SQRTF_INTRINSIC
|
||||
$(BUILD_DIR)/src/audio/game/general.o: CFLAGS += -DNO_SQRTF_INTRINSIC
|
||||
endif
|
||||
|
||||
# Put string literals in .data for some audio files (needed to match these files with literals)
|
||||
$(BUILD_DIR)/src/audio/sfx.o: CFLAGS += -use_readwrite_const
|
||||
$(BUILD_DIR)/src/audio/sequence.o: CFLAGS += -use_readwrite_const
|
||||
$(BUILD_DIR)/src/audio/game/sfx.o: CFLAGS += -use_readwrite_const
|
||||
$(BUILD_DIR)/src/audio/game/sequence.o: CFLAGS += -use_readwrite_const
|
||||
|
||||
ifeq ($(PLATFORM),IQUE)
|
||||
$(BUILD_DIR)/src/libultra/%.o: CC := $(EGCS_CC)
|
||||
|
@ -793,10 +791,10 @@ setup: venv
|
|||
$(MAKE) -C tools
|
||||
$(PYTHON) tools/decompress_baserom.py $(VERSION)
|
||||
$(PYTHON) tools/extract_baserom.py $(BASEROM_DIR)/baserom-decompressed.z64 $(EXTRACTED_DIR)/baserom -v $(VERSION)
|
||||
$(PYTHON) -m tools.assets.extract $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR) -v $(VERSION) -j$(N_THREADS)
|
||||
$(PYTHON) tools/extract_incbins.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/incbin -v $(VERSION)
|
||||
$(PYTHON) tools/extract_text.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/text -v $(VERSION)
|
||||
$(PYTHON) tools/extract_assets.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/assets -v $(VERSION) -j$(N_THREADS)
|
||||
$(PYTHON) tools/extract_audio.py -o $(EXTRACTED_DIR) -v $(VERSION) --read-xml
|
||||
$(PYTHON) tools/extract_audio.py -b $(EXTRACTED_DIR)/baserom -o $(EXTRACTED_DIR) -v $(VERSION) --read-xml
|
||||
|
||||
disasm:
|
||||
$(RM) -r $(EXPECTED_DIR)
|
||||
|
@ -833,8 +831,10 @@ COM_PLUGIN := tools/com-plugin/common-plugin.so
|
|||
|
||||
LDFLAGS := -T $(LDSCRIPT) -T $(BUILD_DIR)/linker_scripts/makerom.ld -T $(BUILD_DIR)/undefined_syms.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP)
|
||||
ifeq ($(PLATFORM),IQUE)
|
||||
LDFLAGS += -plugin $(COM_PLUGIN) -plugin-opt order=$(BASEROM_DIR)/bss-order.txt
|
||||
$(ELF): $(BASEROM_DIR)/bss-order.txt
|
||||
ifeq ($(NON_MATCHING),0)
|
||||
LDFLAGS += -plugin $(COM_PLUGIN) -plugin-opt order=$(BASEROM_DIR)/bss-order.txt
|
||||
$(ELF): $(BASEROM_DIR)/bss-order.txt
|
||||
endif
|
||||
endif
|
||||
|
||||
$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(BUILD_DIR)/linker_scripts/makerom.ld $(BUILD_DIR)/undefined_syms.txt \
|
||||
|
@ -858,7 +858,7 @@ $(O_FILES): | asset_files
|
|||
.PHONY: o_files asset_files
|
||||
|
||||
$(BUILD_DIR)/spec: $(SPEC) $(SPEC_INCLUDES)
|
||||
$(CPP) $(CPPFLAGS) -I. $< | $(BUILD_DIR_REPLACE) > $@
|
||||
$(CPP) $(CPPFLAGS) -MD -MF $@.d -MT $@ -I. $< | $(BUILD_DIR_REPLACE) > $@
|
||||
|
||||
$(LDSCRIPT): $(BUILD_DIR)/spec
|
||||
$(MKLDSCRIPT) $< $@
|
||||
|
@ -870,7 +870,7 @@ $(BUILD_DIR)/baserom/%.o: $(EXTRACTED_DIR)/baserom/%
|
|||
$(OBJCOPY) -I binary -O elf32-big $< $@
|
||||
|
||||
$(BUILD_DIR)/data/%.o: data/%.s
|
||||
$(CPP) $(CPPFLAGS) -Iinclude $< | $(AS) $(ASFLAGS) -o $@
|
||||
$(CPP) $(CPPFLAGS) -MD -MF $(@:.o=.d) -MT $@ -Iinclude $< | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
ifeq ($(PLATFORM),IQUE)
|
||||
NES_CHARMAP := assets/text/charmap.chn.txt
|
||||
|
@ -879,24 +879,23 @@ else
|
|||
endif
|
||||
|
||||
$(BUILD_DIR)/assets/text/%.enc.nes.h: assets/text/%.h $(EXTRACTED_DIR)/text/%.h $(NES_CHARMAP)
|
||||
$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) $< | $(PYTHON) tools/msgenc.py --encoding utf-8 --charmap $(NES_CHARMAP) - $@
|
||||
$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding utf-8 --charmap $(NES_CHARMAP) - $@
|
||||
|
||||
$(BUILD_DIR)/assets/text/%.enc.jpn.h: assets/text/%.h $(EXTRACTED_DIR)/text/%.h assets/text/charmap.jpn.txt
|
||||
$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) $< | $(PYTHON) tools/msgenc.py --encoding SHIFT-JIS --wchar --charmap assets/text/charmap.jpn.txt - $@
|
||||
$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding SHIFT-JIS --wchar --charmap assets/text/charmap.jpn.txt - $@
|
||||
|
||||
# Dependencies for files including message data headers
|
||||
# TODO remove when full header dependencies are used.
|
||||
# Dependencies for encoded message headers. These dependencies are not automatic as these headers are generated
|
||||
# as part of the build. A clean build must know to generate them before the relevant .d files are created.
|
||||
$(BUILD_DIR)/assets/text/jpn_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.jpn.h
|
||||
$(BUILD_DIR)/assets/text/nes_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.nes.h
|
||||
$(BUILD_DIR)/assets/text/ger_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.nes.h
|
||||
$(BUILD_DIR)/assets/text/fra_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.nes.h
|
||||
$(BUILD_DIR)/assets/text/staff_message_data_static.o: $(BUILD_DIR)/assets/text/message_data_staff.enc.nes.h
|
||||
$(BUILD_DIR)/src/code/z_message.o: assets/text/message_data.h assets/text/message_data_staff.h
|
||||
|
||||
$(BUILD_DIR)/assets/text/%.o: assets/text/%.c
|
||||
ifneq ($(COMPILER),gcc)
|
||||
# Preprocess text with modern cpp for varargs macros
|
||||
$(CPP) -undef -D_LANGUAGE_C -D__sgi $(CPPFLAGS) $(INC) $< -o $(@:.o=.c)
|
||||
$(CPP) -undef -D_LANGUAGE_C -D__sgi $(CPPFLAGS) -MD -MT $@ $(INC) $< -o $(@:.o=.c)
|
||||
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $(@:.o=.c)
|
||||
else
|
||||
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
||||
|
@ -904,17 +903,19 @@ endif
|
|||
$(OBJCOPY) -O binary --only-section .rodata $@ $@.bin
|
||||
|
||||
$(BUILD_DIR)/assets/%.o: assets/%.c
|
||||
$(CC_CHECK) $< -o $@
|
||||
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
||||
$(OBJCOPY_CMD)
|
||||
|
||||
$(BUILD_DIR)/assets/%.o: $(EXTRACTED_DIR)/assets/%.c
|
||||
$(CC_CHECK) $< -o $@
|
||||
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
||||
$(OBJCOPY_CMD)
|
||||
|
||||
# Assemble the ROM header with GNU AS always
|
||||
$(BUILD_DIR)/src/makerom/rom_header.o: src/makerom/rom_header.s
|
||||
ifeq ($(COMPILER),ido)
|
||||
$(CPP) $(CPPFLAGS) $(MIPS_BUILTIN_DEFS) $(INC) $< | $(AS) $(ASFLAGS) -o $@
|
||||
$(CPP) $(CPPFLAGS) $(MIPS_BUILTIN_DEFS) $(INC) -MD -MF $(@:.o=.d) -MT $@ $< | $(AS) $(ASFLAGS) -o $@
|
||||
else
|
||||
$(CCAS) -c $(CCASFLAGS) $(MIPS_VERSION) $(ASOPTFLAGS) -o $@ $<
|
||||
endif
|
||||
|
@ -925,12 +926,15 @@ $(BUILD_DIR)/src/makerom/ipl3.o: $(EXTRACTED_DIR)/incbin/ipl3
|
|||
|
||||
$(BUILD_DIR)/src/%.o: src/%.s
|
||||
ifeq ($(COMPILER),ido)
|
||||
# For header dependencies
|
||||
$(CPP) $(MIPS_BUILTIN_DEFS) $(CPPFLAGS) -x assembler-with-cpp $(INC) -MD -MF $(@:.o=.d) -MT $@ $< -o /dev/null
|
||||
$(CCAS) -c $(CCASFLAGS) $(MIPS_VERSION) $(ASOPTFLAGS) -o $(@:.o=.tmp.o) $<
|
||||
# IDO generates bad symbol tables, fix the symbol table with strip..
|
||||
$(STRIP) $(@:.o=.tmp.o) -N dummy-symbol-name
|
||||
# but strip doesn't know about file-relative offsets in .mdebug and doesn't relocate them, ld will
|
||||
# segfault unless .mdebug is removed
|
||||
$(OBJCOPY) --remove-section .mdebug $(@:.o=.tmp.o) $@
|
||||
@$(RM) $(@:.o=.tmp.o)
|
||||
else
|
||||
$(CCAS) -c $(CCASFLAGS) $(MIPS_VERSION) $(ASOPTFLAGS) -o $@ $<
|
||||
endif
|
||||
|
@ -942,6 +946,8 @@ $(BUILD_DIR)/src/code/z_message_z_game_over.o: $(BUILD_DIR)/src/code/z_message.o
|
|||
$(LD) -r -G 0 -T linker_scripts/data_with_rodata.ld -o $@ $^
|
||||
$(PYTHON) tools/patch_data_with_rodata_mdebug.py $@
|
||||
|
||||
DEP_FILES += $(BUILD_DIR)/src/code/z_message.d $(BUILD_DIR)/src/code/z_game_over.d
|
||||
|
||||
$(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/compress_ranges.txt: $(BUILD_DIR)/spec
|
||||
$(MKDMADATA) $< $(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/compress_ranges.txt
|
||||
|
||||
|
@ -949,34 +955,18 @@ $(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/compress_ranges.txt: $(BUILD_DIR)
|
|||
$(BUILD_DIR)/src/boot/z_std_dma.o: $(BUILD_DIR)/dmadata_table_spec.h
|
||||
$(BUILD_DIR)/src/dmadata/dmadata.o: $(BUILD_DIR)/dmadata_table_spec.h
|
||||
|
||||
# Dependencies for files including from include/tables/
|
||||
# TODO remove when full header dependencies are used.
|
||||
$(BUILD_DIR)/src/code/graph.o: include/tables/gamestate_table.h
|
||||
$(BUILD_DIR)/src/code/object_table.o: include/tables/object_table.h
|
||||
$(BUILD_DIR)/src/code/z_actor.o: include/tables/actor_table.h # so uses of ACTOR_ID_MAX update when the table length changes
|
||||
$(BUILD_DIR)/src/code/z_actor_dlftbls.o: include/tables/actor_table.h
|
||||
$(BUILD_DIR)/src/code/z_effect_soft_sprite_dlftbls.o: include/tables/effect_ss_table.h
|
||||
$(BUILD_DIR)/src/code/z_game_dlftbls.o: include/tables/gamestate_table.h
|
||||
$(BUILD_DIR)/src/code/z_scene_table.o: include/tables/scene_table.h include/tables/entrance_table.h
|
||||
$(BUILD_DIR)/src/audio/general.o: $(SEQUENCE_TABLE) include/tables/sfx/*.h
|
||||
$(BUILD_DIR)/src/audio/sfx_params.o: include/tables/sfx/*.h
|
||||
|
||||
$(BUILD_DIR)/src/%.o: src/%.c
|
||||
ifneq ($(RUN_CC_CHECK),0)
|
||||
$(CC_CHECK) $<
|
||||
endif
|
||||
$(CC_CHECK) $< -o $@
|
||||
$(PREPROCESS) $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
||||
$(POSTPROCESS_OBJ) $@
|
||||
$(OBJDUMP_CMD)
|
||||
|
||||
$(BUILD_DIR)/src/audio/session_init.o: src/audio/session_init.c $(BUILD_DIR)/assets/audio/soundfont_sizes.h $(BUILD_DIR)/assets/audio/sequence_sizes.h
|
||||
ifneq ($(RUN_CC_CHECK),0)
|
||||
$(CC_CHECK) $<
|
||||
endif
|
||||
$(BUILD_DIR)/src/audio/game/session_init.o: src/audio/game/session_init.c $(BUILD_DIR)/assets/audio/soundfont_sizes.h $(BUILD_DIR)/assets/audio/sequence_sizes.h
|
||||
$(CC_CHECK) $< -o $@
|
||||
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $(@:.o=.tmp) $<
|
||||
$(LD) -r -T linker_scripts/data_with_rodata.ld -o $@ $(@:.o=.tmp)
|
||||
$(PYTHON) tools/patch_data_with_rodata_mdebug.py $@
|
||||
@$(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s)
|
||||
$(OBJDUMP_CMD)
|
||||
|
||||
ifeq ($(PLATFORM),IQUE)
|
||||
ifneq ($(NON_MATCHING),1)
|
||||
|
@ -989,21 +979,25 @@ $(BUILD_DIR)/src/overlays/%_reloc.o: $(BUILD_DIR)/spec
|
|||
$(POSTPROCESS_OBJ) $(@:.o=.s)
|
||||
$(AS) $(ASFLAGS) $(@:.o=.s) -o $@
|
||||
|
||||
$(BUILD_DIR)/assets/%.inc.c: assets/%.png
|
||||
$(N64TEXCONV) $(subst .,,$(suffix $*)) "$(findstring u32,$(subst .,,$(suffix $(basename $*))))" $< $@ $(@:.inc.c=.pal.inc.c)
|
||||
# Assets from assets/
|
||||
|
||||
$(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png
|
||||
$(N64TEXCONV) $(subst .,,$(suffix $*)) "$(findstring u32,$(subst .,,$(suffix $(basename $*))))" $< $@ $(@:.inc.c=.pal.inc.c)
|
||||
$(BUILD_DIR)/assets/%.inc.c: assets/%.png
|
||||
tools/assets/build_from_png/build_from_png $< $(dir $@) assets/$(dir $*) $(wildcard $(EXTRACTED_DIR)/assets/$(dir $*))
|
||||
|
||||
$(BUILD_DIR)/assets/%.bin.inc.c: assets/%.bin
|
||||
$(BIN2C) -t 1 $< $@
|
||||
|
||||
$(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin
|
||||
$(BIN2C) -t 1 $< $@
|
||||
|
||||
$(BUILD_DIR)/assets/%.jpg.inc.c: assets/%.jpg
|
||||
$(N64TEXCONV) JFIF "" $< $@
|
||||
|
||||
# Assets from extracted/
|
||||
|
||||
$(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png
|
||||
tools/assets/build_from_png/build_from_png $< $(dir $@) $(wildcard assets/$(dir $*)) $(EXTRACTED_DIR)/assets/$(dir $*)
|
||||
|
||||
$(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin
|
||||
$(BIN2C) -t 1 $< $@
|
||||
|
||||
$(BUILD_DIR)/assets/%.jpg.inc.c: $(EXTRACTED_DIR)/assets/%.jpg
|
||||
$(N64TEXCONV) JFIF "" $< $@
|
||||
|
||||
|
@ -1073,11 +1067,12 @@ $(BUILD_DIR)/assets/audio/soundfonts/%.xml: $(EXTRACTED_DIR)/assets/audio/soundf
|
|||
$(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name: $(BUILD_DIR)/assets/audio/soundfonts/%.xml | $(SAMPLEBANK_BUILD_XMLS) $(AIFC_FILES)
|
||||
# This rule can be triggered for either the .c or .h file, so $@ may refer to either the .c or .h file. A simple
|
||||
# substitution $(@:.c=.h) will fail ~50% of the time with -j. Instead, don't assume anything about the suffix of $@.
|
||||
$(SFC) $(SFCFLAGS) --makedepend $(basename $@).d $< $(basename $@).c $(basename $@).h $(basename $@).name
|
||||
$(SFC) $(SFCFLAGS) --makedepend $(basename $@).c.d $< $(basename $@).c $(basename $@).h $(basename $@).name
|
||||
|
||||
-include $(SOUNDFONT_DEP_FILES)
|
||||
|
||||
$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.name
|
||||
$(CPP) $(MIPS_BUILTIN_DEFS) $(CPPFLAGS) -x assembler-with-cpp $(INC) -I include/audio -MD -MF $(@:.o=.d) -MT $@ $< -o /dev/null
|
||||
# compile c to unlinked object
|
||||
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -I include/audio -o $(@:.o=.tmp) $<
|
||||
# partial link
|
||||
|
@ -1098,11 +1093,11 @@ endif
|
|||
# then assemble the sequences...
|
||||
|
||||
$(BUILD_DIR)/assets/audio/sequences/%.o: assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
|
||||
$(SEQ_CPP) $(SEQ_CPPFLAGS) $< -o $(@:.o=.s) -MMD -MT $@
|
||||
$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MT $@ $< -o $(@:.o=.s)
|
||||
$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
|
||||
|
||||
$(BUILD_DIR)/assets/audio/sequences/%.o: $(EXTRACTED_DIR)/assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
|
||||
$(SEQ_CPP) $(SEQ_CPPFLAGS) $< -o $(@:.o=.s) -MMD -MT $@
|
||||
$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MT $@ $< -o $(@:.o=.s)
|
||||
$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
|
||||
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
||||
$(OBJCOPY) -O binary -j.data $@ $(@:.o=.aseq)
|
||||
|
@ -1136,9 +1131,7 @@ $(BUILD_DIR)/src/audio/tables/sequence_table.o: src/audio/tables/sequence_table.
|
|||
$(BUILD_DIR)/src/audio/tables/sequence_table.o: CFLAGS += -I include/tables
|
||||
|
||||
$(BUILD_DIR)/src/audio/tables/%.o: src/audio/tables/%.c
|
||||
ifneq ($(RUN_CC_CHECK),0)
|
||||
$(CC_CHECK) $<
|
||||
endif
|
||||
$(CC_CHECK) $< -o $@
|
||||
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $(@:.o=.tmp) $<
|
||||
$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
|
||||
$(PYTHON) tools/patch_data_with_rodata_mdebug.py $@
|
||||
|
|
|
@ -3022,10 +3022,10 @@ LAYER_140B:
|
|||
/* 0x1411 [0xCC 0x00 ] */ ldi 0
|
||||
/* 0x1413 [0x76 ] */ stio IO_PORT_6
|
||||
CHAN_1414:
|
||||
/* 0x1414 [0xCB 0x14 0x2D ] */ ldseq UNK_142D
|
||||
/* 0x1414 [0xCB 0x14 0x2D ] */ ldseq ARRAY_142D
|
||||
/* 0x1417 [0xC7 0x00 0x14 0x5B ] */ stseq 0, LAYER_145A + STSEQ_TRANSPOSITION
|
||||
/* 0x141B [0x66 ] */ ldio IO_PORT_6
|
||||
/* 0x141C [0xCB 0x14 0x31 ] */ ldseq UNK_1431
|
||||
/* 0x141C [0xCB 0x14 0x31 ] */ ldseq ARRAY_1431
|
||||
/* 0x141F [0xC7 0x00 0x14 0x56 ] */ stseq 0, LAYER_1455 + STSEQ_NOTEDV_DELAY_HI
|
||||
/* 0x1423 [0xCC 0x18 ] */ ldi 24
|
||||
/* 0x1425 [0x71 ] */ stio IO_PORT_1
|
||||
|
@ -3033,14 +3033,14 @@ CHAN_1414:
|
|||
/* 0x1429 [0x89 0x14 0x35 ] */ ldlayer 1, LAYER_1435
|
||||
/* 0x142C [0xFF ] */ end
|
||||
|
||||
UNK_142D:
|
||||
.byte 0x00, 0x04, 0x08, 0x00
|
||||
.array ARRAY_142D
|
||||
.byte 0, 4, 8, 0
|
||||
|
||||
UNK_1431:
|
||||
.array ARRAY_1431
|
||||
#if !OOT_PAL_N64
|
||||
.byte 0x60, 0x30, 0x18, 0x60
|
||||
.byte 96, 48, 24, 96
|
||||
#else
|
||||
.byte 0x73, 0x3A, 0x1D, 0x60
|
||||
.byte 115, 58, 29, 96
|
||||
#endif
|
||||
|
||||
.layer LAYER_1435
|
||||
|
@ -3943,15 +3943,15 @@ LAYER_1B5C:
|
|||
CHAN_1BA1:
|
||||
/* 0x1BA1 [0x66 ] */ ldio IO_PORT_6
|
||||
/* 0x1BA2 [0xC9 0x03 ] */ and 3
|
||||
/* 0x1BA4 [0xCB 0x1B 0xB6 ] */ ldseq UNK_1BB6
|
||||
/* 0x1BA4 [0xCB 0x1B 0xB6 ] */ ldseq ARRAY_1BB6
|
||||
/* 0x1BA7 [0xC7 0x00 0x1B 0xE7 ] */ stseq 0, LAYER_1BE6 + STSEQ_LDELAY
|
||||
/* 0x1BAB [0xC7 0x08 0x1B 0xB0 ] */ stseq 8, STSEQ_HERE + STSEQ_LDI_IMM
|
||||
/* 0x1BAF [0xCC 0x30 ] */ ldi 48
|
||||
/* 0x1BB1 [0xFC 0x00 0x48 ] */ call CHAN_0048
|
||||
/* 0x1BB4 [0xF4 0xEB ] */ rjump CHAN_1BA1
|
||||
|
||||
UNK_1BB6:
|
||||
.byte 0x20, 0x0E, 0x05, 0x20
|
||||
.array ARRAY_1BB6
|
||||
.byte 32, 14, 5, 32
|
||||
|
||||
.layer LAYER_1BBA
|
||||
/* 0x1BBA [0xC2 0x30 ] */ transpose 48
|
||||
|
@ -4031,16 +4031,16 @@ CHAN_1C3B:
|
|||
/* 0x1C3B [0x63 ] */ ldio IO_PORT_3
|
||||
/* 0x1C3C [0xC9 0xF0 ] */ and 240
|
||||
/* 0x1C3E [0xF3 0x0E ] */ rbeqz CHAN_1C4E
|
||||
/* 0x1C40 [0xCE 0x00 0x00 ] */ ldptr SEQ_0000
|
||||
/* 0x1C40 [0xCE 0x00 0x00 ] */ ldptri 0
|
||||
/* 0x1C43 [0xCF 0x1C 0x80 ] */ stptrtoseq ENVELOPE_1C7A + STSEQ_ENVELOPE_POINT(3)
|
||||
/* 0x1C46 [0xCE 0x7F 0xBC ] */ ldptr SEQ_0_END + 0x1538
|
||||
/* 0x1C46 [0xCE 0x7F 0xBC ] */ ldptri 32700
|
||||
/* 0x1C49 [0xCF 0x1C 0x8C ] */ stptrtoseq ENVELOPE_1C86 + STSEQ_ENVELOPE_POINT(3)
|
||||
/* 0x1C4C [0xF4 0x0C ] */ rjump CHAN_1C5A
|
||||
|
||||
CHAN_1C4E:
|
||||
/* 0x1C4E [0xCE 0x00 0x00 ] */ ldptr SEQ_0000
|
||||
/* 0x1C4E [0xCE 0x00 0x00 ] */ ldptri 0
|
||||
/* 0x1C51 [0xCF 0x1C 0x8C ] */ stptrtoseq ENVELOPE_1C86 + STSEQ_ENVELOPE_POINT(3)
|
||||
/* 0x1C54 [0xCE 0x7F 0xBC ] */ ldptr SEQ_0_END + 0x1538
|
||||
/* 0x1C54 [0xCE 0x7F 0xBC ] */ ldptri 32700
|
||||
/* 0x1C57 [0xCF 0x1C 0x80 ] */ stptrtoseq ENVELOPE_1C7A + STSEQ_ENVELOPE_POINT(3)
|
||||
CHAN_1C5A:
|
||||
/* 0x1C5A [0xCC 0x01 ] */ ldi 1
|
||||
|
@ -7056,9 +7056,9 @@ CHAN_2F7D:
|
|||
/* 0x2F85 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x2F87 [0xC7 0x2F 0x2F 0xAC ] */ stseq 47, LAYER_2FAB + STSEQ_TRANSPOSITION
|
||||
/* 0x2F8B [0xBD 0x00 0x6A 0x00 0x96] */ randptr 106, 150
|
||||
/* 0x2F90 [0xCF 0x2F 0xB6 ] */ stptrtoseq UNK_2FB6
|
||||
/* 0x2F90 [0xCF 0x2F 0xB6 ] */ stptrtoseq BUF_2FB6
|
||||
/* 0x2F93 [0xCC 0x01 ] */ ldi 1
|
||||
/* 0x2F95 [0xCB 0x2F 0xB6 ] */ ldseq UNK_2FB6
|
||||
/* 0x2F95 [0xCB 0x2F 0xB6 ] */ ldseq BUF_2FB6
|
||||
/* 0x2F98 [0xC7 0x00 0x2F 0xA0 ] */ stseq 0, CHAN_2F9F + STSEQ_LDI_IMM
|
||||
/* 0x2F9C [0x88 0x2F 0xAB ] */ ldlayer 0, LAYER_2FAB
|
||||
CHAN_2F9F:
|
||||
|
@ -7077,8 +7077,8 @@ CHAN_2F9F:
|
|||
/* 0x2FB2 [0xC0 0xFD 0x00 ] */ ldelay 32000
|
||||
/* 0x2FB5 [0xFF ] */ end
|
||||
|
||||
UNK_2FB6:
|
||||
.half 0x0000
|
||||
BUF_2FB6:
|
||||
.half 0
|
||||
|
||||
.channel CHAN_2FB8
|
||||
/* 0x2FB8 [0x88 0x2F 0xBF ] */ ldlayer 0, LAYER_2FBF
|
||||
|
@ -12265,9 +12265,9 @@ LAYER_53FD:
|
|||
.channel CHAN_5403
|
||||
/* 0x5403 [0xC1 0x7E ] */ instr FONTANY_INSTR_SFX
|
||||
/* 0x5405 [0x64 ] */ ldio IO_PORT_SFX_INDEX_LOBITS
|
||||
/* 0x5406 [0xC8 0xB0 ] */ sub 176
|
||||
/* 0x5406 [0xC8 0xB0 ] */ sub NA_SE_EN_TWINROBA_LAUGH & 0xFF
|
||||
/* 0x5408 [0xC7 0x00 0x54 0x17 ] */ stseq (ASEQ_OP_LAYER_NOTEDVG | PITCH_A0), LAYER_5417 + STSEQ_NOTEDVG_OPCODE_PITCH
|
||||
/* 0x540C [0xCB 0x54 0x1C ] */ ldseq UNK_541C
|
||||
/* 0x540C [0xCB 0x54 0x1C ] */ ldseq ARRAY_541C
|
||||
/* 0x540F [0xC7 0x00 0x54 0x19 ] */ stseq 0, LAYER_5417 + STSEQ_NOTEDVG_DELAY_LO
|
||||
/* 0x5413 [0x88 0x54 0x17 ] */ ldlayer 0, LAYER_5417
|
||||
/* 0x5416 [0xFF ] */ end
|
||||
|
@ -12276,10 +12276,10 @@ LAYER_53FD:
|
|||
/* 0x5417 [0x00 0x00 0x64 0x00 ] */ notedvg PITCH_A0, 0, 100, 0
|
||||
/* 0x541B [0xFF ] */ end
|
||||
|
||||
UNK_541C:
|
||||
.byte 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64
|
||||
.byte 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64
|
||||
.byte 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64
|
||||
.array ARRAY_541C
|
||||
.byte 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100
|
||||
.byte 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100
|
||||
.byte 100, 100, 100, 100, 100, 100, 100
|
||||
|
||||
.channel CHAN_5443
|
||||
/* 0x5443 [0x88 0x42 0x20 ] */ ldlayer 0, LAYER_4220
|
||||
|
@ -13861,11 +13861,11 @@ CHAN_5EE2:
|
|||
/* 0x5EF7 [0x71 ] */ stio IO_PORT_1
|
||||
/* 0x5EF8 [0x67 ] */ ldio IO_PORT_7
|
||||
/* 0x5EF9 [0xC9 0x07 ] */ and 7
|
||||
/* 0x5EFB [0xCB 0x5F 0x30 ] */ ldseq UNK_5F30
|
||||
/* 0x5EFB [0xCB 0x5F 0x30 ] */ ldseq ARRAY_5F30
|
||||
/* 0x5EFE [0xC7 0x00 0x5F 0x0D ] */ stseq 0, CHAN_5F0C + STSEQ_INSTR
|
||||
/* 0x5F02 [0x67 ] */ ldio IO_PORT_7
|
||||
/* 0x5F03 [0xC9 0x07 ] */ and 7
|
||||
/* 0x5F05 [0xCB 0x5F 0x38 ] */ ldseq UNK_5F38
|
||||
/* 0x5F05 [0xCB 0x5F 0x38 ] */ ldseq ARRAY_5F38
|
||||
/* 0x5F08 [0xC7 0x00 0x5F 0x2E ] */ stseq 0, LAYER_5F2B + STSEQ_NOTEDV_VELOCITY
|
||||
CHAN_5F0C:
|
||||
/* 0x5F0C [0xC1 0x34 ] */ instr SF0_INST_52
|
||||
|
@ -13894,11 +13894,18 @@ LAYER_5F2B:
|
|||
/* 0x5F2B [0x67 0x81 0xE0 0x7F ] */ notedv PITCH_C4, 480, 127
|
||||
/* 0x5F2F [0xFF ] */ end
|
||||
|
||||
UNK_5F30:
|
||||
.byte 0x34, 0x55, 0x56, 0x59, 0x53, 0x52, 0x34, 0x34
|
||||
.array ARRAY_5F30
|
||||
.byte SF0_INST_52
|
||||
.byte SF0_INST_85
|
||||
.byte SF0_INST_86
|
||||
.byte SF0_INST_89
|
||||
.byte SF0_INST_83
|
||||
.byte SF0_INST_82
|
||||
.byte SF0_INST_52
|
||||
.byte SF0_INST_52
|
||||
|
||||
UNK_5F38:
|
||||
.byte 0x73, 0x73, 0x64, 0x73, 0x64, 0x73, 0x73, 0x73
|
||||
.array ARRAY_5F38
|
||||
.byte 115, 115, 100, 115, 100, 115, 115, 115
|
||||
|
||||
.channel CHAN_5F40
|
||||
/* 0x5F40 [0xCC 0x81 ] */ ldi 129
|
||||
|
@ -14044,11 +14051,11 @@ CHAN_6116:
|
|||
/* 0x6116 [0x3E 0x06 ] */ stcio 14, IO_PORT_6
|
||||
/* 0x6118 [0x3F 0x06 ] */ stcio 15, IO_PORT_6
|
||||
CHAN_611A:
|
||||
/* 0x611A [0xCB 0x61 0x6D ] */ ldseq UNK_616D
|
||||
/* 0x611D [0xC7 0x40 0x61 0x2D ] */ stseq (ASEQ_OP_LAYER_NOTEDV | PITCH_A0), LAYER_612D + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x611A [0xCB 0x61 0x6D ] */ ldseq ARRAY_616D
|
||||
/* 0x611D [0xC7 0x40 0x61 0x2D ] */ stseq (ASEQ_OP_LAYER_NOTEDV | SF0_EFFECT_0), LAYER_612D + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x6121 [0x66 ] */ ldio IO_PORT_6
|
||||
CHAN_6122:
|
||||
/* 0x6122 [0xCB 0x61 0x71 ] */ ldseq UNK_6171
|
||||
/* 0x6122 [0xCB 0x61 0x71 ] */ ldseq ARRAY_6171
|
||||
CHAN_6125:
|
||||
/* 0x6125 [0xC7 0x00 0x61 0x2F ] */ stseq 0, LAYER_612D + STSEQ_NOTEDV_VELOCITY_2
|
||||
/* 0x6129 [0x88 0x61 0x2D ] */ ldlayer 0, LAYER_612D
|
||||
|
@ -14080,7 +14087,7 @@ CHAN_613E:
|
|||
// Reads the byte at (PTR + 0) into TR (the note)
|
||||
/* 0x6147 [0xB6 ] */ dyntblv
|
||||
// Store ASEQ_OP_LAYER_NOTEDV + TR into the pitch
|
||||
/* 0x6148 [0xC7 0x40 0x61 0x2D ] */ stseq (ASEQ_OP_LAYER_NOTEDV | PITCH_A0), LAYER_612D + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x6148 [0xC7 0x40 0x61 0x2D ] */ stseq (ASEQ_OP_LAYER_NOTEDV | SF0_EFFECT_0), LAYER_612D + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
// Load 1 into TR
|
||||
/* 0x614C [0xCC 0x01 ] */ ldi 1
|
||||
// Reads the byte at (PTR + 1) into TR (the velocity)
|
||||
|
@ -14096,23 +14103,26 @@ CHAN_6151:
|
|||
/* 0x615B [0xF4 0xBD ] */ rjump CHAN_611A
|
||||
|
||||
.channel CHAN_615D
|
||||
/* 0x615D [0xCE 0x61 0x6D ] */ ldptr UNK_616D
|
||||
/* 0x615D [0xCE 0x61 0x6D ] */ ldptr ARRAY_616D
|
||||
/* 0x6160 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x6163 [0xCE 0x61 0x71 ] */ ldptr UNK_6171
|
||||
/* 0x6163 [0xCE 0x61 0x71 ] */ ldptr ARRAY_6171
|
||||
/* 0x6166 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6169 [0xCC 0x04 ] */ ldi 4
|
||||
/* 0x616B [0xF4 0x85 ] */ rjump CHAN_60F2
|
||||
|
||||
UNK_616D:
|
||||
.byte 0x00, 0x01, 0x02, 0x03
|
||||
.array ARRAY_616D
|
||||
.byte SF0_EFFECT_0
|
||||
.byte SF0_EFFECT_1
|
||||
.byte SF0_EFFECT_2
|
||||
.byte SF0_EFFECT_3
|
||||
|
||||
UNK_6171:
|
||||
.byte 0x69, 0x69, 0x69, 0x69
|
||||
.array ARRAY_6171
|
||||
.byte 105, 105, 105, 105
|
||||
|
||||
.channel CHAN_6175
|
||||
/* 0x6175 [0xCE 0x61 0x97 ] */ ldptr UNK_6197
|
||||
/* 0x6175 [0xCE 0x61 0x97 ] */ ldptr ARRAY_6197
|
||||
/* 0x6178 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x617B [0xCE 0x61 0x99 ] */ ldptr UNK_6199
|
||||
/* 0x617B [0xCE 0x61 0x99 ] */ ldptr ARRAY_6199
|
||||
/* 0x617E [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6181 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x6183 [0xF4 0xAF ] */ rjump CHAN_6134
|
||||
|
@ -14132,16 +14142,17 @@ CHAN_618C:
|
|||
CHAN_6196:
|
||||
/* 0x6196 [0x76 ] */ stio IO_PORT_6
|
||||
|
||||
UNK_6197:
|
||||
.byte 0x04, 0x05
|
||||
.array ARRAY_6197
|
||||
.byte SF0_EFFECT_4
|
||||
.byte SF0_EFFECT_5
|
||||
|
||||
UNK_6199:
|
||||
.byte 0x6E, 0x6E
|
||||
.array ARRAY_6199
|
||||
.byte 110, 110
|
||||
|
||||
.channel CHAN_619B
|
||||
/* 0x619B [0xCE 0x61 0xBD ] */ ldptr UNK_61BD
|
||||
/* 0x619B [0xCE 0x61 0xBD ] */ ldptr ARRAY_61BD
|
||||
/* 0x619E [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x61A1 [0xCE 0x61 0xBF ] */ ldptr UNK_61BF
|
||||
/* 0x61A1 [0xCE 0x61 0xBF ] */ ldptr ARRAY_61BF
|
||||
/* 0x61A4 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x61A7 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x61A9 [0xF4 0x89 ] */ rjump CHAN_6134
|
||||
|
@ -14161,109 +14172,119 @@ CHAN_61B2:
|
|||
CHAN_61BC:
|
||||
/* 0x61BC [0x76 ] */ stio IO_PORT_6
|
||||
|
||||
UNK_61BD:
|
||||
.byte 0x15, 0x16
|
||||
.array ARRAY_61BD
|
||||
.byte SF0_EFFECT_21
|
||||
.byte SF0_EFFECT_22
|
||||
|
||||
UNK_61BF:
|
||||
.byte 0x69, 0x69
|
||||
.array ARRAY_61BF
|
||||
.byte 105, 105
|
||||
|
||||
.channel CHAN_61C1
|
||||
/* 0x61C1 [0xCE 0x61 0xD1 ] */ ldptr UNK_61D1
|
||||
/* 0x61C1 [0xCE 0x61 0xD1 ] */ ldptr ARRAY_61D1
|
||||
/* 0x61C4 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x61C7 [0xCE 0x61 0xD3 ] */ ldptr UNK_61D3
|
||||
/* 0x61C7 [0xCE 0x61 0xD3 ] */ ldptr ARRAY_61D3
|
||||
/* 0x61CA [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x61CD [0xCC 0x00 ] */ ldi 0
|
||||
/* 0x61CF [0xF4 0x80 ] */ rjump CHAN_6151
|
||||
|
||||
UNK_61D1:
|
||||
.byte 0x06, 0x19
|
||||
.array ARRAY_61D1
|
||||
.byte SF0_EFFECT_6
|
||||
.byte SF0_EFFECT_25
|
||||
|
||||
UNK_61D3:
|
||||
.byte 0x5F, 0x69
|
||||
.array ARRAY_61D3
|
||||
.byte 95, 105
|
||||
|
||||
.channel CHAN_61D5
|
||||
/* 0x61D5 [0xCE 0x61 0xE6 ] */ ldptr UNK_61E6
|
||||
/* 0x61D5 [0xCE 0x61 0xE6 ] */ ldptr ARRAY_61E6
|
||||
/* 0x61D8 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x61DB [0xCE 0x61 0xE8 ] */ ldptr UNK_61E8
|
||||
/* 0x61DB [0xCE 0x61 0xE8 ] */ ldptr ARRAY_61E8
|
||||
/* 0x61DE [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x61E1 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x61E3 [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_61E6:
|
||||
.byte 0x07, 0x08
|
||||
.array ARRAY_61E6
|
||||
.byte SF0_EFFECT_7
|
||||
.byte SF0_EFFECT_8
|
||||
|
||||
UNK_61E8:
|
||||
.byte 0x48, 0x50
|
||||
.array ARRAY_61E8
|
||||
.byte 72, 80
|
||||
|
||||
.channel CHAN_61EA
|
||||
/* 0x61EA [0xCE 0x61 0xFB ] */ ldptr UNK_61FB
|
||||
/* 0x61EA [0xCE 0x61 0xFB ] */ ldptr ARRAY_61FB
|
||||
/* 0x61ED [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x61F0 [0xCE 0x61 0xFE ] */ ldptr UNK_61FE
|
||||
/* 0x61F0 [0xCE 0x61 0xFE ] */ ldptr ARRAY_61FE
|
||||
/* 0x61F3 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x61F6 [0xCC 0x03 ] */ ldi 3
|
||||
/* 0x61F8 [0xFB 0x60 0xF2 ] */ jump CHAN_60F2
|
||||
|
||||
UNK_61FB:
|
||||
.byte 0x09, 0x0A, 0x0B
|
||||
.array ARRAY_61FB
|
||||
.byte SF0_EFFECT_9
|
||||
.byte SF0_EFFECT_10
|
||||
.byte SF0_EFFECT_11
|
||||
|
||||
UNK_61FE:
|
||||
.byte 0x75, 0x75, 0x75
|
||||
.array ARRAY_61FE
|
||||
.byte 117, 117, 117
|
||||
|
||||
.channel CHAN_6201
|
||||
/* 0x6201 [0xCE 0x62 0x12 ] */ ldptr UNK_6212
|
||||
/* 0x6201 [0xCE 0x62 0x12 ] */ ldptr ARRAY_6212
|
||||
/* 0x6204 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x6207 [0xCE 0x62 0x15 ] */ ldptr UNK_6215
|
||||
/* 0x6207 [0xCE 0x62 0x15 ] */ ldptr ARRAY_6215
|
||||
/* 0x620A [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x620D [0xCC 0x03 ] */ ldi 3
|
||||
/* 0x620F [0xFB 0x60 0xF2 ] */ jump CHAN_60F2
|
||||
|
||||
UNK_6212:
|
||||
.byte 0x0C, 0x0D, 0x0E
|
||||
.array ARRAY_6212
|
||||
.byte SF0_EFFECT_12
|
||||
.byte SF0_EFFECT_13
|
||||
.byte SF0_EFFECT_14
|
||||
|
||||
UNK_6215:
|
||||
.byte 0x71, 0x71, 0x71
|
||||
.array ARRAY_6215
|
||||
.byte 113, 113, 113
|
||||
|
||||
.channel CHAN_6218
|
||||
/* 0x6218 [0xCE 0x62 0x29 ] */ ldptr UNK_6229
|
||||
/* 0x6218 [0xCE 0x62 0x29 ] */ ldptr ARRAY_6229
|
||||
/* 0x621B [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x621E [0xCE 0x62 0x2B ] */ ldptr UNK_622B
|
||||
/* 0x621E [0xCE 0x62 0x2B ] */ ldptr ARRAY_622B
|
||||
/* 0x6221 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6224 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x6226 [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_6229:
|
||||
.byte 0x11, 0x12
|
||||
.array ARRAY_6229
|
||||
.byte SF0_EFFECT_17
|
||||
.byte SF0_EFFECT_18
|
||||
|
||||
UNK_622B:
|
||||
.byte 0x64, 0x64
|
||||
.array ARRAY_622B
|
||||
.byte 100, 100
|
||||
|
||||
.channel CHAN_622D
|
||||
/* 0x622D [0xCE 0x62 0x3E ] */ ldptr UNK_623E
|
||||
/* 0x622D [0xCE 0x62 0x3E ] */ ldptr ARRAY_623E
|
||||
/* 0x6230 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x6233 [0xCE 0x62 0x40 ] */ ldptr UNK_6240
|
||||
/* 0x6233 [0xCE 0x62 0x40 ] */ ldptr ARRAY_6240
|
||||
/* 0x6236 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6239 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x623B [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_623E:
|
||||
.byte 0x0F, 0x10
|
||||
.array ARRAY_623E
|
||||
.byte SF0_EFFECT_15
|
||||
.byte SF0_EFFECT_16
|
||||
|
||||
UNK_6240:
|
||||
.byte 0x6E, 0x6E
|
||||
.array ARRAY_6240
|
||||
.byte 110, 110
|
||||
|
||||
.channel CHAN_6242
|
||||
/* 0x6242 [0xCE 0x62 0x53 ] */ ldptr UNK_6253
|
||||
/* 0x6242 [0xCE 0x62 0x53 ] */ ldptr ARRAY_6253
|
||||
/* 0x6245 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x6248 [0xCE 0x62 0x55 ] */ ldptr UNK_6255
|
||||
/* 0x6248 [0xCE 0x62 0x55 ] */ ldptr ARRAY_6255
|
||||
/* 0x624B [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x624E [0xB8 0x02 ] */ rand 2
|
||||
/* 0x6250 [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_6253:
|
||||
.byte 0x13, 0x17
|
||||
.array ARRAY_6253
|
||||
.byte SF0_EFFECT_19
|
||||
.byte SF0_EFFECT_23
|
||||
|
||||
UNK_6255:
|
||||
.byte 0x5A, 0x5A
|
||||
.array ARRAY_6255
|
||||
.byte 90, 90
|
||||
|
||||
.channel CHAN_6257
|
||||
/* 0x6257 [0x88 0x62 0x5B ] */ ldlayer 0, LAYER_625B
|
||||
|
@ -14285,18 +14306,19 @@ UNK_6255:
|
|||
/* 0x626E [0xFF ] */ end
|
||||
|
||||
.channel CHAN_626F
|
||||
/* 0x626F [0xCE 0x62 0x80 ] */ ldptr UNK_6280
|
||||
/* 0x626F [0xCE 0x62 0x80 ] */ ldptr ARRAY_6280
|
||||
/* 0x6272 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x6275 [0xCE 0x62 0x82 ] */ ldptr UNK_6282
|
||||
/* 0x6275 [0xCE 0x62 0x82 ] */ ldptr ARRAY_6282
|
||||
/* 0x6278 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x627B [0xB8 0x02 ] */ rand 2
|
||||
/* 0x627D [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_6280:
|
||||
.byte 0x0F, 0x10
|
||||
.array ARRAY_6280
|
||||
.byte SF0_EFFECT_15
|
||||
.byte SF0_EFFECT_16
|
||||
|
||||
UNK_6282:
|
||||
.byte 0x69, 0x69
|
||||
.array ARRAY_6282
|
||||
.byte 105, 105
|
||||
|
||||
.channel CHAN_6284
|
||||
/* 0x6284 [0xFB 0x61 0xEA ] */ jump CHAN_61EA
|
||||
|
@ -14343,37 +14365,40 @@ UNK_6282:
|
|||
/* 0x62C5 [0xFF ] */ end
|
||||
|
||||
.channel CHAN_62C6
|
||||
/* 0x62C6 [0xCE 0x62 0xCC ] */ ldptr UNK_62CC
|
||||
/* 0x62C6 [0xCE 0x62 0xCC ] */ ldptr ARRAY_62CC
|
||||
/* 0x62C9 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_62CC:
|
||||
.byte 0x00, 0x64
|
||||
.array ARRAY_62CC
|
||||
.byte SF0_EFFECT_0
|
||||
.byte 100
|
||||
|
||||
.channel CHAN_62CE
|
||||
/* 0x62CE [0x66 ] */ ldio IO_PORT_6
|
||||
/* 0x62CF [0xC8 0xFF ] */ sub 255
|
||||
/* 0x62D1 [0x76 ] */ stio IO_PORT_6
|
||||
/* 0x62D2 [0xC9 0x01 ] */ and 1
|
||||
/* 0x62D4 [0xCB 0x62 0xE8 ] */ ldseq UNK_62E8
|
||||
/* 0x62D7 [0xC7 0x40 0x64 0xBF ] */ stseq (ASEQ_OP_LAYER_NOTEDV | PITCH_A0), LAYER_64BF + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x62D4 [0xCB 0x62 0xE8 ] */ ldseq ARRAY_62E8
|
||||
/* 0x62D7 [0xC7 0x40 0x64 0xBF ] */ stseq (ASEQ_OP_LAYER_NOTEDV | SF0_EFFECT_0), LAYER_64BF + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x62DB [0xB8 0x02 ] */ rand 2
|
||||
/* 0x62DD [0xCB 0x62 0xEA ] */ ldseq UNK_62EA
|
||||
/* 0x62DD [0xCB 0x62 0xEA ] */ ldseq ARRAY_62EA
|
||||
/* 0x62E0 [0xC7 0x00 0x64 0xC1 ] */ stseq 0, LAYER_64BF + STSEQ_NOTEDV_VELOCITY_2
|
||||
/* 0x62E4 [0x88 0x64 0xBF ] */ ldlayer 0, LAYER_64BF
|
||||
/* 0x62E7 [0xFF ] */ end
|
||||
|
||||
UNK_62E8:
|
||||
.byte 0x1A, 0x1B
|
||||
.array ARRAY_62E8
|
||||
.byte SF0_EFFECT_26
|
||||
.byte SF0_EFFECT_27
|
||||
|
||||
UNK_62EA:
|
||||
.byte 0x50, 0x55
|
||||
.array ARRAY_62EA
|
||||
.byte 80, 85
|
||||
|
||||
.channel CHAN_62EC
|
||||
/* 0x62EC [0xCE 0x62 0xF2 ] */ ldptr UNK_62F2
|
||||
/* 0x62EC [0xCE 0x62 0xF2 ] */ ldptr ARRAY_62F2
|
||||
/* 0x62EF [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_62F2:
|
||||
.byte 0x05, 0x6E
|
||||
.array ARRAY_62F2
|
||||
.byte SF0_EFFECT_5
|
||||
.byte 110
|
||||
|
||||
.channel CHAN_62F4
|
||||
/* 0x62F4 [0x88 0x62 0xF8 ] */ ldlayer 0, LAYER_62F8
|
||||
|
@ -14385,72 +14410,82 @@ UNK_62F2:
|
|||
/* 0x62FD [0xFF ] */ end
|
||||
|
||||
.channel CHAN_62FE
|
||||
/* 0x62FE [0xCE 0x63 0x04 ] */ ldptr UNK_6304
|
||||
/* 0x62FE [0xCE 0x63 0x04 ] */ ldptr ARRAY_6304
|
||||
/* 0x6301 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6304:
|
||||
.byte 0x04, 0x5F
|
||||
.array ARRAY_6304
|
||||
.byte SF0_EFFECT_4
|
||||
.byte 95
|
||||
|
||||
.channel CHAN_6306
|
||||
/* 0x6306 [0xCE 0x63 0x0C ] */ ldptr UNK_630C
|
||||
/* 0x6306 [0xCE 0x63 0x0C ] */ ldptr ARRAY_630C
|
||||
/* 0x6309 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_630C:
|
||||
.byte 0x07, 0x52
|
||||
.array ARRAY_630C
|
||||
.byte SF0_EFFECT_7
|
||||
.byte 82
|
||||
|
||||
.channel CHAN_630E
|
||||
/* 0x630E [0xCE 0x63 0x14 ] */ ldptr UNK_6314
|
||||
/* 0x630E [0xCE 0x63 0x14 ] */ ldptr ARRAY_6314
|
||||
/* 0x6311 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6314:
|
||||
.byte 0x06, 0x5F
|
||||
.array ARRAY_6314
|
||||
.byte SF0_EFFECT_6
|
||||
.byte 95
|
||||
|
||||
.channel CHAN_6316
|
||||
/* 0x6316 [0xCE 0x63 0x1C ] */ ldptr UNK_631C
|
||||
/* 0x6316 [0xCE 0x63 0x1C ] */ ldptr ARRAY_631C
|
||||
/* 0x6319 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_631C:
|
||||
.byte 0x18, 0x6E
|
||||
.array ARRAY_631C
|
||||
.byte SF0_EFFECT_24
|
||||
.byte 110
|
||||
|
||||
.channel CHAN_631E
|
||||
/* 0x631E [0xCE 0x63 0x24 ] */ ldptr UNK_6324
|
||||
/* 0x631E [0xCE 0x63 0x24 ] */ ldptr ARRAY_6324
|
||||
/* 0x6321 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6324:
|
||||
.byte 0x3C, 0x64
|
||||
.array ARRAY_6324
|
||||
.byte SF0_EFFECT_60
|
||||
.byte 100
|
||||
|
||||
.channel CHAN_6326
|
||||
/* 0x6326 [0xCE 0x63 0x2C ] */ ldptr UNK_632C
|
||||
/* 0x6326 [0xCE 0x63 0x2C ] */ ldptr ARRAY_632C
|
||||
/* 0x6329 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_632C:
|
||||
.byte 0x3D, 0x6E
|
||||
.array ARRAY_632C
|
||||
.byte SF0_EFFECT_61
|
||||
.byte 110
|
||||
|
||||
.channel CHAN_632E
|
||||
/* 0x632E [0xCE 0x63 0x34 ] */ ldptr UNK_6334
|
||||
/* 0x632E [0xCE 0x63 0x34 ] */ ldptr ARRAY_6334
|
||||
/* 0x6331 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6334:
|
||||
.byte 0x0D, 0x71
|
||||
.array ARRAY_6334
|
||||
.byte SF0_EFFECT_13
|
||||
.byte 113
|
||||
|
||||
.channel CHAN_6336
|
||||
/* 0x6336 [0xCE 0x63 0x47 ] */ ldptr UNK_6347
|
||||
/* 0x6336 [0xCE 0x63 0x47 ] */ ldptr ARRAY_6347
|
||||
/* 0x6339 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x633C [0xCE 0x63 0x4B ] */ ldptr UNK_634B
|
||||
/* 0x633C [0xCE 0x63 0x4B ] */ ldptr ARRAY_634B
|
||||
/* 0x633F [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6342 [0xCC 0x04 ] */ ldi 4
|
||||
/* 0x6344 [0xFB 0x60 0xF2 ] */ jump CHAN_60F2
|
||||
|
||||
UNK_6347:
|
||||
.byte 0x1C, 0x1D, 0x1E, 0x1F
|
||||
.array ARRAY_6347
|
||||
.byte SF0_EFFECT_28
|
||||
.byte SF0_EFFECT_29
|
||||
.byte SF0_EFFECT_30
|
||||
.byte SF0_EFFECT_31
|
||||
|
||||
UNK_634B:
|
||||
.byte 0x6E, 0x6E, 0x6E, 0x6E
|
||||
.array ARRAY_634B
|
||||
.byte 110, 110, 110, 110
|
||||
|
||||
.channel CHAN_634F
|
||||
/* 0x634F [0xCE 0x63 0x72 ] */ ldptr UNK_6372
|
||||
/* 0x634F [0xCE 0x63 0x72 ] */ ldptr ARRAY_6372
|
||||
/* 0x6352 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x6355 [0xCE 0x63 0x74 ] */ ldptr UNK_6374
|
||||
/* 0x6355 [0xCE 0x63 0x74 ] */ ldptr ARRAY_6374
|
||||
/* 0x6358 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x635B [0xB8 0x02 ] */ rand 2
|
||||
/* 0x635D [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
@ -14470,21 +14505,22 @@ CHAN_6367:
|
|||
CHAN_6371:
|
||||
/* 0x6371 [0x76 ] */ stio IO_PORT_6
|
||||
|
||||
UNK_6372:
|
||||
.byte 0x20, 0x21
|
||||
.array ARRAY_6372
|
||||
.byte SF0_EFFECT_32
|
||||
.byte SF0_EFFECT_33
|
||||
|
||||
UNK_6374:
|
||||
.byte 0x6E, 0x6E
|
||||
.array ARRAY_6374
|
||||
.byte 110, 110
|
||||
|
||||
.channel CHAN_6376
|
||||
/* 0x6376 [0x66 ] */ ldio IO_PORT_6
|
||||
/* 0x6377 [0xC8 0xFF ] */ sub 255
|
||||
/* 0x6379 [0x76 ] */ stio IO_PORT_6
|
||||
/* 0x637A [0xC9 0x01 ] */ and 1
|
||||
/* 0x637C [0xCB 0x63 0x96 ] */ ldseq UNK_6396
|
||||
/* 0x637F [0xC7 0x40 0x63 0x90 ] */ stseq (ASEQ_OP_LAYER_NOTEDV | PITCH_A0), LAYER_6390 + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x637C [0xCB 0x63 0x96 ] */ ldseq ARRAY_6396
|
||||
/* 0x637F [0xC7 0x40 0x63 0x90 ] */ stseq (ASEQ_OP_LAYER_NOTEDV | SF0_EFFECT_0), LAYER_6390 + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x6383 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x6385 [0xCB 0x63 0x98 ] */ ldseq UNK_6398
|
||||
/* 0x6385 [0xCB 0x63 0x98 ] */ ldseq ARRAY_6398
|
||||
/* 0x6388 [0xC7 0x00 0x63 0x92 ] */ stseq 0, LAYER_6390 + STSEQ_NOTEDV_VELOCITY_2
|
||||
/* 0x638C [0x88 0x63 0x90 ] */ ldlayer 0, LAYER_6390
|
||||
/* 0x638F [0xFF ] */ end
|
||||
|
@ -14494,95 +14530,104 @@ UNK_6374:
|
|||
/* 0x6393 [0xC0 0x30 ] */ ldelay 48
|
||||
/* 0x6395 [0xFF ] */ end
|
||||
|
||||
UNK_6396:
|
||||
.byte 0x22, 0x32
|
||||
.array ARRAY_6396
|
||||
.byte SF0_EFFECT_34
|
||||
.byte SF0_EFFECT_50
|
||||
|
||||
UNK_6398:
|
||||
.byte 0x64, 0x64
|
||||
.array ARRAY_6398
|
||||
.byte 100, 100
|
||||
|
||||
.channel CHAN_639A
|
||||
/* 0x639A [0xCE 0x63 0xAB ] */ ldptr UNK_63AB
|
||||
/* 0x639A [0xCE 0x63 0xAB ] */ ldptr ARRAY_63AB
|
||||
/* 0x639D [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x63A0 [0xCE 0x63 0xAD ] */ ldptr UNK_63AD
|
||||
/* 0x63A0 [0xCE 0x63 0xAD ] */ ldptr ARRAY_63AD
|
||||
/* 0x63A3 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x63A6 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x63A8 [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_63AB:
|
||||
.byte 0x23, 0x24
|
||||
.array ARRAY_63AB
|
||||
.byte SF0_EFFECT_35
|
||||
.byte SF0_EFFECT_36
|
||||
|
||||
UNK_63AD:
|
||||
.byte 0x5A, 0x46
|
||||
.array ARRAY_63AD
|
||||
.byte 90, 70
|
||||
|
||||
.channel CHAN_63AF
|
||||
/* 0x63AF [0xCE 0x63 0xC0 ] */ ldptr UNK_63C0
|
||||
/* 0x63AF [0xCE 0x63 0xC0 ] */ ldptr ARRAY_63C0
|
||||
/* 0x63B2 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x63B5 [0xCE 0x63 0xC3 ] */ ldptr UNK_63C3
|
||||
/* 0x63B5 [0xCE 0x63 0xC3 ] */ ldptr ARRAY_63C3
|
||||
/* 0x63B8 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x63BB [0xCC 0x03 ] */ ldi 3
|
||||
/* 0x63BD [0xFB 0x60 0xF2 ] */ jump CHAN_60F2
|
||||
|
||||
UNK_63C0:
|
||||
.byte 0x25, 0x26, 0x27
|
||||
.array ARRAY_63C0
|
||||
.byte SF0_EFFECT_37
|
||||
.byte SF0_EFFECT_38
|
||||
.byte SF0_EFFECT_39
|
||||
|
||||
UNK_63C3:
|
||||
.byte 0x6E, 0x6E, 0x6E
|
||||
.array ARRAY_63C3
|
||||
.byte 110, 110, 110
|
||||
|
||||
.channel CHAN_63C6
|
||||
/* 0x63C6 [0xCE 0x63 0xD7 ] */ ldptr UNK_63D7
|
||||
/* 0x63C6 [0xCE 0x63 0xD7 ] */ ldptr ARRAY_63D7
|
||||
/* 0x63C9 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x63CC [0xCE 0x63 0xDA ] */ ldptr UNK_63DA
|
||||
/* 0x63CC [0xCE 0x63 0xDA ] */ ldptr ARRAY_63DA
|
||||
/* 0x63CF [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x63D2 [0xCC 0x03 ] */ ldi 3
|
||||
/* 0x63D4 [0xFB 0x60 0xF2 ] */ jump CHAN_60F2
|
||||
|
||||
UNK_63D7:
|
||||
.byte 0x28, 0x29, 0x2A
|
||||
.array ARRAY_63D7
|
||||
.byte SF0_EFFECT_40
|
||||
.byte SF0_EFFECT_41
|
||||
.byte SF0_EFFECT_42
|
||||
|
||||
UNK_63DA:
|
||||
.byte 0x6E, 0x6E, 0x6E
|
||||
.array ARRAY_63DA
|
||||
.byte 110, 110, 110
|
||||
|
||||
.channel CHAN_63DD
|
||||
/* 0x63DD [0xCE 0x63 0xEE ] */ ldptr UNK_63EE
|
||||
/* 0x63DD [0xCE 0x63 0xEE ] */ ldptr ARRAY_63EE
|
||||
/* 0x63E0 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x63E3 [0xCE 0x63 0xF0 ] */ ldptr UNK_63F0
|
||||
/* 0x63E3 [0xCE 0x63 0xF0 ] */ ldptr ARRAY_63F0
|
||||
/* 0x63E6 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x63E9 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x63EB [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_63EE:
|
||||
.byte 0x2D, 0x2E
|
||||
.array ARRAY_63EE
|
||||
.byte SF0_EFFECT_45
|
||||
.byte SF0_EFFECT_46
|
||||
|
||||
UNK_63F0:
|
||||
.byte 0x64, 0x64
|
||||
.array ARRAY_63F0
|
||||
.byte 100, 100
|
||||
|
||||
.channel CHAN_63F2
|
||||
/* 0x63F2 [0xCE 0x64 0x03 ] */ ldptr UNK_6403
|
||||
/* 0x63F2 [0xCE 0x64 0x03 ] */ ldptr ARRAY_6403
|
||||
/* 0x63F5 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x63F8 [0xCE 0x64 0x05 ] */ ldptr UNK_6405
|
||||
/* 0x63F8 [0xCE 0x64 0x05 ] */ ldptr ARRAY_6405
|
||||
/* 0x63FB [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x63FE [0xB8 0x02 ] */ rand 2
|
||||
/* 0x6400 [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_6403:
|
||||
.byte 0x2B, 0x2C
|
||||
.array ARRAY_6403
|
||||
.byte SF0_EFFECT_43
|
||||
.byte SF0_EFFECT_44
|
||||
|
||||
UNK_6405:
|
||||
.byte 0x64, 0x64
|
||||
.array ARRAY_6405
|
||||
.byte 100, 100
|
||||
|
||||
.channel CHAN_6407
|
||||
/* 0x6407 [0xCE 0x64 0x18 ] */ ldptr UNK_6418
|
||||
/* 0x6407 [0xCE 0x64 0x18 ] */ ldptr ARRAY_6418
|
||||
/* 0x640A [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x640D [0xCE 0x64 0x1A ] */ ldptr UNK_641A
|
||||
/* 0x640D [0xCE 0x64 0x1A ] */ ldptr ARRAY_641A
|
||||
/* 0x6410 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6413 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x6415 [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_6418:
|
||||
.byte 0x2F, 0x30
|
||||
.array ARRAY_6418
|
||||
.byte SF0_EFFECT_47
|
||||
.byte SF0_EFFECT_48
|
||||
|
||||
UNK_641A:
|
||||
.byte 0x55, 0x55
|
||||
.array ARRAY_641A
|
||||
.byte 85, 85
|
||||
|
||||
.channel CHAN_641C
|
||||
/* 0x641C [0x88 0x64 0x20 ] */ ldlayer 0, LAYER_6420
|
||||
|
@ -14604,25 +14649,27 @@ UNK_641A:
|
|||
/* 0x6433 [0xFF ] */ end
|
||||
|
||||
.channel CHAN_6434
|
||||
/* 0x6434 [0xCE 0x64 0x45 ] */ ldptr UNK_6445
|
||||
/* 0x6434 [0xCE 0x64 0x45 ] */ ldptr ARRAY_6445
|
||||
/* 0x6437 [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x643A [0xCE 0x64 0x47 ] */ ldptr UNK_6447
|
||||
/* 0x643A [0xCE 0x64 0x47 ] */ ldptr ARRAY_6447
|
||||
/* 0x643D [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6440 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x6442 [0xFB 0x61 0x34 ] */ jump CHAN_6134
|
||||
|
||||
UNK_6445:
|
||||
.byte 0x2B, 0x2C
|
||||
.array ARRAY_6445
|
||||
.byte SF0_EFFECT_43
|
||||
.byte SF0_EFFECT_44
|
||||
|
||||
UNK_6447:
|
||||
.byte 0x64, 0x64
|
||||
.array ARRAY_6447
|
||||
.byte 100, 100
|
||||
|
||||
.channel CHAN_6449
|
||||
/* 0x6449 [0xCE 0x64 0x4F ] */ ldptr UNK_644F
|
||||
/* 0x6449 [0xCE 0x64 0x4F ] */ ldptr ARRAY_644F
|
||||
/* 0x644C [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_644F:
|
||||
.byte 0x14, 0x64
|
||||
.array ARRAY_644F
|
||||
.byte SF0_EFFECT_20
|
||||
.byte 100
|
||||
|
||||
.channel CHAN_6451
|
||||
/* 0x6451 [0x88 0x64 0x55 ] */ ldlayer 0, LAYER_6455
|
||||
|
@ -14667,11 +14714,12 @@ UNK_644F:
|
|||
/* 0x6492 [0xFF ] */ end
|
||||
|
||||
.channel CHAN_6493
|
||||
/* 0x6493 [0xCE 0x64 0x99 ] */ ldptr UNK_6499
|
||||
/* 0x6493 [0xCE 0x64 0x99 ] */ ldptr ARRAY_6499
|
||||
/* 0x6496 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6499:
|
||||
.byte 0x1C, 0x64
|
||||
.array ARRAY_6499
|
||||
.byte SF0_EFFECT_28
|
||||
.byte 100
|
||||
|
||||
.channel CHAN_649B
|
||||
/* 0x649B [0x88 0x64 0x9F ] */ ldlayer 0, LAYER_649F
|
||||
|
@ -14687,10 +14735,10 @@ UNK_6499:
|
|||
/* 0x64A6 [0xC8 0xFF ] */ sub 255
|
||||
/* 0x64A8 [0x76 ] */ stio IO_PORT_6
|
||||
/* 0x64A9 [0xC9 0x01 ] */ and 1
|
||||
/* 0x64AB [0xCB 0x64 0xC5 ] */ ldseq UNK_64C5
|
||||
/* 0x64AE [0xC7 0x40 0x64 0xBF ] */ stseq (ASEQ_OP_LAYER_NOTEDV | PITCH_A0), LAYER_64BF + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x64AB [0xCB 0x64 0xC5 ] */ ldseq ARRAY_64C5
|
||||
/* 0x64AE [0xC7 0x40 0x64 0xBF ] */ stseq (ASEQ_OP_LAYER_NOTEDV | SF0_EFFECT_0), LAYER_64BF + STSEQ_NOTEDV_OPCODE_PITCH
|
||||
/* 0x64B2 [0xB8 0x02 ] */ rand 2
|
||||
/* 0x64B4 [0xCB 0x64 0xC7 ] */ ldseq UNK_64C7
|
||||
/* 0x64B4 [0xCB 0x64 0xC7 ] */ ldseq ARRAY_64C7
|
||||
/* 0x64B7 [0xC7 0x00 0x64 0xC1 ] */ stseq 0, LAYER_64BF + STSEQ_NOTEDV_VELOCITY_2
|
||||
/* 0x64BB [0x88 0x64 0xBF ] */ ldlayer 0, LAYER_64BF
|
||||
/* 0x64BE [0xFF ] */ end
|
||||
|
@ -14700,18 +14748,20 @@ UNK_6499:
|
|||
/* 0x64C2 [0xC0 0x30 ] */ ldelay 48
|
||||
/* 0x64C4 [0xFF ] */ end
|
||||
|
||||
UNK_64C5:
|
||||
.byte 0x35, 0x36
|
||||
.array ARRAY_64C5
|
||||
.byte SF0_EFFECT_53
|
||||
.byte SF0_EFFECT_54
|
||||
|
||||
UNK_64C7:
|
||||
.byte 0x50, 0x50
|
||||
.array ARRAY_64C7
|
||||
.byte 80, 80
|
||||
|
||||
.channel CHAN_64C9
|
||||
/* 0x64C9 [0xCE 0x64 0xCF ] */ ldptr UNK_64CF
|
||||
/* 0x64C9 [0xCE 0x64 0xCF ] */ ldptr ARRAY_64CF
|
||||
/* 0x64CC [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_64CF:
|
||||
.byte 0x21, 0x6E
|
||||
.array ARRAY_64CF
|
||||
.byte SF0_EFFECT_33
|
||||
.byte 110
|
||||
|
||||
.channel CHAN_64D1
|
||||
/* 0x64D1 [0x88 0x64 0xD5 ] */ ldlayer 0, LAYER_64D5
|
||||
|
@ -14723,53 +14773,60 @@ UNK_64CF:
|
|||
/* 0x64DA [0xFF ] */ end
|
||||
|
||||
.channel CHAN_64DB
|
||||
/* 0x64DB [0xCE 0x64 0xE1 ] */ ldptr UNK_64E1
|
||||
/* 0x64DB [0xCE 0x64 0xE1 ] */ ldptr ARRAY_64E1
|
||||
/* 0x64DE [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_64E1:
|
||||
.byte 0x20, 0x5F
|
||||
.array ARRAY_64E1
|
||||
.byte SF0_EFFECT_32
|
||||
.byte 95
|
||||
|
||||
.channel CHAN_64E3
|
||||
/* 0x64E3 [0xCE 0x64 0xE9 ] */ ldptr UNK_64E9
|
||||
/* 0x64E3 [0xCE 0x64 0xE9 ] */ ldptr ARRAY_64E9
|
||||
/* 0x64E6 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_64E9:
|
||||
.byte 0x23, 0x5A
|
||||
.array ARRAY_64E9
|
||||
.byte SF0_EFFECT_35
|
||||
.byte 90
|
||||
|
||||
.channel CHAN_64EB
|
||||
/* 0x64EB [0xCE 0x64 0xF1 ] */ ldptr UNK_64F1
|
||||
/* 0x64EB [0xCE 0x64 0xF1 ] */ ldptr ARRAY_64F1
|
||||
/* 0x64EE [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_64F1:
|
||||
.byte 0x22, 0x64
|
||||
.array ARRAY_64F1
|
||||
.byte SF0_EFFECT_34
|
||||
.byte 100
|
||||
|
||||
.channel CHAN_64F3
|
||||
/* 0x64F3 [0xCE 0x64 0xF9 ] */ ldptr UNK_64F9
|
||||
/* 0x64F3 [0xCE 0x64 0xF9 ] */ ldptr ARRAY_64F9
|
||||
/* 0x64F6 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_64F9:
|
||||
.byte 0x31, 0x73
|
||||
.array ARRAY_64F9
|
||||
.byte SF0_EFFECT_49
|
||||
.byte 115
|
||||
|
||||
.channel CHAN_64FB
|
||||
/* 0x64FB [0xCE 0x65 0x01 ] */ ldptr UNK_6501
|
||||
/* 0x64FB [0xCE 0x65 0x01 ] */ ldptr ARRAY_6501
|
||||
/* 0x64FE [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6501:
|
||||
.byte 0x3E, 0x64
|
||||
.array ARRAY_6501
|
||||
.byte SF0_EFFECT_62
|
||||
.byte 100
|
||||
|
||||
.channel CHAN_6503
|
||||
/* 0x6503 [0xCE 0x65 0x09 ] */ ldptr UNK_6509
|
||||
/* 0x6503 [0xCE 0x65 0x09 ] */ ldptr ARRAY_6509
|
||||
/* 0x6506 [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6509:
|
||||
.byte 0x3F, 0x6E
|
||||
.array ARRAY_6509
|
||||
.byte SF0_EFFECT_63
|
||||
.byte 110
|
||||
|
||||
.channel CHAN_650B
|
||||
/* 0x650B [0xCE 0x65 0x11 ] */ ldptr UNK_6511
|
||||
/* 0x650B [0xCE 0x65 0x11 ] */ ldptr ARRAY_6511
|
||||
/* 0x650E [0xFB 0x61 0x3E ] */ jump CHAN_613E
|
||||
|
||||
UNK_6511:
|
||||
.byte 0x2C, 0x64
|
||||
.array ARRAY_6511
|
||||
.byte SF0_EFFECT_44
|
||||
.byte 100
|
||||
|
||||
.channel CHAN_6513
|
||||
/* 0x6513 [0xCC 0x20 ] */ ldi 32
|
||||
|
@ -14784,9 +14841,9 @@ UNK_6511:
|
|||
|
||||
.channel CHAN_6520
|
||||
/* 0x6520 [0x64 ] */ ldio IO_PORT_SFX_INDEX_LOBITS
|
||||
/* 0x6521 [0xC8 0x50 ] */ sub 80
|
||||
/* 0x6521 [0xC8 0x50 ] */ sub NA_SE_VO_TA_SLEEP & 0xFF
|
||||
/* 0x6523 [0xC7 0x19 0x65 0x36 ] */ stseq (ASEQ_OP_LAYER_NOTEDVG | PITCH_BF2), LAYER_6536 + STSEQ_NOTEDVG_OPCODE_PITCH
|
||||
/* 0x6527 [0xCB 0x65 0x3B ] */ ldseq UNK_653B
|
||||
/* 0x6527 [0xCB 0x65 0x3B ] */ ldseq ARRAY_653B
|
||||
/* 0x652A [0xC7 0x00 0x65 0x38 ] */ stseq 0, LAYER_6536 + STSEQ_NOTEDVG_DELAY_LO
|
||||
/* 0x652E [0x88 0x65 0x34 ] */ ldlayer 0, LAYER_6534
|
||||
/* 0x6531 [0xDC 0x60 ] */ panweight 96
|
||||
|
@ -14798,16 +14855,16 @@ LAYER_6536:
|
|||
/* 0x6536 [0x21 0x00 0x64 0x00 ] */ notedvg PITCH_GF3, 0, 100, 0
|
||||
/* 0x653A [0xFF ] */ end
|
||||
|
||||
UNK_653B:
|
||||
.byte 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x6E, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64
|
||||
.byte 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64
|
||||
.byte 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x6E
|
||||
.array ARRAY_653B
|
||||
.byte 100, 100, 100, 100, 100, 100, 100, 100, 110, 100, 100, 100, 100, 100, 100, 100
|
||||
.byte 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100
|
||||
.byte 100, 100, 100, 100, 100, 100, 110
|
||||
|
||||
.channel CHAN_6562
|
||||
/* 0x6562 [0x64 ] */ ldio IO_PORT_SFX_INDEX_LOBITS
|
||||
/* 0x6563 [0xC8 0x77 ] */ sub 119
|
||||
/* 0x6563 [0xC8 0x77 ] */ sub NA_SE_VO_Z1_OPENDOOR & 0xFF
|
||||
/* 0x6565 [0xC7 0x00 0x65 0x76 ] */ stseq (ASEQ_OP_LAYER_NOTEDVG | PITCH_A0), LAYER_6576 + STSEQ_NOTEDVG_OPCODE_PITCH
|
||||
/* 0x6569 [0xCB 0x65 0x7B ] */ ldseq UNK_657B
|
||||
/* 0x6569 [0xCB 0x65 0x7B ] */ ldseq ARRAY_657B
|
||||
/* 0x656C [0xC7 0x00 0x65 0x78 ] */ stseq 0, LAYER_6576 + STSEQ_NOTEDVG_DELAY_LO
|
||||
/* 0x6570 [0x88 0x65 0x74 ] */ ldlayer 0, LAYER_6574
|
||||
/* 0x6573 [0xFF ] */ end
|
||||
|
@ -14818,16 +14875,16 @@ LAYER_6576:
|
|||
/* 0x6576 [0x00 0x00 0x64 0x00 ] */ notedvg PITCH_A0, 0, 100, 0
|
||||
/* 0x657A [0xFF ] */ end
|
||||
|
||||
UNK_657B:
|
||||
.byte 0x64, 0x64, 0x64, 0x64, 0x64, 0x64
|
||||
.array ARRAY_657B
|
||||
.byte 100, 100, 100, 100, 100, 100
|
||||
|
||||
.channel CHAN_6581
|
||||
/* 0x6581 [0xCC 0x20 ] */ ldi 32
|
||||
/* 0x6583 [0x71 ] */ stio IO_PORT_1
|
||||
/* 0x6584 [0x89 0x65 0x98 ] */ ldlayer 1, LAYER_6598
|
||||
/* 0x6587 [0xCE 0x65 0xA7 ] */ ldptr UNK_65A7
|
||||
/* 0x6587 [0xCE 0x65 0xA7 ] */ ldptr ARRAY_65A7
|
||||
/* 0x658A [0xCF 0x61 0x1B ] */ stptrtoseq CHAN_611A + STSEQ_PTR_LDSEQ
|
||||
/* 0x658D [0xCE 0x65 0xAA ] */ ldptr UNK_65AA
|
||||
/* 0x658D [0xCE 0x65 0xAA ] */ ldptr ARRAY_65AA
|
||||
/* 0x6590 [0xCF 0x61 0x23 ] */ stptrtoseq CHAN_6122 + STSEQ_PTR_LDSEQ
|
||||
/* 0x6593 [0xCC 0x03 ] */ ldi 3
|
||||
/* 0x6595 [0xFB 0x60 0xF2 ] */ jump CHAN_60F2
|
||||
|
@ -14840,11 +14897,13 @@ UNK_657B:
|
|||
/* 0x65A3 [0x78 0x30 0x41 ] */ notedv PITCH_F5, 48, 65
|
||||
/* 0x65A6 [0xFF ] */ end
|
||||
|
||||
UNK_65A7:
|
||||
.byte 0x39, 0x3A, 0x3B
|
||||
.array ARRAY_65A7
|
||||
.byte SF0_EFFECT_57
|
||||
.byte SF0_EFFECT_58
|
||||
.byte SF0_EFFECT_59
|
||||
|
||||
UNK_65AA:
|
||||
.byte 0x64, 0x5F, 0x69
|
||||
.array ARRAY_65AA
|
||||
.byte 100, 95, 105
|
||||
|
||||
.balign 16
|
||||
|
||||
|
|
1314
assets/objects/object_link_boy/object_link_boy.c
Normal file
1314
assets/objects/object_link_boy/object_link_boy.c
Normal file
File diff suppressed because it is too large
Load diff
94
assets/objects/object_link_boy/object_link_boy.h
Normal file
94
assets/objects/object_link_boy/object_link_boy.h
Normal file
|
@ -0,0 +1,94 @@
|
|||
#ifndef OBJECT_LINK_BOY_H
|
||||
#define OBJECT_LINK_BOY_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "animation.h"
|
||||
|
||||
#define LINK_ADULT_EYES_TEX_WIDTH 64
|
||||
#define LINK_ADULT_EYES_TEX_HEIGHT 32
|
||||
extern u64 gLinkAdultEyesOpenTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultEyesHalfTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultEyesClosedfTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultEyesRightTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultEyesLeftTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultEyesWideTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultEyesDownTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultEyesWincingTex[TEX_LEN(u64, LINK_ADULT_EYES_TEX_WIDTH, LINK_ADULT_EYES_TEX_HEIGHT, 8)];
|
||||
|
||||
#define LINK_ADULT_MOUTH_TEX_WIDTH 32
|
||||
#define LINK_ADULT_MOUTH_TEX_HEIGHT 32
|
||||
extern u64 gLinkAdultMouthClosedTex[TEX_LEN(u64, LINK_ADULT_MOUTH_TEX_WIDTH, LINK_ADULT_MOUTH_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultMouthHalfTex[TEX_LEN(u64, LINK_ADULT_MOUTH_TEX_WIDTH, LINK_ADULT_MOUTH_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultMouthOpenTex[TEX_LEN(u64, LINK_ADULT_MOUTH_TEX_WIDTH, LINK_ADULT_MOUTH_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkAdultMouthSmileTex[TEX_LEN(u64, LINK_ADULT_MOUTH_TEX_WIDTH, LINK_ADULT_MOUTH_TEX_HEIGHT, 8)];
|
||||
|
||||
extern Gfx gLinkAdultHylianShieldSwordAndSheathNearDL[127];
|
||||
extern Gfx gLinkAdultHylianShieldAndSheathNearDL[105];
|
||||
extern Gfx gLinkAdultMirrorShieldSwordAndSheathNearDL[159];
|
||||
extern Gfx gLinkAdultMirrorShieldAndSheathNearDL[127];
|
||||
extern Gfx gLinkAdultLeftHandNearDL[72];
|
||||
extern Gfx gLinkAdultLeftHandClosedNearDL[82];
|
||||
extern Gfx gLinkAdultLeftHandHoldingMasterSwordNearDL[164];
|
||||
extern Gfx gLinkAdultRightHandNearDL[73];
|
||||
extern Gfx gLinkAdultRightHandClosedNearDL[82];
|
||||
extern Gfx gLinkAdultRightHandHoldingHylianShieldNearDL[135];
|
||||
extern Gfx gLinkAdultRightHandHoldingBowNearDL[119];
|
||||
extern Gfx gLinkAdultMasterSwordAndSheathNearDL[80];
|
||||
extern Gfx gLinkAdultLeftHandHoldingHammerNearDL[157];
|
||||
extern Gfx gLinkAdultLeftHandHoldingBgsNearDL[145];
|
||||
extern Gfx gLinkAdultHandHoldingBrokenGiantsKnifeDL[142];
|
||||
extern Gfx gLinkAdultRightHandHoldingMirrorShieldNearDL[155];
|
||||
extern Gfx gLinkAdultRightHandHoldingOotNearDL[104];
|
||||
extern Gfx gLinkAdultSheathNearDL[48];
|
||||
extern Gfx gLinkAdultLeftHandOutNearDL[67];
|
||||
extern Gfx gLinkAdultRightHandHoldingHookshotNearDL[149];
|
||||
extern Gfx gLinkAdultLeftGauntletPlate1DL[24];
|
||||
extern Gfx gLinkAdultLeftGauntletPlate2DL[44];
|
||||
extern Gfx gLinkAdultLeftGauntletPlate3DL[44];
|
||||
extern Gfx gLinkAdultRightGauntletPlate1DL[24];
|
||||
extern Gfx gLinkAdultRightGauntletPlate2DL[44];
|
||||
extern Gfx gLinkAdultRightGauntletPlate3DL[44];
|
||||
extern Gfx gLinkAdultLeftIronBootDL[41];
|
||||
extern Gfx gLinkAdultRightIronBootDL[41];
|
||||
extern Gfx gLinkAdultLeftHoverBootDL[65];
|
||||
extern Gfx gLinkAdultRightHoverBootDL[65];
|
||||
extern Gfx gLinkAdultHylianShieldSwordAndSheathFarDL[96];
|
||||
extern Gfx gLinkAdultHylianShieldAndSheathFarDL[71];
|
||||
extern Gfx gLinkAdultMirrorShieldSwordAndSheathFarDL[132];
|
||||
extern Gfx gLinkAdultMirrorShieldAndSheathFarDL[105];
|
||||
extern Gfx gLinkAdultLeftHandFarDL[51];
|
||||
extern Gfx gLinkAdultLeftHandClosedFarDL[81];
|
||||
extern Gfx gLinkAdultLeftHandHoldingMasterSwordFarDL[144];
|
||||
extern Gfx gLinkAdultRightHandFarDL[51];
|
||||
extern Gfx gLinkAdultRightHandClosedFarDL[81];
|
||||
extern Gfx gLinkAdultRightHandHoldingHylianShieldFarDL[78];
|
||||
extern Gfx gLinkAdultRightHandHoldingBowFarDL[111];
|
||||
extern Gfx gLinkAdultMasterSwordAndSheathFarDL[74];
|
||||
extern Gfx gLinkAdultSheathFarDL[39];
|
||||
extern Gfx gLinkAdultLeftHandHoldingHammerFarDL[134];
|
||||
extern Gfx gLinkAdultLeftHandHoldingBgsFarDL[145];
|
||||
extern Gfx gLinkAdultRightHandHoldingMirrorShieldFarDL[131];
|
||||
extern Gfx gLinkAdultRightHandHoldingOotFarDL[82];
|
||||
extern Gfx gLinkAdultHandHoldingBrokenGiantsKnifeFarDL[131];
|
||||
extern Gfx gLinkAdultHandHoldingBottleDL[99];
|
||||
extern Gfx gLinkAdultRightArmOutNearDL[97];
|
||||
extern Gfx gLinkAdultRightHandOutNearDL[112];
|
||||
extern Gfx gLinkAdultLeftArmOutNearDL[85];
|
||||
extern Gfx gLinkAdultRightHandHoldingBowFirstPersonDL[158];
|
||||
extern Gfx gLinkAdultRightHandHoldingHookshotFarDL[196];
|
||||
extern Gfx gLinkAdultBottleDL[35];
|
||||
extern Gfx gLinkAdultHookshotChainDL[23];
|
||||
extern Gfx gLinkAdultBowStringDL[12];
|
||||
extern Gfx gLinkAdultHookshotTipDL[22];
|
||||
extern Gfx gLinkAdultBrokenGiantsKnifeBladeDL[28];
|
||||
extern Gfx gLinkAdultHookshotReticleDL[13];
|
||||
|
||||
extern Gfx gLinkAdultWaistFarDL[78];
|
||||
|
||||
extern Gfx gLinkAdultWaistNearDL[105];
|
||||
extern Gfx gLinkAdultRightShoulderNearDL[56];
|
||||
|
||||
extern FlexSkeletonHeader gLinkAdultSkel;
|
||||
|
||||
#endif
|
1195
assets/objects/object_link_child/object_link_child.c
Normal file
1195
assets/objects/object_link_child/object_link_child.c
Normal file
File diff suppressed because it is too large
Load diff
87
assets/objects/object_link_child/object_link_child.h
Normal file
87
assets/objects/object_link_child/object_link_child.h
Normal file
|
@ -0,0 +1,87 @@
|
|||
#ifndef OBJECT_LINK_CHILD_H
|
||||
#define OBJECT_LINK_CHILD_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "animation.h"
|
||||
|
||||
#define LINK_CHILD_EYES_TEX_WIDTH 64
|
||||
#define LINK_CHILD_EYES_TEX_HEIGHT 32
|
||||
extern u64 gLinkChildEyesOpenTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildEyesHalfTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildEyesClosedfTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildEyesLeftTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildEyesRightTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildEyesWideTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildEyesDownTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildEyesWincingTex[TEX_LEN(u64, LINK_CHILD_EYES_TEX_WIDTH, LINK_CHILD_EYES_TEX_HEIGHT, 8)];
|
||||
|
||||
#define LINK_CHILD_MOUTH_TEX_WIDTH 32
|
||||
#define LINK_CHILD_MOUTH_TEX_HEIGHT 32
|
||||
extern u64 gLinkChildMouthClosedTex[TEX_LEN(u64, LINK_CHILD_MOUTH_TEX_WIDTH, LINK_CHILD_MOUTH_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildMouthHalfTex[TEX_LEN(u64, LINK_CHILD_MOUTH_TEX_WIDTH, LINK_CHILD_MOUTH_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildMouthOpenTex[TEX_LEN(u64, LINK_CHILD_MOUTH_TEX_WIDTH, LINK_CHILD_MOUTH_TEX_HEIGHT, 8)];
|
||||
extern u64 gLinkChildMouthSmileTex[TEX_LEN(u64, LINK_CHILD_MOUTH_TEX_WIDTH, LINK_CHILD_MOUTH_TEX_HEIGHT, 8)];
|
||||
|
||||
extern Gfx gLinkChildLinkDekuStickDL[41];
|
||||
|
||||
extern Gfx gLinkChildLeftHandNearDL[45];
|
||||
extern Gfx gLinkChildLeftFistNearDL[36];
|
||||
extern Gfx gLinkChildLeftFistAndKokiriSwordNearDL[81];
|
||||
extern Gfx gLinkChildRightHandNearDL[44];
|
||||
extern Gfx gLinkChildRightHandClosedNearDL[36];
|
||||
extern Gfx gLinkChildRightFistAndDekuShieldNearDL[68];
|
||||
extern Gfx gLinkChildLeftFistAndBoomerangNearDL[73];
|
||||
extern Gfx gLinkChildHylianShieldSwordAndSheathNearDL[83];
|
||||
extern Gfx gLinkChildHylianShieldAndSheathNearDL[69];
|
||||
extern Gfx gLinkChildDekuShieldSwordAndSheathNearDL[85];
|
||||
extern Gfx gLinkChildDekuShieldAndSheathNearDL[71];
|
||||
extern Gfx gLinkChildSwordAndSheathNearDL[56];
|
||||
extern Gfx gLinkChildSheathNearDL[39];
|
||||
extern Gfx gLinkChildLeftHandHoldingMasterSwordDL[131];
|
||||
extern Gfx gLinkChildRightHandAndOotNearDL[74];
|
||||
extern Gfx gLinkChildRightHandHoldingFairyOcarinaNearDL[73];
|
||||
extern Gfx gLinkChildRightHandHoldingSlingshotNearDL[60];
|
||||
extern Gfx gLinkChildLeftHandUpNearDL[41];
|
||||
extern Gfx gLinkChildGoronBraceletDL[45];
|
||||
extern Gfx gLinkChildLeftHandFarDL[40];
|
||||
extern Gfx gLinkChildLeftFistFarDL[36];
|
||||
extern Gfx gLinkChildRightHandFarDL[40];
|
||||
extern Gfx gLinkChildRightHandClosedFarDL[36];
|
||||
extern Gfx gLinkChildRightFistAndDekuShieldFarDL[57];
|
||||
extern Gfx gLinkChildLeftFistAndBoomerangFarDL[50];
|
||||
extern Gfx gLinkChildHylianShieldSwordAndSheathFarDL[76];
|
||||
extern Gfx gLinkChildHylianShieldAndSheathFarDL[62];
|
||||
extern Gfx gLinkChildDekuShieldSwordAndSheathFarDL[77];
|
||||
extern Gfx gLinkChildDekuShieldAndSheathFarDL[66];
|
||||
extern Gfx gLinkChildSwordAndSheathFarDL[52];
|
||||
extern Gfx gLinkChildSheathFarDL[38];
|
||||
extern Gfx gLinkChildLeftFistAndKokiriSwordFarDL[78];
|
||||
extern Gfx gLinkChildRightHandHoldingOOTFarDL[74];
|
||||
extern Gfx gLinkChildRightHandHoldingFairyOcarinaFarDL[73];
|
||||
extern Gfx gLinkChildRightHandHoldingSlingshotFarDL[57];
|
||||
extern Gfx gLinkChildRightArmStretchedSlingshotDL[134];
|
||||
extern Gfx gLinkChildBottleDL[33];
|
||||
|
||||
extern Gfx gLinkChildWaistFarDL[70];
|
||||
|
||||
extern Gfx gLinkChildWaistNearDL[73];
|
||||
extern Gfx gLinkChildRightShoulderNearDL[58];
|
||||
|
||||
extern Gfx gLinkChildSlingshotStringDL[12];
|
||||
|
||||
extern Gfx gLinkChildDekuShieldDL[42];
|
||||
extern Gfx gLinkChildDekuShieldWithMatrixDL[3];
|
||||
|
||||
extern Gfx gLinkChildSkullMaskDL[70];
|
||||
extern Gfx gLinkChildSpookyMaskDL[30];
|
||||
extern Gfx gLinkChildKeatonMaskDL[50];
|
||||
extern Gfx gLinkChildMaskOfTruthDL[44];
|
||||
extern Gfx gLinkChildGoronMaskDL[70];
|
||||
extern Gfx gLinkChildZoraMaskDL[65];
|
||||
extern Gfx gLinkChildGerudoMaskDL[84];
|
||||
extern Gfx gLinkChildBunnyHoodDL[114];
|
||||
|
||||
extern FlexSkeletonHeader gLinkChildSkel;
|
||||
|
||||
#endif
|
81
assets/textures/icon_item_24_static/icon_item_24_static.c
Normal file
81
assets/textures/icon_item_24_static/icon_item_24_static.c
Normal file
|
@ -0,0 +1,81 @@
|
|||
#include "icon_item_24_static.h"
|
||||
|
||||
u64 gQuestIconMedallionForestTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMedallionForestTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconMedallionFireTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMedallionFireTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconMedallionWaterTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMedallionWaterTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconMedallionSpiritTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMedallionSpiritTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconMedallionShadowTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMedallionShadowTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconMedallionLightTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMedallionLightTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconKokiriEmeraldTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconKokiriEmeraldTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconGoronRubyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconGoronRubyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconZoraSapphireTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconZoraSapphireTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconStoneOfAgonyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconStoneOfAgonyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconGerudosCardTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconGerudosCardTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconGoldSkulltulaTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconGoldSkulltulaTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconHeartContainerTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconHeartContainerTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconHeartPieceTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconHeartPieceTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconDungeonBossKeyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconDungeonBossKeyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconDungeonCompassTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconDungeonCompassTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconDungeonMapTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconDungeonMapTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconSmallKeyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconSmallKeyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconMagicJarSmallTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMagicJarSmallTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestIconMagicJarBigTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_24_static/gQuestIconMagicJarBigTex.rgba32.inc.c"
|
||||
};
|
29
assets/textures/icon_item_24_static/icon_item_24_static.h
Normal file
29
assets/textures/icon_item_24_static/icon_item_24_static.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef ICON_ITEM_24_STATIC_H
|
||||
#define ICON_ITEM_24_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "interface.h"
|
||||
|
||||
extern u64 gQuestIconMedallionForestTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconMedallionFireTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconMedallionWaterTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconMedallionSpiritTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconMedallionShadowTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconMedallionLightTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconKokiriEmeraldTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconGoronRubyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconZoraSapphireTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconStoneOfAgonyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconGerudosCardTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconGoldSkulltulaTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconHeartContainerTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconHeartPieceTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconDungeonBossKeyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconDungeonCompassTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconDungeonMapTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconSmallKeyTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconMagicJarSmallTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
extern u64 gQuestIconMagicJarBigTex[TEX_LEN(u64, QUEST_ICON_WIDTH, QUEST_ICON_HEIGHT, 32)];
|
||||
|
||||
#endif
|
135
assets/textures/icon_item_fra_static/icon_item_fra_static.c
Normal file
135
assets/textures/icon_item_fra_static/icon_item_fra_static.c
Normal file
|
@ -0,0 +1,135 @@
|
|||
#include "icon_item_fra_static.h"
|
||||
|
||||
u64 gPauseDekuTitleFRATex[TEX_LEN(u64, gPauseDekuTitleFRATex_WIDTH, gPauseDekuTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseDekuTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseDodongoTitleFRATex[TEX_LEN(u64, gPauseDodongoTitleFRATex_WIDTH, gPauseDodongoTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseDodongoTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseJabuTitleFRATex[TEX_LEN(u64, gPauseJabuTitleFRATex_WIDTH, gPauseJabuTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseJabuTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseForestTitleFRATex[TEX_LEN(u64, gPauseForestTitleFRATex_WIDTH, gPauseForestTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseForestTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseFireTitleFRATex[TEX_LEN(u64, gPauseFireTitleFRATex_WIDTH, gPauseFireTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseFireTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseWaterTitleFRATex[TEX_LEN(u64, gPauseWaterTitleFRATex_WIDTH, gPauseWaterTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseWaterTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSpiritTitleFRATex[TEX_LEN(u64, gPauseSpiritTitleFRATex_WIDTH, gPauseSpiritTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSpiritTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseShadowTitleFRATex[TEX_LEN(u64, gPauseShadowTitleFRATex_WIDTH, gPauseShadowTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseShadowTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseBotWTitleFRATex[TEX_LEN(u64, gPauseBotWTitleFRATex_WIDTH, gPauseBotWTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseBotWTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseIceCavernTitleFRATex[TEX_LEN(u64, gPauseIceCavernTitleFRATex_WIDTH, gPauseIceCavernTitleFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseIceCavernTitleFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipFRATex[TEX_LEN(u64, gPauseToEquipFRATex_WIDTH, gPauseToEquipFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToEquipFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToDecideFRATex[TEX_LEN(u64, gPauseToDecideFRATex_WIDTH, gPauseToDecideFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToDecideFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToPlayMelodyFRATex[TEX_LEN(u64, gPauseToPlayMelodyFRATex_WIDTH, gPauseToPlayMelodyFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToPlayMelodyFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemFRATex[TEX_LEN(u64, gPauseToSelectItemFRATex_WIDTH, gPauseToSelectItemFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToSelectItemFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapFRATex[TEX_LEN(u64, gPauseToMapFRATex_WIDTH, gPauseToMapFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToMapFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusFRATex[TEX_LEN(u64, gPauseToQuestStatusFRATex_WIDTH, gPauseToQuestStatusFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToQuestStatusFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentFRATex[TEX_LEN(u64, gPauseToEquipmentFRATex_WIDTH, gPauseToEquipmentFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseToEquipmentFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSavePromptFRATex[TEX_LEN(u64, gPauseSavePromptFRATex_WIDTH, gPauseSavePromptFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSavePromptFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSaveConfirmationFRATex[TEX_LEN(u64, gPauseSaveConfirmationFRATex_WIDTH, gPauseSaveConfirmationFRATex_HEIGHT,
|
||||
8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSaveConfirmationFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseYesFRATex[TEX_LEN(u64, gPauseYesFRATex_WIDTH, gPauseYesFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseYesFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseNoFRATex[TEX_LEN(u64, gPauseNoFRATex_WIDTH, gPauseNoFRATex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseNoFRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseCurrentPositionFRATex[TEX_LEN(u64, gPauseCurrentPositionFRATex_WIDTH, gPauseCurrentPositionFRATex_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseCurrentPositionFRATex.i4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment00FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseEquipment00FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseEquipment10FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment20FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseEquipment20FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem00FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSelectItem00FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSelectItem10FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem20FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSelectItem20FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseMap10FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseQuestStatus10FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave00FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSave00FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSave10FRATex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave20FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_fra_static/gPauseSave20FRATex.ia8.inc.c"
|
||||
};
|
87
assets/textures/icon_item_fra_static/icon_item_fra_static.h
Normal file
87
assets/textures/icon_item_fra_static/icon_item_fra_static.h
Normal file
|
@ -0,0 +1,87 @@
|
|||
#ifndef ICON_ITEM_FRA_STATIC_H
|
||||
#define ICON_ITEM_FRA_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h"
|
||||
|
||||
#define gPauseDekuTitleFRATex_WIDTH 96
|
||||
#define gPauseDekuTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseDekuTitleFRATex[TEX_LEN(u64, gPauseDekuTitleFRATex_WIDTH, gPauseDekuTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseDodongoTitleFRATex_WIDTH 96
|
||||
#define gPauseDodongoTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseDodongoTitleFRATex[TEX_LEN(u64, gPauseDodongoTitleFRATex_WIDTH, gPauseDodongoTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseJabuTitleFRATex_WIDTH 96
|
||||
#define gPauseJabuTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseJabuTitleFRATex[TEX_LEN(u64, gPauseJabuTitleFRATex_WIDTH, gPauseJabuTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseForestTitleFRATex_WIDTH 96
|
||||
#define gPauseForestTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseForestTitleFRATex[TEX_LEN(u64, gPauseForestTitleFRATex_WIDTH, gPauseForestTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseFireTitleFRATex_WIDTH 96
|
||||
#define gPauseFireTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseFireTitleFRATex[TEX_LEN(u64, gPauseFireTitleFRATex_WIDTH, gPauseFireTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseWaterTitleFRATex_WIDTH 96
|
||||
#define gPauseWaterTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseWaterTitleFRATex[TEX_LEN(u64, gPauseWaterTitleFRATex_WIDTH, gPauseWaterTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseSpiritTitleFRATex_WIDTH 96
|
||||
#define gPauseSpiritTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseSpiritTitleFRATex[TEX_LEN(u64, gPauseSpiritTitleFRATex_WIDTH, gPauseSpiritTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseShadowTitleFRATex_WIDTH 96
|
||||
#define gPauseShadowTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseShadowTitleFRATex[TEX_LEN(u64, gPauseShadowTitleFRATex_WIDTH, gPauseShadowTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseBotWTitleFRATex_WIDTH 96
|
||||
#define gPauseBotWTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseBotWTitleFRATex[TEX_LEN(u64, gPauseBotWTitleFRATex_WIDTH, gPauseBotWTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseIceCavernTitleFRATex_WIDTH 96
|
||||
#define gPauseIceCavernTitleFRATex_HEIGHT 16
|
||||
extern u64 gPauseIceCavernTitleFRATex[TEX_LEN(u64, gPauseIceCavernTitleFRATex_WIDTH, gPauseIceCavernTitleFRATex_HEIGHT, 8)];
|
||||
#define gPauseToEquipFRATex_WIDTH 80
|
||||
#define gPauseToEquipFRATex_HEIGHT 16
|
||||
extern u64 gPauseToEquipFRATex[TEX_LEN(u64, gPauseToEquipFRATex_WIDTH, gPauseToEquipFRATex_HEIGHT, 8)];
|
||||
#define gPauseToDecideFRATex_WIDTH 72
|
||||
#define gPauseToDecideFRATex_HEIGHT 16
|
||||
extern u64 gPauseToDecideFRATex[TEX_LEN(u64, gPauseToDecideFRATex_WIDTH, gPauseToDecideFRATex_HEIGHT, 8)];
|
||||
#define gPauseToPlayMelodyFRATex_WIDTH 112
|
||||
#define gPauseToPlayMelodyFRATex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyFRATex[TEX_LEN(u64, gPauseToPlayMelodyFRATex_WIDTH, gPauseToPlayMelodyFRATex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemFRATex_WIDTH 128
|
||||
#define gPauseToSelectItemFRATex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemFRATex[TEX_LEN(u64, gPauseToSelectItemFRATex_WIDTH, gPauseToSelectItemFRATex_HEIGHT, 8)];
|
||||
#define gPauseToMapFRATex_WIDTH 128
|
||||
#define gPauseToMapFRATex_HEIGHT 16
|
||||
extern u64 gPauseToMapFRATex[TEX_LEN(u64, gPauseToMapFRATex_WIDTH, gPauseToMapFRATex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusFRATex_WIDTH 128
|
||||
#define gPauseToQuestStatusFRATex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusFRATex[TEX_LEN(u64, gPauseToQuestStatusFRATex_WIDTH, gPauseToQuestStatusFRATex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentFRATex_WIDTH 128
|
||||
#define gPauseToEquipmentFRATex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentFRATex[TEX_LEN(u64, gPauseToEquipmentFRATex_WIDTH, gPauseToEquipmentFRATex_HEIGHT, 8)];
|
||||
#define gPauseSavePromptFRATex_WIDTH 152
|
||||
#define gPauseSavePromptFRATex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptFRATex[TEX_LEN(u64, gPauseSavePromptFRATex_WIDTH, gPauseSavePromptFRATex_HEIGHT, 8)];
|
||||
#define gPauseSaveConfirmationFRATex_WIDTH 152
|
||||
#define gPauseSaveConfirmationFRATex_HEIGHT 16
|
||||
extern u64 gPauseSaveConfirmationFRATex[TEX_LEN(u64, gPauseSaveConfirmationFRATex_WIDTH, gPauseSaveConfirmationFRATex_HEIGHT, 8)];
|
||||
#define gPauseYesFRATex_WIDTH 48
|
||||
#define gPauseYesFRATex_HEIGHT 16
|
||||
extern u64 gPauseYesFRATex[TEX_LEN(u64, gPauseYesFRATex_WIDTH, gPauseYesFRATex_HEIGHT, 8)];
|
||||
#define gPauseNoFRATex_WIDTH 48
|
||||
#define gPauseNoFRATex_HEIGHT 16
|
||||
extern u64 gPauseNoFRATex[TEX_LEN(u64, gPauseNoFRATex_WIDTH, gPauseNoFRATex_HEIGHT, 8)];
|
||||
#define gPauseCurrentPositionFRATex_WIDTH 64
|
||||
#define gPauseCurrentPositionFRATex_HEIGHT 8
|
||||
extern u64 gPauseCurrentPositionFRATex[TEX_LEN(u64, gPauseCurrentPositionFRATex_WIDTH, gPauseCurrentPositionFRATex_HEIGHT, 4)];
|
||||
|
||||
extern u64 gPauseEquipment00FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment20FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem00FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem20FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave00FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave10FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave20FRATex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
|
||||
#endif
|
131
assets/textures/icon_item_ger_static/icon_item_ger_static.c
Normal file
131
assets/textures/icon_item_ger_static/icon_item_ger_static.c
Normal file
|
@ -0,0 +1,131 @@
|
|||
#include "icon_item_ger_static.h"
|
||||
|
||||
u64 gPauseDekuTitleGERTex[TEX_LEN(u64, gPauseDekuTitleGERTex_WIDTH, gPauseDekuTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseDekuTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseDodongoTitleGERTex[TEX_LEN(u64, gPauseDodongoTitleGERTex_WIDTH, gPauseDodongoTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseDodongoTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseJabuTitleGERTex[TEX_LEN(u64, gPauseJabuTitleGERTex_WIDTH, gPauseJabuTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseJabuTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseForestTitleGERTex[TEX_LEN(u64, gPauseForestTitleGERTex_WIDTH, gPauseForestTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseForestTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseFireTitleGERTex[TEX_LEN(u64, gPauseFireTitleGERTex_WIDTH, gPauseFireTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseFireTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseWaterTitleGERTex[TEX_LEN(u64, gPauseWaterTitleGERTex_WIDTH, gPauseWaterTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseWaterTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSpiritTitleGERTex[TEX_LEN(u64, gPauseSpiritTitleGERTex_WIDTH, gPauseSpiritTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSpiritTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseShadowTitleGERTex[TEX_LEN(u64, gPauseShadowTitleGERTex_WIDTH, gPauseShadowTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseShadowTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseBotWTitleGERTex[TEX_LEN(u64, gPauseBotWTitleGERTex_WIDTH, gPauseBotWTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseBotWTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseIceCavernTitleGERTex[TEX_LEN(u64, gPauseIceCavernTitleGERTex_WIDTH, gPauseIceCavernTitleGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseIceCavernTitleGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipGERTex[TEX_LEN(u64, gPauseToEquipGERTex_WIDTH, gPauseToEquipGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToEquipGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToDecideGERTex[TEX_LEN(u64, gPauseToDecideGERTex_WIDTH, gPauseToDecideGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToDecideGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToPlayMelodyGERTex[TEX_LEN(u64, gPauseToPlayMelodyGERTex_WIDTH, gPauseToPlayMelodyGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToPlayMelodyGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemGERTex[TEX_LEN(u64, gPauseToSelectItemGERTex_WIDTH, gPauseToSelectItemGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToSelectItemGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapGERTex[TEX_LEN(u64, gPauseToMapGERTex_WIDTH, gPauseToMapGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToMapGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusGERTex[TEX_LEN(u64, gPauseToQuestStatusGERTex_WIDTH, gPauseToQuestStatusGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToQuestStatusGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentGERTex[TEX_LEN(u64, gPauseToEquipmentGERTex_WIDTH, gPauseToEquipmentGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseToEquipmentGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSavePromptGERTex[TEX_LEN(u64, gPauseSavePromptGERTex_WIDTH, gPauseSavePromptGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSavePromptGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSaveConfirmationGERTex[TEX_LEN(u64, gPauseSaveConfirmationGERTex_WIDTH, gPauseSaveConfirmationGERTex_HEIGHT,
|
||||
8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSaveConfirmationGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseYesGERTex[TEX_LEN(u64, gPauseYesGERTex_WIDTH, gPauseYesGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseYesGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseNoGERTex[TEX_LEN(u64, gPauseNoGERTex_WIDTH, gPauseNoGERTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseNoGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseCurrentPositionGERTex[TEX_LEN(u64, gPauseCurrentPositionGERTex_WIDTH, gPauseCurrentPositionGERTex_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseCurrentPositionGERTex.i4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment00GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseEquipment00GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseEquipment10GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment20GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseEquipment20GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem00GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSelectItem00GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSelectItem10GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem20GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSelectItem20GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseMap10GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseQuestStatus10GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSave10GERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave20GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_ger_static/gPauseSave20GERTex.ia8.inc.c"
|
||||
};
|
86
assets/textures/icon_item_ger_static/icon_item_ger_static.h
Normal file
86
assets/textures/icon_item_ger_static/icon_item_ger_static.h
Normal file
|
@ -0,0 +1,86 @@
|
|||
#ifndef ICON_ITEM_GER_STATIC_H
|
||||
#define ICON_ITEM_GER_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h"
|
||||
|
||||
#define gPauseDekuTitleGERTex_WIDTH 96
|
||||
#define gPauseDekuTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseDekuTitleGERTex[TEX_LEN(u64, gPauseDekuTitleGERTex_WIDTH, gPauseDekuTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseDodongoTitleGERTex_WIDTH 96
|
||||
#define gPauseDodongoTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseDodongoTitleGERTex[TEX_LEN(u64, gPauseDodongoTitleGERTex_WIDTH, gPauseDodongoTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseJabuTitleGERTex_WIDTH 96
|
||||
#define gPauseJabuTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseJabuTitleGERTex[TEX_LEN(u64, gPauseJabuTitleGERTex_WIDTH, gPauseJabuTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseForestTitleGERTex_WIDTH 96
|
||||
#define gPauseForestTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseForestTitleGERTex[TEX_LEN(u64, gPauseForestTitleGERTex_WIDTH, gPauseForestTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseFireTitleGERTex_WIDTH 96
|
||||
#define gPauseFireTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseFireTitleGERTex[TEX_LEN(u64, gPauseFireTitleGERTex_WIDTH, gPauseFireTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseWaterTitleGERTex_WIDTH 96
|
||||
#define gPauseWaterTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseWaterTitleGERTex[TEX_LEN(u64, gPauseWaterTitleGERTex_WIDTH, gPauseWaterTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseSpiritTitleGERTex_WIDTH 96
|
||||
#define gPauseSpiritTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseSpiritTitleGERTex[TEX_LEN(u64, gPauseSpiritTitleGERTex_WIDTH, gPauseSpiritTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseShadowTitleGERTex_WIDTH 96
|
||||
#define gPauseShadowTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseShadowTitleGERTex[TEX_LEN(u64, gPauseShadowTitleGERTex_WIDTH, gPauseShadowTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseBotWTitleGERTex_WIDTH 96
|
||||
#define gPauseBotWTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseBotWTitleGERTex[TEX_LEN(u64, gPauseBotWTitleGERTex_WIDTH, gPauseBotWTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseIceCavernTitleGERTex_WIDTH 96
|
||||
#define gPauseIceCavernTitleGERTex_HEIGHT 16
|
||||
extern u64 gPauseIceCavernTitleGERTex[TEX_LEN(u64, gPauseIceCavernTitleGERTex_WIDTH, gPauseIceCavernTitleGERTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipGERTex_WIDTH 88
|
||||
#define gPauseToEquipGERTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipGERTex[TEX_LEN(u64, gPauseToEquipGERTex_WIDTH, gPauseToEquipGERTex_HEIGHT, 8)];
|
||||
#define gPauseToDecideGERTex_WIDTH 88
|
||||
#define gPauseToDecideGERTex_HEIGHT 16
|
||||
extern u64 gPauseToDecideGERTex[TEX_LEN(u64, gPauseToDecideGERTex_WIDTH, gPauseToDecideGERTex_HEIGHT, 8)];
|
||||
#define gPauseToPlayMelodyGERTex_WIDTH 104
|
||||
#define gPauseToPlayMelodyGERTex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyGERTex[TEX_LEN(u64, gPauseToPlayMelodyGERTex_WIDTH, gPauseToPlayMelodyGERTex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemGERTex_WIDTH 128
|
||||
#define gPauseToSelectItemGERTex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemGERTex[TEX_LEN(u64, gPauseToSelectItemGERTex_WIDTH, gPauseToSelectItemGERTex_HEIGHT, 8)];
|
||||
#define gPauseToMapGERTex_WIDTH 128
|
||||
#define gPauseToMapGERTex_HEIGHT 16
|
||||
extern u64 gPauseToMapGERTex[TEX_LEN(u64, gPauseToMapGERTex_WIDTH, gPauseToMapGERTex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusGERTex_WIDTH 128
|
||||
#define gPauseToQuestStatusGERTex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusGERTex[TEX_LEN(u64, gPauseToQuestStatusGERTex_WIDTH, gPauseToQuestStatusGERTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentGERTex_WIDTH 128
|
||||
#define gPauseToEquipmentGERTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentGERTex[TEX_LEN(u64, gPauseToEquipmentGERTex_WIDTH, gPauseToEquipmentGERTex_HEIGHT, 8)];
|
||||
#define gPauseSavePromptGERTex_WIDTH 152
|
||||
#define gPauseSavePromptGERTex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptGERTex[TEX_LEN(u64, gPauseSavePromptGERTex_WIDTH, gPauseSavePromptGERTex_HEIGHT, 8)];
|
||||
#define gPauseSaveConfirmationGERTex_WIDTH 152
|
||||
#define gPauseSaveConfirmationGERTex_HEIGHT 16
|
||||
extern u64 gPauseSaveConfirmationGERTex[TEX_LEN(u64, gPauseSaveConfirmationGERTex_WIDTH, gPauseSaveConfirmationGERTex_HEIGHT, 8)];
|
||||
#define gPauseYesGERTex_WIDTH 48
|
||||
#define gPauseYesGERTex_HEIGHT 16
|
||||
extern u64 gPauseYesGERTex[TEX_LEN(u64, gPauseYesGERTex_WIDTH, gPauseYesGERTex_HEIGHT, 8)];
|
||||
#define gPauseNoGERTex_WIDTH 48
|
||||
#define gPauseNoGERTex_HEIGHT 16
|
||||
extern u64 gPauseNoGERTex[TEX_LEN(u64, gPauseNoGERTex_WIDTH, gPauseNoGERTex_HEIGHT, 8)];
|
||||
#define gPauseCurrentPositionGERTex_WIDTH 64
|
||||
#define gPauseCurrentPositionGERTex_HEIGHT 8
|
||||
extern u64 gPauseCurrentPositionGERTex[TEX_LEN(u64, gPauseCurrentPositionGERTex_WIDTH, gPauseCurrentPositionGERTex_HEIGHT, 4)];
|
||||
|
||||
extern u64 gPauseEquipment00GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment20GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem00GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem20GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave10GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave20GERTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
|
||||
#endif
|
127
assets/textures/icon_item_jpn_static/icon_item_jpn_static.c
Normal file
127
assets/textures/icon_item_jpn_static/icon_item_jpn_static.c
Normal file
|
@ -0,0 +1,127 @@
|
|||
#include "icon_item_jpn_static.h"
|
||||
|
||||
u64 gPauseDekuTitleJPNTex[TEX_LEN(u64, gPauseDekuTitleJPNTex_WIDTH, gPauseDekuTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseDekuTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseDodongoTitleJPNTex[TEX_LEN(u64, gPauseDodongoTitleJPNTex_WIDTH, gPauseDodongoTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseDodongoTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseJabuTitleJPNTex[TEX_LEN(u64, gPauseJabuTitleJPNTex_WIDTH, gPauseJabuTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseJabuTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseForestTitleJPNTex[TEX_LEN(u64, gPauseForestTitleJPNTex_WIDTH, gPauseForestTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseForestTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseFireTitleJPNTex[TEX_LEN(u64, gPauseFireTitleJPNTex_WIDTH, gPauseFireTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseFireTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseWaterTitleJPNTex[TEX_LEN(u64, gPauseWaterTitleJPNTex_WIDTH, gPauseWaterTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseWaterTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSpiritTitleJPNTex[TEX_LEN(u64, gPauseSpiritTitleJPNTex_WIDTH, gPauseSpiritTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseSpiritTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseShadowTitleJPNTex[TEX_LEN(u64, gPauseShadowTitleJPNTex_WIDTH, gPauseShadowTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseShadowTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseBotWTitleJPNTex[TEX_LEN(u64, gPauseBotWTitleJPNTex_WIDTH, gPauseBotWTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseBotWTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseIceCavernTitleJPNTex[TEX_LEN(u64, gPauseIceCavernTitleJPNTex_WIDTH, gPauseIceCavernTitleJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseIceCavernTitleJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipJPNTex[TEX_LEN(u64, gPauseToEquipJPNTex_WIDTH, gPauseToEquipJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToEquipJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToDecideJPNTex[TEX_LEN(u64, gPauseToDecideJPNTex_WIDTH, gPauseToDecideJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToDecideJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToPlayMelodyJPNTex[TEX_LEN(u64, gPauseToPlayMelodyJPNTex_WIDTH, gPauseToPlayMelodyJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToPlayMelodyJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemJPNTex[TEX_LEN(u64, gPauseToSelectItemJPNTex_WIDTH, gPauseToSelectItemJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToSelectItemJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapJPNTex[TEX_LEN(u64, gPauseToMapJPNTex_WIDTH, gPauseToMapJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToMapJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusJPNTex[TEX_LEN(u64, gPauseToQuestStatusJPNTex_WIDTH, gPauseToQuestStatusJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToQuestStatusJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentJPNTex[TEX_LEN(u64, gPauseToEquipmentJPNTex_WIDTH, gPauseToEquipmentJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseToEquipmentJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSavePromptJPNTex[TEX_LEN(u64, gPauseSavePromptJPNTex_WIDTH, gPauseSavePromptJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseSavePromptJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSaveConfirmationJPNTex[TEX_LEN(u64, gPauseSaveConfirmationJPNTex_WIDTH, gPauseSaveConfirmationJPNTex_HEIGHT,
