mirror of
https://github.com/zeldaret/oot.git
synced 2025-02-15 11:26:19 +00:00
MtxClear -> IdentityMtx
This commit is contained in:
parent
9061bcf433
commit
8fc74c0672
47 changed files with 58 additions and 58 deletions
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@ -50,7 +50,7 @@ incbins:
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vram: 0x80157D30
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size: 0x60
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variables:
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gMtxClear: 0x8012DB20
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gIdentityMtx: 0x8012DB20
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sNesMessageEntryTable: 0x8014B320
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sGerMessageEntryTable: 0x8014F548
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sFraMessageEntryTable: 0x80151658
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@ -42,7 +42,7 @@ incbins:
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vram: 0x801130D0
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size: 0x60
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variables:
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gMtxClear: 0x800FBC00
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gIdentityMtx: 0x800FBC00
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sNesMessageEntryTable: 0x801077F0
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sGerMessageEntryTable: 0x8010BA18
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sFraMessageEntryTable: 0x8010DB28
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@ -42,7 +42,7 @@ incbins:
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vram: 0x801130F0
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size: 0x60
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variables:
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gMtxClear: 0x800FBC20
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gIdentityMtx: 0x800FBC20
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sNesMessageEntryTable: 0x80107810
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sGerMessageEntryTable: 0x8010BA38
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sFraMessageEntryTable: 0x8010DB48
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@ -42,7 +42,7 @@ incbins:
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vram: 0x801158E0
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size: 0x60
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variables:
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gMtxClear: 0x800FE2A0
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gIdentityMtx: 0x800FE2A0
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sJpnMessageEntryTable: 0x80109E8C
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sNesMessageEntryTable: 0x8010DFCC
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sStaffMessageEntryTable: 0x801121EC
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@ -42,7 +42,7 @@ incbins:
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vram: 0x801158E0
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size: 0x60
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variables:
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gMtxClear: 0x800FE2A0
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gIdentityMtx: 0x800FE2A0
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sJpnMessageEntryTable: 0x80109E8C
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sNesMessageEntryTable: 0x8010DFCC
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sStaffMessageEntryTable: 0x801121EC
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@ -42,7 +42,7 @@ incbins:
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vram: 0x80115900
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size: 0x60
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variables:
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gMtxClear: 0x800FE2C0
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gIdentityMtx: 0x800FE2C0
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sJpnMessageEntryTable: 0x80109EAC
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sNesMessageEntryTable: 0x8010DFEC
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sStaffMessageEntryTable: 0x8011220C
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@ -42,7 +42,7 @@ incbins:
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vram: 0x801158C0
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size: 0x60
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variables:
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gMtxClear: 0x800FE280
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gIdentityMtx: 0x800FE280
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sJpnMessageEntryTable: 0x80109E6C
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sNesMessageEntryTable: 0x8010DFAC
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sStaffMessageEntryTable: 0x801121CC
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@ -42,7 +42,7 @@ incbins:
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vram: 0x801158E0
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size: 0x60
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variables:
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gMtxClear: 0x800FE2A0
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gIdentityMtx: 0x800FE2A0
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sJpnMessageEntryTable: 0x80109E8C
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sNesMessageEntryTable: 0x8010DFCC
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sStaffMessageEntryTable: 0x801121EC
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@ -42,7 +42,7 @@ incbins:
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vram: 0x80121EE0
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size: 0x60
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variables:
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gMtxClear: 0x80106980
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gIdentityMtx: 0x80106980
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sJpnMessageEntryTable: 0x80115838
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sNesMessageEntryTable: 0x80119978
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sStaffMessageEntryTable: 0x8011DB98
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@ -45,7 +45,7 @@ incbins:
