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Remove uses of VEC3_ADD
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parent
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commit
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1 changed files with 9 additions and 3 deletions
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@ -97,8 +97,12 @@ void EnTkEff_Update(EnTk *this)
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}
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eff->accel.x = Math_Rand_ZeroOne() * 0.4f - 0.2f;
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eff->accel.z = Math_Rand_ZeroOne() * 0.4f - 0.2f;
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VEC3_ADD(eff->pos, eff->speed)
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VEC3_ADD(eff->speed, eff->accel)
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eff->pos.x += eff->speed.x;
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eff->pos.y += eff->speed.y;
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eff->pos.z += eff->speed.z;
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eff->speed.x += eff->accel.x;
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eff->speed.y += eff->accel.y;
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eff->speed.z += eff->accel.z;
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eff->size += eff->growth;
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}
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eff++;
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@ -806,7 +810,9 @@ void EnTk_Dig(EnTk *this, GlobalContext *ctxt)
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Matrix_RotateY(this->actor.shape.rot.y, 0);
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Matrix_MultVec3f(&reward_origin, &reward_pos);
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VEC3_ADD(reward_pos, this->actor.posRot.pos)
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reward_pos.x += this->actor.posRot.pos.x;
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reward_pos.y += this->actor.posRot.pos.y;
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reward_pos.z += this->actor.posRot.pos.z;
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this->current_reward = EnTk_ChooseReward(this);
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if (this->current_reward == 3)
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