mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-20 22:11:16 +00:00
Introducing Macros for BGM (Background Music) (#979)
* Import bgm Ids * Small correction * Fix kaleido * Add defines for 0, 1, 0xFFFF. Fill in missing macros * Improve names, move to bgm.h, add in macros to kankyo.c * format * Swap order of bgm macros and flags
This commit is contained in:
parent
fa7007d73b
commit
970513253b
59 changed files with 369 additions and 171 deletions
|
@ -356,7 +356,7 @@ void EnGeldB_Wait(EnGeldB* this, GlobalContext* globalCtx) {
|
|||
} else {
|
||||
this->invisible = false;
|
||||
this->actor.shape.shadowScale = 90.0f;
|
||||
func_800F5ACC(0x38);
|
||||
func_800F5ACC(NA_BGM_MINI_BOSS);
|
||||
}
|
||||
if (this->actor.bgCheckFlags & 2) {
|
||||
Audio_PlayActorSound2(&this->actor, NA_SE_EN_RIZA_DOWN);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue