mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-03 22:44:30 +00:00
Match n64dd text in code (#2058)
* match n64dd text * format * fixups * add n64dd segment using baserom * cleanup syms 1 * cleanup symbols 2 * cleanup D_800FF4B0 * fix declaration usage and linking for D_800FF4B0
This commit is contained in:
parent
ac2224f095
commit
942df45892
7 changed files with 189 additions and 8 deletions
|
@ -3,16 +3,48 @@
|
|||
|
||||
#include "z64scene.h"
|
||||
|
||||
struct RegEditor;
|
||||
struct SaveContext;
|
||||
|
||||
// TODO Use the specific pointer types instead of void*
|
||||
typedef struct n64ddStruct_800FF4B0_pointers {
|
||||
void* unk_00;
|
||||
void* unk_04;
|
||||
struct RegEditor* unk_08;
|
||||
void* unk_0C[31];
|
||||
struct SaveContext* unk_88;
|
||||
void* unk_8C[9];
|
||||
} n64ddStruct_800FF4B0_pointers; // size = 0xB0
|
||||
|
||||
struct n64ddStruct_80121AF0;
|
||||
struct PlayState;
|
||||
|
||||
typedef struct n64ddStruct_80121AF0 {
|
||||
char unk_00[0x3C];
|
||||
void (*unk_00)(n64ddStruct_800FF4B0_pointers*, struct n64ddStruct_80121AF0*);
|
||||
void (*unk_04)(void);
|
||||
char unk_08[0x34];
|
||||
void (*unk_3C)(void);
|
||||
void (*unk_40)(void);
|
||||
char unk_44[0x28];
|
||||
void (*unk_6C)(struct PlayState*, SceneDrawConfigFunc*);
|
||||
} n64ddStruct_80121AF0; // size = ?
|
||||
|
||||
void func_800ADA80(void);
|
||||
void func_800ADAF8(void);
|
||||
n64ddStruct_80121AF0* func_800ADB30(n64ddStruct_80121AF0* arg0);
|
||||
void func_800ADB8C(void);
|
||||
n64ddStruct_800FF4B0_pointers* func_800ADBD0(void);
|
||||
void func_800ADC00(void);
|
||||
void func_800ADC08(s32 arg0, s32 arg1, s32 arg2);
|
||||
|
||||
extern n64ddStruct_800FF4B0_pointers D_800FF4B0;
|
||||
extern n64ddStruct_80121AF0* B_80121AF0;
|
||||
|
||||
extern u8 B_80121AE0;
|
||||
extern s8 B_80121AE1;
|
||||
extern u8 B_80121AE2;
|
||||
|
||||
extern char D_801DA410; // type ?
|
||||
extern char D_801E8090; // type ?
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue