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HealthMeter_ -> Health_ (#1202)
* HealthMeter_ -> Health_ * PR Suggestion
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5 changed files with 16 additions and 16 deletions
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@ -6893,7 +6893,7 @@ void func_808409CC(GlobalContext* globalCtx, Player* this) {
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s32 sp34;
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if ((this->unk_664 != NULL) ||
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(!(heathIsCritical = HealthMeter_IsCritical()) && ((this->unk_6AC = (this->unk_6AC + 1) & 1) != 0))) {
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(!(heathIsCritical = Health_IsCritical()) && ((this->unk_6AC = (this->unk_6AC + 1) & 1) != 0))) {
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this->stateFlags2 &= ~PLAYER_STATE2_28;
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anim = func_80833338(this);
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} else {
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