|
||||
8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseSaveConfirmationJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseYesJPNTex[TEX_LEN(u64, gPauseYesJPNTex_WIDTH, gPauseYesJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseYesJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseNoJPNTex[TEX_LEN(u64, gPauseNoJPNTex_WIDTH, gPauseNoJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseNoJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseCurrentPositionJPNTex[TEX_LEN(u64, gPauseCurrentPositionJPNTex_WIDTH, gPauseCurrentPositionJPNTex_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseCurrentPositionJPNTex.i4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseEquipment10JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem00JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseSelectItem00JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseSelectItem10JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem20JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseSelectItem20JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseMap10JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus00JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseQuestStatus00JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseQuestStatus10JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus20JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseQuestStatus20JPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_jpn_static/gPauseSave10JPNTex.ia8.inc.c"
|
||||
};
|
85
assets/textures/icon_item_jpn_static/icon_item_jpn_static.h
Normal file
85
assets/textures/icon_item_jpn_static/icon_item_jpn_static.h
Normal file
|
@ -0,0 +1,85 @@
|
|||
#ifndef ICON_ITEM_JPN_STATIC_H
|
||||
#define ICON_ITEM_JPN_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h"
|
||||
|
||||
#define gPauseDekuTitleJPNTex_WIDTH 96
|
||||
#define gPauseDekuTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseDekuTitleJPNTex[TEX_LEN(u64, gPauseDekuTitleJPNTex_WIDTH, gPauseDekuTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseDodongoTitleJPNTex_WIDTH 96
|
||||
#define gPauseDodongoTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseDodongoTitleJPNTex[TEX_LEN(u64, gPauseDodongoTitleJPNTex_WIDTH, gPauseDodongoTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseJabuTitleJPNTex_WIDTH 96
|
||||
#define gPauseJabuTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseJabuTitleJPNTex[TEX_LEN(u64, gPauseJabuTitleJPNTex_WIDTH, gPauseJabuTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseForestTitleJPNTex_WIDTH 96
|
||||
#define gPauseForestTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseForestTitleJPNTex[TEX_LEN(u64, gPauseForestTitleJPNTex_WIDTH, gPauseForestTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseFireTitleJPNTex_WIDTH 96
|
||||
#define gPauseFireTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseFireTitleJPNTex[TEX_LEN(u64, gPauseFireTitleJPNTex_WIDTH, gPauseFireTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseWaterTitleJPNTex_WIDTH 96
|
||||
#define gPauseWaterTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseWaterTitleJPNTex[TEX_LEN(u64, gPauseWaterTitleJPNTex_WIDTH, gPauseWaterTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseSpiritTitleJPNTex_WIDTH 96
|
||||
#define gPauseSpiritTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseSpiritTitleJPNTex[TEX_LEN(u64, gPauseSpiritTitleJPNTex_WIDTH, gPauseSpiritTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseShadowTitleJPNTex_WIDTH 96
|
||||
#define gPauseShadowTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseShadowTitleJPNTex[TEX_LEN(u64, gPauseShadowTitleJPNTex_WIDTH, gPauseShadowTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseBotWTitleJPNTex_WIDTH 96
|
||||
#define gPauseBotWTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseBotWTitleJPNTex[TEX_LEN(u64, gPauseBotWTitleJPNTex_WIDTH, gPauseBotWTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseIceCavernTitleJPNTex_WIDTH 96
|
||||
#define gPauseIceCavernTitleJPNTex_HEIGHT 16
|
||||
extern u64 gPauseIceCavernTitleJPNTex[TEX_LEN(u64, gPauseIceCavernTitleJPNTex_WIDTH, gPauseIceCavernTitleJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipJPNTex_WIDTH 56
|
||||
#define gPauseToEquipJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipJPNTex[TEX_LEN(u64, gPauseToEquipJPNTex_WIDTH, gPauseToEquipJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToDecideJPNTex_WIDTH 48
|
||||
#define gPauseToDecideJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToDecideJPNTex[TEX_LEN(u64, gPauseToDecideJPNTex_WIDTH, gPauseToDecideJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToPlayMelodyJPNTex_WIDTH 96
|
||||
#define gPauseToPlayMelodyJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyJPNTex[TEX_LEN(u64, gPauseToPlayMelodyJPNTex_WIDTH, gPauseToPlayMelodyJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemJPNTex_WIDTH 128
|
||||
#define gPauseToSelectItemJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemJPNTex[TEX_LEN(u64, gPauseToSelectItemJPNTex_WIDTH, gPauseToSelectItemJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToMapJPNTex_WIDTH 128
|
||||
#define gPauseToMapJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToMapJPNTex[TEX_LEN(u64, gPauseToMapJPNTex_WIDTH, gPauseToMapJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusJPNTex_WIDTH 128
|
||||
#define gPauseToQuestStatusJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusJPNTex[TEX_LEN(u64, gPauseToQuestStatusJPNTex_WIDTH, gPauseToQuestStatusJPNTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentJPNTex_WIDTH 128
|
||||
#define gPauseToEquipmentJPNTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentJPNTex[TEX_LEN(u64, gPauseToEquipmentJPNTex_WIDTH, gPauseToEquipmentJPNTex_HEIGHT, 8)];
|
||||
#define gPauseSavePromptJPNTex_WIDTH 152
|
||||
#define gPauseSavePromptJPNTex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptJPNTex[TEX_LEN(u64, gPauseSavePromptJPNTex_WIDTH, gPauseSavePromptJPNTex_HEIGHT, 8)];
|
||||
#define gPauseSaveConfirmationJPNTex_WIDTH 152
|
||||
#define gPauseSaveConfirmationJPNTex_HEIGHT 16
|
||||
extern u64 gPauseSaveConfirmationJPNTex[TEX_LEN(u64, gPauseSaveConfirmationJPNTex_WIDTH, gPauseSaveConfirmationJPNTex_HEIGHT, 8)];
|
||||
#define gPauseYesJPNTex_WIDTH 48
|
||||
#define gPauseYesJPNTex_HEIGHT 16
|
||||
extern u64 gPauseYesJPNTex[TEX_LEN(u64, gPauseYesJPNTex_WIDTH, gPauseYesJPNTex_HEIGHT, 8)];
|
||||
#define gPauseNoJPNTex_WIDTH 48
|
||||
#define gPauseNoJPNTex_HEIGHT 16
|
||||
extern u64 gPauseNoJPNTex[TEX_LEN(u64, gPauseNoJPNTex_WIDTH, gPauseNoJPNTex_HEIGHT, 8)];
|
||||
#define gPauseCurrentPositionJPNTex_WIDTH 64
|
||||
#define gPauseCurrentPositionJPNTex_HEIGHT 8
|
||||
extern u64 gPauseCurrentPositionJPNTex[TEX_LEN(u64, gPauseCurrentPositionJPNTex_WIDTH, gPauseCurrentPositionJPNTex_HEIGHT, 4)];
|
||||
|
||||
extern u64 gPauseEquipment10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem00JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem20JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus00JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus20JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave10JPNTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
|
||||
#endif
|
127
assets/textures/icon_item_nes_static/icon_item_nes_static.c
Normal file
127
assets/textures/icon_item_nes_static/icon_item_nes_static.c
Normal file
|
@ -0,0 +1,127 @@
|
|||
#include "icon_item_nes_static.h"
|
||||
|
||||
u64 gPauseDekuTitleENGTex[TEX_LEN(u64, gPauseDekuTitleENGTex_WIDTH, gPauseDekuTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseDekuTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseDodongoTitleENGTex[TEX_LEN(u64, gPauseDodongoTitleENGTex_WIDTH, gPauseDodongoTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseDodongoTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseJabuTitleENGTex[TEX_LEN(u64, gPauseJabuTitleENGTex_WIDTH, gPauseJabuTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseJabuTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseForestTitleENGTex[TEX_LEN(u64, gPauseForestTitleENGTex_WIDTH, gPauseForestTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseForestTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseFireTitleENGTex[TEX_LEN(u64, gPauseFireTitleENGTex_WIDTH, gPauseFireTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseFireTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseWaterTitleENGTex[TEX_LEN(u64, gPauseWaterTitleENGTex_WIDTH, gPauseWaterTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseWaterTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSpiritTitleENGTex[TEX_LEN(u64, gPauseSpiritTitleENGTex_WIDTH, gPauseSpiritTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseSpiritTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseShadowTitleENGTex[TEX_LEN(u64, gPauseShadowTitleENGTex_WIDTH, gPauseShadowTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseShadowTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseBotWTitleENGTex[TEX_LEN(u64, gPauseBotWTitleENGTex_WIDTH, gPauseBotWTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseBotWTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseIceCavernTitleENGTex[TEX_LEN(u64, gPauseIceCavernTitleENGTex_WIDTH, gPauseIceCavernTitleENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseIceCavernTitleENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipENGTex[TEX_LEN(u64, gPauseToEquipENGTex_WIDTH, gPauseToEquipENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToEquipENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToDecideENGTex[TEX_LEN(u64, gPauseToDecideENGTex_WIDTH, gPauseToDecideENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToDecideENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToPlayMelodyENGTex[TEX_LEN(u64, gPauseToPlayMelodyENGTex_WIDTH, gPauseToPlayMelodyENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToPlayMelodyENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToSelectItemENGTex[TEX_LEN(u64, gPauseToSelectItemENGTex_WIDTH, gPauseToSelectItemENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToSelectItemENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToMapENGTex[TEX_LEN(u64, gPauseToMapENGTex_WIDTH, gPauseToMapENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToMapENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToQuestStatusENGTex[TEX_LEN(u64, gPauseToQuestStatusENGTex_WIDTH, gPauseToQuestStatusENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToQuestStatusENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseToEquipmentENGTex[TEX_LEN(u64, gPauseToEquipmentENGTex_WIDTH, gPauseToEquipmentENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseToEquipmentENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSavePromptENGTex[TEX_LEN(u64, gPauseSavePromptENGTex_WIDTH, gPauseSavePromptENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseSavePromptENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSaveConfirmationENGTex[TEX_LEN(u64, gPauseSaveConfirmationENGTex_WIDTH, gPauseSaveConfirmationENGTex_HEIGHT,
|
||||
8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseSaveConfirmationENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseYesENGTex[TEX_LEN(u64, gPauseYesENGTex_WIDTH, gPauseYesENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseYesENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseNoENGTex[TEX_LEN(u64, gPauseNoENGTex_WIDTH, gPauseNoENGTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseNoENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseCurrentPositionENGTex[TEX_LEN(u64, gPauseCurrentPositionENGTex_WIDTH, gPauseCurrentPositionENGTex_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseCurrentPositionENGTex.i4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseEquipment10ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem00ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseSelectItem00ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseSelectItem10ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem20ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseSelectItem20ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseMap10ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus00ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseQuestStatus00ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseQuestStatus10ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus20ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseQuestStatus20ENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_nes_static/gPauseSave10ENGTex.ia8.inc.c"
|
||||
};
|
85
assets/textures/icon_item_nes_static/icon_item_nes_static.h
Normal file
85
assets/textures/icon_item_nes_static/icon_item_nes_static.h
Normal file
|
@ -0,0 +1,85 @@
|
|||
#ifndef ICON_ITEM_NES_STATIC_H
|
||||
#define ICON_ITEM_NES_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h"
|
||||
|
||||
#define gPauseDekuTitleENGTex_WIDTH 96
|
||||
#define gPauseDekuTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseDekuTitleENGTex[TEX_LEN(u64, gPauseDekuTitleENGTex_WIDTH, gPauseDekuTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseDodongoTitleENGTex_WIDTH 96
|
||||
#define gPauseDodongoTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseDodongoTitleENGTex[TEX_LEN(u64, gPauseDodongoTitleENGTex_WIDTH, gPauseDodongoTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseJabuTitleENGTex_WIDTH 96
|
||||
#define gPauseJabuTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseJabuTitleENGTex[TEX_LEN(u64, gPauseJabuTitleENGTex_WIDTH, gPauseJabuTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseForestTitleENGTex_WIDTH 96
|
||||
#define gPauseForestTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseForestTitleENGTex[TEX_LEN(u64, gPauseForestTitleENGTex_WIDTH, gPauseForestTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseFireTitleENGTex_WIDTH 96
|
||||
#define gPauseFireTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseFireTitleENGTex[TEX_LEN(u64, gPauseFireTitleENGTex_WIDTH, gPauseFireTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseWaterTitleENGTex_WIDTH 96
|
||||
#define gPauseWaterTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseWaterTitleENGTex[TEX_LEN(u64, gPauseWaterTitleENGTex_WIDTH, gPauseWaterTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseSpiritTitleENGTex_WIDTH 96
|
||||
#define gPauseSpiritTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseSpiritTitleENGTex[TEX_LEN(u64, gPauseSpiritTitleENGTex_WIDTH, gPauseSpiritTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseShadowTitleENGTex_WIDTH 96
|
||||
#define gPauseShadowTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseShadowTitleENGTex[TEX_LEN(u64, gPauseShadowTitleENGTex_WIDTH, gPauseShadowTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseBotWTitleENGTex_WIDTH 96
|
||||
#define gPauseBotWTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseBotWTitleENGTex[TEX_LEN(u64, gPauseBotWTitleENGTex_WIDTH, gPauseBotWTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseIceCavernTitleENGTex_WIDTH 96
|
||||
#define gPauseIceCavernTitleENGTex_HEIGHT 16
|
||||
extern u64 gPauseIceCavernTitleENGTex[TEX_LEN(u64, gPauseIceCavernTitleENGTex_WIDTH, gPauseIceCavernTitleENGTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipENGTex_WIDTH 56
|
||||
#define gPauseToEquipENGTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipENGTex[TEX_LEN(u64, gPauseToEquipENGTex_WIDTH, gPauseToEquipENGTex_HEIGHT, 8)];
|
||||
#define gPauseToDecideENGTex_WIDTH 64
|
||||
#define gPauseToDecideENGTex_HEIGHT 16
|
||||
extern u64 gPauseToDecideENGTex[TEX_LEN(u64, gPauseToDecideENGTex_WIDTH, gPauseToDecideENGTex_HEIGHT, 8)];
|
||||
#define gPauseToPlayMelodyENGTex_WIDTH 80
|
||||
#define gPauseToPlayMelodyENGTex_HEIGHT 16
|
||||
extern u64 gPauseToPlayMelodyENGTex[TEX_LEN(u64, gPauseToPlayMelodyENGTex_WIDTH, gPauseToPlayMelodyENGTex_HEIGHT, 8)];
|
||||
#define gPauseToSelectItemENGTex_WIDTH 128
|
||||
#define gPauseToSelectItemENGTex_HEIGHT 16
|
||||
extern u64 gPauseToSelectItemENGTex[TEX_LEN(u64, gPauseToSelectItemENGTex_WIDTH, gPauseToSelectItemENGTex_HEIGHT, 8)];
|
||||
#define gPauseToMapENGTex_WIDTH 128
|
||||
#define gPauseToMapENGTex_HEIGHT 16
|
||||
extern u64 gPauseToMapENGTex[TEX_LEN(u64, gPauseToMapENGTex_WIDTH, gPauseToMapENGTex_HEIGHT, 8)];
|
||||
#define gPauseToQuestStatusENGTex_WIDTH 128
|
||||
#define gPauseToQuestStatusENGTex_HEIGHT 16
|
||||
extern u64 gPauseToQuestStatusENGTex[TEX_LEN(u64, gPauseToQuestStatusENGTex_WIDTH, gPauseToQuestStatusENGTex_HEIGHT, 8)];
|
||||
#define gPauseToEquipmentENGTex_WIDTH 128
|
||||
#define gPauseToEquipmentENGTex_HEIGHT 16
|
||||
extern u64 gPauseToEquipmentENGTex[TEX_LEN(u64, gPauseToEquipmentENGTex_WIDTH, gPauseToEquipmentENGTex_HEIGHT, 8)];
|
||||
#define gPauseSavePromptENGTex_WIDTH 152
|
||||
#define gPauseSavePromptENGTex_HEIGHT 16
|
||||
extern u64 gPauseSavePromptENGTex[TEX_LEN(u64, gPauseSavePromptENGTex_WIDTH, gPauseSavePromptENGTex_HEIGHT, 8)];
|
||||
#define gPauseSaveConfirmationENGTex_WIDTH 152
|
||||
#define gPauseSaveConfirmationENGTex_HEIGHT 16
|
||||
extern u64 gPauseSaveConfirmationENGTex[TEX_LEN(u64, gPauseSaveConfirmationENGTex_WIDTH, gPauseSaveConfirmationENGTex_HEIGHT, 8)];
|
||||
#define gPauseYesENGTex_WIDTH 48
|
||||
#define gPauseYesENGTex_HEIGHT 16
|
||||
extern u64 gPauseYesENGTex[TEX_LEN(u64, gPauseYesENGTex_WIDTH, gPauseYesENGTex_HEIGHT, 8)];
|
||||
#define gPauseNoENGTex_WIDTH 48
|
||||
#define gPauseNoENGTex_HEIGHT 16
|
||||
extern u64 gPauseNoENGTex[TEX_LEN(u64, gPauseNoENGTex_WIDTH, gPauseNoENGTex_HEIGHT, 8)];
|
||||
#define gPauseCurrentPositionENGTex_WIDTH 64
|
||||
#define gPauseCurrentPositionENGTex_HEIGHT 8
|
||||
extern u64 gPauseCurrentPositionENGTex[TEX_LEN(u64, gPauseCurrentPositionENGTex_WIDTH, gPauseCurrentPositionENGTex_HEIGHT, 4)];
|
||||
|
||||
extern u64 gPauseEquipment10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem00ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem20ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus00ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus20ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
|
||||
#endif
|
781
assets/textures/icon_item_static/icon_item_static.c
Normal file
781
assets/textures/icon_item_static/icon_item_static.c
Normal file
|
@ -0,0 +1,781 @@
|
|||
#include "icon_item_static.h"
|
||||
|
||||
// Item icons textures
|
||||
|
||||
u64 gItemIconDekuStickTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconDekuStickTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconDekuNutTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconDekuNutTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBombTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBombTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBowTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBowTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconArrowFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconArrowFireTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconDinsFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconDinsFireTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconSlingshotTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconSlingshotTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconOcarinaFairyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconOcarinaFairyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconOcarinaOfTimeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconOcarinaOfTimeTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBombchuTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBombchuTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconHookshotTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconHookshotTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconLongshotTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconLongshotTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconArrowIceTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconArrowIceTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconFaroresWindTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconFaroresWindTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBoomerangTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBoomerangTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconLensOfTruthTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconLensOfTruthTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMagicBeanTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMagicBeanTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconHammerTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconHammerTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconArrowLightTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconArrowLightTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconNayrusLoveTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconNayrusLoveTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleEmptyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleEmptyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottlePotionRedTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottlePotionRedTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottlePotionGreenTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottlePotionGreenTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottlePotionBlueTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottlePotionBlueTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleFairyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleFairyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleFishTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleFishTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleMilkFullTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleMilkFullTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleRutosLetterTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleRutosLetterTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleBlueFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleBlueFireTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleBugTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleBugTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleBigPoeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleBigPoeTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottleMilkHalfTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottleMilkHalfTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBottlePoeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBottlePoeTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconWeirdEggTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconWeirdEggTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconChickenTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconChickenTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconZeldasLetterTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconZeldasLetterTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskKeatonTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskKeatonTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskSkullTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskSkullTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskSpookyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskSpookyTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskBunnyHoodTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskBunnyHoodTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskGoronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskGoronTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskZoraTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskZoraTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskGerudoTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskGerudoTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconMaskTruthTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconMaskTruthTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconSoldOutTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconSoldOutTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconPocketEggTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconPocketEggTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconPocketCuccoTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconPocketCuccoTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconCojiroTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconCojiroTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconOddMushroomTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconOddMushroomTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconOddPotionTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconOddPotionTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconPoachersSawTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconPoachersSawTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBrokenGoronsSwordTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBrokenGoronsSwordTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconPrescriptionTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconPrescriptionTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconEyeballFrogTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconEyeballFrogTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconEyeDropsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconEyeDropsTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconClaimCheckTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconClaimCheckTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBowFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBowFireTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBowIceTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBowIceTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBowLightTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBowLightTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconSwordKokiriTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconSwordKokiriTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconSwordMasterTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconSwordMasterTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconSwordBiggoronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconSwordBiggoronTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconShieldDekuTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconShieldDekuTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconShieldHylianTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconShieldHylianTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconShieldMirrorTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconShieldMirrorTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconTunicKokiriTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconTunicKokiriTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconTunicGoronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconTunicGoronTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconTunicZoraTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconTunicZoraTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBootsKokiriTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBootsKokiriTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBootsIronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBootsIronTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBootsHoverTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBootsHoverTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBulletBag30Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBulletBag30Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBulletBag40Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBulletBag40Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBulletBag50Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBulletBag50Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconQuiver30Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconQuiver30Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconQuiver40Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconQuiver40Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconQuiver50Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconQuiver50Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBombBag20Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBombBag20Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBombBag30Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBombBag30Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBombBag40Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBombBag40Tex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconGoronsBraceletTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconGoronsBraceletTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconSilverGauntletsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconSilverGauntletsTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconGoldenGauntletsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconGoldenGauntletsTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconScaleSilverTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconScaleSilverTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconScaleGoldenTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconScaleGoldenTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconBrokenGiantsKnifeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconBrokenGiantsKnifeTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconAdultsWalletTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconAdultsWalletTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconGiantsWalletTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconGiantsWalletTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconDekuSeedsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconDekuSeedsTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
u64 gItemIconFishingPoleTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)] = {
|
||||
#include "assets/textures/icon_item_static/gItemIconFishingPoleTex.rgba32.inc.c"
|
||||
};
|
||||
|
||||
// Heart piece icons textures
|
||||
|
||||
u64 gHeartPieceIcon1Tex[TEX_LEN(u64, HEART_PIECE_ICON_TEX_WIDTH, HEART_PIECE_ICON_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gHeartPieceIcon1Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gHeartPieceIcon2Tex[TEX_LEN(u64, HEART_PIECE_ICON_TEX_WIDTH, HEART_PIECE_ICON_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gHeartPieceIcon2Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gHeartPieceIcon3Tex[TEX_LEN(u64, HEART_PIECE_ICON_TEX_WIDTH, HEART_PIECE_ICON_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gHeartPieceIcon3Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
// Pause menu cursor textures
|
||||
|
||||
#define gPausePromptCursorTex_WIDTH 48
|
||||
#define gPausePromptCursorTex_HEIGHT 48
|
||||
u64 gPausePromptCursorTex[TEX_LEN(u64, gPausePromptCursorTex_WIDTH, gPausePromptCursorTex_HEIGHT, 4)] = {
|
||||
#include "assets/textures/icon_item_static/gPausePromptCursorTex.i4.inc.c"
|
||||
};
|
||||
|
||||
#define gPauseUnusedCursorTex_WIDTH 24
|
||||
#define gPauseUnusedCursorTex_HEIGHT 24
|
||||
u64 gPauseUnusedCursorTex[TEX_LEN(u64, gPauseUnusedCursorTex_WIDTH, gPauseUnusedCursorTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseUnusedCursorTex.i8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMenuCursorTopLeftTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMenuCursorTopLeftTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMenuCursorTopRightTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMenuCursorTopRightTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMenuCursorBottomLeftTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMenuCursorBottomLeftTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMenuCursorBottomRightTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT,
|
||||
4)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMenuCursorBottomRightTex.ia4.inc.c"
|
||||
};
|
||||
|
||||
// Pause menu pages background textures
|
||||
|
||||
u64 gPauseEquipment00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment00Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment20Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap00Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap20Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gPauseQuestStatus00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus00Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus20Tex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gPauseSave00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave00Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave20Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment01Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment11Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment21Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem01Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem11Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem21Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap01Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap11Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap21Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus01Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus11Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus21Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave01Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave11Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave21Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment02Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment12Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment22Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem02Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem12Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem22Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap02Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap12Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap22Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus02Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus12Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus22Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave02Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave12Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave22Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment03Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment13Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment23Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem03Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem13Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem23Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap03Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap13Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap23Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus03Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus13Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus23Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave03Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave13Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave23Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment04Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment14Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseEquipment24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseEquipment24Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem04Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem14Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSelectItem24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSelectItem24Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap04Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap14Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseMap24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseMap24Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus04Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus14Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseQuestStatus24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseQuestStatus24Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave04Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave14Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseSave24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseSave24Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPauseGameOver10Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gPauseGameOver10Tex.ia8.inc.c"
|
||||
};
|
||||
|
||||
// Various textures and DLs
|
||||
|
||||
#define gABtnSymbolTex_WIDTH 24
|
||||
#define gABtnSymbolTex_HEIGHT 16
|
||||
u64 gABtnSymbolTex[TEX_LEN(u64, gABtnSymbolTex_WIDTH, gABtnSymbolTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gABtnSymbolTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#define gBBtnSymbolTex_WIDTH 24
|
||||
#define gBBtnSymbolTex_HEIGHT 16
|
||||
u64 gBBtnSymbolTex[TEX_LEN(u64, gBBtnSymbolTex_WIDTH, gBBtnSymbolTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gBBtnSymbolTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#define gCBtnSymbolsTex_WIDTH 48
|
||||
#define gCBtnSymbolsTex_HEIGHT 16
|
||||
u64 gCBtnSymbolsTex[TEX_LEN(u64, gCBtnSymbolsTex_WIDTH, gCBtnSymbolsTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gCBtnSymbolsTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#define gNamePanelLeftTex_WIDTH 72
|
||||
#define gNamePanelLeftTex_HEIGHT 24
|
||||
u64 gNamePanelLeftTex[TEX_LEN(u64, gNamePanelLeftTex_WIDTH, gNamePanelLeftTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gNamePanelLeftTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#define gNamePanelRightTex_WIDTH 72
|
||||
#define gNamePanelRightTex_HEIGHT 24
|
||||
u64 gNamePanelRightTex[TEX_LEN(u64, gNamePanelRightTex_WIDTH, gNamePanelRightTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gNamePanelRightTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#define gLButtonTex_WIDTH 24
|
||||
#define gLButtonTex_HEIGHT 32
|
||||
u64 gLButtonTex[TEX_LEN(u64, gLButtonTex_WIDTH, gLButtonTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gLButtonTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#define gRButtonTex_WIDTH 24
|
||||
#define gRButtonTex_HEIGHT 32
|
||||
u64 gRButtonTex[TEX_LEN(u64, gRButtonTex_WIDTH, gRButtonTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gRButtonTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#define gUnknownJPNTex_WIDTH 80
|
||||
#define gUnknownJPNTex_HEIGHT 16
|
||||
u64 gUnknownJPNTex[TEX_LEN(u64, gUnknownJPNTex_WIDTH, gUnknownJPNTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gUnknownJPNTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gSongNoteTex[TEX_LEN(u64, gSongNoteTex_WIDTH, gSongNoteTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gSongNoteTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gMagicArrowEquipEffectTex[TEX_LEN(u64, gMagicArrowEquipEffectTex_WIDTH, gMagicArrowEquipEffectTex_HEIGHT, 8)] = {
|
||||
#include "assets/textures/icon_item_static/gMagicArrowEquipEffectTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
Gfx gItemNamePanelDL[18] = {
|
||||
#include "assets/textures/icon_item_static/gItemNamePanelDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gLButtonIconDL[10] = {
|
||||
#include "assets/textures/icon_item_static/gLButtonIconDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gRButtonIconDL[10] = {
|
||||
#include "assets/textures/icon_item_static/gRButtonIconDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gCButtonIconsDL[11] = {
|
||||
#include "assets/textures/icon_item_static/gCButtonIconsDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gAButtonIconDL[11] = {
|
||||
#include "assets/textures/icon_item_static/gAButtonIconDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gBButtonIconDL[11] = {
|
||||
#include "assets/textures/icon_item_static/gBButtonIconDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gPromptCursorLeftDL[10] = {
|
||||
#include "assets/textures/icon_item_static/gPromptCursorLeftDL.inc.c"
|
||||
};
|
||||
|
||||
Gfx gPromptCursorRightDL[10] = {
|
||||
#include "assets/textures/icon_item_static/gPromptCursorRightDL.inc.c"
|
||||
};
|
204
assets/textures/icon_item_static/icon_item_static.h
Normal file
204
assets/textures/icon_item_static/icon_item_static.h
Normal file
|
@ -0,0 +1,204 @@
|
|||
#ifndef ICON_ITEM_STATIC_H
|
||||
#define ICON_ITEM_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "interface.h"
|
||||
|
||||
extern u64 gItemIconDekuStickTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconDekuNutTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBombTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBowTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconArrowFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconDinsFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconSlingshotTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconOcarinaFairyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconOcarinaOfTimeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBombchuTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconHookshotTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconLongshotTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconArrowIceTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconFaroresWindTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBoomerangTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconLensOfTruthTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMagicBeanTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconHammerTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconArrowLightTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconNayrusLoveTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleEmptyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottlePotionRedTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottlePotionGreenTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottlePotionBlueTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleFairyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleFishTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleMilkFullTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleRutosLetterTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleBlueFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleBugTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleBigPoeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottleMilkHalfTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBottlePoeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconWeirdEggTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconChickenTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconZeldasLetterTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskKeatonTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskSkullTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskSpookyTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskBunnyHoodTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskGoronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskZoraTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskGerudoTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconMaskTruthTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconSoldOutTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconPocketEggTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconPocketCuccoTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconCojiroTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconOddMushroomTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconOddPotionTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconPoachersSawTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBrokenGoronsSwordTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconPrescriptionTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconEyeballFrogTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconEyeDropsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconClaimCheckTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBowFireTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBowIceTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBowLightTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconSwordKokiriTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconSwordMasterTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconSwordBiggoronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconShieldDekuTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconShieldHylianTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconShieldMirrorTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconTunicKokiriTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconTunicGoronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconTunicZoraTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBootsKokiriTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBootsIronTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBootsHoverTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBulletBag30Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBulletBag40Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBulletBag50Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconQuiver30Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconQuiver40Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconQuiver50Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBombBag20Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBombBag30Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBombBag40Tex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconGoronsBraceletTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconSilverGauntletsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconGoldenGauntletsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconScaleSilverTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconScaleGoldenTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconBrokenGiantsKnifeTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconAdultsWalletTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconGiantsWalletTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconDekuSeedsTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