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vram: 0x80114D70
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size: 0x60
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variables:
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gMtxClear: 0x800FEDB0
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gIdentityMtx: 0x800FEDB0
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sJpnMessageEntryTable: 0x8010A94C
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sNesMessageEntryTable: 0x8010EA8C
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sStaffMessageEntryTable: 0x80112CAC
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@ -45,7 +45,7 @@ incbins:
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vram: 0x80114F30
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size: 0x60
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variables:
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gMtxClear: 0x800FEF70
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gIdentityMtx: 0x800FEF70
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sJpnMessageEntryTable: 0x8010AB0C
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sNesMessageEntryTable: 0x8010EC4C
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sStaffMessageEntryTable: 0x80112E6C
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@ -45,7 +45,7 @@ incbins:
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vram: 0x80115420
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size: 0x60
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variables:
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gMtxClear: 0x800FF3F0
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gIdentityMtx: 0x800FF3F0
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sJpnMessageEntryTable: 0x8010AFFC
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sNesMessageEntryTable: 0x8010F13C
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sStaffMessageEntryTable: 0x8011335C
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@ -50,7 +50,7 @@ incbins:
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vram: 0x80112B70
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size: 0x60
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variables:
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gMtxClear: 0x800FCD00
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gIdentityMtx: 0x800FCD00
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sNesMessageEntryTable: 0x801088BC
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sGerMessageEntryTable: 0x8010CAE4
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sFraMessageEntryTable: 0x8010EBF4
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@ -50,7 +50,7 @@ incbins:
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vram: 0x80112BB0
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size: 0x60
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variables:
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gMtxClear: 0x800FCD40
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gIdentityMtx: 0x800FCD40
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sNesMessageEntryTable: 0x801088FC
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sGerMessageEntryTable: 0x8010CB24
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sFraMessageEntryTable: 0x8010EC34
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@ -11,8 +11,8 @@ typedef enum MatrixMode {
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/* 1 */ MTXMODE_APPLY // applies transformation to the current matrix
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} MatrixMode;
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extern Mtx gMtxClear;
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extern MtxF gMtxFClear;
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extern Mtx gIdentityMtx;
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extern MtxF gIdentityMtxF;
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/* Stack operations */
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@ -4,14 +4,14 @@
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#endif
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// clang-format off
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Mtx gMtxClear = gdSPDefMtx(
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Mtx gIdentityMtx = gdSPDefMtx(
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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);
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MtxF gMtxFClear = {
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MtxF gIdentityMtxF = {
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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@ -2328,8 +2328,8 @@ void Actor_InitContext(PlayState* play, ActorContext* actorCtx, ActorEntry* play
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bzero(actorCtx, sizeof(ActorContext));
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ActorOverlayTable_Init();
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Matrix_MtxFCopy(&play->billboardMtxF, &gMtxFClear);
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Matrix_MtxFCopy(&play->viewProjectionMtxF, &gMtxFClear);
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Matrix_MtxFCopy(&play->billboardMtxF, &gIdentityMtxF);
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Matrix_MtxFCopy(&play->viewProjectionMtxF, &gIdentityMtxF);
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overlayEntry = &gActorOverlayTable[0];
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for (i = 0; i < ARRAY_COUNT(gActorOverlayTable); i++) {
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@ -46,7 +46,7 @@ void Collider_DrawPoly(GraphicsContext* gfxCtx, Vec3f* vA, Vec3f* vB, Vec3f* vC,
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OPEN_DISPS(gfxCtx, "../z_collision_check.c", 713);
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gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gDPSetPrimColor(POLY_OPA_DISP++, 0x00, 0xFF, r, g, b, 50);
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gDPPipeSync(POLY_OPA_DISP++);
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gDPSetRenderMode(POLY_OPA_DISP++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2);
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@ -805,7 +805,7 @@ void EffectBlure_DrawSimpleVertices(GraphicsContext* gfxCtx, EffectBlure* this,
