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EnMb documented (Moblins) (#861)
* Document Moblins (EnMb) * Use actual decomp-style function names * Add renamed functions to actorfixer.py * Add general documentation and add EnMbType enum to check moblin subtype * Add fig's doc comment on Actor_TestFloorInDirection * Revert documentation on z_eff_ss_dead.c * remove `gSPFogPosition(?,?)` comments on `gSPFogFactor` uses in z_rcp.c * run formatter
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@ -814,7 +814,7 @@ void EnTite_FlipOnBack(EnTite* this, GlobalContext* globalCtx) {
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if (this->actor.bgCheckFlags & 3) {
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// Upon landing, spawn dust and make noise
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if (this->actor.bgCheckFlags & 2) {
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Actor_SpawnFloorDust(globalCtx, &this->actor, &this->actor.world.pos, 20.0f, 0xB, 4.0f, 0, 0, 0);
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Actor_SpawnFloorDustRing(globalCtx, &this->actor, &this->actor.world.pos, 20.0f, 0xB, 4.0f, 0, 0, 0);
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Audio_PlayActorSound2(&this->actor, NA_SE_EN_DODO_M_GND);
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}
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this->vOnBackTimer--;
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