extern u64 gItemIconFishingPoleTex[TEX_LEN(u64, ITEM_ICON_WIDTH, ITEM_ICON_HEIGHT, 32)];
|
||||
|
||||
#define HEART_PIECE_ICON_TEX_WIDTH 48
|
||||
#define HEART_PIECE_ICON_TEX_HEIGHT 48
|
||||
extern u64 gHeartPieceIcon1Tex[TEX_LEN(u64, HEART_PIECE_ICON_TEX_WIDTH, HEART_PIECE_ICON_TEX_HEIGHT, 8)];
|
||||
extern u64 gHeartPieceIcon2Tex[TEX_LEN(u64, HEART_PIECE_ICON_TEX_WIDTH, HEART_PIECE_ICON_TEX_HEIGHT, 8)];
|
||||
extern u64 gHeartPieceIcon3Tex[TEX_LEN(u64, HEART_PIECE_ICON_TEX_WIDTH, HEART_PIECE_ICON_TEX_HEIGHT, 8)];
|
||||
|
||||
#define PAUSE_MENU_CURSOR_CORNER_TEX_SIZE 16
|
||||
#define PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH PAUSE_MENU_CURSOR_CORNER_TEX_SIZE
|
||||
#define PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT PAUSE_MENU_CURSOR_CORNER_TEX_SIZE
|
||||
extern u64 gPauseMenuCursorTopLeftTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT, 4)];
|
||||
extern u64 gPauseMenuCursorTopRightTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT, 4)];
|
||||
extern u64 gPauseMenuCursorBottomLeftTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT, 4)];
|
||||
extern u64 gPauseMenuCursorBottomRightTex[TEX_LEN(u64, PAUSE_MENU_CURSOR_CORNER_TEX_WIDTH, PAUSE_MENU_CURSOR_CORNER_TEX_HEIGHT, 4)];
|
||||
|
||||
extern u64 gPauseEquipment00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
#if OOT_PAL
|
||||
extern u64 gPauseQuestStatus00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
#endif
|
||||
extern u64 gPauseSave00Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave20Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave01Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave11Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave21Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave02Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave12Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave22Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave03Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave13Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave23Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseEquipment24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSelectItem24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseMap24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseQuestStatus24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave04Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave14Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseSave24Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
extern u64 gPauseGameOver10Tex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)];
|
||||
|
||||
#define gSongNoteTex_WIDTH 16
|
||||
#define gSongNoteTex_HEIGHT 24
|
||||
extern u64 gSongNoteTex[TEX_LEN(u64, gSongNoteTex_WIDTH, gSongNoteTex_HEIGHT, 8)];
|
||||
|
||||
#define gMagicArrowEquipEffectTex_SIZE 32
|
||||
#define gMagicArrowEquipEffectTex_WIDTH gMagicArrowEquipEffectTex_SIZE
|
||||
#define gMagicArrowEquipEffectTex_HEIGHT gMagicArrowEquipEffectTex_SIZE
|
||||
extern u64 gMagicArrowEquipEffectTex[TEX_LEN(u64, gMagicArrowEquipEffectTex_WIDTH, gMagicArrowEquipEffectTex_HEIGHT, 8)];
|
||||
|
||||
extern Gfx gItemNamePanelDL[18];
|
||||
extern Gfx gLButtonIconDL[10];
|
||||
extern Gfx gRButtonIconDL[10];
|
||||
extern Gfx gCButtonIconsDL[11];
|
||||
extern Gfx gAButtonIconDL[11];
|
||||
extern Gfx gPromptCursorLeftDL[10];
|
||||
extern Gfx gPromptCursorRightDL[10];
|
||||
|
||||
#endif
|
1985
assets/textures/item_name_static/item_name_static.c
Normal file
1985
assets/textures/item_name_static/item_name_static.c
Normal file
File diff suppressed because it is too large
Load diff
513
assets/textures/item_name_static/item_name_static.h
Normal file
513
assets/textures/item_name_static/item_name_static.h
Normal file
|
@ -0,0 +1,513 @@
|
|||
#ifndef ITEM_NAME_STATIC_H
|
||||
#define ITEM_NAME_STATIC_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "item.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
|
||||
extern u64 gDekuStickItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuNutItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyBowItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireArrowItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDinsFireItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairySlingshotItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyOcarinaItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOcarinaOfTimeItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombchuItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHookshotItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLongshotItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIceArrowItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFaroresWindItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoomerangItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLensItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMagicBeansItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMegatonHammerItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightArrowItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNayrusLoveItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEmptyBottleItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRedPotionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGreenPotionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBluePotionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBottledFairyItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFishItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFullMilkItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRutosLetterItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBlueFireItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBugItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBigPoeItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHalfMilkItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoeItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWeirdEggItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCuccoItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLetterItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKeatonMaskItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSkullMaskItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpookyMaskItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBunnyHoodItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronMaskItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraMaskItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudoMaskItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMaskofTruthItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSOLDOUTItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketEggItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketCuccoItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCojiroItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddMushroomItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddPotionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoachersSawItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGoronsSwordItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPrescriptionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeBallFrogItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeDropsItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gClaimCheckItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedWindMedallionItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedFireMedallionItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedIceMedallionItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriSwordItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMasterSwordItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGiantsKnifeItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuShieldItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHylianShieldItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMirrorShieldItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriTunicItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronTunicItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraTunicItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriBootsItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIronBootsItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHoverBootsItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag30ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag40ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag50ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver30ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver40ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver50ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag20ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag30ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag40ItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsBraceletItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverGauntletsItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenGauntletsItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverScaleItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenScaleItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGiantsKnifeItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName2JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName3JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName4JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMinuetOfForestItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoleroOfFireItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSerenadeOfWaterItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRequiemOfSpiritItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNocturneOfShadowItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPreludeOfLightItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLullabyItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEponasSongItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSariasSongItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSunsSongItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfTimeItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfStormsItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gForestMedallionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireMedallionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWaterMedallionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpiritMedallionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gShadowMedallionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightMedallionItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriEmeraldItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsRubyItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZorasSapphireItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gStoneofAgonyItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudosCardItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldSkulltulaItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPieceOfHeartItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedPieceOfHeartItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBigKeyItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCompassItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDungeonMapItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName5JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName6JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName7JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBiggoronsSwordItemNameJPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
|
||||
#endif
|
||||
|
||||
extern u64 gDekuStickItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuNutItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyBowItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireArrowItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDinsFireItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairySlingshotItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyOcarinaItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOcarinaOfTimeItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombchuItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHookshotItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLongshotItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIceArrowItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFaroresWindItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoomerangItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLensItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMagicBeansItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMegatonHammerItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightArrowItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNayrusLoveItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEmptyBottleItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRedPotionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGreenPotionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBluePotionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBottledFairyItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFishItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFullMilkItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRutosLetterItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBlueFireItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBugItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBigPoeItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHalfMilkItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoeItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWeirdEggItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCuccoItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLetterItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKeatonMaskItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSkullMaskItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpookyMaskItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBunnyHoodItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronMaskItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraMaskItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudoMaskItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMaskofTruthItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSOLDOUTItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketEggItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketCuccoItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCojiroItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddMushroomItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddPotionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoachersSawItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGoronsSwordItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPrescriptionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeBallFrogItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeDropsItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gClaimCheckItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedWindMedallionItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedFireMedallionItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedIceMedallionItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriSwordItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMasterSwordItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGiantsKnifeItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuShieldItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHylianShieldItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMirrorShieldItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriTunicItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronTunicItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraTunicItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriBootsItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIronBootsItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHoverBootsItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag30ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag40ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag50ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver30ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver40ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver50ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag20ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag30ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag40ItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsBraceletItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverGauntletsItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenGauntletsItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverScaleItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenScaleItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGiantsKnifeItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName2JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName3JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName4JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMinuetOfForestItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoleroOfFireItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSerenadeOfWaterItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRequiemOfSpiritItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNocturneOfShadowItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPreludeOfLightItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLullabyItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEponasSongItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSariasSongItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSunsSongItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfTimeItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfStormsItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gForestMedallionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireMedallionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWaterMedallionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpiritMedallionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gShadowMedallionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightMedallionItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriEmeraldItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsRubyItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZorasSapphireItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gStoneofAgonyItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudosCardItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldSkulltulaItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPieceOfHeartItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedPieceOfHeartItemName1JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBigKeyItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCompassItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDungeonMapItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName5JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName6JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName7JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBiggoronsSwordItemNameENGTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
|
||||
#if OOT_PAL
|
||||
|
||||
extern u64 gDekuStickItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuNutItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombItemNameItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyBowItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireArrowItemNameUnk2GERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDinsFireItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairySlingshotItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyOcarinaItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOcarinaOfTimeItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombchuItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHookshotItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLongshotItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIceArrowItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFaroresWindItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoomerangItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLensItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMagicBeansItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMegatonHammerItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightArrowItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNayrusLoveItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEmptyBottleItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRedPotionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGreenPotionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBluePotionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBottledFairyItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFishItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFullMilkItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRutosLetterItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBlueFireItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBugItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBigPoeItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHalfMilkItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoeItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWeirdEggItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCuccoItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLetterItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKeatonMaskItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSkullMaskItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpookyMaskItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBunnyHoodItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronMaskItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraMaskItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudoMaskItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMaskofTruthItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSOLDOUTItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketEggItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketCuccoItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCojiroItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddMushroomItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddPotionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoachersSawItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGoronsSwordItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPrescriptionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeBallFrogItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeDropsItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gClaimCheckItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedWindMedallionItemName2JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedFireMedallionItemName2JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedIceMedallionItemName2JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriSwordItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMasterSwordItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGiantsKnifeItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuShieldItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHylianShieldItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMirrorShieldItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriTunicItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronTunicItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraTunicItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriBootsItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIronBootsItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHoverBootsItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag30ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag40ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag50ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver30ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver40ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver50ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag20ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag30ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag40ItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsBraceletItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverGauntletsItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenGauntletsItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverScaleItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenScaleItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGiantsKnifeItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName8JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName9JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName10JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName11JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMinuetOfForestItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoleroOfFireItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSerenadeOfWaterItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRequiemOfSpiritItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNocturneOfShadowItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPreludeOfLightItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLullabyItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEponasSongItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSariasSongItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSunsSongItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfTimeItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfStormsItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gForestMedallionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireMedallionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWaterMedallionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpiritMedallionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gShadowMedallionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightMedallionItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriEmeraldItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsRubyItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZorasSapphireItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gStoneofAgonyItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudosCardItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldSkulltulaItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHeartContainerItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedPieceOfHeartItemName2JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBigKeyItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCompassItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDungeonMapItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName12JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName13JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName14JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBiggoronsSwordItemNameGERTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
|
||||
extern u64 gDekuStickItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuNutItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyBowItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireArrowItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDinsFireItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairySlingshotItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFairyOcarinaItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOcarinaOfTimeItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombchuItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHookshotItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLongshotItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIceArrowItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFaroresWindItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoomerangItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLensItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMagicBeansItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMegatonHammerItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightArrowItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNayrusLoveItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEmptyBottleItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRedPotionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGreenPotionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBluePotionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBottledFairyItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFishItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFullMilkItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRutosLetterItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBlueFireItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBugItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBigPoeItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHalfMilkItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoeItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWeirdEggItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCuccoItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLetterItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKeatonMaskItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSkullMaskItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpookyMaskItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBunnyHoodItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronMaskItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraMaskItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudoMaskItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMaskofTruthItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSOLDOUTItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketEggItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPocketCuccoItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCojiroItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddMushroomItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gOddPotionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPoachersSawItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGoronsSwordItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPrescriptionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeBallFrogItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEyeDropsItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gClaimCheckItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedWindMedallionItemName3JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedFireMedallionItemName3JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedIceMedallionItemName3JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriSwordItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMasterSwordItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGiantsKnifeItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDekuShieldItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHylianShieldItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMirrorShieldItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriTunicItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronTunicItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZoraTunicItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriBootsItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gIronBootsItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHoverBootsItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag30ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag40ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBulletBag50ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver30ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver40ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gQuiver50ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag20ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag30ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBombBag40ItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsBraceletItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverGauntletsItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenGauntletsItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSilverScaleItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldenScaleItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBrokenGiantsKnifeItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName15JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName16JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName17JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName18JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gMinuetOfForestItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBoleroOfFireItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSerenadeOfWaterItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gRequiemOfSpiritItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gNocturneOfShadowItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gPreludeOfLightItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZeldasLullabyItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gEponasSongItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSariasSongItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSunsSongItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfTimeItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSongOfStormsItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gForestMedallionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gFireMedallionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gWaterMedallionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gSpiritMedallionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gShadowMedallionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gLightMedallionItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gKokiriEmeraldItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoronsRubyItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gZorasSapphireItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gStoneofAgonyItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGerudosCardItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gGoldSkulltulaItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gHeartContainerItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedPieceOfHeartItemName3JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBossKeyItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gCompassItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gDungeonMapItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName19JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName20JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gUnusedBossKeyItemName21JPNTex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
extern u64 gBiggoronsSwordItemNameFRATex[TEX_LEN(u64, ITEM_NAME_TEX_WIDTH, ITEM_NAME_TEX_HEIGHT, 4)];
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_01.c
Normal file
24
assets/textures/place_title_cards/g_pn_01.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gForestTempleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gForestTempleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gForestTempleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gForestTempleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gForestTempleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gForestTempleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gForestTempleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gForestTempleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_02.c
Normal file
24
assets/textures/place_title_cards/g_pn_02.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gShadowTempleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShadowTempleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gShadowTempleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShadowTempleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gShadowTempleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShadowTempleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gShadowTempleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShadowTempleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_03.c
Normal file
24
assets/textures/place_title_cards/g_pn_03.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gFireTempleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFireTempleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gFireTempleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFireTempleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gFireTempleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFireTempleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gFireTempleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFireTempleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_04.c
Normal file
24
assets/textures/place_title_cards/g_pn_04.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gWaterTempleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gWaterTempleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gWaterTempleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gWaterTempleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gWaterTempleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gWaterTempleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gWaterTempleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gWaterTempleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_05.c
Normal file
24
assets/textures/place_title_cards/g_pn_05.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gSpiritTempleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSpiritTempleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gSpiritTempleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSpiritTempleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gSpiritTempleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSpiritTempleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gSpiritTempleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSpiritTempleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_06.c
Normal file
24
assets/textures/place_title_cards/g_pn_06.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gDekuTreeTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDekuTreeTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gDekuTreeTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDekuTreeTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gDekuTreeTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDekuTreeTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gDekuTreeTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDekuTreeTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_07.c
Normal file
24
assets/textures/place_title_cards/g_pn_07.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gJabuJabuTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gJabuJabuTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gJabuJabuTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gJabuJabuTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gJabuJabuTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gJabuJabuTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gJabuJabuTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gJabuJabuTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_08.c
Normal file
24
assets/textures/place_title_cards/g_pn_08.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gDodongosCavernTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDodongosCavernTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gDodongosCavernTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDodongosCavernTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gDodongosCavernTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDodongosCavernTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gDodongosCavernTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDodongosCavernTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_09.c
Normal file
24
assets/textures/place_title_cards/g_pn_09.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gInsideGanonsCastleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gInsideGanonsCastleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gInsideGanonsCastleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gInsideGanonsCastleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gInsideGanonsCastleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gInsideGanonsCastleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gInsideGanonsCastleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gInsideGanonsCastleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_10.c
Normal file
24
assets/textures/place_title_cards/g_pn_10.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gIceCavernTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gIceCavernTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gIceCavernTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gIceCavernTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gIceCavernTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gIceCavernTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gIceCavernTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gIceCavernTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_11.c
Normal file
24
assets/textures/place_title_cards/g_pn_11.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGERudoTrainingGroundTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoTrainingGroundTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGERudoTrainingGroundTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoTrainingGroundTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGERudoTrainingGroundTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoTrainingGroundTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGERudoTrainingGroundTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoTrainingGroundTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_12.c
Normal file
24
assets/textures/place_title_cards/g_pn_12.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gCastleCourtyardTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gCastleCourtyardTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gCastleCourtyardTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gCastleCourtyardTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gCastleCourtyardTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gCastleCourtyardTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gCastleCourtyardTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gCastleCourtyardTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_13.c
Normal file
24
assets/textures/place_title_cards/g_pn_13.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGreatFairysFountainTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGreatFairysFountainTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGreatFairysFountainTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGreatFairysFountainTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGreatFairysFountainTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGreatFairysFountainTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGreatFairysFountainTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGreatFairysFountainTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_14.c
Normal file
24
assets/textures/place_title_cards/g_pn_14.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gChamberOfTheSagesTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gChamberOfTheSagesTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gChamberOfTheSagesTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gChamberOfTheSagesTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gChamberOfTheSagesTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gChamberOfTheSagesTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gChamberOfTheSagesTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gChamberOfTheSagesTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_15.c
Normal file
24