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gSPMatrix(POLY_XLU_DISP++, mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPVertex(POLY_XLU_DISP++, &vtx[4 * i], 4, 0);
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gSP2Triangles(POLY_XLU_DISP++, 0, 1, 3, 0, 0, 3, 2, 0);
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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}
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}
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}
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OPEN_DISPS(gfxCtx, "../z_eff_blure.c", 1596);
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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if (this->numElements != 0) {
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if (this->flags == 0) {
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@ -154,7 +154,7 @@ void EffectSpark_Draw(void* thisx, GraphicsContext* gfxCtx) {
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OPEN_DISPS(gfxCtx, "../z_eff_spark.c", 293);
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if (this != NULL) {
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, SETUPDL_38);
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gDPSetCycleType(POLY_XLU_DISP++, G_CYC_2CYCLE);
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@ -356,7 +356,7 @@ void Minimap_DrawCompassIcons(PlayState* play) {
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if (play->interfaceCtx.minimapAlpha >= 0xAA) {
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Gfx_SetupDL_42Overlay(play->state.gfxCtx);
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gSPMatrix(OVERLAY_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(OVERLAY_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
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PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0);
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gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, 255);
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@ -3429,7 +3429,7 @@ void Interface_Draw(PlayState* play) {
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gSPSegment(OVERLAY_DISP++, 0x08, pauseCtx->iconItemSegment);
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Gfx_SetupDL_42Overlay(play->state.gfxCtx);
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gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATERGBA_PRIM, G_CC_MODULATERGBA_PRIM);
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gSPMatrix(OVERLAY_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(OVERLAY_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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// PAUSE_CURSOR_QUAD_4
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pauseCtx->cursorVtx[16].v.ob[0] = pauseCtx->cursorVtx[18].v.ob[0] = pauseCtx->equipAnimX / 10;
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@ -49,14 +49,14 @@ void Room_DrawNormal(PlayState* play, Room* room, u32 flags) {
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func_800342EC(&D_801270A0, play);
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gSPSegment(POLY_OPA_DISP++, 0x03, room->segment);
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func_80093C80(play);
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gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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}
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if (flags & ROOM_DRAW_XLU) {
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func_8003435C(&D_801270A0, play);
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gSPSegment(POLY_XLU_DISP++, 0x03, room->segment);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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}
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roomShape = &room->roomShape->normal;
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func_800342EC(&D_801270A0, play);
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gSPSegment(POLY_OPA_DISP++, 0x03, room->segment);
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func_80093C80(play);
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gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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}
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if (1) {}
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func_8003435C(&D_801270A0, play);
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gSPSegment(POLY_XLU_DISP++, 0x03, room->segment);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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}
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roomShape = &room->roomShape->cullable;
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if (drawOpa) {
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, entry->opa);
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}
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if (drawXlu) {
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gSPSegment(POLY_XLU_DISP++, 0x03, room->segment);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, entry->xlu);
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}
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@ -500,7 +500,7 @@ void Room_DrawImageMulti(PlayState* play, Room* room, u32 flags) {
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if (drawOpa) {
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, dListsEntry->opa);
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}
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@ -531,7 +531,7 @@ void Room_DrawImageMulti(PlayState* play, Room* room, u32 flags) {
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if (drawXlu) {
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gSPSegment(POLY_XLU_DISP++, 0x03, room->segment);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, dListsEntry->xlu);
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}
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@ -207,7 +207,7 @@ void Skin_DrawImpl(Actor* actor, PlayState* play, Skin* skin, SkinPostDraw postD
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skeleton = SEGMENTED_TO_VIRTUAL(skin->skeletonHeader->segment);
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if (!(drawFlags & SKIN_DRAW_FLAG_CUSTOM_MATRIX)) {
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gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &skin->mtx);
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if (mtx == NULL) {
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@ -244,7 +244,7 @@ void BgHidanRsekizou_Draw(Actor* thisx, PlayState* play) {
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MATRIX_FINALIZE_AND_LOAD(POLY_OPA_DISP++, play->state.gfxCtx, "../z_bg_hidan_rsekizou.c", 568);
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gSPDisplayList(POLY_OPA_DISP++, gFireTempleSpinningFlamethrowerDL);
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Matrix_MtxFCopy(&mf, &gMtxFClear);
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Matrix_MtxFCopy(&mf, &gIdentityMtxF);
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POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, SETUPDL_20);
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@ -360,7 +360,7 @@ Gfx* func_8088DC50(PlayState* play, BgHidanSekizou* this, s16 arg2, s16 arg3, Gf
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}
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temp_f20 = Math_SinS(arg2);
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temp_f22 = Math_CosS(arg2);
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Matrix_MtxFCopy(&sp68, &gMtxFClear);
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Matrix_MtxFCopy(&sp68, &gIdentityMtxF);
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temp_v1 = Camera_GetCamDirYaw(GET_ACTIVE_CAM(play)) - arg2;
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if (ABS(temp_v1) < 0x4000) {
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@ -233,7 +233,7 @@ Gfx* func_8088EB54(PlayState* play, BgHidanSima* this, Gfx* gfx) {
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f32 sin;
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s32 pad[2];
|
||||
|
||||
Matrix_MtxFCopy(&mtxF, &gMtxFClear);
|
||||
Matrix_MtxFCopy(&mtxF, &gIdentityMtxF);
|
||||
cos = Math_CosS(this->dyna.actor.world.rot.y + 0x8000);
|
||||
sin = Math_SinS(this->dyna.actor.world.rot.y + 0x8000);
|
||||
|
||||
|
|
|
@ -706,7 +706,7 @@ void EnHorseNormal_Draw(Actor* thisx, PlayState* play2) {
|
|||
if (mtx == NULL) {
|
||||
return;
|
||||
}
|
||||
gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPMatrix(POLY_OPA_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPMatrix(POLY_OPA_DISP++, mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
func_800A63CC(&this->actor, play, &this->skin, NULL, NULL, true, 0,
|
||||
SKIN_DRAW_FLAG_CUSTOM_TRANSFORMS | SKIN_DRAW_FLAG_CUSTOM_MATRIX);
|
||||
|
|
|
@ -67,7 +67,7 @@ void EffectSsBomb_Draw(PlayState* play, u32 index, EffectSs* this) {
|
|||
SkinMatrix_MtxFMtxFMult(&mfTrans, &play->billboardMtxF, &mfTransBillboard);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTransBillboard, &mfScale, &mfResult);
|
||||
|
||||
gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
|
||||
mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &mfResult);
|
||||
|
||||
|
|
|
@ -96,7 +96,7 @@ void EffectSsDust_Draw(PlayState* play, u32 index, EffectSs* this) {
|
|||
SkinMatrix_SetScale(&mfScale, scale, scale, 1.0f);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTrans, &play->billboardMtxF, &mfTransBillboard);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTransBillboard, &mfScale, &mfResult);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
|
||||
mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &mfResult);
|
||||
|
||||
|
|
|
@ -87,7 +87,7 @@ void EffectSsHitMark_Draw(PlayState* play, u32 index, EffectSs* this) {
|
|||
SkinMatrix_SetScale(&mfScale, scale, scale, 1.0f);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTrans, &play->billboardMtxF, &mfTransBillboard);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTransBillboard, &mfScale, &mfResult);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
|
||||
mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &mfResult);
|
||||
|
||||
|
|
|
@ -97,7 +97,7 @@ void EffectSsKiraKira_Draw(PlayState* play, u32 index, EffectSs* this) {
|
|||
SkinMatrix_MtxFMtxFMult(&mfTrans, &play->billboardMtxF, &mfTransBillboard);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTransBillboard, &mfRotY, &mfTransBillboardRotY);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTransBillboardRotY, &mfScale, &mfResult);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
|
||||
mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &mfResult);
|
||||
|
||||
|
|
|
@ -100,7 +100,7 @@ void EffectSsLightning_Draw(PlayState* play, u32 index, EffectSs* this) {
|
|||
SkinMatrix_MtxFMtxFMult(&mfTransBillboard, &mfRotate, &mfTransBillboardRotate);
|
||||
SkinMatrix_MtxFMtxFMult(&mfTransBillboardRotate, &mfScale, &mfResult);
|
||||
|
||||
gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPMatrix(POLY_XLU_DISP++, &gIdentityMtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
|
||||
mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &mfResult);
|
||||
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
8012DB20 gMtxClear
|
||||
8012DB20 gIdentityMtx
|
||||
80A8E610 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FBC00 gMtxClear
|
||||
800FBC00 gIdentityMtx
|
||||
80A72FA0 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FBC20 gMtxClear
|
||||
800FBC20 gIdentityMtx
|
||||
80A73020 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FE2A0 gMtxClear
|
||||
800FE2A0 gIdentityMtx
|
||||
80A74120 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FE2A0 gMtxClear
|
||||
800FE2A0 gIdentityMtx
|
||||
80A740D0 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FE2C0 gMtxClear
|
||||
800FE2C0 gIdentityMtx
|
||||
80A74150 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FE280 gMtxClear
|
||||
800FE280 gIdentityMtx
|
||||
80A740B0 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FE2A0 gMtxClear
|
||||
800FE2A0 gIdentityMtx
|
||||
80A74130 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
80106980 gMtxClear
|
||||
80106980 gIdentityMtx
|
||||
80AE0B10 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FEDB0 gMtxClear
|
||||
800FEDB0 gIdentityMtx
|
||||
80AE0AE0 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FEF70 gMtxClear
|
||||
800FEF70 gIdentityMtx
|
||||
80AE0C80 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FF3F0 gMtxClear
|
||||
800FF3F0 gIdentityMtx
|
||||
80AE0FE0 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FCD00 gMtxClear
|
||||
800FCD00 gIdentityMtx
|
||||
80AE19F0 sShadowTex
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
800FCD40 gMtxClear
|
||||
800FCD40 gIdentityMtx
|
||||
80AE1B80 sShadowTex
|
||||
|
|
Loading…
Add table
Reference in a new issue