assets/textures/place_title_cards/g_pn_15.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gShootingGalleryTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShootingGalleryTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gShootingGalleryTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShootingGalleryTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gShootingGalleryTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShootingGalleryTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gShootingGalleryTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gShootingGalleryTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_16.c
Normal file
24
assets/textures/place_title_cards/g_pn_16.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gTempleOfTimeTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTempleOfTimeTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gTempleOfTimeTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTempleOfTimeTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gTempleOfTimeTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTempleOfTimeTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gTempleOfTimeTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTempleOfTimeTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_17.c
Normal file
24
assets/textures/place_title_cards/g_pn_17.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gMarketTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gMarketTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gMarketTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gMarketTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gMarketTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gMarketTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gMarketTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gMarketTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_18.c
Normal file
24
assets/textures/place_title_cards/g_pn_18.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gBackAlleyTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBackAlleyTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gBackAlleyTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBackAlleyTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gBackAlleyTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBackAlleyTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gBackAlleyTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBackAlleyTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_19.c
Normal file
24
assets/textures/place_title_cards/g_pn_19.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gKokiriShopTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriShopTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gKokiriShopTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriShopTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gKokiriShopTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriShopTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gKokiriShopTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriShopTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_20.c
Normal file
24
assets/textures/place_title_cards/g_pn_20.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGoronShopTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronShopTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGoronShopTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronShopTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGoronShopTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronShopTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGoronShopTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronShopTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_21.c
Normal file
24
assets/textures/place_title_cards/g_pn_21.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gZoraShopTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZoraShopTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gZoraShopTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZoraShopTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gZoraShopTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZoraShopTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gZoraShopTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZoraShopTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_22.c
Normal file
24
assets/textures/place_title_cards/g_pn_22.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gHouseOfSkulltulaTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHouseOfSkulltulaTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gHouseOfSkulltulaTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHouseOfSkulltulaTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gHouseOfSkulltulaTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHouseOfSkulltulaTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gHouseOfSkulltulaTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHouseOfSkulltulaTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_23.c
Normal file
24
assets/textures/place_title_cards/g_pn_23.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gBazaarTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBazaarTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gBazaarTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBazaarTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gBazaarTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBazaarTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gBazaarTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBazaarTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_24.c
Normal file
24
assets/textures/place_title_cards/g_pn_24.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gPotionShopTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gPotionShopTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gPotionShopTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gPotionShopTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gPotionShopTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gPotionShopTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gPotionShopTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gPotionShopTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_25.c
Normal file
24
assets/textures/place_title_cards/g_pn_25.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGravekeepersHutTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGravekeepersHutTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGravekeepersHutTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGravekeepersHutTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGravekeepersHutTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGravekeepersHutTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGravekeepersHutTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGravekeepersHutTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_26.c
Normal file
24
assets/textures/place_title_cards/g_pn_26.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gLakesideLaboratoryTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakesideLaboratoryTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gLakesideLaboratoryTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakesideLaboratoryTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gLakesideLaboratoryTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakesideLaboratoryTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gLakesideLaboratoryTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakesideLaboratoryTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_27.c
Normal file
24
assets/textures/place_title_cards/g_pn_27.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gHyruleFieldTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleFieldTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gHyruleFieldTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleFieldTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gHyruleFieldTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleFieldTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gHyruleFieldTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleFieldTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_28.c
Normal file
24
assets/textures/place_title_cards/g_pn_28.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gKakarikoVillageTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKakarikoVillageTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gKakarikoVillageTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKakarikoVillageTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gKakarikoVillageTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKakarikoVillageTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gKakarikoVillageTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKakarikoVillageTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_29.c
Normal file
24
assets/textures/place_title_cards/g_pn_29.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGraveyardTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGraveyardTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGraveyardTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGraveyardTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGraveyardTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGraveyardTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGraveyardTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGraveyardTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_30.c
Normal file
24
assets/textures/place_title_cards/g_pn_30.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gZorasRiverTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasRiverTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gZorasRiverTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasRiverTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gZorasRiverTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasRiverTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gZorasRiverTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasRiverTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_31.c
Normal file
24
assets/textures/place_title_cards/g_pn_31.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gKokiriForestTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriForestTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gKokiriForestTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriForestTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gKokiriForestTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriForestTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gKokiriForestTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gKokiriForestTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_32.c
Normal file
24
assets/textures/place_title_cards/g_pn_32.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gLakeHyliaTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakeHyliaTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gLakeHyliaTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakeHyliaTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gLakeHyliaTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakeHyliaTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gLakeHyliaTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLakeHyliaTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_33.c
Normal file
24
assets/textures/place_title_cards/g_pn_33.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gZorasDomainTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasDomainTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gZorasDomainTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasDomainTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gZorasDomainTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasDomainTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gZorasDomainTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasDomainTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_34.c
Normal file
24
assets/textures/place_title_cards/g_pn_34.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gZorasFountainTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasFountainTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gZorasFountainTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasFountainTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gZorasFountainTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasFountainTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gZorasFountainTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gZorasFountainTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_35.c
Normal file
24
assets/textures/place_title_cards/g_pn_35.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGERudoValleyTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoValleyTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGERudoValleyTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoValleyTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGERudoValleyTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoValleyTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGERudoValleyTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudoValleyTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_36.c
Normal file
24
assets/textures/place_title_cards/g_pn_36.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gLostWoodsTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLostWoodsTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gLostWoodsTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLostWoodsTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gLostWoodsTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLostWoodsTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gLostWoodsTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLostWoodsTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_37.c
Normal file
24
assets/textures/place_title_cards/g_pn_37.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gHauntedWastelandTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHauntedWastelandTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gHauntedWastelandTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHauntedWastelandTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gHauntedWastelandTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHauntedWastelandTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gHauntedWastelandTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHauntedWastelandTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_38.c
Normal file
24
assets/textures/place_title_cards/g_pn_38.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gHyruleCastleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleCastleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gHyruleCastleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleCastleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gHyruleCastleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleCastleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gHyruleCastleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHyruleCastleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_39.c
Normal file
24
assets/textures/place_title_cards/g_pn_39.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gDeathMountainTrailTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainTrailTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gDeathMountainTrailTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainTrailTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gDeathMountainTrailTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainTrailTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gDeathMountainTrailTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainTrailTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_40.c
Normal file
24
assets/textures/place_title_cards/g_pn_40.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gDeathMountainCraterTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainCraterTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gDeathMountainCraterTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainCraterTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gDeathMountainCraterTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainCraterTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gDeathMountainCraterTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDeathMountainCraterTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_41.c
Normal file
24
assets/textures/place_title_cards/g_pn_41.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGoronCityTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronCityTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGoronCityTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronCityTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGoronCityTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronCityTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGoronCityTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGoronCityTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_42.c
Normal file
24
assets/textures/place_title_cards/g_pn_42.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gLonLonRanchTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLonLonRanchTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gLonLonRanchTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLonLonRanchTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gLonLonRanchTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLonLonRanchTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gLonLonRanchTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gLonLonRanchTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_43.c
Normal file
24
assets/textures/place_title_cards/g_pn_43.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGanonsCastleTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGanonsCastleTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGanonsCastleTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGanonsCastleTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGanonsCastleTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGanonsCastleTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGanonsCastleTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGanonsCastleTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_44.c
Normal file
24
assets/textures/place_title_cards/g_pn_44.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gRoyalFamilysTombTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gRoyalFamilysTombTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gRoyalFamilysTombTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gRoyalFamilysTombTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gRoyalFamilysTombTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gRoyalFamilysTombTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gRoyalFamilysTombTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gRoyalFamilysTombTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_45.c
Normal file
24
assets/textures/place_title_cards/g_pn_45.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gFairysFountainTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFairysFountainTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gFairysFountainTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFairysFountainTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gFairysFountainTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFairysFountainTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gFairysFountainTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFairysFountainTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_46.c
Normal file
24
assets/textures/place_title_cards/g_pn_46.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gFishingPondTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFishingPondTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gFishingPondTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFishingPondTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gFishingPondTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFishingPondTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gFishingPondTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gFishingPondTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_47.c
Normal file
24
assets/textures/place_title_cards/g_pn_47.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gBombchuBowlingAlleyCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuBowlingAlleyCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gBombchuBowlingAlleyCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuBowlingAlleyCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gBombchuBowlingAlleyCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuBowlingAlleyCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gBombchuBowlingAlleyCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuBowlingAlleyCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_48.c
Normal file
24
assets/textures/place_title_cards/g_pn_48.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gStableTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gStableTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gStableTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gStableTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gStableTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gStableTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gStableTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gStableTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_49.c
Normal file
24
assets/textures/place_title_cards/g_pn_49.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gThievesHideoutTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gThievesHideoutTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gThievesHideoutTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gThievesHideoutTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gThievesHideoutTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gThievesHideoutTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gThievesHideoutTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gThievesHideoutTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_50.c
Normal file
24
assets/textures/place_title_cards/g_pn_50.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gHappyMaskShopTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHappyMaskShopTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gHappyMaskShopTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHappyMaskShopTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gHappyMaskShopTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHappyMaskShopTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gHappyMaskShopTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gHappyMaskShopTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_51.c
Normal file
24
assets/textures/place_title_cards/g_pn_51.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gTreasureBoxShopTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTreasureBoxShopTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gTreasureBoxShopTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTreasureBoxShopTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gTreasureBoxShopTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTreasureBoxShopTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gTreasureBoxShopTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gTreasureBoxShopTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_52.c
Normal file
24
assets/textures/place_title_cards/g_pn_52.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gSacredForestMeadowTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSacredForestMeadowTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gSacredForestMeadowTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSacredForestMeadowTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gSacredForestMeadowTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSacredForestMeadowTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gSacredForestMeadowTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gSacredForestMeadowTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_53.c
Normal file
24
assets/textures/place_title_cards/g_pn_53.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gGERudosFortressTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudosFortressTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gGERudosFortressTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudosFortressTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gGERudosFortressTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudosFortressTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gGERudosFortressTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gGERudosFortressTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_54.c
Normal file
24
assets/textures/place_title_cards/g_pn_54.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gBottomOfTheWellTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBottomOfTheWellTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gBottomOfTheWellTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBottomOfTheWellTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gBottomOfTheWellTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBottomOfTheWellTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gBottomOfTheWellTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBottomOfTheWellTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_55.c
Normal file
24
assets/textures/place_title_cards/g_pn_55.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gDesertColossusTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDesertColossusTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gDesertColossusTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDesertColossusTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gDesertColossusTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDesertColossusTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gDesertColossusTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gDesertColossusTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_56.c
Normal file
24
assets/textures/place_title_cards/g_pn_56.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gBombchuShopTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuShopTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gBombchuShopTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuShopTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gBombchuShopTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuShopTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gBombchuShopTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gBombchuShopTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
24
assets/textures/place_title_cards/g_pn_57.c
Normal file
24
assets/textures/place_title_cards/g_pn_57.c
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "ultra64.h"
|
||||
#include "tex_len.h"
|
||||
#include "versions.h"
|
||||
#include "actor.h"
|
||||
|
||||
#if OOT_NTSC
|
||||
u64 gQuestionMarkTitleCardJPNTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gQuestionMarkTitleCardJPNTex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
||||
|
||||
u64 gQuestionMarkTitleCardENGTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gQuestionMarkTitleCardENGTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
#if OOT_PAL
|
||||
u64 gQuestionMarkTitleCardGERTex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gQuestionMarkTitleCardGERTex.ia8.inc.c"
|
||||
};
|
||||
|
||||
u64 gQuestionMarkTitleCardFRATex[TEX_LEN(u64, PLACE_NAME_TEX_WIDTH, PLACE_NAME_TEX_HEIGHT, 8)] = {
|
||||
#include "assets/textures/place_title_cards/gQuestionMarkTitleCardFRATex.ia8.inc.c"
|
||||
};
|
||||
#endif
|
|
@ -1,13 +1,12 @@
|
|||
<Root>
|
||||
<File Name="code" OutName="z_fbdemo_circle">
|
||||
<Texture Name="sTransCircleNormalTex" OutName="trans_circle_normal" Format="i8" Width="16" Height="64" Offset="0x0"/>
|
||||
<Texture Name="sTransCircleWaveTex" OutName="trans_circle_wave" Format="i8" Width="16" Height="64" Offset="0x400"/>
|
||||
<Texture Name="sTransCircleRippleTex" OutName="trans_circle_ripple" Format="i8" Width="16" Height="64" Offset="0x800"/>
|
||||
<Texture Name="sTransCircleStarburstTex" OutName="trans_circle_starburst" Format="i8" Width="16" Height="64" Offset="0xC00"/>
|
||||
<File Name="code">
|
||||
<Texture Name="sTransCircleNormalTex" Format="i8" Width="16" Height="64" Offset="0x0"/>
|
||||
<Texture Name="sTransCircleWaveTex" Format="i8" Width="16" Height="64" Offset="0x400"/>
|
||||
<Texture Name="sTransCircleRippleTex" Format="i8" Width="16" Height="64" Offset="0x800"/>
|
||||
<Texture Name="sTransCircleStarburstTex" Format="i8" Width="16" Height="64" Offset="0xC00"/>
|
||||
<Array Name="sTransCircleVtx" Count="34" Offset="0x1000">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
|
||||
<!--<DList Name="sTransCircleDL" Offset="0x1220"/>-->
|
||||
<DList Name="sTransCircleDL" Offset="0x1220"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<Root>
|
||||
<File Name="code" OutName="z_fbdemo_triforce">
|
||||
<File Name="code">
|
||||
<DList Name="sTransTriforceDL" Offset="0x0"/>
|
||||
<Array Name="sTransTriforceVtx" Count="10" Offset="0x30">
|
||||
<Vtx/>
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
<Root>
|
||||
<File Name="code" OutName="z_fbdemo_wipe1">
|
||||
<File Name="code">
|
||||
<Array Name="sTransWipeVtx" Count="25" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="sTransWipeTex" OutName="trans_wipe" Format="i4" Width="64" Height="64" Offset="0x190"/>
|
||||
<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
|
||||
<!-- <DList Name="sTransWipeDL" Offset="0x990"/> -->
|
||||
<Texture Name="sTransWipeTex" Format="i4" Width="64" Height="64" Offset="0x190"/>
|
||||
<DList Name="sTransWipeDL" Offset="0x990"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
<Root>
|
||||
<File Name="n64dd" OutName="n64dd_error_textures">
|
||||
<Texture Name="gN64DDError41JPNTex" OutName="n64dd_error_41_jpn" Format="i4" Width="192" Height="16" Offset="0x0"/>
|
||||
<Texture Name="gN64DDError41ENGTex" OutName="n64dd_error_41_eng" Format="i4" Width="192" Height="16" Offset="0x600"/>
|
||||
<Texture Name="gN64DDPleaseReadManualJPNTex" OutName="n64dd_please_read_manual_jpn" Format="i4" Width="320" Height="64" Offset="0xC00"/>
|
||||
<Texture Name="gN64DDPleaseReadManualENGTex" OutName="n64dd_please_read_manual_eng" Format="i4" Width="320" Height="64" Offset="0x3400"/>
|
||||
<File Name="n64dd">
|
||||
<Texture Name="gN64DDError41JPNTex" Format="i4" Width="192" Height="16" Offset="0x0"/>
|
||||
<Texture Name="gN64DDError41ENGTex" Format="i4" Width="192" Height="16" Offset="0x600"/>
|
||||
<Texture Name="gN64DDPleaseReadManualJPNTex" Format="i4" Width="320" Height="64" Offset="0xC00"/>
|
||||
<Texture Name="gN64DDPleaseReadManualENGTex" Format="i4" Width="320" Height="64" Offset="0x3400"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -1,52 +1,153 @@
|
|||
<Root>
|
||||
<File Name="gameplay_dangeon_keep" Segment="5">
|
||||
<Texture Name="gameplay_dangeon_keep_000000_Tex" Format="i8" Width="16" Height="32" Offset="0x0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_000200_Tex" Format="i8" Width="16" Height="32" Offset="0x200"/>
|
||||
<Array Name="gUnusedCandleVtx" Count="4" Offset="0x400">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedCandleDL" Offset="0x440"/>
|
||||
<Array Name="gBrownFragmentVtx" Count="3" Offset="0x500">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBrownFragmentDL" Offset="0x530"/>
|
||||
<Texture Name="gUnusedStoneTex" OutName="unused_stone" Format="rgba16" Width="32" Height="32" Offset="0x7C0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0005C0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x5C0"/>
|
||||
<Texture Name="gUnusedStoneTex" Format="rgba16" Width="32" Height="32" Offset="0x7C0"/>
|
||||
<Array Name="gDoorLockVtx" Count="20" Offset="0xFC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDoorLockDL" Offset="0x1100"/>
|
||||
<Array Name="gDoorChainVtx" Count="4" Offset="0x11B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDoorChainDL" Offset="0x11F0"/>
|
||||
<Texture Name="gUnusedGoldLockTex" OutName="unused_gold_lock" Format="rgba16" Width="32" Height="32" Offset="0x1A80"/>
|
||||
<Texture Name="gDoorChainTex" OutName="door_chain" Format="rgba16" Width="16" Height="128" Offset="0x2280"/>
|
||||
<Texture Name="gameplay_dangeon_keep_001280_Tex" Format="rgba16" Width="32" Height="32" Offset="0x1280"/>
|
||||
<Texture Name="gUnusedGoldLockTex" Format="rgba16" Width="32" Height="32" Offset="0x1A80"/>
|
||||
<Texture Name="gDoorChainTex" Format="rgba16" Width="16" Height="128" Offset="0x2280"/>
|
||||
<Array Name="gUnusedBombBagVtx" Count="4" Offset="0x3280">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedBombBagDL" Offset="0x32C0"/>
|
||||
<Texture Name="gPushBlockSilverTex" OutName="block_silver" Format="i4" Width="64" Height="64" Offset="0x3350"/>
|
||||
<Texture Name="gPushBlockBaseTex" OutName="block_base" Format="i4" Width="64" Height="64" Offset="0x3B50"/>
|
||||
<Texture Name="gPushBlockGrayTex" OutName="block_gray" Format="i4" Width="64" Height="64" Offset="0x4350"/>
|
||||
<Texture Name="gPushBlockSilverTex" Format="i4" Width="64" Height="64" Offset="0x3350"/>
|
||||
<Texture Name="gPushBlockBaseTex" Format="i4" Width="64" Height="64" Offset="0x3B50"/>
|
||||
<Texture Name="gPushBlockGrayTex" Format="i4" Width="64" Height="64" Offset="0x4350"/>
|
||||
<Array Name="gPushBlockVtx" Count="24" Offset="0x4B50">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gPushBlockDL" Offset="0x4CD0"/>
|
||||
<Collision Name="gPushBlockCol" Offset="0x4E98"/>
|
||||
<Array Name="gWoodenPlatofrmVtx" Count="24" Offset="0x4ED0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gWoodenPlatofrmDL" Offset="0x5050"/>
|
||||
<Array Name="gSmallWoodenBoxVtx" Count="24" Offset="0x5110">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSmallWoodenBoxDL" Offset="0x5290"/>
|
||||
<Array Name="gSmallWoodenBoxFragmentVtx" Count="3" Offset="0x5350">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSmallWoodenBoxFragmentDL" Offset="0x5380"/>
|
||||
<Array Name="gBetaKokiriSwordSpriteVtx" Count="4" Offset="0x5410">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBetaKokiriSwordSpriteDL" Offset="0x5450"/>
|
||||
<Array Name="gMagicJarSpriteVtx" Count="4" Offset="0x54E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gMagicJarSpriteDL" Offset="0x5520"/>
|
||||
<Array Name="gBetaSlingshotSpriteVtx" Count="4" Offset="0x55B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBetaSlingshotSpriteDL" Offset="0x55F0"/>
|
||||
<Array Name="gFloorSwitch1Vtx" Count="24" Offset="0x5680">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFloorSwitch1DL" Offset="0x5800"/>
|
||||
<Array Name="gRustyFloorSwitchVtx" Count="24" Offset="0x5950">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gRustyFloorSwitchDL" Offset="0x5AD0"/>
|
||||
<Array Name="gFloorSwitch2Vtx" Count="24" Offset="0x5BD0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFloorSwitch2DL" Offset="0x5D50"/>
|
||||
<Collision Name="gFloorSwitchCol" Offset="0x5FB8"/>
|
||||
<Array Name="gFloorSwitch3Vtx" Count="24" Offset="0x5FF0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFloorSwitch3DL" Offset="0x6170"/>
|
||||
<Array Name="gBetaFloorSwitchVtx" Count="24" Offset="0x6270">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBetaFloorSwitchDL" Offset="0x63F0"/>
|
||||
<Array Name="gEyeSwitch1Vtx" Count="18" Offset="0x64F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEyeSwitch1DL" Offset="0x6610"/>
|
||||
<Array Name="gEyeSwitch2Vtx" Count="19" Offset="0x66E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEyeSwitch2DL" Offset="0x6810"/>
|
||||
<Array Name="gCrystalSwitchCoreOpaVtx" Count="43" Offset="0x68E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gCrystalSwitchCoreXluVtx" Count="24" Offset="0x6B90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gCrystalSwitchCoreOpaDL" Offset="0x6D10"/>
|
||||
<DList Name="gCrystalSwitchCoreXluDL" Offset="0x6E60"/>
|
||||
<Array Name="gCrystalSwitchDiamondOpaVtx" Count="43" Offset="0x6F10">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gCrystalSwitchDiamondXluVtx" Count="24" Offset="0x71C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gCrystalSwitchDiamondOpaDL" Offset="0x7340"/>
|
||||
<DList Name="gCrystalSwitchDiamondXluDL" Offset="0x7488"/>
|
||||
<Array Name="gBetaCrystalSwitchVtx" Count="39" Offset="0x7540">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBetaCrystalSwitchDL" Offset="0x77B0"/>
|
||||
<Texture Name="gEyeSwitchGoldClosedTex" OutName="eye_gold_closed" Format="rgba16" Width="32" Height="32" Offset="0x90A0"/>
|
||||
<Texture Name="gEyeSwitchGoldOpeningTex" OutName="eye_gold_opening" Format="rgba16" Width="32" Height="32" Offset="0x98A0"/>
|
||||
<Texture Name="gEyeSwitchGoldClosingTex" OutName="eye_gold_closing" Format="rgba16" Width="32" Height="32" Offset="0xA0A0"/>
|
||||
<Texture Name="gEyeSwitchGoldOpenTex" OutName="eye_gold_open" Format="rgba16" Width="32" Height="32" Offset="0xA8A0"/>
|
||||
<Texture Name="gEyeSwitchSilverOpenTex" OutName="eye_silver_open" Format="rgba16" Width="32" Height="32" Offset="0xB0A0"/>
|
||||
<Texture Name="gEyeSwitchSilverHalfTex" OutName="eye_silver_half" Format="rgba16" Width="32" Height="32" Offset="0xB8A0"/>
|
||||
<Texture Name="gEyeSwitchSilverClosedTex" OutName="eye_silver_closed" Format="rgba16" Width="32" Height="32" Offset="0xC0A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00C8A0" OutName="dungeon_keep_tex_00C8A0" Format="rgba16" Width="32" Height="32" Offset="0xC8A0"/>
|
||||
<Texture Name="gDungeonkeepTex_00D0A0" OutName="dungeon_keep_tex_00D0A0" Format="rgba16" Width="32" Height="32" Offset="0xD0A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00E8A0" OutName="dungeon_keep_tex_00E8A0" Format="i8" Width="32" Height="32" Offset="0xE8A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00ECA0" OutName="dungeon_keep_tex_00ECA0" Format="i8" Width="32" Height="32" Offset="0xECA0"/>
|
||||
<Texture Name="gDungeonKeepTex_00F0A0" OutName="dungeon_keep_tex_00F0A0" Format="rgba16" Width="32" Height="32" Offset="0xF0A0"/>
|
||||
<Texture Name="gCrstalSwitchRedTex" OutName="crystal_red" Format="rgba16" Width="32" Height="32" Offset="0x144B0"/>
|
||||
<Texture Name="gCrstalSwitchBlueTex" OutName="crystal_blue" Format="rgba16" Width="32" Height="32" Offset="0x14CB0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0078A0_Tex" Format="i8" Width="32" Height="32" Offset="0x78A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_007CA0_Tex" Format="i8" Width="32" Height="32" Offset="0x7CA0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0080A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x80A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0088A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x88A0"/>
|
||||
<Texture Name="gEyeSwitchGoldClosedTex" Format="rgba16" Width="32" Height="32" Offset="0x90A0"/>
|
||||
<Texture Name="gEyeSwitchGoldOpeningTex" Format="rgba16" Width="32" Height="32" Offset="0x98A0"/>
|
||||
<Texture Name="gEyeSwitchGoldClosingTex" Format="rgba16" Width="32" Height="32" Offset="0xA0A0"/>
|
||||
<Texture Name="gEyeSwitchGoldOpenTex" Format="rgba16" Width="32" Height="32" Offset="0xA8A0"/>
|
||||
<Texture Name="gEyeSwitchSilverOpenTex" Format="rgba16" Width="32" Height="32" Offset="0xB0A0"/>
|
||||
<Texture Name="gEyeSwitchSilverHalfTex" Format="rgba16" Width="32" Height="32" Offset="0xB8A0"/>
|
||||
<Texture Name="gEyeSwitchSilverClosedTex" Format="rgba16" Width="32" Height="32" Offset="0xC0A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00C8A0" Format="rgba16" Width="32" Height="32" Offset="0xC8A0"/>
|
||||
<Texture Name="gDungeonkeepTex_00D0A0" Format="rgba16" Width="32" Height="32" Offset="0xD0A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_00D8A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0xD8A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_00E0A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0xE0A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00E8A0" Format="i8" Width="32" Height="32" Offset="0xE8A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00ECA0" Format="i8" Width="32" Height="32" Offset="0xECA0"/>
|
||||
<Texture Name="gDungeonKeepTex_00F0A0" Format="rgba16" Width="32" Height="32" Offset="0xF0A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_00F8A0_Tex" Format="rgba16" Width="64" Height="32" Offset="0xF8A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0108A0_Tex" Format="rgba16" Width="32" Height="64" Offset="0x108A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0118A0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x118A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_011AA0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x11AA0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_011CA0_Tex" Format="rgba16" Width="32" Height="64" Offset="0x11CA0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_012CA0_Tex" Format="rgba16" Width="64" Height="16" Offset="0x12CA0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0134A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x134A0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_013CA0_Tex" Format="ia8" Width="4" Height="4" Offset="0x13CA0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_013CB0_Tex" Format="i4" Width="64" Height="64" Offset="0x13CB0"/>
|
||||
<Texture Name="gCrstalSwitchRedTex" Format="rgba16" Width="32" Height="32" Offset="0x144B0"/>
|
||||
<Texture Name="gCrstalSwitchBlueTex" Format="rgba16" Width="32" Height="32" Offset="0x14CB0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0154B0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x154B0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_015CB0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x15CB0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_0164B0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x164B0"/>
|
||||
<Texture Name="gameplay_dangeon_keep_016CB0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x16CB0"/>
|
||||
<Array Name="gPotVtx" Count="60" Offset="0x174B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gPotDL" Offset="0x17870"/>
|
||||
<Array Name="gPotFragmentVtx" Count="3" Offset="0x17A30">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gPotFragmentDL" Offset="0x17A60"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -8,55 +8,72 @@
|
|||
<DList Name="gHanaLeaf3DL" Offset="0x0320"/>
|
||||
<DList Name="gHanaLeaf4DL" Offset="0x03C0"/>
|
||||
<DList Name="gHanaLeaf5DL" Offset="0x0460"/>
|
||||
<Texture Name="gHanaFlowerTex" OutName="hana_flower" Format="rgba16" Width="16" Height="32" Offset="0x750"/>
|
||||
<Texture Name="gHanaLeafTex" OutName="hana_leaf" Format="rgba16" Width="32" Height="32" Offset="0xB50"/>
|
||||
<Texture Name="gHanaFlowerTex" Format="rgba16" Width="16" Height="32" Offset="0x750"/>
|
||||
<Texture Name="gHanaLeafTex" Format="rgba16" Width="32" Height="32" Offset="0xB50"/>
|
||||
<DList Name="gHanaDL" Offset="0x500"/>
|
||||
<Collision Name="gBgBombwallCol" Offset="0x41B0"/>
|
||||
<DList Name="gBgBombwallNormalDL" Offset="0x3FC0"/>
|
||||
<DList Name="gBgBombwallBrokenDL" Offset="0x4088"/>
|
||||
<DList Name="gGrottoDL" Offset="0x1390"/>
|
||||
<Texture Name="gGrottoTex" OutName="grotto_tex" Format="ia16" Width="32" Height="64" Offset="0x1420"/>
|
||||
<Texture Name="gGrottoTex" Format="ia16" Width="32" Height="64" Offset="0x1420"/>
|
||||
<DList Name="gButterflyDL_002480" Offset="0x2480"/>
|
||||
<DList Name="gButterflyDL_002520" Offset="0x2520"/>
|
||||
<DList Name="gButterflyDL_002580" Offset="0x2580"/>
|
||||
<DList Name="gButterflyDL_002620" Offset="0x2620"/>
|
||||
<Texture Name="gButterflyWingTex" OutName="butterfly_wing" Format="rgba16" Width="32" Height="64" Offset="0x2680"/>
|
||||
<Texture Name="gButterflyWingTex" Format="rgba16" Width="32" Height="64" Offset="0x2680"/>
|
||||
<Skeleton Name="gButterflySkel" Type="Normal" LimbType="Standard" Offset="0x36F0"/>
|
||||
<Animation Name="gButterflyAnim" Offset="0x2470"/>
|
||||
<Texture Name="gBgBombwallTLUT" OutName="bombwall_tlut" Format="rgba16" Width="4" Height="4" Offset="0x3700"/>
|
||||
<Texture Name="gBgBombwallNormalTex" OutName="bombwall_normal" Format="ci4" Width="32" Height="64" Offset="0x3720" TlutOffset="0x3700"/>
|
||||
<Texture Name="gBgBombWallBrokenTex" OutName="bombwall_broken" Format="ci4" Width="32" Height="64" Offset="0x3B20" TlutOffset="0x3700"/>
|
||||
<Texture Name="gBgBombwallTLUT" Format="rgba16" Width="4" Height="4" Offset="0x3700"/>
|
||||
<Texture Name="gBgBombwallNormalTex" Format="ci4" Width="32" Height="64" Offset="0x3720" TlutOffset="0x3700"/>
|
||||
<Texture Name="gBgBombWallBrokenTex" Format="ci4" Width="32" Height="64" Offset="0x3B20" TlutOffset="0x3700"/>
|
||||
<DList Name="gFieldDoorDL_004720" Offset="0x4720"/>
|
||||
<DList Name="gFieldDoorLeftDL" Offset="0x47A0"/>
|
||||
<DList Name="gFieldDoorRightDL" Offset="0x4978"/>
|
||||
<Texture Name="gFieldDoor1Tex" OutName="field_door1" Format="i4" Width="64" Height="128" Offset="0x04F50"/>
|
||||
<Texture Name="gFieldDoorKnobTopHalfTex" OutName="field_door_knob_upper" Format="rgba16" Width="16" Height="16" Offset="0x4B50"/>
|
||||
<Texture Name="gFieldDoorKnobTex" OutName="field_door_knob" Format="rgba16" Width="16" Height="16" Offset="0x4D50"/>
|
||||
<Texture Name="gFieldDoor1Tex" Format="i4" Width="64" Height="128" Offset="0x04F50"/>
|
||||
<Texture Name="gFieldDoorKnobTopHalfTex" Format="rgba16" Width="16" Height="16" Offset="0x4B50"/>
|
||||
<Texture Name="gFieldDoorKnobTex" Format="rgba16" Width="16" Height="16" Offset="0x4D50"/>
|
||||
<Skeleton Name="gFieldUnusedFishSkel" Type="Normal" LimbType="Standard" Offset="0x088F8"/>
|
||||
<Animation Name="gFieldUnusedFishAnim" Offset="0x5FF0"/>
|
||||
<DList Name="gFieldUnusedFishDL" Offset="0x6000"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_0061E8" Offset="0x61E8"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_0063A8" Offset="0x63A8"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_006448" Offset="0x6448"/>
|
||||
<Texture Name="gFieldUnusedFishTex" OutName="unused_fish" Format="rgba16" Width="64" Height="32" Offset="0x64A8"/>
|
||||
<Texture Name="gFieldUnusedFishBottomTex" OutName="unused_fish_bottom" Format="rgba16" Width="64" Height="32" Offset="0x074A8"/>
|
||||
<Texture Name="gFieldUnusedFishFinTex" OutName="unused_fish_fin" Format="rgba16" Width="32" Height="16" Offset="0x84A8"/>
|
||||
<Texture Name="gFieldUnusedFishTex" Format="rgba16" Width="64" Height="32" Offset="0x64A8"/>
|
||||
<Texture Name="gFieldUnusedFishBottomTex" Format="rgba16" Width="64" Height="32" Offset="0x074A8"/>
|
||||
<Texture Name="gFieldUnusedFishFinTex" Format="rgba16" Width="32" Height="16" Offset="0x84A8"/>
|
||||
<DList Name="gSilverRockDL" Offset="0xA3B8"/>
|
||||
<DList Name="gFieldKakeraDL" Offset="0xA880"/>
|
||||
<Texture Name="gFieldKakeraTex" OutName="kakera" Format="rgba16" Width="32" Height="32" Offset="0xA940"/>
|
||||
<Texture Name="gFieldKakeraTex" Format="rgba16" Width="32" Height="32" Offset="0xA940"/>
|
||||
<DList Name="gSilverRockFragmentsDL" Offset="0xA5E8"/>
|
||||
<DList Name="gFieldBushDL" Offset="0xB9D0"/>
|
||||
<Texture Name="gFieldBushTex" OutName="bush" Format="rgba16" Width="32" Height="32" Offset="0xB140"/>
|
||||
<Texture Name="gFieldBushTex" Format="rgba16" Width="32" Height="32" Offset="0xB140"/>
|
||||
<DList Name="gFieldBeehiveDL" Offset="0x95B0"/>
|
||||
<DList Name="gFieldBeehiveFragmentDL" Offset="0x9940"/>
|
||||
<Texture Name="gFieldBeehiveTex" OutName="beehive" Format="rgba16" Width="32" Height="32" Offset="0x8900"/>
|
||||
<Texture Name="gFieldBeehiveFragmentTex" OutName="beehive_fragment" Format="rgba16" Width="16" Height="16" Offset="0x9710"/>
|
||||
<Texture Name="gFieldSilverRockTex" OutName="silver_rock" Format="ci4" Width="64" Height="64" Offset="0x99F8" TlutOffset="0x99D0"/>
|
||||
<Texture Name="gFieldSilverRockTLUT" OutName="silver_rock_tlut" Format="rgba16" Width="4" Height="4" Offset="0x99D0"/>
|
||||
<Texture Name="gFieldBeehiveTex" Format="rgba16" Width="32" Height="32" Offset="0x8900"/>
|
||||
<Texture Name="gFieldBeehiveFragmentTex" Format="rgba16" Width="16" Height="16" Offset="0x9710"/>
|
||||
<Texture Name="gFieldSilverRockTex" Format="ci4" Width="64" Height="64" Offset="0x99F8" TlutOffset="0x99D0"/>
|
||||
<Texture Name="gFieldSilverRockTLUT" Format="rgba16" Width="4" Height="4" Offset="0x99D0"/>
|
||||
|
||||
<Texture Name="gFieldSandstorm1Tex" OutName="sandstorm_1" Format="i8" Width="64" Height="32" Offset="0xBA70"/>
|
||||
<Texture Name="gFieldSandstorm2Tex" OutName="sandstorm_2" Format="ia8" Width="64" Height="32" Offset="0xC270"/>
|
||||
<Texture Name="gFieldSandstorm1Tex" Format="i8" Width="64" Height="32" Offset="0xBA70"/>
|
||||
<Texture Name="gFieldSandstorm2Tex" Format="ia8" Width="64" Height="32" Offset="0xC270"/>
|
||||
<DList Name="gFieldSandstormDL" Offset="0xCA70"/>
|
||||
<Texture Name="gFieldKeepTex_00CB30" OutName="gFieldKeep_00CB30" Format="rgba16" Width="32" Height="32" Offset="0xCB30"/>
|
||||
<Texture Name="gFieldKeepTex_00CB30" Format="rgba16" Width="32" Height="32" Offset="0xCB30"/>
|
||||
|
||||
<DList Name="gameplay_field_keep_002530_DL" Offset="0x2530"/>
|
||||
<DList Name="gameplay_field_keep_002630_DL" Offset="0x2630"/>
|
||||
<Limb Name="gameplay_field_keep_003680_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_003680" Offset="0x3680"/>
|
||||
<Limb Name="gameplay_field_keep_00368C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_00368C" Offset="0x368C"/>
|
||||
<Limb Name="gameplay_field_keep_003698_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_003698" Offset="0x3698"/>
|
||||
<Limb Name="gameplay_field_keep_0036A4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0036A4" Offset="0x36A4"/>
|
||||
<Limb Name="gameplay_field_keep_0036B0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0036B0" Offset="0x36B0"/>
|
||||
<Limb Name="gameplay_field_keep_0036BC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0036BC" Offset="0x36BC"/>
|
||||
<Limb Name="gameplay_field_keep_0036C8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0036C8" Offset="0x36C8"/>
|
||||
<DList Name="gameplay_field_keep_0061F8_DL" Offset="0x61F8"/>
|
||||
<DList Name="gameplay_field_keep_006458_DL" Offset="0x6458"/>
|
||||
<Limb Name="gameplay_field_keep_0088A8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0088A8" Offset="0x88A8"/>
|
||||
<Limb Name="gameplay_field_keep_0088B4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0088B4" Offset="0x88B4"/>
|
||||
<Limb Name="gameplay_field_keep_0088C0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0088C0" Offset="0x88C0"/>
|
||||
<Limb Name="gameplay_field_keep_0088CC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0088CC" Offset="0x88CC"/>
|
||||
<Limb Name="gameplay_field_keep_0088D8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_FIELD_KEEP_0088D8" Offset="0x88D8"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,16 +1,16 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="misc/link_animetion.xml" OutPath="assets/misc/link_animetion/"/>
|
||||
<ExternalFile OutPath="assets/misc/link_animetion/"/>
|
||||
<File Name="gameplay_keep" Segment="4">
|
||||
<Texture Name="gHilite1Tex" OutName="hilite_1" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
|
||||
<Texture Name="gHilite2Tex" OutName="hilite_2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
|
||||
<Texture Name="gHylianShieldDesignTex" OutName="hylian_shield_design" Format="rgba16" Width="32" Height="64" Offset="0x400"/>
|
||||
<Texture Name="gOcarinaofTimeDesignTex" OutName="ocarina_of_time_design" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
|
||||
<Texture Name="gBottleGlassTex" OutName="bottle_glass" Format="rgba16" Width="16" Height="16" Offset="0x1800"/>
|
||||
<Texture Name="gDekuStickTex" OutName="deku_stick" Format="i8" Width="8" Height="8" Offset="0x1A00"/>
|
||||
<Texture Name="gLinkHairTex" OutName="link_hair" Format="rgba16" Width="16" Height="16" Offset="0x1A40"/>
|
||||
<Texture Name="gLinkTunic1Tex" OutName="link_tunic_1" Format="i8" Width="16" Height="16" Offset="0x1C40"/>
|
||||
<Texture Name="gLinkTunic2Tex" OutName="link_tunic_2" Format="i8" Width="16" Height="32" Offset="0x1D40"/>
|
||||
<Texture Name="gLinkTunic3Tex" OutName="link_tunic_3" Format="i8" Width="16" Height="16" Offset="0x1F40"/>
|
||||
<Texture Name="gHilite1Tex" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
|
||||
<Texture Name="gHilite2Tex" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
|
||||
<Texture Name="gHylianShieldDesignTex" Format="rgba16" Width="32" Height="64" Offset="0x400"/>
|
||||
<Texture Name="gOcarinaofTimeDesignTex" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
|
||||
<Texture Name="gBottleGlassTex" Format="rgba16" Width="16" Height="16" Offset="0x1800"/>
|
||||
<Texture Name="gDekuStickTex" Format="i8" Width="8" Height="8" Offset="0x1A00"/>
|
||||
<Texture Name="gLinkHairTex" Format="rgba16" Width="16" Height="16" Offset="0x1A40"/>
|
||||
<Texture Name="gLinkTunic1Tex" Format="i8" Width="16" Height="16" Offset="0x1C40"/>
|
||||
<Texture Name="gLinkTunic2Tex" Format="i8" Width="16" Height="32" Offset="0x1D40"/>
|
||||
<Texture Name="gLinkTunic3Tex" Format="i8" Width="16" Height="16" Offset="0x1F40"/>
|
||||
<Array Name="gLinkPauseChildJointTable" Count="24" Offset="0x2040">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
|
@ -603,366 +603,705 @@
|
|||
|
||||
<!-- Probably a file boundary here. -->
|
||||
|
||||
<Array Name="gDebugPyramidVtx" Count="12" Offset="0x3500">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDebugPyramidDL" Offset="0x35C0"/>
|
||||
<Texture Name="gDebugCircleTex" OutName="debug_circle" Format="i8" Width="16" Height="16" Offset="0x35F0"/>
|
||||
<Texture Name="gDebugBallTex" OutName="debug_ball" Format="i8" Width="16" Height="16" Offset="0x36F0"/>
|
||||
<Texture Name="gDebugCursorTex" OutName="debug_cursor" Format="i8" Width="16" Height="16" Offset="0x37F0"/>
|
||||
<Texture Name="gDebugCrossTex" OutName="debug_cross" Format="i8" Width="16" Height="16" Offset="0x38F0"/>
|
||||
<Texture Name="gDebugCircleTex" Format="i8" Width="16" Height="16" Offset="0x35F0"/>
|
||||
<Texture Name="gDebugBallTex" Format="i8" Width="16" Height="16" Offset="0x36F0"/>
|
||||
<Texture Name="gDebugCursorTex" Format="i8" Width="16" Height="16" Offset="0x37F0"/>
|
||||
<Texture Name="gDebugCrossTex" Format="i8" Width="16" Height="16" Offset="0x38F0"/>
|
||||
<DList Name="gDebugArrowDL" Offset="0x39F0"/>
|
||||
<Array Name="gDebugArrowVtx" Count="36" Offset="0x3A50">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDebugCameraDL" Offset="0x3C90"/>
|
||||
<Array Name="gDebugCameraVtx" Count="40" Offset="0x3D08">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gDebugCheckeredFloorVtx" Count="4" Offset="0x3F88">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDebugCheckeredFloorDL" Offset="0x3FC8"/>
|
||||
<Texture Name="gDebugCheckeredFloorTex" OutName="debug_checkered_floor" Format="ia4" Width="32" Height="32" Offset="0x4058"/>
|
||||
<Texture Name="gDebugCheckeredFloorTex" Format="ia4" Width="32" Height="32" Offset="0x4058"/>
|
||||
<Array Name="gDebugSpriteVtx" Count="4" Offset="0x4258">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDebugSpriteDL" Offset="0x4298"/>
|
||||
<Animation Name="gArrow1Anim" Offset="0x4310"/>
|
||||
<Animation Name="gArrow2Anim" Offset="0x436C"/>
|
||||
<Texture Name="gArrowShaftTex" OutName="arrow_shaft" Format="rgba16" Width="16" Height="128" Offset="0x4380"/>
|
||||
<Texture Name="gArrowFletchingTex" OutName="arrow_fletching" Format="rgba16" Width="32" Height="16" Offset="0x5380"/>
|
||||
<Texture Name="gArrowShaftTex" Format="rgba16" Width="16" Height="128" Offset="0x4380"/>
|
||||
<Texture Name="gArrowFletchingTex" Format="rgba16" Width="32" Height="16" Offset="0x5380"/>
|
||||
<Array Name="gArrowNearVtx" Count="50" Offset="0x5780">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gArrowNearDL" Offset="0x5AA0"/>
|
||||
<Array Name="gArrowFarVtx" Count="26" Offset="0x5C80">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gArrowFarDL" Offset="0x5E20"/>
|
||||
<Limb Name="gameplay_keep_005FC0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FC0" Offset="0x5FC0"/>
|
||||
<Limb Name="gameplay_keep_005FD0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FD0" Offset="0x5FD0"/>
|
||||
<Limb Name="gameplay_keep_005FE0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FE0" Offset="0x5FE0"/>
|
||||
<Limb Name="gameplay_keep_005FF0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FF0" Offset="0x5FF0"/>
|
||||
<Skeleton Name="gArrowSkel" Type="Normal" LimbType="LOD" Offset="0x6010"/> <!-- fix pointer for this! -->
|
||||
<Texture Name="gUnknownEffBlureTex" OutName="unknown_eff_blure" Format="i8" Width="64" Height="32" Offset="0x6020"/>
|
||||
<Texture Name="gBombBodyTex" OutName="bomb_body" Format="ia8" Width="64" Height="64" Offset="0x6820"/>
|
||||
<Texture Name="gUnknownEffBlureTex" Format="i8" Width="64" Height="32" Offset="0x6020"/>
|
||||
<Texture Name="gBombBodyTex" Format="ia8" Width="64" Height="64" Offset="0x6820"/>
|
||||
<Array Name="gBombBodyVtx" Count="4" Offset="0x7820">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBombBodyDL" Offset="0x7860"/>
|
||||
<Texture Name="gBombCapTex" OutName="bomb_cap" Format="rgba16" Width="8" Height="8" Offset="0x78F0"/>
|
||||
<Texture Name="gBombCapTex" Format="rgba16" Width="8" Height="8" Offset="0x78F0"/>
|
||||
<Array Name="gBombCapVtx" Count="14" Offset="0x7970">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBombCapDL" Offset="0x7A50"/>
|
||||
<Texture Name="gBombchuBodyTex" OutName="bombchu_body" Format="rgba16" Width="8" Height="8" Offset="0x7B10"/>
|
||||
<Texture Name="gBombchuBodyTex" Format="rgba16" Width="8" Height="8" Offset="0x7B10"/>
|
||||
<Array Name="gBombchuVtx" Count="40" Offset="0x7B90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBombchuDL" Offset="0x7E10"/>
|
||||
<Texture Name="gEffBombExplosion1Tex" OutName="eff_bomb_explosion_1" Format="ia16" Width="32" Height="32" Offset="0x7F80"/>
|
||||
<Texture Name="gEffBombExplosion2Tex" OutName="eff_bomb_explosion_2" Format="ia16" Width="32" Height="32" Offset="0x8780"/>
|
||||
<Texture Name="gEffBombExplosion3Tex" OutName="eff_bomb_explosion_3" Format="ia16" Width="32" Height="32" Offset="0x8F80"/>
|
||||
<Texture Name="gEffBombExplosion4Tex" OutName="eff_bomb_explosion_4" Format="ia16" Width="32" Height="32" Offset="0x9780"/>
|
||||
<Texture Name="gEffBombExplosion5Tex" OutName="eff_bomb_explosion_5" Format="ia16" Width="32" Height="32" Offset="0x9F80"/>
|
||||
<Texture Name="gEffBombExplosion6Tex" OutName="eff_bomb_explosion_6" Format="ia16" Width="32" Height="32" Offset="0xA780"/>
|
||||
<Texture Name="gEffBombExplosion7Tex" OutName="eff_bomb_explosion_7" Format="ia16" Width="32" Height="32" Offset="0xAF80"/>
|
||||
<Texture Name="gEffBombExplosion8Tex" OutName="eff_bomb_explosion_8" Format="ia16" Width="32" Height="32" Offset="0xB780"/>
|
||||
<Texture Name="gEffBombExplosion1Tex" Format="ia16" Width="32" Height="32" Offset="0x7F80"/>
|
||||
<Texture Name="gEffBombExplosion2Tex" Format="ia16" Width="32" Height="32" Offset="0x8780"/>
|
||||
<Texture Name="gEffBombExplosion3Tex" Format="ia16" Width="32" Height="32" Offset="0x8F80"/>
|
||||
<Texture Name="gEffBombExplosion4Tex" Format="ia16" Width="32" Height="32" Offset="0x9780"/>
|
||||
<Texture Name="gEffBombExplosion5Tex" Format="ia16" Width="32" Height="32" Offset="0x9F80"/>
|
||||
<Texture Name="gEffBombExplosion6Tex" Format="ia16" Width="32" Height="32" Offset="0xA780"/>
|
||||
<Texture Name="gEffBombExplosion7Tex" Format="ia16" Width="32" Height="32" Offset="0xAF80"/>
|
||||
<Texture Name="gEffBombExplosion8Tex" Format="ia16" Width="32" Height="32" Offset="0xB780"/>
|
||||
<DList Name="gEffBombExplosion1DL" Offset="0xBF80"/>
|
||||
<DList Name="gEffBombExplosion2DL" Offset="0xBFE8"/>
|
||||
<DList Name="gEffBombExplosion3DL" Offset="0xC040"/>
|
||||
<Array Name="gEffBombExplosionVtx" Count="4" Offset="0xC058">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gEffFragments1Vtx" Count="3" Offset="0xC0A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffFragments1DL" Offset="0xC0D0"/>
|
||||
<Texture Name="gWitheredLeafTex" OutName="withered_leaf" Format="rgba16" Width="16" Height="16" Offset="0xC160"/>
|
||||
<Texture Name="gWitheredLeafTex" Format="rgba16" Width="16" Height="16" Offset="0xC160"/>
|
||||
<Array Name="gBoomerangVtx" Count="51" Offset="0xC360">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnknownBlankDL" Offset="0xC690"/>
|
||||
<DList Name="gBoomerangDL" Offset="0xC698"/>
|
||||
<DList Name="gBoomerangRefDL" Offset="0xC808"/>
|
||||
<DList Name="gCompassArrowDL" Offset="0xC820"/>
|
||||
<Array Name="gCompassArrowVtx" Count="3" Offset="0xC848">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gLockOnArrowVtx" Count="47" Offset="0xC880">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gLockOnArrowDL" Offset="0xCB70"/>
|
||||
<Texture Name="gHilite3Tex" OutName="hilite_3" Format="i8" Width="8" Height="8" Offset="0xCC80"/>
|
||||
<Texture Name="gHilite3Tex" Format="i8" Width="8" Height="8" Offset="0xCC80"/>
|
||||
<Array Name="gEffFragments2Vtx" Count="12" Offset="0xCCC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffFragments2DL" Offset="0xCD80"/>
|
||||
<Texture Name="gSelectionCursorTex" OutName="selection_cursor" Format="ia4" Width="16" Height="16" Offset="0xCDC0"/>
|
||||
<Texture Name="gControlStickTex" OutName="control_stick" Format="ia8" Width="16" Height="16" Offset="0xCE40"/>
|
||||
<Texture Name="gArrowCursorTex" OutName="arrow_cursor" Format="ia8" Width="16" Height="24" Offset="0xCF40"/>
|
||||
<Texture Name="gSelectionCursorTex" Format="ia4" Width="16" Height="16" Offset="0xCDC0"/>
|
||||
<Texture Name="gControlStickTex" Format="ia8" Width="16" Height="16" Offset="0xCE40"/>
|
||||
<Texture Name="gArrowCursorTex" Format="ia8" Width="16" Height="24" Offset="0xCF40"/>
|
||||
<Array Name="gUnusedRockFragmentVtx" Count="24" Offset="0xD0C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedRockFragmentDL" Offset="0xD240"/>
|
||||
<DList Name="gBoulderFragmentsDL" Offset="0xD340"/>
|
||||
<Texture Name="gRockFragment1Tex" OutName="rock_fragment_1" Format="rgba16" Width="32" Height="32" Offset="0xD4E0"/>
|
||||
<Texture Name="gRockFragment2Tex" OutName="rock_fragment_2" Format="rgba16" Width="32" Height="32" Offset="0xDCE0"/>
|
||||
<Array Name="gBoulderFragmentsVtx" Count="12" Offset="0xD418">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gRockFragment1Tex" Format="rgba16" Width="32" Height="32" Offset="0xD4E0"/>
|
||||
<Texture Name="gRockFragment2Tex" Format="rgba16" Width="32" Height="32" Offset="0xDCE0"/>
|
||||
<Animation Name="gDoorChildOpeningLeftAnim" Offset="0xE5B4"/>
|
||||
<Animation Name="gDoorChildOpeningRightAnim" Offset="0xE6A0"/>
|
||||
<Animation Name="gDoorAdultOpeningLeftAnim" Offset="0xE758"/>
|
||||
<Array Name="gDoorLeftVtx" Count="34" Offset="0xE770">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gDoorRightVtx" Count="34" Offset="0xE990">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gDoorFrameVtx" Count="8" Offset="0xEBB0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDoorFrameDL" Offset="0xEC30"/>
|
||||
<DList Name="gDoorLeftDL" Offset="0xECB8"/>
|
||||
<DList Name="gDoorRightDL" Offset="0xEE00"/>
|
||||
<Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgba16" Width="32" Height="64" Offset="0xEF38"/>
|
||||
<Texture Name="gWoodenDoorTex" Format="rgba16" Width="32" Height="64" Offset="0xEF38"/>
|
||||
<Limb Name="gameplay_keep_00FF38_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF38" Offset="0xFF38"/>
|
||||
<Limb Name="gameplay_keep_00FF44_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF44" Offset="0xFF44"/>
|
||||
<Limb Name="gameplay_keep_00FF50_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF50" Offset="0xFF50"/>
|
||||
<Limb Name="gameplay_keep_00FF5C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF5C" Offset="0xFF5C"/>
|
||||
<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0xFF78"/>
|
||||
<Animation Name="gDoorAdultOpeningRightAnim" Offset="0x10038"/>
|
||||
<DList Name="gEffDustDL" Offset="0x10050"/>
|
||||
<Array Name="gEffDustVtx" Count="4" Offset="0x100A8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gEffFlashVtx" Count="4" Offset="0x100F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffFlash1DL" Offset="0x10130"/>
|
||||
<DList Name="gEffFlash2DL" Offset="0x101A8"/>
|
||||
<Texture Name="gFlashTex" OutName="flash" Format="i8" Width="64" Height="64" Offset="0x10228"/>
|
||||
<Texture Name="gTorchFlameTex" OutName="torch_flame" Format="i8" Width="64" Height="32" Offset="0x11230"/>
|
||||
<Texture Name="gEffUnknown1Tex" OutName="eff_unknown_1" Format="i8" Width="64" Height="32" Offset="0x11A30"/>
|
||||
<Texture Name="gFlashTex" Format="i8" Width="64" Height="64" Offset="0x10228"/>
|
||||
<Texture Name="gTorchFlameTex" Format="i8" Width="64" Height="32" Offset="0x11230"/>
|
||||
<Texture Name="gEffUnknown1Tex" Format="i8" Width="64" Height="32" Offset="0x11A30"/>
|
||||
<Array Name="gSpinAttack1Vtx" Count="26" Offset="0x12230">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gSpinAttack2Vtx" Count="26" Offset="0x123D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSpinAttack1DL" Offset="0x12570"/>
|
||||
<DList Name="gSpinAttack2DL" Offset="0x12690"/>
|
||||
<Array Name="gSpinAttack3Vtx" Count="26" Offset="0x127B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gSpinAttack4Vtx" Count="26" Offset="0x12950">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSpinAttack3DL" Offset="0x12AF0"/>
|
||||
<DList Name="gSpinAttack4DL" Offset="0x12C10"/>
|
||||
<Texture Name="gFlameWall1Tex" OutName="flame_wall_1" Format="i8" Width="32" Height="32" Offset="0x12D30"/>
|
||||
<Texture Name="gFlameWall2Tex" OutName="flame_wall_2" Format="i8" Width="32" Height="32" Offset="0x13130"/>
|
||||
<Texture Name="gFlameWall1Tex" Format="i8" Width="32" Height="32" Offset="0x12D30"/>
|
||||
<Texture Name="gFlameWall2Tex" Format="i8" Width="32" Height="32" Offset="0x13130"/>
|
||||
<Array Name="gSpinAttackChargingVtx" Count="14" Offset="0x13530">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSpinAttackChargingDL" Offset="0x13610"/>
|
||||
<Texture Name="gEffUnknown2Tex" OutName="eff_unknown_2" Format="i8" Width="32" Height="64" Offset="0x13700"/>
|
||||
<Texture Name="gEffUnknown3Tex" OutName="eff_unknown_3" Format="i8" Width="32" Height="64" Offset="0x13F00"/>
|
||||
<Texture Name="gEffUnknown2Tex" Format="i8" Width="32" Height="64" Offset="0x13700"/>
|
||||
<Texture Name="gEffUnknown3Tex" Format="i8" Width="32" Height="64" Offset="0x13F00"/>
|
||||
<Array Name="gUnusedBeamBladeVtx" Count="44" Offset="0x14700">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedBeamBladeDL" Offset="0x149C0"/>
|
||||
<Animation Name="gFairyAnim" Offset="0x14BA4"/>
|
||||
<Texture Name="gFairyWingTex" OutName="fairy_wing" Format="i8" Width="32" Height="64" Offset="0x14BC0"/>
|
||||
<Texture Name="gFairyWingTex" Format="i8" Width="32" Height="64" Offset="0x14BC0"/>
|
||||
<Array Name="gFairyWing1Vtx" Count="4" Offset="0x153C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFairyWing1DL" Offset="0x15400"/>
|
||||
<Array Name="gFairyWing2Vtx" Count="4" Offset="0x15488">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFairyWing2DL" Offset="0x154C8"/>
|
||||
<Array Name="gFairyWing3Vtx" Count="4" Offset="0x15550">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFairyWing3DL" Offset="0x15590"/>
|
||||
<Array Name="gFairyWing4Vtx" Count="4" Offset="0x15618">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFairyWing4DL" Offset="0x15658"/>
|
||||
<Array Name="gGlowCircleVtx" Count="4" Offset="0x156E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gGlowCircleTextureLoadDL" Offset="0x15720"/>
|
||||
<DList Name="gGlowCircleDL" Offset="0x15760"/>
|
||||
<DList Name="gGlowCircleSmallDL" Offset="0x15780"/>
|
||||
<Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgba16" Width="32" Height="64" Offset="0x15968"/>
|
||||
<Array Name="gGlowCircleSmallVtx" Count="8" Offset="0x158E8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gUnusedFairyWingTex" Format="rgba16" Width="32" Height="64" Offset="0x15968"/>
|
||||
<Limb Name="gameplay_keep_016968_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016968" Offset="0x16968"/>
|
||||
<Limb Name="gameplay_keep_016974_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016974" Offset="0x16974"/>
|
||||
<Limb Name="gameplay_keep_016980_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016980" Offset="0x16980"/>
|
||||
<Limb Name="gameplay_keep_01698C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_01698C" Offset="0x1698C"/>
|
||||
<Limb Name="gameplay_keep_016998_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016998" Offset="0x16998"/>
|
||||
<Limb Name="gameplay_keep_0169A4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169A4" Offset="0x169A4"/>
|
||||
<Limb Name="gameplay_keep_0169B0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169B0" Offset="0x169B0"/>
|
||||
<Limb Name="gameplay_keep_0169BC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169BC" Offset="0x169BC"/>
|
||||
<Limb Name="gameplay_keep_0169C8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169C8" Offset="0x169C8"/>
|
||||
<Limb Name="gameplay_keep_0169D4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169D4" Offset="0x169D4"/>
|
||||
<Limb Name="gameplay_keep_0169E0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169E0" Offset="0x169E0"/>
|
||||
<Limb Name="gameplay_keep_0169EC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169EC" Offset="0x169EC"/>
|
||||
<Limb Name="gameplay_keep_0169F8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169F8" Offset="0x169F8"/>
|
||||
<Limb Name="gameplay_keep_016A04_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016A04" Offset="0x16A04"/>
|
||||
<Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16A48"/>
|
||||
<Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16A50"/>
|
||||
<Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16AD0"/>
|
||||
<Texture Name="gHilite4Tex" OutName="hilite_4" Format="rgba16" Width="32" Height="32" Offset="0x16BD0"/>
|
||||
<Texture Name="gEffUnknown4Tex" OutName="eff_unknown_4" Format="i8" Width="32" Height="64" Offset="0x173D0"/>
|
||||
<Texture Name="gEffUnknown5Tex" OutName="eff_unknown_5" Format="i8" Width="32" Height="64" Offset="0x17BD0"/>
|
||||
<Texture Name="gUnknownCircle3Tex" Format="i4" Width="16" Height="16" Offset="0x16A50"/>
|
||||
<Texture Name="gUnknownCircle4Tex" Format="i8" Width="16" Height="16" Offset="0x16AD0"/>
|
||||
<Texture Name="gHilite4Tex" Format="rgba16" Width="32" Height="32" Offset="0x16BD0"/>
|
||||
<Texture Name="gEffUnknown4Tex" Format="i8" Width="32" Height="64" Offset="0x173D0"/>
|
||||
<Texture Name="gEffUnknown5Tex" Format="i8" Width="32" Height="64" Offset="0x17BD0"/>
|
||||
<Array Name="gEffFireCircleVtx" Count="14" Offset="0x183D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffFireCircleDL" Offset="0x184B0"/>
|
||||
<Animation Name="gFishOutOfWaterAnim" Offset="0x185FC"/>
|
||||
<Array Name="gameplay_keep_Vtx_018610" Count="4" Offset="0x18610">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gameplay_keep_Vtx_018650" Count="16" Offset="0x18650">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gameplay_keep_Vtx_018750" Count="22" Offset="0x18750">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gameplay_keep_0188B0_DL" Offset="0x188B0"/>
|
||||
<DList Name="gameplay_keep_018950_DL" Offset="0x18950"/>
|
||||
<DList Name="gameplay_keep_018A68_DL" Offset="0x18A68"/>
|
||||
<Texture Name="gFishTailTex" Format="rgba16" Width="16" Height="16" Offset="0x18B80"/>
|
||||
<Texture Name="gFishBodyTex" Format="rgba16" Width="32" Height="8" Offset="0x18D80"/>
|
||||
<Limb Name="gameplay_keep_018F80_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018F80" Offset="0x18F80"/>
|
||||
<Limb Name="gameplay_keep_018F8C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018F8C" Offset="0x18F8C"/>
|
||||
<Limb Name="gameplay_keep_018F98_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018F98" Offset="0x18F98"/>
|
||||
<Limb Name="gameplay_keep_018FA4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018FA4" Offset="0x18FA4"/>
|
||||
<Limb Name="gameplay_keep_018FB0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018FB0" Offset="0x18FB0"/>
|
||||
<Limb Name="gameplay_keep_018FBC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018FBC" Offset="0x18FBC"/>
|
||||
<Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x18FE0"/>
|
||||
<Animation Name="gFishInWaterAnim" Offset="0x1909C"/>
|
||||
<Texture Name="gFishTailTex" OutName="fish_tail" Format="rgba16" Width="16" Height="16" Offset="0x18B80"/>
|
||||
<Texture Name="gFishBodyTex" OutName="fish_body" Format="rgba16" Width="32" Height="8" Offset="0x18D80"/>
|
||||
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
|
||||
<Texture Name="gEffShockwaveTex" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
|
||||
<DList Name="gEffShockwaveDL" Offset="0x1A0B0"/>
|
||||
<DList Name="gEffBubbleDL" Offset="0x1A160"/>
|
||||
<Array Name="gGameplayKeepVtx_01A120" Count="4" Offset="0x1A120">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffBubbleDL" Offset="0x1A160"/>
|
||||
<Array Name="gEffBubbleVtx" Count="4" Offset="0x1A1D8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
|
||||
<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
|
||||
<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>
|
||||
<Texture Name="gEffFireFootprint4Tex" OutName="eff_fire_footprint_4" Format="ia8" Width="32" Height="32" Offset="0x1AE20"/>
|
||||
<Texture Name="gEffFireFootprint5Tex" OutName="eff_fire_footprint_5" Format="ia8" Width="32" Height="32" Offset="0x1B220"/>
|
||||
<Texture Name="gEffFireFootprint6Tex" OutName="eff_fire_footprint_6" Format="ia8" Width="32" Height="32" Offset="0x1B620"/>
|
||||
<Texture Name="gEffFireFootprint7Tex" OutName="eff_fire_footprint_7" Format="ia8" Width="32" Height="32" Offset="0x1BA20"/>
|
||||
<Texture Name="gEffFireFootprint8Tex" OutName="eff_fire_footprint_8" Format="ia8" Width="32" Height="32" Offset="0x1BE20"/>
|
||||
<Texture Name="gEffFireFootprint1Tex" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
|
||||
<Texture Name="gEffFireFootprint2Tex" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
|
||||
<Texture Name="gEffFireFootprint3Tex" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>
|
||||
<Texture Name="gEffFireFootprint4Tex" Format="ia8" Width="32" Height="32" Offset="0x1AE20"/>
|
||||
<Texture Name="gEffFireFootprint5Tex" Format="ia8" Width="32" Height="32" Offset="0x1B220"/>
|
||||
<Texture Name="gEffFireFootprint6Tex" Format="ia8" Width="32" Height="32" Offset="0x1B620"/>
|
||||
<Texture Name="gEffFireFootprint7Tex" Format="ia8" Width="32" Height="32" Offset="0x1BA20"/>
|
||||
<Texture Name="gEffFireFootprint8Tex" Format="ia8" Width="32" Height="32" Offset="0x1BE20"/>
|
||||
<DList Name="gEffFireFootprintDL" Offset="0x1C220"/>
|
||||
<Texture Name="gEffUnusedBubbles1Tex" OutName="eff_unused_bubbles_1" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles2Tex" OutName="eff_unused_bubbles_2" Format="ia8" Width="32" Height="32" Offset="0x1C6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles3Tex" OutName="eff_unused_bubbles_3" Format="ia8" Width="32" Height="32" Offset="0x1CAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles4Tex" OutName="eff_unused_bubbles_4" Format="ia8" Width="32" Height="32" Offset="0x1CEC0"/>
|
||||
<Texture Name="gEffUnusedBubbles5Tex" OutName="eff_unused_bubbles_5" Format="ia8" Width="32" Height="32" Offset="0x1D2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles6Tex" OutName="eff_unused_bubbles_6" Format="ia8" Width="32" Height="32" Offset="0x1D6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles7Tex" OutName="eff_unused_bubbles_7" Format="ia8" Width="32" Height="32" Offset="0x1DAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles8Tex" OutName="eff_unused_bubbles_8" Format="ia8" Width="32" Height="32" Offset="0x1DEC0"/>
|
||||
<Array Name="gEffFireFootprintVtx" Count="4" Offset="0x1C280">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gEffUnusedBubbles1Tex" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles2Tex" Format="ia8" Width="32" Height="32" Offset="0x1C6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles3Tex" Format="ia8" Width="32" Height="32" Offset="0x1CAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles4Tex" Format="ia8" Width="32" Height="32" Offset="0x1CEC0"/>
|
||||
<Texture Name="gEffUnusedBubbles5Tex" Format="ia8" Width="32" Height="32" Offset="0x1D2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles6Tex" Format="ia8" Width="32" Height="32" Offset="0x1D6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles7Tex" Format="ia8" Width="32" Height="32" Offset="0x1DAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles8Tex" Format="ia8" Width="32" Height="32" Offset="0x1DEC0"/>
|
||||
<DList Name="gEffUnusedBubblesDL" Offset="0x1E2C0"/>
|
||||
<Texture Name="gLensOfTruthMaskTex" OutName="lens_of_truth_mask" Format="i8" Width="64" Height="64" Offset="0x1E370"/>
|
||||
<Texture Name="gEffHitMark1Tex" OutName="eff_hit_mark_1" Format="i4" Width="32" Height="24" Offset="0x1F370"/>
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<Texture Name="gEffHitMark10Tex" Format="i4" Width="32" Height="24" Offset="0x200F0"/>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<Texture Name="gEffHitMark18Tex" Format="i4" Width="32" Height="24" Offset="0x20CF0"/>
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||||
<Texture Name="gEffHitMark19Tex" Format="i4" Width="32" Height="24" Offset="0x20E70"/>
|
||||
<Texture Name="gEffHitMark20Tex" Format="i4" Width="32" Height="24" Offset="0x20FF0"/>
|
||||
<Texture Name="gEffHitMark21Tex" Format="i4" Width="32" Height="24" Offset="0x21170"/>
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
<Texture Name="gEffMagmaBubble2Tex" OutName="eff_magma_bubbles_2" Format="ia8" Width="16" Height="24" Offset="0x23990"/>
|
||||
<Texture Name="gEffMagmaBubble3Tex" OutName="eff_magma_bubbles_3" Format="ia8" Width="16" Height="24" Offset="0x23B10"/>
|
||||
<Texture Name="gEffMagmaBubble4Tex" OutName="eff_magma_bubbles_4" Format="ia8" Width="16" Height="24" Offset="0x23C90"/>
|
||||
<Texture Name="gEffMagmaBubble5Tex" OutName="eff_magma_bubbles_5" Format="ia8" Width="16" Height="24" Offset="0x23E10"/>
|
||||
<Texture Name="gEffMagmaBubble6Tex" OutName="eff_magma_bubbles_6" Format="ia8" Width="16" Height="24" Offset="0x23F90"/>
|
||||
<Texture Name="gEffMagmaBubble7Tex" OutName="eff_magma_bubbles_7" Format="ia8" Width="16" Height="24" Offset="0x24110"/>
|
||||
<Texture Name="gEffMagmaBubble8Tex" OutName="eff_magma_bubbles_8" Format="ia8" Width="16" Height="24" Offset="0x24290"/>
|
||||
<Array Name="gEffHitMarkVtx" Count="4" Offset="0x217C8">
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||||
<Vtx/>
|
||||
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|
||||
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|
||||
<Texture Name="gEffFleckTex" Format="i4" Width="64" Height="64" Offset="0x22010"/>
|
||||
<Texture Name="gEffUnknown8Tex" Format="i8" Width="64" Height="64" Offset="0x22810"/>
|
||||
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|
||||
<Texture Name="gEffMagmaBubble2Tex" Format="ia8" Width="16" Height="24" Offset="0x23990"/>
|
||||
<Texture Name="gEffMagmaBubble3Tex" Format="ia8" Width="16" Height="24" Offset="0x23B10"/>
|
||||
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|
||||
<Texture Name="gEffMagmaBubble5Tex" Format="ia8" Width="16" Height="24" Offset="0x23E10"/>
|
||||
<Texture Name="gEffMagmaBubble6Tex" Format="ia8" Width="16" Height="24" Offset="0x23F90"/>
|
||||
<Texture Name="gEffMagmaBubble7Tex" Format="ia8" Width="16" Height="24" Offset="0x24110"/>
|
||||
<Texture Name="gEffMagmaBubble8Tex" Format="ia8" Width="16" Height="24" Offset="0x24290"/>
|
||||
<DList Name="gEffMagmaBubbleDL" Offset="0x24410"/>
|
||||
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|
||||
<Array Name="gEffMagmaBubbleVtx" Count="4" Offset="0x24470">
|
||||
<Vtx/>
|
||||
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|
||||
<Texture Name="gEffWaterRippleTex" Format="i8" Width="64" Height="64" Offset="0x244B0"/>
|
||||
<DList Name="gEffWaterRippleDL" Offset="0x254B0"/>
|
||||
<Array Name="gEffWaterRippleVtx" Count="4" Offset="0x25510">
|
||||
<Vtx/>
|
||||
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|
||||
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|
||||
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|
||||
<Texture Name="gEffWaterSplash2Tex" OutName="eff_water_splash_2" Format="i8" Width="32" Height="40" Offset="0x25AF0"/>
|
||||
<Texture Name="gEffWaterSplash3Tex" OutName="eff_water_splash_3" Format="i8" Width="32" Height="40" Offset="0x25FF0"/>
|
||||
<Texture Name="gEffWaterSplash4Tex" OutName="eff_water_splash_4" Format="i8" Width="32" Height="40" Offset="0x264F0"/>
|
||||
<Texture Name="gEffWaterSplash5Tex" OutName="eff_water_splash_5" Format="i8" Width="32" Height="40" Offset="0x269F0"/>
|
||||
<Texture Name="gEffWaterSplash6Tex" OutName="eff_water_splash_6" Format="i8" Width="32" Height="40" Offset="0x26EF0"/>
|
||||
<Texture Name="gEffWaterSplash7Tex" OutName="eff_water_splash_7" Format="i8" Width="32" Height="40" Offset="0x273F0"/>
|
||||
<Texture Name="gEffWaterSplash8Tex" OutName="eff_water_splash_8" Format="i8" Width="32" Height="40" Offset="0x278F0"/>
|
||||
<Array Name="gEffSparkVtx" Count="4" Offset="0x255B0">
|
||||
<Vtx/>
|
||||
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|
||||
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|
||||
<Texture Name="gEffWaterSplash2Tex" Format="i8" Width="32" Height="40" Offset="0x25AF0"/>
|
||||
<Texture Name="gEffWaterSplash3Tex" Format="i8" Width="32" Height="40" Offset="0x25FF0"/>
|
||||
<Texture Name="gEffWaterSplash4Tex" Format="i8" Width="32" Height="40" Offset="0x264F0"/>
|
||||
<Texture Name="gEffWaterSplash5Tex" Format="i8" Width="32" Height="40" Offset="0x269F0"/>
|
||||
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|
||||
<Texture Name="gEffWaterSplash7Tex" Format="i8" Width="32" Height="40" Offset="0x273F0"/>
|
||||
<Texture Name="gEffWaterSplash8Tex" Format="i8" Width="32" Height="40" Offset="0x278F0"/>
|
||||
<DList Name="gEffWaterSplashDL" Offset="0x27DF0"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Texture Name="gUnknownEffStone5Tex" OutName="unknown_eff_stone_5" Format="ia8" Width="32" Height="32" Offset="0x28E90"/>
|
||||
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|
||||
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|
||||
<Texture Name="gUnknownEffStone8Tex" OutName="unknown_eff_stone_8" Format="ia8" Width="32" Height="32" Offset="0x29A90"/>
|
||||
<Array Name="gEffWaterSplashVtx" Count="4" Offset="0x27E50">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gUnknownEffStone1Tex" Format="ia8" Width="32" Height="32" Offset="0x27E90"/>
|
||||
<Texture Name="gUnknownEffStone2Tex" Format="ia8" Width="32" Height="32" Offset="0x28290"/>
|
||||
<Texture Name="gUnknownEffStone3Tex" Format="ia8" Width="32" Height="32" Offset="0x28690"/>
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||||
<Texture Name="gUnknownEffStone4Tex" Format="ia8" Width="32" Height="32" Offset="0x28A90"/>
|
||||
<Texture Name="gUnknownEffStone5Tex" Format="ia8" Width="32" Height="32" Offset="0x28E90"/>
|
||||
<Texture Name="gUnknownEffStone6Tex" Format="ia8" Width="32" Height="32" Offset="0x29290"/>
|
||||
<Texture Name="gUnknownEffStone7Tex" Format="ia8" Width="32" Height="32" Offset="0x29690"/>
|
||||
<Texture Name="gUnknownEffStone8Tex" Format="ia8" Width="32" Height="32" Offset="0x29A90"/>
|
||||
<DList Name="gUnknownEffStoneDL" Offset="0x29E90"/>
|
||||
<Texture Name="gEffLightning1Tex" OutName="eff_lightning_1" Format="i8" Width="16" Height="96" Offset="0x29F30"/>
|
||||
<Texture Name="gEffLightning2Tex" OutName="eff_lightning_2" Format="i8" Width="16" Height="96" Offset="0x2A530"/>
|
||||
<Texture Name="gEffLightning3Tex" OutName="eff_lightning_3" Format="i8" Width="16" Height="96" Offset="0x2AB30"/>
|
||||
<Texture Name="gEffLightning4Tex" OutName="eff_lightning_4" Format="i8" Width="16" Height="96" Offset="0x2B130"/>
|
||||
<Texture Name="gEffLightning5Tex" OutName="eff_lightning_5" Format="i8" Width="16" Height="96" Offset="0x2B730"/>
|
||||
<Texture Name="gEffLightning6Tex" OutName="eff_lightning_6" Format="i8" Width="16" Height="96" Offset="0x2BD30"/>
|
||||
<Texture Name="gEffLightning7Tex" OutName="eff_lightning_7" Format="i8" Width="16" Height="96" Offset="0x2C330"/>
|
||||
<Texture Name="gEffLightning8Tex" OutName="eff_lightning_8" Format="i8" Width="16" Height="96" Offset="0x2C930"/>
|
||||
<Array Name="gUnknownEffStoneVtx" Count="4" Offset="0x29EF0">
|
||||
<Vtx/>
|
||||
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|
||||
<Texture Name="gEffLightning1Tex" Format="i8" Width="16" Height="96" Offset="0x29F30"/>
|
||||
<Texture Name="gEffLightning2Tex" Format="i8" Width="16" Height="96" Offset="0x2A530"/>
|
||||
<Texture Name="gEffLightning3Tex" Format="i8" Width="16" Height="96" Offset="0x2AB30"/>
|
||||
<Texture Name="gEffLightning4Tex" Format="i8" Width="16" Height="96" Offset="0x2B130"/>
|
||||
<Texture Name="gEffLightning5Tex" Format="i8" Width="16" Height="96" Offset="0x2B730"/>
|
||||
<Texture Name="gEffLightning6Tex" Format="i8" Width="16" Height="96" Offset="0x2BD30"/>
|
||||
<Texture Name="gEffLightning7Tex" Format="i8" Width="16" Height="96" Offset="0x2C330"/>
|
||||
<Texture Name="gEffLightning8Tex" Format="i8" Width="16" Height="96" Offset="0x2C930"/>
|
||||
<DList Name="gEffLightningDL" Offset="0x2CF30"/>
|
||||
<Texture Name="gEffEnemyDeathFlame1Tex" OutName="eff_enemy_death_flame_1" Format="i8" Width="32" Height="64" Offset="0x2CFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame2Tex" OutName="eff_enemy_death_flame_2" Format="i8" Width="32" Height="64" Offset="0x2D7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame3Tex" OutName="eff_enemy_death_flame_3" Format="i8" Width="32" Height="64" Offset="0x2DFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame4Tex" OutName="eff_enemy_death_flame_4" Format="i8" Width="32" Height="64" Offset="0x2E7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame5Tex" OutName="eff_enemy_death_flame_5" Format="i8" Width="32" Height="64" Offset="0x2EFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame6Tex" OutName="eff_enemy_death_flame_6" Format="i8" Width="32" Height="64" Offset="0x2F7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame7Tex" OutName="eff_enemy_death_flame_7" Format="i8" Width="32" Height="64" Offset="0x2FFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame8Tex" OutName="eff_enemy_death_flame_8" Format="i8" Width="32" Height="64" Offset="0x307E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame9Tex" OutName="eff_enemy_death_flame_9" Format="i8" Width="32" Height="64" Offset="0x30FE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame10Tex" OutName="eff_enemy_death_flame_10" Format="i8" Width="32" Height="64" Offset="0x317E0"/>
|
||||
<Array Name="gEffLightningVtx" Count="4" Offset="0x2CF98">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gEffEnemyDeathFlame1Tex" Format="i8" Width="32" Height="64" Offset="0x2CFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame2Tex" Format="i8" Width="32" Height="64" Offset="0x2D7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame3Tex" Format="i8" Width="32" Height="64" Offset="0x2DFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame4Tex" Format="i8" Width="32" Height="64" Offset="0x2E7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame5Tex" Format="i8" Width="32" Height="64" Offset="0x2EFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame6Tex" Format="i8" Width="32" Height="64" Offset="0x2F7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame7Tex" Format="i8" Width="32" Height="64" Offset="0x2FFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame8Tex" Format="i8" Width="32" Height="64" Offset="0x307E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame9Tex" Format="i8" Width="32" Height="64" Offset="0x30FE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame10Tex" Format="i8" Width="32" Height="64" Offset="0x317E0"/>
|
||||
<DList Name="gEffEnemyDeathFlameDL" Offset="0x31FE0"/>
|
||||
<Texture Name="gEffUnknown9Tex" OutName="eff_unknown_9" Format="i8" Width="32" Height="32" Offset="0x32090"/>
|
||||
<Texture Name="gEffUnknown10Tex" OutName="eff_unknown_10" Format="i8" Width="32" Height="32" Offset="0x32490"/>
|
||||
<Texture Name="gEffUnknown11Tex" OutName="eff_unknown_11" Format="i8" Width="32" Height="32" Offset="0x32890"/>
|
||||
<Texture Name="gEffUnknown12Tex" OutName="eff_unknown_12" Format="i8" Width="32" Height="32" Offset="0x32C90"/>
|
||||
<Texture Name="gUnknownWoodBoardTex" OutName="unknown_wood_board" Format="i8" Width="32" Height="32" Offset="0x33090"/>
|
||||
<Array Name="gEffEnemyDeathFlameVtx" Count="4" Offset="0x32048">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gEffUnknown9Tex" Format="i8" Width="32" Height="32" Offset="0x32090"/>
|
||||
<Texture Name="gEffUnknown10Tex" Format="i8" Width="32" Height="32" Offset="0x32490"/>
|
||||
<Texture Name="gEffUnknown11Tex" Format="i8" Width="32" Height="32" Offset="0x32890"/>
|
||||
<Texture Name="gEffUnknown12Tex" Format="i8" Width="32" Height="32" Offset="0x32C90"/>
|
||||
<Texture Name="gUnknownWoodBoardTex" Format="i8" Width="32" Height="32" Offset="0x33090"/>
|
||||
<Array Name="gEffIceFragmentVtx" Count="41" Offset="0x33490">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffIceFragment1DL" Offset="0x33720"/>
|
||||
<DList Name="gEffIceFragment2DL" Offset="0x33818"/>
|
||||
<Array Name="gEffIceFragment3Vtx" Count="93" Offset="0x33910">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffIceFragment3DL" Offset="0x33EE0"/>
|
||||
<Animation Name="gBugCrawlAnim" Offset="0x341FC"/>
|
||||
<DList Name="gBugLimb1DL" Offset="0x34210"/>
|
||||
<DList Name="gBugLimb1WrapperDL" Offset="0x342B0"/>
|
||||
<DList Name="gBugLimb1WrapperWrapperDL" Offset="0x342C0"/>
|
||||
<Array Name="gBugLimb1Vtx" Count="3" Offset="0x342D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb2DL" Offset="0x34300"/>
|
||||
<DList Name="gBugLimb2WrapperDL" Offset="0x343A0"/>
|
||||
<DList Name="gBugLimb2WrapperWrapperDL" Offset="0x343B0"/>
|
||||
<Array Name="gBugLimb2Vtx" Count="3" Offset="0x343C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb3DL" Offset="0x343F0"/>
|
||||
<DList Name="gBugLimb3WrapperDL" Offset="0x34490"/>
|
||||
<DList Name="gBugLimb3WrapperWrapperDL" Offset="0x344A0"/>
|
||||
<Array Name="gBugLimb3Vtx" Count="3" Offset="0x344B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb4DL" Offset="0x344E0"/>
|
||||
<DList Name="gBugLimb4WrapperDL" Offset="0x34580"/>
|
||||
<DList Name="gBugLimb4WrapperWrapperDL" Offset="0x34590"/>
|
||||
<Array Name="gBugLimb4Vtx" Count="3" Offset="0x345A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb5DL" Offset="0x345D0"/>
|
||||
<DList Name="gBugLimb5WrapperDL" Offset="0x34670"/>
|
||||
<DList Name="gBugLimb5WrapperWrapperDL" Offset="0x34680"/>
|
||||
<Array Name="gBugLimb5Vtx" Count="3" Offset="0x34690">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb6DL" Offset="0x346C0"/>
|
||||
<DList Name="gBugLimb6WrapperDL" Offset="0x34760"/>
|
||||
<DList Name="gBugLimb6WrapperWrapperDL" Offset="0x34770"/>
|
||||
<Array Name="gBugLimb6Vtx" Count="3" Offset="0x34780">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb7DL" Offset="0x347B0"/>
|
||||
<DList Name="gBugLimb7WrapperDL" Offset="0x34850"/>
|
||||
<DList Name="gBugLimb7WrapperWrapperDL" Offset="0x34860"/>
|
||||
<Array Name="gBugLimb7Vtx" Count="3" Offset="0x34870">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb8DL" Offset="0x348A0"/>
|
||||
<DList Name="gBugLimb8WrapperDL" Offset="0x34940"/>
|
||||
<DList Name="gBugLimb8WrapperWrapperDL" Offset="0x34950"/>
|
||||
<Array Name="gBugLimb8Vtx" Count="3" Offset="0x34960">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBugLimb9DL" Offset="0x34990"/>
|
||||
<DList Name="gBugLimb9WrapperDL" Offset="0x34A40"/>
|
||||
<DList Name="gBugLimb9WrapperWrapperDL" Offset="0x34A50"/>
|
||||
<Array Name="gBugLimb9Vtx" Count="12" Offset="0x34A60">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gBugBodyTex" Format="rgba16" Width="16" Height="64" Offset="0x34B20"/>
|
||||
<Texture Name="gBugLegTex" Format="rgba16" Width="8" Height="16" Offset="0x35320"/>
|
||||
<Limb Name="gameplay_keep_035420_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035420" Offset="0x35420"/>
|
||||
<Limb Name="gameplay_keep_03542C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03542C" Offset="0x3542C"/>
|
||||
<Limb Name="gameplay_keep_035438_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035438" Offset="0x35438"/>
|
||||
<Limb Name="gameplay_keep_035444_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035444" Offset="0x35444"/>
|
||||
<Limb Name="gameplay_keep_035450_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035450" Offset="0x35450"/>
|
||||
<Limb Name="gameplay_keep_03545C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03545C" Offset="0x3545C"/>
|
||||
<Limb Name="gameplay_keep_035468_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035468" Offset="0x35468"/>
|
||||
<Limb Name="gameplay_keep_035474_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035474" Offset="0x35474"/>
|
||||
<Limb Name="gameplay_keep_035480_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035480" Offset="0x35480"/>
|
||||
<Limb Name="gameplay_keep_03548C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03548C" Offset="0x3548C"/>
|
||||
<Limb Name="gameplay_keep_035498_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035498" Offset="0x35498"/>
|
||||
<Limb Name="gameplay_keep_0354A4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354A4" Offset="0x354A4"/>
|
||||
<Limb Name="gameplay_keep_0354B0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354B0" Offset="0x354B0"/>
|
||||
<Limb Name="gameplay_keep_0354BC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354BC" Offset="0x354BC"/>
|
||||
<Limb Name="gameplay_keep_0354C8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354C8" Offset="0x354C8"/>
|
||||
<Limb Name="gameplay_keep_0354D4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354D4" Offset="0x354D4"/>
|
||||
<Limb Name="gameplay_keep_0354E0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354E0" Offset="0x354E0"/>
|
||||
<Limb Name="gameplay_keep_0354EC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354EC" Offset="0x354EC"/>
|
||||
<Limb Name="gameplay_keep_0354F8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354F8" Offset="0x354F8"/>
|
||||
<Limb Name="gameplay_keep_035504_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035504" Offset="0x35504"/>
|
||||
<Limb Name="gameplay_keep_035510_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035510" Offset="0x35510"/>
|
||||
<Limb Name="gameplay_keep_03551C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03551C" Offset="0x3551C"/>
|
||||
<Limb Name="gameplay_keep_035528_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035528" Offset="0x35528"/>
|
||||
<Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35590"/>
|
||||
<Texture Name="gBugBodyTex" OutName="bug_body" Format="rgba16" Width="16" Height="64" Offset="0x34B20"/>
|
||||
<Texture Name="gBugLegTex" OutName="bug_leg" Format="rgba16" Width="8" Height="16" Offset="0x35320"/>
|
||||
<Array Name="gCuttableShrubStalkVtx" Count="4" Offset="0x355A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gCuttableShrubStalkDL" Offset="0x355E0"/>
|
||||
<Array Name="gCuttableShrubTipVtx" Count="3" Offset="0x35670">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gCuttableShrubTipDL" Offset="0x356A0"/>
|
||||
<Texture Name="gCuttableShrubLeafTFragmentTex" OutName="cuttable_shrub_leaf_fragment" Format="rgba16" Width="32" Height="32" Offset="0x35730"/>
|
||||
<Texture Name="gCuttableShrubTex" OutName="cuttanble_shrub" Format="rgba16" Width="32" Height="32" Offset="0x35F30"/>
|
||||
<Texture Name="gLensFlareCircleTex" OutName="lens_flare_circle" Format="i4" Width="64" Height="64" Offset="0x36730"/>
|
||||
<Texture Name="gLensFlareRingTex" OutName="lens_flare_ring" Format="i4" Width="64" Height="64" Offset="0x36F30"/>
|
||||
<Texture Name="gCuttableShrubLeafTFragmentTex" Format="rgba16" Width="32" Height="32" Offset="0x35730"/>
|
||||
<Texture Name="gCuttableShrubTex" Format="rgba16" Width="32" Height="32" Offset="0x35F30"/>
|
||||
<Texture Name="gLensFlareCircleTex" Format="i4" Width="64" Height="64" Offset="0x36730"/>
|
||||
<Texture Name="gLensFlareRingTex" Format="i4" Width="64" Height="64" Offset="0x36F30"/>
|
||||
<DList Name="gLensFlareCircleDL" Offset="0x37730"/>
|
||||
<DList Name="gLensFlareRingDL" Offset="0x37798"/>
|
||||
<Array Name="gLensFlareVtx" Count="4" Offset="0x37800">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gEffSparklesVtx" Count="4" Offset="0x37840">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffSparklesDL" Offset="0x37880"/>
|
||||
<Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
|
||||
<Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37960"/>
|
||||
<Texture Name="gEffUnknown14Tex" OutName="eff_unknown_tex_14" Format="i8" Width="16" Height="32" Offset="0x37B60"/>
|
||||
<Texture Name="gEffSparklesTex" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
|
||||
<Texture Name="gEffUnknown13Tex" Format="i8" Width="16" Height="32" Offset="0x37960"/>
|
||||
<Texture Name="gEffUnknown14Tex" Format="i8" Width="16" Height="32" Offset="0x37B60"/>
|
||||
<Array Name="gHoverBootsCircleVtx" Count="13" Offset="0x37D60">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gHoverBootsCircleDL" Offset="0x37E30"/>
|
||||
<Texture Name="gMoonTex" OutName="moon" Format="ia8" Width="64" Height="64" Offset="0x37F00"/>
|
||||
<Texture Name="gMoonTex" Format="ia8" Width="64" Height="64" Offset="0x37F00"/>
|
||||
<DList Name="gMoonDL" Offset="0x38F00"/>
|
||||
<Texture Name="gUnknownCircle6Tex" OutName="unknown_circle_6" Format="i8" Width="32" Height="32" Offset="0x38FB0"/>
|
||||
<Array Name="gMoonVtx" Count="4" Offset="0x38F70">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gUnknownCircle6Tex" Format="i8" Width="32" Height="32" Offset="0x38FB0"/>
|
||||
<Collision Name="gLargerCubeCol" Offset="0x394B0"/> <!-- unused in game -->
|
||||
<Array Name="gLiftableRockVtx" Count="24" Offset="0x394E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gLiftableRockDL" Offset="0x39660"/>
|
||||
|
||||
<!-- unused in game -->
|
||||
<Array Name="gUnusedRockRectangularPrism1Vtx" Count="24" Offset="0x39710">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedRockRectangularPrism1DL" Offset="0x39890"/>
|
||||
<Collision Name="gWideTallBlockCol" Offset="0x39A48"/>
|
||||
<Array Name="gFlatBlockVtx" Count="24" Offset="0x39A80">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFlatBlockDL" Offset="0x39C00"/>
|
||||
<Collision Name="gTallBlockCol" Offset="0x39DC0"/>
|
||||
<Array Name="gUnusedRockRectangularPrism3Vtx" Count="24" Offset="0x39DF0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedRockRectangularPrism3DL" Offset="0x39F70"/>
|
||||
<Collision Name="gSmallerFlatBlockCol" Offset="0x3A120"/>
|
||||
<Array Name="gFlatRotBlockVtx" Count="24" Offset="0x3A150">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gFlatRotBlockDL" Offset="0x3A2D0"/>
|
||||
<Collision Name="gLargerFlatBlockCol" Offset="0x3A480"/>
|
||||
<Array Name="gSmallCubeVtx" Count="24" Offset="0x3A4B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSmallCubeDL" Offset="0x3A630"/>
|
||||
<Collision Name="gSmallerCubeCol" Offset="0x3A7F0"/>
|
||||
<Array Name="gTreeStumpVtx" Count="25" Offset="0x3A820">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gTreeStumpDL" Offset="0x3A9B0"/>
|
||||
<Array Name="gGrassBladesVtx" Count="12" Offset="0x3AAC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gGrassBladesDL" Offset="0x3AB80"/>
|
||||
|
||||
<Texture Name="gHeartShapeTex" OutName="heart_shape" Format="i8" Width="16" Height="16" Offset="0x3AC30"/>
|
||||
<Texture Name="gHeartShapeTex" Format="i8" Width="16" Height="16" Offset="0x3AC30"/>
|
||||
<Array Name="gHeartPieceInteriorVtx" Count="48" Offset="0x3AD30">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gHeartPieceInteriorDL" Offset="0x3B030"/>
|
||||
<Array Name="gHeartPieceExteriorVtx" Count="80" Offset="0x3B1E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHeartContainerInteriorVtx" Count="76" Offset="0x3B6E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gHeartPieceExteriorDL" Offset="0x3BBA0"/>
|
||||
<DList Name="gHeartContainerInteriorDL" Offset="0x3BCD8"/>
|
||||
<Array Name="gSignRectangularVtx" Count="39" Offset="0x3BDE0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSignRectangularDL" Offset="0x3C050"/>
|
||||
<Array Name="gSignDirectionalVtx" Count="45" Offset="0x3C2E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gSignDirectionalDL" Offset="0x3C5B0"/>
|
||||
<Texture Name="gDropArrows2Tex" OutName="drop_arrows_2" Format="rgba16" Width="32" Height="32" Offset="0x3C870"/>
|
||||
<Texture Name="gDropArrows1Tex" OutName="drop_arrows_1" Format="rgba16" Width="32" Height="32" Offset="0x3D070"/>
|
||||
<Texture Name="gDropArrows3Tex" OutName="drop_arrows_3" Format="rgba16" Width="32" Height="32" Offset="0x3D870"/>
|
||||
<Texture Name="gDropBombTex" OutName="drop_bomb" Format="rgba16" Width="32" Height="32" Offset="0x3E070"/>
|
||||
<Texture Name="gDropRecoveryHeartTex" OutName="drop_recovery_heart" Format="rgba16" Width="32" Height="32" Offset="0x3E870"/>
|
||||
<Texture Name="gDropArrows2Tex" Format="rgba16" Width="32" Height="32" Offset="0x3C870"/>
|
||||
<Texture Name="gDropArrows1Tex" Format="rgba16" Width="32" Height="32" Offset="0x3D070"/>
|
||||
<Texture Name="gDropArrows3Tex" Format="rgba16" Width="32" Height="32" Offset="0x3D870"/>
|
||||
<Texture Name="gDropBombTex" Format="rgba16" Width="32" Height="32" Offset="0x3E070"/>
|
||||
<Texture Name="gDropRecoveryHeartTex" Format="rgba16" Width="32" Height="32" Offset="0x3E870"/>
|
||||
<DList Name="gItemDropDL" Offset="0x3F070"/>
|
||||
<Texture Name="gDropKeySmallTex" OutName="drop_key_small" Format="rgba16" Width="32" Height="32" Offset="0x3F140"/>
|
||||
<Texture Name="gDropMagicSmallTex" OutName="drop_magic_small" Format="rgba16" Width="32" Height="32" Offset="0x3F940"/>
|
||||
<Texture Name="gDropDekuNutTex" OutName="drop_deku_nut" Format="rgba16" Width="32" Height="32" Offset="0x40140"/>
|
||||
<Texture Name="gDropDekuSeedsTex" OutName="drop_deku_seeds" Format="rgba16" Width="32" Height="32" Offset="0x40940"/>
|
||||
<Texture Name="gDropDekuStickTex" OutName="drop_deku_stick" Format="rgba16" Width="32" Height="32" Offset="0x41140"/>
|
||||
<Texture Name="gDropMagicLargeTex" OutName="drop_magic_large" Format="rgba16" Width="32" Height="32" Offset="0x41940"/>
|
||||
<Texture Name="gRupeeGreenTex" OutName="rupee_green" Format="rgba16" Width="4" Height="4" Offset="0x42140"/>
|
||||
<Texture Name="gRupeeBlueTex" OutName="rupee_blue" Format="rgba16" Width="4" Height="4" Offset="0x42160"/>
|
||||
<Texture Name="gRupeeRedTex" OutName="rupee_red" Format="rgba16" Width="4" Height="4" Offset="0x42180"/>
|
||||
<Texture Name="gRupeePinkTex" OutName="rupee_pink" Format="rgba16" Width="4" Height="4" Offset="0x421C0"/>
|
||||
<Texture Name="gRupeeOrangeTex" OutName="rupee_orange" Format="rgba16" Width="4" Height="4" Offset="0x421A0"/>
|
||||
<Texture Name="gRupeeSilverTex" OutName="rupee_silver" Format="rgba16" Width="4" Height="4" Offset="0x421E0"/>
|
||||
<Array Name="gItemDropVtx" Count="4" Offset="0x3F0F8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gDropKeySmallTex" Format="rgba16" Width="32" Height="32" Offset="0x3F140"/>
|
||||
<Texture Name="gDropMagicSmallTex" Format="rgba16" Width="32" Height="32" Offset="0x3F940"/>
|
||||
<Texture Name="gDropDekuNutTex" Format="rgba16" Width="32" Height="32" Offset="0x40140"/>
|
||||
<Texture Name="gDropDekuSeedsTex" Format="rgba16" Width="32" Height="32" Offset="0x40940"/>
|
||||
<Texture Name="gDropDekuStickTex" Format="rgba16" Width="32" Height="32" Offset="0x41140"/>
|
||||
<Texture Name="gDropMagicLargeTex" Format="rgba16" Width="32" Height="32" Offset="0x41940"/>
|
||||
<Texture Name="gRupeeGreenTex" Format="rgba16" Width="4" Height="4" Offset="0x42140"/>
|
||||
<Texture Name="gRupeeBlueTex" Format="rgba16" Width="4" Height="4" Offset="0x42160"/>
|
||||
<Texture Name="gRupeeRedTex" Format="rgba16" Width="4" Height="4" Offset="0x42180"/>
|
||||
<Texture Name="gRupeeOrangeTex" Format="rgba16" Width="4" Height="4" Offset="0x421A0"/>
|
||||
<Texture Name="gRupeePinkTex" Format="rgba16" Width="4" Height="4" Offset="0x421C0"/>
|
||||
<Texture Name="gRupeeSilverTex" Format="rgba16" Width="4" Height="4" Offset="0x421E0"/>
|
||||
<Array Name="gRupeeVtx" Count="36" Offset="0x42200">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gRupeeDL" Offset="0x42440"/>
|
||||
<Texture Name="gRupeeLightRedTex" OutName="rupee_light_red" Format="rgba16" Width="4" Height="4" Offset="0x42510"/>
|
||||
<Texture Name="gUnknownStone1Tex" OutName="unknown_stone_1" Format="rgba16" Width="32" Height="32" Offset="0x42530"/>
|
||||
<Texture Name="gUnknownStone2Tex" OutName="unknown_stone_2" Format="rgba16" Width="32" Height="32" Offset="0x42D30"/>
|
||||
<Texture Name="gUnusedTreeStumpTopTex" OutName="unused_tree_stump_top" Format="rgba16" Width="32" Height="32" Offset="0x43530"/>
|
||||
<Texture Name="gUnusedTreeStumpBarkTex" OutName="unused_tree_stump_bark" Format="rgba16" Width="32" Height="32" Offset="0x43D30"/>
|
||||
<Texture Name="gUnusedGrassBladesTex" OutName="unused_grass_blades" Format="rgba16" Width="64" Height="32" Offset="0x44530"/>
|
||||
<Texture Name="gUnusedStoneHookshotTargetTex" OutName="unused_stone_hookshot_target" Format="rgba16" Width="32" Height="32" Offset="0x45530"/>
|
||||
<Texture Name="gUnknownStone3Tex" OutName="unknown_stone_3" Format="rgba16" Width="32" Height="32" Offset="0x45D30"/>
|
||||
<Texture Name="gSignRectangularSideTex" OutName="sign_rectangular_side" Format="rgba16" Width="32" Height="16" Offset="0x46530"/>
|
||||
<Texture Name="gSignRectangularFrontTex" OutName="sign_rectangular_front" Format="rgba16" Width="32" Height="16" Offset="0x46930"/>
|
||||
<Texture Name="gSignPostWoodTex" OutName="sign_post_wood" Format="rgba16" Width="64" Height="8" Offset="0x46D30"/>
|
||||
<Texture Name="gSignLetteringTex" OutName="sign_lettering" Format="rgba16" Width="64" Height="32" Offset="0x47130"/>
|
||||
<Texture Name="gRupeeLightRedTex" Format="rgba16" Width="4" Height="4" Offset="0x42510"/>
|
||||
<Texture Name="gUnknownStone1Tex" Format="rgba16" Width="32" Height="32" Offset="0x42530"/>
|
||||
<Texture Name="gUnknownStone2Tex" Format="rgba16" Width="32" Height="32" Offset="0x42D30"/>
|
||||
<Texture Name="gUnusedTreeStumpTopTex" Format="rgba16" Width="32" Height="32" Offset="0x43530"/>
|
||||
<Texture Name="gUnusedTreeStumpBarkTex" Format="rgba16" Width="32" Height="32" Offset="0x43D30"/>
|
||||
<Texture Name="gUnusedGrassBladesTex" Format="rgba16" Width="64" Height="32" Offset="0x44530"/>
|
||||
<Texture Name="gUnusedStoneHookshotTargetTex" Format="rgba16" Width="32" Height="32" Offset="0x45530"/>
|
||||
<Texture Name="gUnknownStone3Tex" Format="rgba16" Width="32" Height="32" Offset="0x45D30"/>
|
||||
<Texture Name="gSignRectangularSideTex" Format="rgba16" Width="32" Height="16" Offset="0x46530"/>
|
||||
<Texture Name="gSignRectangularFrontTex" Format="rgba16" Width="32" Height="16" Offset="0x46930"/>
|
||||
<Texture Name="gSignPostWoodTex" Format="rgba16" Width="64" Height="8" Offset="0x46D30"/>
|
||||
<Texture Name="gSignLetteringTex" Format="rgba16" Width="64" Height="32" Offset="0x47130"/>
|
||||
<Array Name="gRaindropVtx" Count="3" Offset="0x48130">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gRaindropDL" Offset="0x48160"/>
|
||||
<DList Name="gFootShadowDL" Offset="0x48180"/>
|
||||
<Texture Name="gFootShadowTex" OutName="footprint_shadow" Format="ia16" Width="32" Height="64" Offset="0x48210"/>
|
||||
<Array Name="gFootShadowVtx" Count="3" Offset="0x481E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gFootShadowTex" Format="ia16" Width="32" Height="64" Offset="0x48210"/>
|
||||
<DList Name="gCircleShadowDL" Offset="0x49210"/>
|
||||
<Texture Name="gCircleShadowTex" OutName="circular_shadow" Format="ia16" Width="32" Height="32" Offset="0x49290"/>
|
||||
<Array Name="gCircleShadowVtx" Count="3" Offset="0x49260">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="gCircleShadowTex" Format="ia16" Width="32" Height="32" Offset="0x49290"/>
|
||||
<Array Name="gHorseShadowVtx" Count="4" Offset="0x49A90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gHorseShadowDL" Offset="0x49AD0"/>
|
||||
<Texture Name="gHorseShadowTex" OutName="horse_shadow" Format="i8" Width="16" Height="64" Offset="0x49B20"/>
|
||||
<Texture Name="gHorseShadowTex" Format="i8" Width="16" Height="64" Offset="0x49B20"/>
|
||||
<Array Name="gDungeonDoorVtx" Count="12" Offset="0x49F20">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDungeonDoorDL" Offset="0x49FE0"/>
|
||||
<Texture Name="gDoorMetalBarsTex" OutName="door_metal_bars" Format="ia8" Width="32" Height="128" Offset="0x4A090"/>
|
||||
<Texture Name="gDoorMetalBarsTex" Format="ia8" Width="32" Height="128" Offset="0x4A090"/>
|
||||
<Array Name="gDoorMetalBarsVtx" Count="4" Offset="0x4B090">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gDoorMetalBarsDL" Offset="0x4B0D0"/>
|
||||
<Texture Name="gGenericDungeonDoorTex" OutName="generic_dungeon_door" Format="rgba16" Width="32" Height="64" Offset="0x4B160"/>
|
||||
<Texture Name="gSun1Tex" OutName="sun_1" Format="i4" Width="64" Height="31" Offset="0x4C160"/>
|
||||
<Texture Name="gSun2Tex" OutName="sun_2" Format="i4" Width="64" Height="16" Offset="0x4C540"/>
|
||||
<Texture Name="gSun3Tex" OutName="sun_3" Format="i4" Width="64" Height="16" Offset="0x4C740"/>
|
||||
<Texture Name="gSunEvening1Tex" OutName="sun_evening_1" Format="i4" Width="64" Height="31" Offset="0x4C960"/>
|
||||
<Texture Name="gSunEvening2Tex" OutName="sun_evening_2" Format="i4" Width="64" Height="16" Offset="0x4CD40"/>
|
||||
<Texture Name="gSunEvening3Tex" OutName="sun_evening_3" Format="i4" Width="64" Height="16" Offset="0x4CF40"/>
|
||||
<Texture Name="gGenericDungeonDoorTex" Format="rgba16" Width="32" Height="64" Offset="0x4B160"/>
|
||||
<Texture Name="gSun1Tex" Format="i4" Width="64" Height="31" Offset="0x4C160"/>
|
||||
<Texture Name="gSun2Tex" Format="i4" Width="64" Height="16" Offset="0x4C540"/>
|
||||
<Texture Name="gSun3Tex" Format="i4" Width="64" Height="16" Offset="0x4C740"/>
|
||||
<Texture Name="gSunEvening1Tex" Format="i4" Width="64" Height="31" Offset="0x4C960"/>
|
||||
<Texture Name="gSunEvening2Tex" Format="i4" Width="64" Height="16" Offset="0x4CD40"/>
|
||||
<Texture Name="gSunEvening3Tex" Format="i4" Width="64" Height="16" Offset="0x4CF40"/>
|
||||
<DList Name="gKokiriDustMoteMaterialDL" Offset="0x4D160"/>
|
||||
<DList Name="gKokiriDustMoteModelDL" Offset="0x4D1A8"/>
|
||||
<DList Name="gSunDL" Offset="0x4D1C0"/>
|
||||
<Array Name="gSunVtx" Count="12" Offset="0x4D348">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gKokiriDustMoteModelVtx" Count="4" Offset="0x4D408">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gLockOnReticleTriangleDL" Offset="0x4D450"/>
|
||||
<Array Name="gLockOnReticleTriangleVtx" Count="3" Offset="0x4D468">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gEffFireVtx" Count="4" Offset="0x4D4A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gEffFire1DL" Offset="0x4D4E0"/>
|
||||
<DList Name="gEffFire2DL" Offset="0x4D5A0"/>
|
||||
<Texture Name="gDecorativeFlameMaskTex" OutName="eff_fire_mask" Format="i4" Width="32" Height="128" Offset="0x4D660"/>
|
||||
<Texture Name="gDecorativeFlameTex" OutName="eff_fire" Format="i8" Width="32" Height="64" Offset="0x4DE60"/>
|
||||
<Texture Name="gDecorativeFlameMaskTex" Format="i4" Width="32" Height="128" Offset="0x4D660"/>
|
||||
<Texture Name="gDecorativeFlameTex" Format="i8" Width="32" Height="64" Offset="0x4DE60"/>
|
||||
<Array Name="gUnusedUnknownShape1Vtx" Count="197" Offset="0x4E660">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedUnknownShape1DL" Offset="0x4F2B0"/>
|
||||
<DList Name="gUnusedUnknownShape1RefDL" Offset="0x4F630"/>
|
||||
<Array Name="gUnusedUnknownShape2Vtx" Count="202" Offset="0x4F640">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedUnknownShape2DL" Offset="0x502E0"/>
|
||||
<DList Name="gUnusedUnknownShape2RefDL" Offset="0x50600"/>
|
||||
<Array Name="gUnusedUnknownShape3Vtx" Count="199" Offset="0x50610">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gUnusedUnknownShape3DL" Offset="0x51280"/>
|
||||
<DList Name="gUnusedUnknownShape3RefDL" Offset="0x51598"/>
|
||||
<Texture Name="gUnusedUpsideDownZeldaTex" OutName="upside_down_zelda" Format="i8" Width="64" Height="32" Offset="0x515B0"/>
|
||||
<Texture Name="gDust1Tex" OutName="dust_1" Format="i8" Width="32" Height="32" Offset="0x51DB0"/>
|
||||
<Texture Name="gDust2Tex" OutName="dust_2" Format="i8" Width="32" Height="32" Offset="0x521B0"/>
|
||||
<Texture Name="gDust3Tex" OutName="dust_3" Format="i8" Width="32" Height="32" Offset="0x525B0"/>
|
||||
<Texture Name="gDust4Tex" OutName="dust_4" Format="i8" Width="32" Height="32" Offset="0x529B0"/>
|
||||
<Texture Name="gDust5Tex" OutName="dust_5" Format="i8" Width="32" Height="32" Offset="0x52DB0"/>
|
||||
<Texture Name="gDust6Tex" OutName="dust_6" Format="i8" Width="32" Height="32" Offset="0x531B0"/>
|
||||
<Texture Name="gDust7Tex" OutName="dust_7" Format="i8" Width="32" Height="32" Offset="0x535B0"/>
|
||||
<Texture Name="gDust8Tex" OutName="dust_8" Format="i8" Width="32" Height="32" Offset="0x539B0"/>
|
||||
<Texture Name="gCircleGlowLTex" OutName="circle_glow_l" Format="i8" Width="32" Height="64" Offset="0x53DB0"/>
|
||||
<Texture Name="gCircleGlowRTex" OutName="circle_glow_r" Format="i8" Width="32" Height="64" Offset="0x545B0"/>
|
||||
<Texture Name="gCircleGlowSLTex" OutName="circle_glow_sl" Format="i8" Width="32" Height="64" Offset="0x54DB0"/>
|
||||
<Texture Name="gCircleGlowSRTex" OutName="circle_glow_sr" Format="i8" Width="32" Height="64" Offset="0x555B0"/>
|
||||
<Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="i8" Width="16" Height="16" Offset="0x55DB0"/>
|
||||
<Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="i8" Width="16" Height="16" Offset="0x55EB0"/>
|
||||
<Texture Name="gEffSpark1Tex" OutName="eff_spark_1" Format="i4" Width="32" Height="32" Offset="0x55FB0"/>
|
||||
<Texture Name="gEffSpark2Tex" OutName="eff_spark_2" Format="i4" Width="32" Height="32" Offset="0x561B0"/>
|
||||
<Texture Name="gEffSpark3Tex" OutName="eff_spark_3" Format="i4" Width="32" Height="32" Offset="0x563B0"/>
|
||||
<Texture Name="gEffSpark4Tex" OutName="eff_spark_4" Format="i4" Width="32" Height="32" Offset="0x565B0"/>
|
||||
<Texture Name="gUnusedUpsideDownZeldaTex" Format="i8" Width="64" Height="32" Offset="0x515B0"/>
|
||||
<Texture Name="gDust1Tex" Format="i8" Width="32" Height="32" Offset="0x51DB0"/>
|
||||
<Texture Name="gDust2Tex" Format="i8" Width="32" Height="32" Offset="0x521B0"/>
|
||||
<Texture Name="gDust3Tex" Format="i8" Width="32" Height="32" Offset="0x525B0"/>
|
||||
<Texture Name="gDust4Tex" Format="i8" Width="32" Height="32" Offset="0x529B0"/>
|
||||
<Texture Name="gDust5Tex" Format="i8" Width="32" Height="32" Offset="0x52DB0"/>
|
||||
<Texture Name="gDust6Tex" Format="i8" Width="32" Height="32" Offset="0x531B0"/>
|
||||
<Texture Name="gDust7Tex" Format="i8" Width="32" Height="32" Offset="0x535B0"/>
|
||||
<Texture Name="gDust8Tex" Format="i8" Width="32" Height="32" Offset="0x539B0"/>
|
||||
<Texture Name="gCircleGlowLTex" Format="i8" Width="32" Height="64" Offset="0x53DB0"/>
|
||||
<Texture Name="gCircleGlowRTex" Format="i8" Width="32" Height="64" Offset="0x545B0"/>
|
||||
<Texture Name="gCircleGlowSLTex" Format="i8" Width="32" Height="64" Offset="0x54DB0"/>
|
||||
<Texture Name="gCircleGlowSRTex" Format="i8" Width="32" Height="64" Offset="0x555B0"/>
|
||||
<Texture Name="gEffBubble1Tex" Format="i8" Width="16" Height="16" Offset="0x55DB0"/>
|
||||
<Texture Name="gEffBubble2Tex" Format="i8" Width="16" Height="16" Offset="0x55EB0"/>
|
||||
<Texture Name="gEffSpark1Tex" Format="i4" Width="32" Height="32" Offset="0x55FB0"/>
|
||||
<Texture Name="gEffSpark2Tex" Format="i4" Width="32" Height="32" Offset="0x561B0"/>
|
||||
<Texture Name="gEffSpark3Tex" Format="i4" Width="32" Height="32" Offset="0x563B0"/>
|
||||
<Texture Name="gEffSpark4Tex" Format="i4" Width="32" Height="32" Offset="0x565B0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -3,20 +3,38 @@
|
|||
<Animation Name="object_Bb_Anim_000184" Offset="0x184"/>
|
||||
<Animation Name="object_Bb_Anim_0002AC" Offset="0x2AC"/>
|
||||
<Animation Name="object_Bb_Anim_000444" Offset="0x444"/>
|
||||
<Array Name="object_Bb_Vtx_000460" Count="6" Offset="0x460">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_Bb_Vtx_0004C0" Count="3" Offset="0x4C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_Bb_Vtx_0004F0" Count="33" Offset="0x4F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_Bb_Vtx_000700" Count="73" Offset="0x700">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_Bb_Vtx_000B90" Count="3" Offset="0xB90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_Bb_Vtx_000BC0" Count="6" Offset="0xBC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_Bb_DL_000C20" Offset="0xC20"/>
|
||||
<DList Name="object_Bb_DL_000CB0" Offset="0xCB0"/>
|
||||
<DList Name="object_Bb_DL_000D40" Offset="0xD40"/>
|
||||
<DList Name="object_Bb_DL_000E08" Offset="0xE08"/>
|
||||
<DList Name="object_Bb_DL_001100" Offset="0x1100"/>
|
||||
<DList Name="object_Bb_DL_001190" Offset="0x1190"/>
|
||||
<Texture Name="object_Bb_Tex_001220" OutName="tex_00001220" Format="rgba16" Width="16" Height="16" Offset="0x1220"/>
|
||||
<Texture Name="object_Bb_Tex_001420" OutName="tex_00001420" Format="rgba16" Width="8" Height="8" Offset="0x1420"/>
|
||||
<Texture Name="object_Bb_Tex_0014A0" OutName="tex_000014A0" Format="rgba16" Width="4" Height="4" Offset="0x14A0"/>
|
||||
<Texture Name="object_Bb_Tex_0014C0" OutName="tex_000014C0" Format="rgba16" Width="8" Height="8" Offset="0x14C0"/>
|
||||
<Texture Name="object_Bb_Tex_001540" OutName="tex_00001540" Format="rgba16" Width="8" Height="8" Offset="0x1540"/>
|
||||
<Texture Name="object_Bb_Tex_0015C0" OutName="tex_000015C0" Format="rgba16" Width="8" Height="8" Offset="0x15C0"/>
|
||||
<Texture Name="object_Bb_Tex_001640" OutName="tex_00001640" Format="rgba16" Width="16" Height="8" Offset="0x1640"/>
|
||||
<Texture Name="object_Bb_Tex_001740" OutName="tex_00001740" Format="rgba16" Width="16" Height="16" Offset="0x1740"/>
|
||||
<Texture Name="object_Bb_Tex_001220" Format="rgba16" Width="16" Height="16" Offset="0x1220"/>
|
||||
<Texture Name="object_Bb_Tex_001420" Format="rgba16" Width="8" Height="8" Offset="0x1420"/>
|
||||
<Texture Name="object_Bb_Tex_0014A0" Format="rgba16" Width="4" Height="4" Offset="0x14A0"/>
|
||||
<Texture Name="object_Bb_Tex_0014C0" Format="rgba16" Width="8" Height="8" Offset="0x14C0"/>
|
||||
<Texture Name="object_Bb_Tex_001540" Format="rgba16" Width="8" Height="8" Offset="0x1540"/>
|
||||
<Texture Name="object_Bb_Tex_0015C0" Format="rgba16" Width="8" Height="8" Offset="0x15C0"/>
|
||||
<Texture Name="object_Bb_Tex_001640" Format="rgba16" Width="16" Height="8" Offset="0x1640"/>
|
||||
<Texture Name="object_Bb_Tex_001740" Format="rgba16" Width="16" Height="16" Offset="0x1740"/>
|
||||
<Limb Name="object_Bb_Limb_001940" LimbType="Standard" Offset="0x1940"/>
|
||||
<Limb Name="object_Bb_Limb_00194C" LimbType="Standard" Offset="0x194C"/>
|
||||
<Limb Name="object_Bb_Limb_001958" LimbType="Standard" Offset="0x1958"/>
|
||||
|
|
|
@ -21,19 +21,66 @@
|
|||
|
||||
<!-- Textures -->
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="gHylianMan1TLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedSkinHairTex" OutName="bearded_skin_hair" Format="ci8" Width="16" Height="16" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedHairTex" OutName="bearded_hair" Format="ci8" Width="16" Height="16" Offset="0x3FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEarTex" OutName="bearded_ear" Format="ci8" Width="8" Height="8" Offset="0x4FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedSkinTex" OutName="bearded_skin" Format="ci8" Width="8" Height="8" Offset="0x53C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEyeOpenTex" OutName="bearded_eye_open" Format="ci8" Width="16" Height="16" Offset="0x57C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEyeHalfTex" OutName="bearded_eye_half" Format="ci8" Width="16" Height="16" Offset="0x67C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEyeClosedTex" OutName="bearded_eye_closed" Format="ci8" Width="16" Height="16" Offset="0x77C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1FingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x87C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1ShirtTex" OutName="shirt" Format="i8" Width="8" Height="8" Offset="0x97C"/>
|
||||
<Texture Name="gHylianMan1ShoesTex" OutName="shoes" Format="i8" Width="8" Height="8" Offset="0x9BC"/>
|
||||
<Texture Name="gHylianMan1PantsTex" OutName="pants" Format="ci8" Width="32" Height="16" Offset="0x9FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1PantsBeltTex" OutName="pants_belt" Format="ci8" Width="16" Height="16" Offset="0xBFC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1TLUT" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedSkinHairTex" Format="ci8" Width="16" Height="16" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedHairTex" Format="ci8" Width="16" Height="16" Offset="0x3FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEarTex" Format="ci8" Width="8" Height="8" Offset="0x4FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedSkinTex" Format="ci8" Width="8" Height="8" Offset="0x53C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEyeOpenTex" Format="ci8" Width="16" Height="16" Offset="0x57C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEyeHalfTex" Format="ci8" Width="16" Height="16" Offset="0x67C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1BeardedEyeClosedTex" Format="ci8" Width="16" Height="16" Offset="0x77C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1FingersTex" Format="ci8" Width="16" Height="16" Offset="0x87C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1ShirtTex" Format="i8" Width="8" Height="8" Offset="0x97C"/>
|
||||
<Texture Name="gHylianMan1ShoesTex" Format="i8" Width="8" Height="8" Offset="0x9BC"/>
|
||||
<Texture Name="gHylianMan1PantsTex" Format="ci8" Width="32" Height="16" Offset="0x9FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianMan1PantsBeltTex" Format="ci8" Width="16" Height="16" Offset="0xBFC" TlutOffset="0xFC"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gHylianMan1BeardedHeadVtx" Count="126" Offset="0xD00">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1LeftHandVtx" Count="47" Offset="0x14E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1LeftForearmVtx" Count="24" Offset="0x17D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1LeftUpperArmVtx" Count="25" Offset="0x1950">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1RightHandVtx" Count="47" Offset="0x1AE0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1RightForearmVtx" Count="24" Offset="0x1DD0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1RightUpperArmVtx" Count="25" Offset="0x1F50">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1TorsoVtx" Count="61" Offset="0x20E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1RightFootVtx" Count="34" Offset="0x24B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1RightShinVtx" Count="24" Offset="0x26D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1RightThighVtx" Count="26" Offset="0x2850">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1LeftFootVtx" Count="34" Offset="0x29F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1LeftShinVtx" Count="24" Offset="0x2C10">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1LeftThighVtx" Count="26" Offset="0x2D90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1PelvisVtx" Count="28" Offset="0x2F30">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<!-- DLs -->
|
||||
<DList Name="gHylianMan1BeardedHeadDL" Offset="0x30F0"/>
|
||||
|
@ -53,13 +100,19 @@
|
|||
<DList Name="gHylianMan1PelvisDL" Offset="0x4628"/>
|
||||
|
||||
<!-- Alternate Heads Textures -->
|
||||
<Texture Name="gHylianMan1ShavedBowlCutTLUT" OutName="shaved_bowl_cut_tlut" Format="rgba16" Width="16" Height="12" Offset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1ShavedBowlSkinEarTex" OutName="shaved_bowl_cut_skin_ear" Format="ci8" Width="8" Height="8" Offset="0x4948" TlutOffset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1ShavedBowlMouthTex" OutName="shaved_bowl_cut_mouth" Format="ci8" Width="32" Height="16" Offset="0x4988" TlutOffset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1ShavedBowlEyeTex" OutName="shaved_bowl_cut_eye" Format="ci8" Width="16" Height="16" Offset="0x4B88" TlutOffset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1BowlCutHairTex" OutName="bowl_cut_hair" Format="ci8" Width="8" Height="16" Offset="0x4C88" TlutOffset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1ShavedBowlCutTLUT" Format="rgba16" Width="16" Height="12" Offset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1ShavedBowlSkinEarTex" Format="ci8" Width="8" Height="8" Offset="0x4948" TlutOffset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1ShavedBowlMouthTex" Format="ci8" Width="32" Height="16" Offset="0x4988" TlutOffset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1ShavedBowlEyeTex" Format="ci8" Width="16" Height="16" Offset="0x4B88" TlutOffset="0x47C8"/>
|
||||
<Texture Name="gHylianMan1BowlCutHairTex" Format="ci8" Width="8" Height="16" Offset="0x4C88" TlutOffset="0x47C8"/>
|
||||
|
||||
<!-- Alternate Heads DLs -->
|
||||
<!-- Alternate Heads -->
|
||||
<Array Name="gHylianMan1ShavedHeadVtx" Count="62" Offset="0x4D08">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianMan1BowlCutHeadVtx" Count="66" Offset="0x50E8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gHylianMan1ShavedHeadDL" Offset="0x5508"/>
|
||||
<DList Name="gHylianMan1BowlCutHeadDL" Offset="0x5728"/>
|
||||
</File>
|
||||
|
|
|
@ -6,5 +6,54 @@
|
|||
<Animation Name="gArmosDamagedAnim" Offset="0x5B3C"/>
|
||||
<Collision Name="gArmosCol" Offset="0x118"/>
|
||||
<DList Name="gArmosUnusedDL" Offset="0x7A8"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="object_am_Vtx_000350" Count="40" Offset="0x350">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gArmosUnusedVtx" Count="12" Offset="0x6E8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_am_Vtx_000838" Count="233" Offset="0x838">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_am_Vtx_001EA8" Count="61" Offset="0x1EA8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_am_Vtx_002440" Count="17" Offset="0x2440">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<Blob Name="object_am_000010_Blob" Size="0x10" Offset="0x10"/>
|
||||
<DList Name="object_am_0005D0_DL" Offset="0x5D0"/>
|
||||
<DList Name="object_am_0016C8_DL" Offset="0x16C8"/>
|
||||
<DList Name="object_am_002278_DL" Offset="0x2278"/>
|
||||
<DList Name="object_am_002550_DL" Offset="0x2550"/>
|
||||
<Texture Name="object_am_002638_Tex" Format="i4" Width="32" Height="32" Offset="0x2638"/>
|
||||
<Texture Name="object_am_002838_Tex" Format="i4" Width="16" Height="32" Offset="0x2838"/>
|
||||
<Texture Name="object_am_002938_Tex" Format="rgba16" Width="16" Height="32" Offset="0x2938"/>
|
||||
<Texture Name="object_am_002D38_Tex" Format="i4" Width="16" Height="32" Offset="0x2D38"/>
|
||||
<Texture Name="object_am_002E38_Tex" Format="i4" Width="32" Height="32" Offset="0x2E38"/>
|
||||
<Texture Name="object_am_003038_Tex" Format="i4" Width="32" Height="32" Offset="0x3038"/>
|
||||
<Texture Name="object_am_003238_Tex" Format="rgba16" Width="32" Height="32" Offset="0x3238"/>
|
||||
<Texture Name="object_am_003A38_Tex" Format="rgba16" Width="16" Height="16" Offset="0x3A38"/>
|
||||
<Texture Name="object_am_003C38_Tex" Format="rgba16" Width="32" Height="32" Offset="0x3C38"/>
|
||||
<Texture Name="object_am_004438_Tex" Format="rgba16" Width="32" Height="32" Offset="0x4438"/>
|
||||
<Texture Name="object_am_004C38_Tex" Format="rgba16" Width="32" Height="32" Offset="0x4C38"/>
|
||||
<Texture Name="object_am_005438_Tex" Format="i4" Width="16" Height="8" Offset="0x5438"/>
|
||||
<Texture Name="object_am_005478_Tex" Format="rgba16" Width="16" Height="32" Offset="0x5478"/>
|
||||
<Limb Name="object_am_005878_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005878" Offset="0x5878"/>
|
||||
<Limb Name="object_am_005884_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005884" Offset="0x5884"/>
|
||||
<Limb Name="object_am_005890_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005890" Offset="0x5890"/>
|
||||
<Limb Name="object_am_00589C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_00589C" Offset="0x589C"/>
|
||||
<Limb Name="object_am_0058A8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058A8" Offset="0x58A8"/>
|
||||
<Limb Name="object_am_0058B4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058B4" Offset="0x58B4"/>
|
||||
<Limb Name="object_am_0058C0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058C0" Offset="0x58C0"/>
|
||||
<Limb Name="object_am_0058CC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058CC" Offset="0x58CC"/>
|
||||
<Limb Name="object_am_0058D8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058D8" Offset="0x58D8"/>
|
||||
<Limb Name="object_am_0058E4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058E4" Offset="0x58E4"/>
|
||||
<Limb Name="object_am_0058F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058F0" Offset="0x58F0"/>
|
||||
<Limb Name="object_am_0058FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058FC" Offset="0x58FC"/>
|
||||
<Limb Name="object_am_005908_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005908" Offset="0x5908"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -38,22 +38,69 @@
|
|||
<DList Name="gCuccoLadyHeadDL" Offset="0x54D8"/>
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gCuccoLadyTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyTLUT" Format="rgba16" Width="16" Height="16" Offset="0x0108"/>
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gCuccoLadyHairTex" OutName="hair" Format="ci8" Width="8" Height="16" Offset="0x0308" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyTex_0388" OutName="tex_0388" Format="ci8" Width="8" Height="8" Offset="0x0388" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x03C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyMouthTex" OutName="mouth" Format="rgba16" Width="32" Height="16" Offset="0x04C8"/>
|
||||
<Texture Name="gCuccoLadyBackOfHandTex" OutName="back_of_hand" Format="ci8" Width="16" Height="16" Offset="0x20C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadySleeveTex" OutName="sleeve" Format="ci8" Width="8" Height="16" Offset="0x21C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyShirtButtonTex" OutName="shirt_button" Format="ci8" Width="8" Height="8" Offset="0x2248" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyWaistTex" OutName="waist" Format="ci8" Width="16" Height="16" Offset="0x2288" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadySkirtTex" OutName="skirt" Format="ci8" Width="32" Height="32" Offset="0x2388" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyHairTex" Format="ci8" Width="8" Height="16" Offset="0x0308" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyTex_0388" Format="ci8" Width="8" Height="8" Offset="0x0388" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyEarTex" Format="ci8" Width="16" Height="16" Offset="0x03C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyMouthTex" Format="rgba16" Width="32" Height="16" Offset="0x04C8"/>
|
||||
<Texture Name="gCuccoLadyBackOfHandTex" Format="ci8" Width="16" Height="16" Offset="0x20C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadySleeveTex" Format="ci8" Width="8" Height="16" Offset="0x21C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyShirtButtonTex" Format="ci8" Width="8" Height="8" Offset="0x2248" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyWaistTex" Format="ci8" Width="16" Height="16" Offset="0x2288" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadySkirtTex" Format="ci8" Width="32" Height="32" Offset="0x2388" TlutOffset="0x0108"/>
|
||||
|
||||
<!-- Eye Textures -->
|
||||
<Texture Name="gCuccoLadyEyeOpenTex" OutName="cucco_lady_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x8C8"/>
|
||||
<Texture Name="gCuccoLadyEyeHalfTex" OutName="cucco_lady_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x10C8"/>
|
||||
<Texture Name="gCuccoLadyEyeClosedTex" OutName="cucco_lady_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x18C8"/>
|
||||
<Texture Name="gCuccoLadyEyeOpenTex" Format="rgba16" Width="32" Height="32" Offset="0x8C8"/>
|
||||
<Texture Name="gCuccoLadyEyeHalfTex" Format="rgba16" Width="32" Height="32" Offset="0x10C8"/>
|
||||
<Texture Name="gCuccoLadyEyeClosedTex" Format="rgba16" Width="32" Height="32" Offset="0x18C8"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gCuccoLadyHeadVtx" Count="234" Offset="0x2788">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_003628" Count="41" Offset="0x3628">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_0038B8" Count="24" Offset="0x38B8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_003A38" Count="29" Offset="0x3A38">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_003C08" Count="41" Offset="0x3C08">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_003E98" Count="24" Offset="0x3E98">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_004018" Count="29" Offset="0x4018">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gCuccoLadyTorsoVtx" Count="107" Offset="0x41E8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gCuccoLadyShoe2Vtx" Count="53" Offset="0x4898">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_004BE8" Count="8" Offset="0x4BE8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_004C68" Count="3" Offset="0x4C68">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gCuccoLadyShoe1Vtx" Count="53" Offset="0x4C98">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_004FE8" Count="8" Offset="0x4FE8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ane_Vtx_005068" Count="3" Offset="0x5068">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gCuccoLadyDressVtx" Count="68" Offset="0x5098">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -38,31 +38,78 @@
|
|||
<DList Name="gRoofManHeadDL" Offset="0x2CD8"/>
|
||||
|
||||
<!-- Kakariko Roof Man Palettes -->
|
||||
<Texture Name="gRoofMan1TLUT" OutName="roof_man_1_tlut" Format="rgba16" Width="16" Height="16" Offset="0x00108"/>
|
||||
<Texture Name="gRoofMan2TLUT" OutName="roof_man_2_tlut" Format="rgba16" Width="21" Height="8" Offset="0x1088"/>
|
||||
<Texture Name="gRoofMan1TLUT" Format="rgba16" Width="16" Height="16" Offset="0x00108"/>
|
||||
<Texture Name="gRoofMan2TLUT" Format="rgba16" Width="21" Height="8" Offset="0x1088"/>
|
||||
|
||||
<!-- Roof Man DisplayList Textures -->
|
||||
<Texture Name="gRoofManHandBackTex" OutName="roof_man_hand_back" Format="ci8" Width="16" Height="16" Offset="0x00C08" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManForearmGradientTex" OutName="roof_man_forearm_gradient" Format="ci8" Width="8" Height="8" Offset="0x00D08" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManThighGradientTex" OutName="roof_man_thigh_gradient" Format="ci8" Width="8" Height="8" Offset="0x00D48" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManSandalBuckleTex" OutName="roof_man_sandal_buckle" Format="ci8" Width="16" Height="16" Offset="0x00D88" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManTrouserPatternTex" OutName="roof_man_trouser_pattern" Format="rgba16" Width="16" Height="16" Offset="0x00E88"/>
|
||||
<Texture Name="gRoofManSkinGradientTex" OutName="roof_man_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x012D8" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManEarTex" OutName="roof_man_ear" Format="ci8" Width="16" Height="16" Offset="0x01318" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManHairTex" OutName="roof_man_hair" Format="ci8" Width="16" Height="16" Offset="0x01418" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManHandBackTex" Format="ci8" Width="16" Height="16" Offset="0x00C08" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManForearmGradientTex" Format="ci8" Width="8" Height="8" Offset="0x00D08" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManThighGradientTex" Format="ci8" Width="8" Height="8" Offset="0x00D48" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManSandalBuckleTex" Format="ci8" Width="16" Height="16" Offset="0x00D88" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManTrouserPatternTex" Format="rgba16" Width="16" Height="16" Offset="0x00E88"/>
|
||||
<Texture Name="object_ani_0011D8_Tex" Format="ci8" Width="16" Height="16" Offset="0x11D8" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManSkinGradientTex" Format="ci8" Width="8" Height="8" Offset="0x012D8" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManEarTex" Format="ci8" Width="16" Height="16" Offset="0x01318" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManHairTex" Format="ci8" Width="16" Height="16" Offset="0x01418" TlutOffset="0x1088"/>
|
||||
|
||||
<!-- Kakariko Roof Man Unused Textures -->
|
||||
<Texture Name="gRoofManUnusedTex" OutName="roof_man_unused" Format="ci8" Width="16" Height="16" Offset="0x308" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManUnusedTex" Format="ci8" Width="16" Height="16" Offset="0x308" TlutOffset="0x00108"/>
|
||||
|
||||
<!-- Kakariko Roof Man Eye Textures -->
|
||||
<Texture Name="gRoofManEyeOpenTex" OutName="roof_man_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x408"/>
|
||||
<Texture Name="gRoofManEyeHalfTex" OutName="roof_man_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x1518"/>
|
||||
<Texture Name="gRoofManEyeClosedTex" OutName="roof_man_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x1D18"/>
|
||||
<Texture Name="gRoofManEyeOpenTex" Format="rgba16" Width="32" Height="32" Offset="0x408"/>
|
||||
<Texture Name="gRoofManEyeHalfTex" Format="rgba16" Width="32" Height="32" Offset="0x1518"/>
|
||||
<Texture Name="gRoofManEyeClosedTex" Format="rgba16" Width="32" Height="32" Offset="0x1D18"/>
|
||||
|
||||
<!-- Kakariko Roof Man Animations -->
|
||||
<Animation Name="gRoofManKnockbackAnim" Offset="0x67B8"/>
|
||||
<Animation Name="gRoofManGettingUpAfterKnockbackAnim" Offset="0x70F0"/>
|
||||
<Animation Name="gRoofManIdleAnim" Offset="0x76EC"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gRoofManHeadVtx" Count="124" Offset="0x2518">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManLeftHandVtx" Count="32" Offset="0x2FA8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManLeftForearmVtx" Count="26" Offset="0x31A8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManLeftUpperArmVtx" Count="26" Offset="0x3348">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManRightHandVtx" Count="32" Offset="0x34E8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManRightForearmVtx" Count="26" Offset="0x36E8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManRightUpperArmVtx" Count="26" Offset="0x3888">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManTorsoVtx" Count="80" Offset="0x3A28">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManLeftFootVtx" Count="16" Offset="0x3F28">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManLeftLegVtx" Count="41" Offset="0x4028">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManLeftThighVtx" Count="23" Offset="0x42B8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManRightFootVtx" Count="16" Offset="0x4428">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManRightLegVtx" Count="45" Offset="0x4528">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManRightThighVtx" Count="23" Offset="0x47F8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gRoofManWaistVtx" Count="16" Offset="0x4968">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -16,5 +16,73 @@
|
|||
<!-- I think those might be for taking damage or something -->
|
||||
<Animation Name="gAnubiceAnim_000A48" Offset="0xA48"/>
|
||||
<Animation Name="gAnubiceAnim_000BAC" Offset="0xBAC"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="object_anubice_Vtx_001B10" Count="62" Offset="0x1B10">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_anubice_Vtx_001EF0" Count="20" Offset="0x1EF0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_anubice_Vtx_002030" Count="20" Offset="0x2030">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_anubice_Vtx_002170" Count="20" Offset="0x2170">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_anubice_Vtx_0022B0" Count="17" Offset="0x22B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_anubice_Vtx_0023C0" Count="5" Offset="0x23C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_anubice_Vtx_002410" Count="16" Offset="0x2410">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_anubice_Vtx_002510" Count="115" Offset="0x2510">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gAnubiceEyesVtx" Count="10" Offset="0x2C40">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gAnubiceFireAttackVtx" Count="4" Offset="0x3590">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gAnubiceUnusedParticleModelVtx" Count="4" Offset="0x35D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<Texture Name="object_anubice_000F90_Tex" Format="rgba16" Width="8" Height="16" Offset="0xF90"/>
|
||||
<Texture Name="object_anubice_001090_Tex" Format="rgba16" Width="4" Height="16" Offset="0x1090"/>
|
||||
<Texture Name="object_anubice_001110_Tex" Format="rgba16" Width="16" Height="32" Offset="0x1110"/>
|
||||
<Texture Name="object_anubice_001510_Tex" Format="rgba16" Width="8" Height="8" Offset="0x1510"/>
|
||||
<Texture Name="object_anubice_001590_Tex" Format="rgba16" Width="8" Height="8" Offset="0x1590"/>
|
||||
<Texture Name="object_anubice_001610_Tex" Format="rgba16" Width="4" Height="16" Offset="0x1610"/>
|
||||
<Texture Name="object_anubice_001690_Tex" Format="ia16" Width="32" Height="16" Offset="0x1690"/>
|
||||
<Texture Name="object_anubice_001A90_Tex" Format="rgba16" Width="8" Height="8" Offset="0x1A90"/>
|
||||
<DList Name="object_anubice_002CE0_DL" Offset="0x2CE0"/>
|
||||
<DList Name="object_anubice_002E30_DL" Offset="0x2E30"/>
|
||||
<DList Name="object_anubice_002EE0_DL" Offset="0x2EE0"/>
|
||||
<DList Name="object_anubice_002F90_DL" Offset="0x2F90"/>
|
||||
<DList Name="object_anubice_003040_DL" Offset="0x3040"/>
|
||||
<DList Name="object_anubice_003108_DL" Offset="0x3108"/>
|
||||
<DList Name="object_anubice_0031A0_DL" Offset="0x31A0"/>
|
||||
<DList Name="object_anubice_003288_DL" Offset="0x3288"/>
|
||||
<Texture Name="object_anubice_0036A0_Tex" Format="i4" Width="32" Height="32" Offset="0x36A0"/>
|
||||
<Limb Name="object_anubice_0038A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038A0" Offset="0x38A0"/>
|
||||
<Limb Name="object_anubice_0038AC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038AC" Offset="0x38AC"/>
|
||||
<Limb Name="object_anubice_0038B8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038B8" Offset="0x38B8"/>
|
||||
<Limb Name="object_anubice_0038C4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038C4" Offset="0x38C4"/>
|
||||
<Limb Name="object_anubice_0038D0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038D0" Offset="0x38D0"/>
|
||||
<Limb Name="object_anubice_0038DC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038DC" Offset="0x38DC"/>
|
||||
<Limb Name="object_anubice_0038E8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038E8" Offset="0x38E8"/>
|
||||
<Limb Name="object_anubice_0038F4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_0038F4" Offset="0x38F4"/>
|
||||
<Limb Name="object_anubice_003900_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003900" Offset="0x3900"/>
|
||||
<Limb Name="object_anubice_00390C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_00390C" Offset="0x390C"/>
|
||||
<Limb Name="object_anubice_003918_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003918" Offset="0x3918"/>
|
||||
<Limb Name="object_anubice_003924_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003924" Offset="0x3924"/>
|
||||
<Limb Name="object_anubice_003930_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003930" Offset="0x3930"/>
|
||||
<Limb Name="object_anubice_00393C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_00393C" Offset="0x393C"/>
|
||||
<Limb Name="object_anubice_003948_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_ANUBICE_003948" Offset="0x3948"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -38,21 +38,68 @@
|
|||
<DList Name="gHylianWoman1HeadDL" Offset="0x3C88"/>
|
||||
|
||||
<!-- TLUTs -->
|
||||
<Texture Name="gHylianWoman1TLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1TLUT" Format="rgba16" Width="16" Height="16" Offset="0x0108"/>
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gHylianWoman1HairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x0308" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1SkinTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x0408" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1EarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x0448" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1MouthTex" OutName="mouth" Format="ci8" Width="8" Height="8" Offset="0x0548" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1NostrilTex" OutName="nostril" Format="ci8" Width="8" Height="8" Offset="0x0588" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1FingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x1DC8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1SleevesTex" OutName="sleeves" Format="ci8" Width="8" Height="8" Offset="0x1EC8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1DressTex" OutName="dress" Format="ci8" Width="8" Height="8" Offset="0x1F08" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1HairTex" Format="ci8" Width="16" Height="16" Offset="0x0308" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1SkinTex" Format="ci8" Width="8" Height="8" Offset="0x0408" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1EarTex" Format="ci8" Width="16" Height="16" Offset="0x0448" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1MouthTex" Format="ci8" Width="8" Height="8" Offset="0x0548" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1NostrilTex" Format="ci8" Width="8" Height="8" Offset="0x0588" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1FingersTex" Format="ci8" Width="16" Height="16" Offset="0x1DC8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1SleevesTex" Format="ci8" Width="8" Height="8" Offset="0x1EC8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gHylianWoman1DressTex" Format="ci8" Width="8" Height="8" Offset="0x1F08" TlutOffset="0x0108"/>
|
||||
|
||||
<!-- Eye Textures -->
|
||||
<Texture Name="gHylianWoman1EyeOpenTex" OutName="eye_open" Format="rgba16" Width="32" Height="32" Offset="0x05C8"/>
|
||||
<Texture Name="gHylianWoman1EyeHalfTex" OutName="eye_half" Format="rgba16" Width="32" Height="32" Offset="0x0DC8"/>
|
||||
<Texture Name="gHylianWoman1EyeClosedTex" OutName="eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x15C8"/>
|
||||
<Texture Name="gHylianWoman1EyeOpenTex" Format="rgba16" Width="32" Height="32" Offset="0x05C8"/>
|
||||
<Texture Name="gHylianWoman1EyeHalfTex" Format="rgba16" Width="32" Height="32" Offset="0x0DC8"/>
|
||||
<Texture Name="gHylianWoman1EyeClosedTex" Format="rgba16" Width="32" Height="32" Offset="0x15C8"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gHylianWoman1HeadVtx" Count="174" Offset="0x1F48">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1LeftHandVtx" Count="45" Offset="0x2A28">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1LeftForearmVtx" Count="24" Offset="0x2CF8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1LeftUpperArmVtx" Count="25" Offset="0x2E78">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1RightHandVtx" Count="45" Offset="0x3008">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1RightForearmVtx" Count="24" Offset="0x32D8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1RightUpperArmVtx" Count="25" Offset="0x3458">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1TorsoVtx" Count="68" Offset="0x35E8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1LeftFootVtx" Count="3" Offset="0x3A28">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1LeftShinVtx" Count="3" Offset="0x3A58">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1LeftThighVtx" Count="3" Offset="0x3A88">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1RightFootVtx" Count="3" Offset="0x3AB8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1RightShinVtx" Count="3" Offset="0x3AE8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1RightThighVtx" Count="3" Offset="0x3B18">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianWoman1PelvisVtx" Count="20" Offset="0x3B48">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -1,8 +1,14 @@
|
|||
<Root>
|
||||
<File Name="object_b_heart" Segment="6">
|
||||
<Array Name="object_b_heart_Vtx_000000" Count="32" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_b_heart_Vtx_000200" Count="4" Offset="0x200">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_b_heart_DL_000240" Offset="0x240"/>
|
||||
<DList Name="object_b_heart_DL_000348" Offset="0x348"/>
|
||||
<Texture Name="object_b_heart_Tex_0003C0" OutName="tex_000003C0" Format="i4" Width="32" Height="32" Offset="0x3C0"/>
|
||||
<Texture Name="object_b_heart_Tex_0005C0" OutName="tex_000005C0" Format="i4" Width="16" Height="16" Offset="0x5C0"/>
|
||||
<Texture Name="object_b_heart_Tex_0003C0" Format="i4" Width="32" Height="32" Offset="0x3C0"/>
|
||||
<Texture Name="object_b_heart_Tex_0005C0" Format="i4" Width="16" Height="16" Offset="0x5C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -19,16 +19,63 @@
|
|||
<Skeleton Name="gHylianOldWomanSkel" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gHylianOldWomanTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanMouthTex" OutName="mouth" Format="ci8" Width="8" Height="8" Offset="0x308" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanSkinTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x348" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanHairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x388" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x488" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanEyeTex" OutName="eye" Format="rgba16" Width="32" Height="32" Offset="0x4C8"/>
|
||||
<Texture Name="gHylianOldWomanFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0xCC8" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanCollarSleevesTex" OutName="collar_sleeves" Format="ci8" Width="8" Height="8" Offset="0xDC8" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanShirtTex" OutName="shirt" Format="ci8" Width="16" Height="16" Offset="0xE08" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanSkirtTex" OutName="skirt" Format="ci8" Width="16" Height="16" Offset="0xF08" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanTLUT" Format="rgba16" Width="16" Height="16" Offset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanMouthTex" Format="ci8" Width="8" Height="8" Offset="0x308" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanSkinTex" Format="ci8" Width="8" Height="8" Offset="0x348" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanHairTex" Format="ci8" Width="16" Height="16" Offset="0x388" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanEarTex" Format="ci8" Width="8" Height="8" Offset="0x488" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanEyeTex" Format="rgba16" Width="32" Height="32" Offset="0x4C8"/>
|
||||
<Texture Name="gHylianOldWomanFingersTex" Format="ci8" Width="16" Height="16" Offset="0xCC8" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanCollarSleevesTex" Format="ci8" Width="8" Height="8" Offset="0xDC8" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanShirtTex" Format="ci8" Width="16" Height="16" Offset="0xE08" TlutOffset="0x108"/>
|
||||
<Texture Name="gHylianOldWomanSkirtTex" Format="ci8" Width="16" Height="16" Offset="0xF08" TlutOffset="0x108"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gHylianOldWomanHeadVtx" Count="160" Offset="0x1008">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanLeftHandVtx" Count="23" Offset="0x1A08">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanLeftForearmVtx" Count="19" Offset="0x1B78">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanLeftUpperArmVtx" Count="24" Offset="0x1CA8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanRightHandVtx" Count="23" Offset="0x1E28">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanRightForearmVtx" Count="19" Offset="0x1F98">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanRightUpperArmVtx" Count="24" Offset="0x20C8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanTorsoVtx" Count="70" Offset="0x2248">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanRightFootVtx" Count="3" Offset="0x26A8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanRightShinVtx" Count="3" Offset="0x26D8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanRightThighVtx" Count="3" Offset="0x2708">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanLeftFootVtx" Count="3" Offset="0x2738">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanLeftShinVtx" Count="3" Offset="0x2768">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanLeftThighVtx" Count="3" Offset="0x2798">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldWomanPelvisVtx" Count="24" Offset="0x27C8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<!-- DLs -->
|
||||
<DList Name="gHylianOldWomanHeadDL" Offset="0x2948"/>
|
||||
|
|
|
@ -1,39 +1,41 @@
|
|||
<Root>
|
||||
<File Name="object_bdan_objects" Segment="6">
|
||||
<!-- Textures -->
|
||||
<Texture Name="gJabuObjectsTex_00140" OutName="jabu_objects_tex_00000140" Format="ci8" Width="32" Height="32" Offset="0x0140" TlutOffset="0x0000"/>
|
||||
<Texture Name="gJabuObjectsTex_007A0" OutName="jabu_objects_tex_000007A0" Format="ci8" Width="32" Height="32" Offset="0x07A0" TlutOffset="0x0660"/>
|
||||
<Texture Name="gJabuObjectsTex_00E00" OutName="jabu_objects_tex_00000E00" Format="ci8" Width="32" Height="32" Offset="0x0E00" TlutOffset="0x0CC0"/>
|
||||
<Texture Name="gJabuObjectsTex_01460" OutName="jabu_objects_tex_00001460" Format="ci8" Width="32" Height="32" Offset="0x1460" TlutOffset="0x1320"/>
|
||||
<Texture Name="gJabuObjectsTex_01AC0" OutName="jabu_objects_tex_00001AC0" Format="ci8" Width="32" Height="32" Offset="0x1AC0" TlutOffset="0x1980"/>
|
||||
<Texture Name="gJabuObjectsTex_02120" OutName="jabu_objects_tex_00002120" Format="ci8" Width="32" Height="32" Offset="0x2120" TlutOffset="0x1FE0"/>
|
||||
<Texture Name="gJabuObjectsTex_02780" OutName="jabu_objects_tex_00002780" Format="ci8" Width="32" Height="32" Offset="0x2780" TlutOffset="0x2640"/>
|
||||
<Texture Name="gJabuObjectsTex_02DE0" OutName="jabu_objects_tex_00002DE0" Format="ci8" Width="32" Height="32" Offset="0x2DE0" TlutOffset="0x2CA0"/>
|
||||
<Texture Name="gJabuObjectsTex_03498" OutName="jabu_objects_tex_00003498" Format="ci8" Width="32" Height="32" Offset="0x3498" TlutOffset="0x3300"/>
|
||||
<Texture Name="gJabuObjectsTex_03BB8" OutName="jabu_objects_tex_00003BB8" Format="ci8" Width="32" Height="64" Offset="0x3BB8" TlutOffset="0x39B0"/>
|
||||
<Texture Name="gJabuObjectsTex_043B8" OutName="jabu_objects_tex_000043B8" Format="ci8" Width="32" Height="32" Offset="0x43B8" TlutOffset="0x39B0"/>
|
||||
<Texture Name="gJabuObjectsTex_06748" OutName="jabu_objects_tex_00006748" Format="ci8" Width="32" Height="32" Offset="0x6748" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_06B48" OutName="jabu_objects_tex_00006B48" Format="ci8" Width="32" Height="64" Offset="0x6B48" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_07348" OutName="jabu_objects_tex_00007348" Format="ci8" Width="32" Height="64" Offset="0x7348" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_08D10" OutName="jabu_objects_tex_00008D10" Format="rgba16" Width="32" Height="64" Offset="0x8D10"/>
|
||||
<Texture Name="gJabuObjectsTex_09D10" OutName="jabu_objects_tex_00009D10" Format="rgba16" Width="32" Height="32" Offset="0x9D10"/>
|
||||
<Texture Name="gJabuObjectsTex_0A510" OutName="jabu_objects_tex_0000A510" Format="rgba16" Width="32" Height="64" Offset="0xA510"/>
|
||||
<Texture Name="gJabuObjectsTex_0B510" OutName="jabu_objects_tex_0000B510" Format="rgba16" Width="32" Height="32" Offset="0xB510"/>
|
||||
<Texture Name="gJabuObjectsTex_0BD10" OutName="jabu_objects_tex_0000BD10" Format="rgba16" Width="32" Height="32" Offset="0xBD10"/>
|
||||
<Texture Name="gJabuObjectsTex_0C510" OutName="jabu_objects_tex_0000C510" Format="rgba16" Width="32" Height="32" Offset="0xC510"/>
|
||||
<Texture Name="gJabuObjectsTex_00140" Format="ci8" Width="32" Height="32" Offset="0x0140" TlutOffset="0x0000"/>
|
||||
<Texture Name="gJabuObjectsTex_007A0" Format="ci8" Width="32" Height="32" Offset="0x07A0" TlutOffset="0x0660"/>
|
||||
<Texture Name="gJabuObjectsTex_00E00" Format="ci8" Width="32" Height="32" Offset="0x0E00" TlutOffset="0x0CC0"/>
|
||||
<Texture Name="gJabuObjectsTex_01460" Format="ci8" Width="32" Height="32" Offset="0x1460" TlutOffset="0x1320"/>
|
||||
<Texture Name="gJabuObjectsTex_01AC0" Format="ci8" Width="32" Height="32" Offset="0x1AC0" TlutOffset="0x1980"/>
|
||||
<Texture Name="gJabuObjectsTex_02120" Format="ci8" Width="32" Height="32" Offset="0x2120" TlutOffset="0x1FE0"/>
|
||||
<Texture Name="gJabuObjectsTex_02780" Format="ci8" Width="32" Height="32" Offset="0x2780" TlutOffset="0x2640"/>
|
||||
<Texture Name="gJabuObjectsTex_02DE0" Format="ci8" Width="32" Height="32" Offset="0x2DE0" TlutOffset="0x2CA0"/>
|
||||
<Texture Name="gJabuObjectsTex_03498" Format="ci8" Width="32" Height="32" Offset="0x3498" TlutOffset="0x3300"/>
|
||||
<Texture Name="gJabuObjectsTex_03BB8" Format="ci8" Width="32" Height="64" Offset="0x3BB8" TlutOffset="0x39B0"/>
|
||||
<Texture Name="gJabuObjectsTex_043B8" Format="ci8" Width="32" Height="32" Offset="0x43B8" TlutOffset="0x39B0"/>
|
||||
<Texture Name="gJabuObjectsTex_06748" Format="ci8" Width="32" Height="32" Offset="0x6748" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_06B48" Format="ci8" Width="32" Height="64" Offset="0x6B48" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_07348" Format="ci8" Width="32" Height="64" Offset="0x7348" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_08D10" Format="rgba16" Width="32" Height="64" Offset="0x8D10"/>
|
||||
<Texture Name="gJabuObjectsTex_09D10" Format="rgba16" Width="32" Height="32" Offset="0x9D10"/>
|
||||
<Texture Name="gJabuObjectsTex_0A510" Format="rgba16" Width="32" Height="64" Offset="0xA510"/>
|
||||
<Texture Name="gJabuObjectsTex_0B510" Format="rgba16" Width="32" Height="32" Offset="0xB510"/>
|
||||
<Texture Name="gJabuObjectsTex_0BD10" Format="rgba16" Width="32" Height="32" Offset="0xBD10"/>
|
||||
<Texture Name="gJabuObjectsTex_0C510" Format="rgba16" Width="32" Height="32" Offset="0xC510"/>
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gJabuObjects1TLUT" OutName="jabu_objects_1_tlut" Format="rgba16" Width="160" Height="1" Offset="0x0000"/>
|
||||
<Texture Name="gJabuObjects2TLUT" OutName="jabu_objects_2_tlut" Format="rgba16" Width="160" Height="1" Offset="0x0660"/>
|
||||
<Texture Name="gJabuObjects3TLUT" OutName="jabu_objects_3_tlut" Format="rgba16" Width="160" Height="1" Offset="0x0CC0"/>
|
||||
<Texture Name="gJabuObjects4TLUT" OutName="jabu_objects_4_tlut" Format="rgba16" Width="160" Height="1" Offset="0x1320"/>
|
||||
<Texture Name="gJabuObjects5TLUT" OutName="jabu_objects_5_tlut" Format="rgba16" Width="160" Height="1" Offset="0x1980"/>
|
||||
<Texture Name="gJabuObjects6TLUT" OutName="jabu_objects_6_tlut" Format="rgba16" Width="160" Height="1" Offset="0x1FE0"/>
|
||||
<Texture Name="gJabuObjects7TLUT" OutName="jabu_objects_7_tlut" Format="rgba16" Width="160" Height="1" Offset="0x2640"/>
|
||||
<Texture Name="gJabuObjects8TLUT" OutName="jabu_objects_8_tlut" Format="rgba16" Width="160" Height="1" Offset="0x2CA0"/>
|
||||
<Texture Name="gJabuObjects9TLUT" OutName="jabu_objects_9_tlut" Format="rgba16" Width="204" Height="1" Offset="0x3300"/>
|
||||
<Texture Name="gJabuObjects10TLUT" OutName="jabu_objects_10_tlut" Format="rgba16" Width="16" Height="16" Offset="0x39B0"/>
|
||||
<Texture Name="gJabuObjects11TLUT" OutName="jabu_objects_11_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6540"/>
|
||||
<Texture Name="gJabuObjects1TLUT" Format="rgba16" Width="160" Height="1" Offset="0x0000"/>
|
||||
<Texture Name="gJabuObjects2TLUT" Format="rgba16" Width="160" Height="1" Offset="0x0660"/>
|
||||
<Texture Name="gJabuObjects3TLUT" Format="rgba16" Width="160" Height="1" Offset="0x0CC0"/>
|
||||
<Texture Name="gJabuObjects4TLUT" Format="rgba16" Width="160" Height="1" Offset="0x1320"/>
|
||||
<Texture Name="gJabuObjects5TLUT" Format="rgba16" Width="160" Height="1" Offset="0x1980"/>
|
||||
<Texture Name="gJabuObjects6TLUT" Format="rgba16" Width="160" Height="1" Offset="0x1FE0"/>
|
||||
<Texture Name="gJabuObjects7TLUT" Format="rgba16" Width="160" Height="1" Offset="0x2640"/>
|
||||
<Texture Name="gJabuObjects8TLUT" Format="rgba16" Width="160" Height="1" Offset="0x2CA0"/>
|
||||
<Texture Name="gJabuObjects9TLUT" Format="rgba16" Width="204" Height="1" Offset="0x3300"/>
|
||||
<Texture Name="gJabuObjects10TLUT" Format="rgba16" Width="16" Height="16" Offset="0x39B0"/>
|
||||
<Blob Name="object_bdan_objects_003BB0_Blob" Size="0x8" Offset="0x3BB0"/>
|
||||
<Texture Name="gJabuObjects11TLUT" Format="rgba16" Width="16" Height="16" Offset="0x6540"/>
|
||||
<Blob Name="object_bdan_objects_006740_Blob" Size="0x8" Offset="0x6740"/>
|
||||
|
||||
<!-- DLists -->
|
||||
<DList Name="gJabuDoorSection1DL" Offset="0x0590"/>
|
||||
|
@ -57,5 +59,52 @@
|
|||
<Collision Name="gJabuLoweringPlatformCol" Offset="0x5580"/>
|
||||
<Collision Name="gJabuFloorSwitchCol" Offset="0x5CF8"/>
|
||||
<Collision Name="gJabuBigOctoPlatformCol" Offset="0x8CE0"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gJabuDoorSection1Vtx" Count="5" Offset="0x540">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuDoorSection2Vtx" Count="5" Offset="0xBA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuDoorSection3Vtx" Count="5" Offset="0x1200">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuDoorSection4Vtx" Count="5" Offset="0x1860">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuDoorSection5Vtx" Count="5" Offset="0x1EC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuDoorSection6Vtx" Count="5" Offset="0x2520">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuDoorSection7Vtx" Count="5" Offset="0x2B80">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuDoorSection8Vtx" Count="5" Offset="0x31E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuWaterVtx" Count="5" Offset="0x3898">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuElevatorPlatformVtx" Count="67" Offset="0x47B8">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuFallingPlatformVtx" Count="24" Offset="0x5080">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuBlueFloorSwitchVtx" Count="71" Offset="0x55B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuYellowFloorSwitchVtx" Count="71" Offset="0x5D30">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuWebDoorVtx" Count="16" Offset="0x6360">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gJabuObjectsLargeRotatingSpikePlatformVtx" Count="173" Offset="0x7B48">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -1,22 +1,31 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_dangeon_keep.xml" OutPath="assets/objects/gameplay_dangeon_keep/"/>
|
||||
<ExternalFile OutPath="assets/objects/gameplay_dangeon_keep/"/>
|
||||
<File Name="object_bdoor" Segment="6">
|
||||
<!-- One of the Boss Door Textures -->
|
||||
<Texture Name="gBossDoorGanonsCastleTex" OutName="boss_door_ganons_castle" Format="rgba16" Width="32" Height="64" Offset="0x0"/>
|
||||
<Texture Name="gBossDoorGanonsCastleTex" Format="rgba16" Width="32" Height="64" Offset="0x0"/>
|
||||
|
||||
<!-- Boss Door, Lock, and Chain DisplayLists -->
|
||||
<!-- Boss Door, Lock, and Chain -->
|
||||
<Array Name="gBossDoorVtx" Count="12" Offset="0x1000">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBossDoorDL" Offset="0x10C0"/> <!-- Original name is "bossdoor_model" -->
|
||||
<Array Name="gBossDoorLockVtx" Count="40" Offset="0x1180">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBossDoorLockDL" Offset="0x1400"/> <!-- Original name is "doorkagiboss_model" -->
|
||||
<Array Name="gBossDoorChainVtx" Count="4" Offset="0x14F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gBossDoorChainDL" Offset="0x1530"/> <!-- Original name is "doorkusariboss_model" -->
|
||||
|
||||
<!-- The rest of the Boss Door Textures -->
|
||||
<Texture Name="gBossDoorSpiritTex" OutName="boss_door_spirit" Format="rgba16" Width="32" Height="64" Offset="0x15C0"/>
|
||||
<Texture Name="gBossDoorForestTex" OutName="boss_door_forest" Format="rgba16" Width="32" Height="64" Offset="0x25C0"/>
|
||||
<Texture Name="gBossDoorFireTex" OutName="boss_door_fire" Format="rgba16" Width="32" Height="64" Offset="0x35C0"/>
|
||||
<Texture Name="gBossDoorShadowTex" OutName="boss_door_shadow" Format="rgba16" Width="32" Height="64" Offset="0x45C0"/>
|
||||
<Texture Name="gBossDoorWaterTex" OutName="boss_door_water" Format="rgba16" Width="32" Height="64" Offset="0x55C0"/>
|
||||
<Texture Name="gBossDoorSpiritTex" Format="rgba16" Width="32" Height="64" Offset="0x15C0"/>
|
||||
<Texture Name="gBossDoorForestTex" Format="rgba16" Width="32" Height="64" Offset="0x25C0"/>
|
||||
<Texture Name="gBossDoorFireTex" Format="rgba16" Width="32" Height="64" Offset="0x35C0"/>
|
||||
<Texture Name="gBossDoorShadowTex" Format="rgba16" Width="32" Height="64" Offset="0x45C0"/>
|
||||
<Texture Name="gBossDoorWaterTex" Format="rgba16" Width="32" Height="64" Offset="0x55C0"/>
|
||||
|
||||
<!-- A default texture only used if a Boss Door is present outside of the six adult dungeons, which is never the case in the final game. -->
|
||||
<Texture Name="gBossDoorDefaultTex" OutName="boss_door_unused" Format="rgba16" Width="32" Height="64" Offset="0x65C0"/>
|
||||
<Texture Name="gBossDoorDefaultTex" Format="rgba16" Width="32" Height="64" Offset="0x65C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -34,17 +34,47 @@
|
|||
<Limb Name="gChuGirlRightHandLimb" LimbType="Standard" Offset="0x6E7C"/>
|
||||
|
||||
<!-- Bombchu Bowling Girl limb textures -->
|
||||
<Texture Name="gChuGirlMouthTex" OutName="chu_girl_mouth" Format="rgba16" Width="32" Height="32" Offset="0x5910"/>
|
||||
<Texture Name="gChuGirlSkinGradientTex" OutName="chu_girl_skin_gradient" Format="rgba16" Width="16" Height="16" Offset="0x6110"/>
|
||||
<Texture Name="gChuGirlSweaterTex" OutName="chu_girl_sweater" Format="rgba16" Width="32" Height="32" Offset="0x6510"/>
|
||||
<Texture Name="gChuGirlUmbEarLicusTex" OutName="chu_girl_umb_ear_licus" Format="rgba16" Width="16" Height="16" Offset="0x6310"/>
|
||||
<Texture Name="gChuGirlHairTex" OutName="chu_girl_hair" Format="rgba16" Width="8" Height="16" Offset="0x6D10"/>
|
||||
<Texture Name="gChuGirlMouthTex" Format="rgba16" Width="32" Height="32" Offset="0x5910"/>
|
||||
<Texture Name="gChuGirlSkinGradientTex" Format="rgba16" Width="16" Height="16" Offset="0x6110"/>
|
||||
<Texture Name="gChuGirlSweaterTex" Format="rgba16" Width="32" Height="32" Offset="0x6510"/>
|
||||
<Texture Name="gChuGirlUmbEarLicusTex" Format="rgba16" Width="16" Height="16" Offset="0x6310"/>
|
||||
<Texture Name="gChuGirlHairTex" Format="rgba16" Width="8" Height="16" Offset="0x6D10"/>
|
||||
|
||||
<!-- Bombchu Bowling Girl eye textures -->
|
||||
<Texture Name="gChuGirlEyeOpenTex" OutName="chu_girl_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x4110"/>
|
||||
<Texture Name="gChuGirlEyeHalfTex" OutName="chu_girl_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x4910"/>
|
||||
<Texture Name="gChuGirlEyeClosedTex" OutName="chu_girl_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x5110"/>
|
||||
|
||||
<Texture Name="gChuGirlEyeOpenTex" Format="rgba16" Width="32" Height="32" Offset="0x4110"/>
|
||||
<Texture Name="gChuGirlEyeHalfTex" Format="rgba16" Width="32" Height="32" Offset="0x4910"/>
|
||||
<Texture Name="gChuGirlEyeClosedTex" Format="rgba16" Width="32" Height="32" Offset="0x5110"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gChuGirlHeadVtx" Count="221" Offset="0x720">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlNeckVtx" Count="31" Offset="0x14F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlLeftHandVtx" Count="38" Offset="0x16E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlLeftForearmVtx" Count="29" Offset="0x1940">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlLeftUpperArmVtx" Count="53" Offset="0x1B10">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlRightHandVtx" Count="36" Offset="0x1E60">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlRightForearmVtx" Count="29" Offset="0x20A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlRightUpperArmVtx" Count="49" Offset="0x2270">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlTorsoVtx" Count="137" Offset="0x2580">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gChuGirlWaistVtx" Count="13" Offset="0x2E10">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -5,6 +5,63 @@
|
|||
<Animation Name="object_bigokuta_Anim_000D1C" Offset="0xD1C"/>
|
||||
<Animation Name="object_bigokuta_Anim_0014B8" Offset="0x14B8"/>
|
||||
<Animation Name="object_bigokuta_Anim_001CA4" Offset="0x1CA4"/>
|
||||
<Array Name="object_bigokuta_Vtx_001CC0" Count="12" Offset="0x1CC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_001D80" Count="6" Offset="0x1D80">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_001DE0" Count="12" Offset="0x1DE0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_001EA0" Count="6" Offset="0x1EA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_001F00" Count="25" Offset="0x1F00">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_002090" Count="24" Offset="0x2090">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_002210" Count="288" Offset="0x2210">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_003410" Count="30" Offset="0x3410">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_0035F0" Count="14" Offset="0x35F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_0036D0" Count="14" Offset="0x36D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_0037B0" Count="10" Offset="0x37B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_003850" Count="25" Offset="0x3850">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_0039E0" Count="9" Offset="0x39E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_003A70" Count="25" Offset="0x3A70">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_003C00" Count="8" Offset="0x3C00">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_003C80" Count="25" Offset="0x3C80">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_003E10" Count="8" Offset="0x3E10">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_003E90" Count="25" Offset="0x3E90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_bigokuta_Vtx_004020" Count="7" Offset="0x4020">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_bigokuta_DL_004090" Offset="0x4090"/>
|
||||
<DList Name="object_bigokuta_DL_004158" Offset="0x4158"/>
|
||||
<DList Name="object_bigokuta_DL_0042A8" Offset="0x42A8"/>
|
||||
|
@ -24,16 +81,16 @@
|
|||
<DList Name="object_bigokuta_DL_005710" Offset="0x5710"/>
|
||||
<DList Name="object_bigokuta_DL_0058F0" Offset="0x58F0"/>
|
||||
<DList Name="object_bigokuta_DL_0059B0" Offset="0x59B0"/>
|
||||
<Texture Name="object_bigokuta_Tex_005B90" OutName="tex_00005B90" Format="rgba16" Width="16" Height="16" Offset="0x5B90"/>
|
||||
<Texture Name="object_bigokuta_Tex_005D90" OutName="tex_00005D90" Format="rgba16" Width="8" Height="16" Offset="0x5D90"/>
|
||||
<Texture Name="object_bigokuta_Tex_005E90" OutName="tex_00005E90" Format="rgba16" Width="16" Height="16" Offset="0x5E90"/>
|
||||
<Texture Name="object_bigokuta_Tex_006090" OutName="tex_00006090" Format="rgba16" Width="16" Height="16" Offset="0x6090"/>
|
||||
<Texture Name="object_bigokuta_Tex_006290" OutName="tex_00006290" Format="rgba16" Width="8" Height="8" Offset="0x6290"/>
|
||||
<Texture Name="object_bigokuta_Tex_006310" OutName="tex_00006310" Format="rgba16" Width="8" Height="8" Offset="0x6310"/>
|
||||
<Texture Name="object_bigokuta_Tex_006390" OutName="tex_00006390" Format="rgba16" Width="16" Height="16" Offset="0x6390"/>
|
||||
<Texture Name="object_bigokuta_Tex_006590" OutName="tex_00006590" Format="rgba16" Width="16" Height="16" Offset="0x6590"/>
|
||||
<Texture Name="object_bigokuta_Tex_006790" OutName="tex_00006790" Format="rgba16" Width="8" Height="16" Offset="0x6790"/>
|
||||
<Texture Name="object_bigokuta_Tex_006890" OutName="tex_00006890" Format="rgba16" Width="16" Height="16" Offset="0x6890"/>
|
||||
<Texture Name="object_bigokuta_Tex_005B90" Format="rgba16" Width="16" Height="16" Offset="0x5B90"/>
|
||||
<Texture Name="object_bigokuta_Tex_005D90" Format="rgba16" Width="8" Height="16" Offset="0x5D90"/>
|
||||
<Texture Name="object_bigokuta_Tex_005E90" Format="rgba16" Width="16" Height="16" Offset="0x5E90"/>
|
||||
<Texture Name="object_bigokuta_Tex_006090" Format="rgba16" Width="16" Height="16" Offset="0x6090"/>
|
||||
<Texture Name="object_bigokuta_Tex_006290" Format="rgba16" Width="8" Height="8" Offset="0x6290"/>
|
||||
<Texture Name="object_bigokuta_Tex_006310" Format="rgba16" Width="8" Height="8" Offset="0x6310"/>
|
||||
<Texture Name="object_bigokuta_Tex_006390" Format="rgba16" Width="16" Height="16" Offset="0x6390"/>
|
||||
<Texture Name="object_bigokuta_Tex_006590" Format="rgba16" Width="16" Height="16" Offset="0x6590"/>
|
||||
<Texture Name="object_bigokuta_Tex_006790" Format="rgba16" Width="8" Height="16" Offset="0x6790"/>
|
||||
<Texture Name="object_bigokuta_Tex_006890" Format="rgba16" Width="16" Height="16" Offset="0x6890"/>
|
||||
<Limb Name="object_bigokuta_Limb_006A90" LimbType="Standard" Offset="0x6A90"/>
|
||||
<Limb Name="object_bigokuta_Limb_006A9C" LimbType="Standard" Offset="0x6A9C"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AA8" LimbType="Standard" Offset="0x6AA8"/>
|
||||
|
|
|
@ -4,18 +4,27 @@
|
|||
<DList Name="gBirdLeftWingDL" Offset="0x80"/>
|
||||
<DList Name="gBirdLeftWingWrapper1DL" Offset="0x120"/>
|
||||
<DList Name="gBirdLeftWingWrapper2DL" Offset="0x130"/>
|
||||
<Array Name="gBirdLeftWingVtx" Count="4" Offset="0x140">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<DList Name="gBirdRightWingDL" Offset="0x180"/>
|
||||
<DList Name="gBirdRightWingWrapper1DL" Offset="0x220"/>
|
||||
<DList Name="gBirdRightWingWrapper2DL" Offset="0x230"/>
|
||||
<Array Name="gBirdRightWingVtx" Count="4" Offset="0x240">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<DList Name="gBirdBodyDL" Offset="0x280"/>
|
||||
<DList Name="gBirdBodyWrapper1DL" Offset="0x3D0"/>
|
||||
<DList Name="gBirdBodyWrapper2DL" Offset="0x3E0"/>
|
||||
<Array Name="gBirdBodyVtx" Count="17" Offset="0x3F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<Texture Name="gBirdFaceTex" OutName="face" Format="rgba16" Width="32" Height="32" Offset="0x500"/>
|
||||
<Texture Name="gBirdTailTex" OutName="tail" Format="rgba16" Width="16" Height="32" Offset="0xD00"/>
|
||||
<Texture Name="gBirdWingTex" OutName="wing" Format="rgba16" Width="64" Height="32" Offset="0x1100"/>
|
||||
<Texture Name="gBirdFaceTex" Format="rgba16" Width="32" Height="32" Offset="0x500"/>
|
||||
<Texture Name="gBirdTailTex" Format="rgba16" Width="16" Height="32" Offset="0xD00"/>
|
||||
<Texture Name="gBirdWingTex" Format="rgba16" Width="64" Height="32" Offset="0x1100"/>
|
||||
<Limb Name="gBirdLimb_002100" LimbType="Standard" Offset="0x2100"/>
|
||||
<Limb Name="gBirdLimb_00210C" LimbType="Standard" Offset="0x210C"/>
|
||||
<Limb Name="gBirdLimb_002118" LimbType="Standard" Offset="0x2118"/>
|
||||
|
|
|
@ -21,17 +21,64 @@
|
|||
|
||||
<!-- Textures -->
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="gHylianOldManTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="gHylianOldManHairTex" OutName="hair" Format="ci8" Width="8" Height="8" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManSkinTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x33C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManForeheadTex" OutName="forehead" Format="ci8" Width="16" Height="16" Offset="0x37C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManMouthTex" OutName="mouth" Format="ci8" Width="8" Height="8" Offset="0x47C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManNoseTex" OutName="nose" Format="ci8" Width="8" Height="8" Offset="0x4BC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManClothesCapTex" OutName="clothes_cap" Format="i8" Width="16" Height="16" Offset="0x4FC"/>
|
||||
<Texture Name="gHylianOldManEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x5FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x9FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0xDFC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManClothesSideTex" OutName="clothes_side" Format="i8" Width="8" Height="8" Offset="0x11FC"/>
|
||||
<Texture Name="gHylianOldManTLUT" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="gHylianOldManHairTex" Format="ci8" Width="8" Height="8" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManSkinTex" Format="ci8" Width="8" Height="8" Offset="0x33C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManForeheadTex" Format="ci8" Width="16" Height="16" Offset="0x37C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManMouthTex" Format="ci8" Width="8" Height="8" Offset="0x47C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManNoseTex" Format="ci8" Width="8" Height="8" Offset="0x4BC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManClothesCapTex" Format="i8" Width="16" Height="16" Offset="0x4FC"/>
|
||||
<Texture Name="gHylianOldManEyeOpenTex" Format="ci8" Width="32" Height="32" Offset="0x5FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManEyeHalfTex" Format="ci8" Width="32" Height="32" Offset="0x9FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManEyeClosedTex" Format="ci8" Width="32" Height="32" Offset="0xDFC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianOldManClothesSideTex" Format="i8" Width="8" Height="8" Offset="0x11FC"/>
|
||||
|
||||
<!-- Vertices -->
|
||||
<Array Name="gHylianOldManLeftFootVtx" Count="3" Offset="0x1240">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManLeftShinVtx" Count="3" Offset="0x1270">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManLeftThighVtx" Count="3" Offset="0x12A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManRightFootVtx" Count="3" Offset="0x12D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManRightShinVtx" Count="3" Offset="0x1300">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManRightThighVtx" Count="3" Offset="0x1330">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManHeadVtx" Count="112" Offset="0x1360">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManLeftHandVtx" Count="3" Offset="0x1A60">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManLeftForearmVtx" Count="19" Offset="0x1A90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManLeftUpperArmVtx" Count="24" Offset="0x1BC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManRightHandVtx" Count="3" Offset="0x1D40">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManRightForearmVtx" Count="19" Offset="0x1D70">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManRightUpperArmVtx" Count="24" Offset="0x1EA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManTorsoVtx" Count="57" Offset="0x2020">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="gHylianOldManPelvisVtx" Count="27" Offset="0x23B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<!-- DLs -->
|
||||
<DList Name="gHylianOldManHeadDL" Offset="0x2560"/>
|
||||
|
@ -51,11 +98,14 @@
|
|||
<DList Name="gHylianOldManPelvisDL" Offset="0x37D8"/>
|
||||
|
||||
<!-- Bald Head Textures -->
|
||||
<Texture Name="gHylianOldManBaldSkinEarTex" OutName="bald_skin_ear" Format="rgba16" Width="8" Height="8" Offset="0x3908"/>
|
||||
<Texture Name="gHylianOldManBaldFacialHairTex" OutName="bald_facial_hair" Format="rgba16" Width="8" Height="8" Offset="0x3988"/>
|
||||
<Texture Name="gHylianOldManBaldEyeTex" OutName="bald_eye" Format="rgba16" Width="8" Height="8" Offset="0x3A08"/>
|
||||
<Texture Name="gHylianOldManBaldSkinEarTex" Format="rgba16" Width="8" Height="8" Offset="0x3908"/>
|
||||
<Texture Name="gHylianOldManBaldFacialHairTex" Format="rgba16" Width="8" Height="8" Offset="0x3988"/>
|
||||
<Texture Name="gHylianOldManBaldEyeTex" Format="rgba16" Width="8" Height="8" Offset="0x3A08"/>
|
||||
|
||||
<!-- Bald Head DL -->
|
||||
<Array Name="gHylianOldManBaldHeadVtx" Count="78" Offset="0x3A88">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gHylianOldManBaldHeadDL" Offset="0x3F68"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue