mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-26 14:46:16 +00:00
Document z_moji.c
(#926)
* Document `z_moji.c` * Run formatter * Use `CHAR_HEIGHT` instead of `CHAR_WIDTH` for y pos * `> X - 1` -> `>= X` * `const char*` for string argument * Type palettes and textures with `u64` * Remove unused variable * Use `CHAR_WIDTH` and `CHAR_HEIGHT` more * Explicit documentation on `gMojiFontTex`
This commit is contained in:
parent
7e09accf0e
commit
fa7007d73b
3 changed files with 84 additions and 52 deletions
|
@ -11,10 +11,10 @@
|
|||
|
||||
# temporary file name, rename to something more appropriate when decompiled
|
||||
|
||||
glabel gLetterTLUT
|
||||
glabel gMojiFontTLUTs
|
||||
.incbin "baserom.z64", 0xBA18E0, 0x80
|
||||
|
||||
glabel gFontFF
|
||||
glabel gMojiFontTex
|
||||
.incbin "baserom.z64", 0xBA1960, 0x400
|
||||
|
||||
# Unused
|
||||
|
|
|
@ -206,8 +206,9 @@ extern u16 gSramSlotOffsets[];
|
|||
//extern ? D_8012A6A4;
|
||||
//extern ? D_8012A704;
|
||||
//extern ? D_8012A71C;
|
||||
extern u8 gLetterTLUT[4][32]; // original name: "moji_tlut"
|
||||
extern u8 gFontFF[]; // original name: "font_ff"
|
||||
// 4 16-colors palettes
|
||||
extern u64 gMojiFontTLUTs[4][4]; // original name: "moji_tlut"
|
||||
extern u64 gMojiFontTex[]; // original name: "font_ff"
|
||||
//extern ? D_8012AC90;
|
||||
//extern ? D_8012ACA0;
|
||||
//extern ? D_8012AD20;
|
||||
|
|
|
@ -1,100 +1,131 @@
|
|||
/**
|
||||
* Unused. A very simple utility for drawing text on screen.
|
||||
*/
|
||||
|
||||
#include "global.h"
|
||||
|
||||
// how big to draw the characters on screen
|
||||
#define DISP_CHAR_WIDTH 8
|
||||
#define DISP_CHAR_HEIGHT 8
|
||||
|
||||
// gMojiFontTex is a TEX_CHAR_COLS x TEX_CHAR_ROWS grid of characters,
|
||||
// each character being TEX_CHAR_WIDTH x TEX_CHAR_HEIGHT in size.
|
||||
// Each spot on the grid contains 4 characters, which are revealed by using different TLUTs.
|
||||
|
||||
#define TEX_CHAR_WIDTH 8
|
||||
#define TEX_CHAR_HEIGHT 8
|
||||
|
||||
#define TEX_CHAR_COLS 2
|
||||
#define TEX_CHAR_ROWS 16
|
||||
|
||||
// A character `c = 0bRRRRRCTT` maps to row 0bRRRRR, column 0bC and TLUT 0bTT.
|
||||
#define GET_CHAR_TLUT_INDEX(c) (c & 3)
|
||||
// `/ 4` matches the `& 4` (`(c & 4) / 4` is the column the character is in)
|
||||
#define GET_TEX_CHAR_S(c) ((u16)(c & 4) * ((1 << 5) * TEX_CHAR_WIDTH / 4))
|
||||
#define GET_TEX_CHAR_T(c) ((u16)(c >> 3) * ((1 << 5) * TEX_CHAR_HEIGHT))
|
||||
|
||||
u32 sFontColorRed = 255;
|
||||
u32 sFontColorGreen = 255;
|
||||
u32 sFontColorBlue = 255;
|
||||
u32 sFontColorAlpha = 255;
|
||||
s32 D_80120120 = 0;
|
||||
s32 D_80120124 = 0;
|
||||
|
||||
UNK_TYPE D_8015FFC0;
|
||||
UNK_TYPE D_8015FFC4;
|
||||
s32 sScreenPosX = 0;
|
||||
s32 sScreenPosY = 0;
|
||||
|
||||
void func_8007B910(u32 red, u32 green, u32 blue, u32 alpha) {
|
||||
s32 sCurTLUTIndex;
|
||||
|
||||
void Moji_SetColor(u32 red, u32 green, u32 blue, u32 alpha) {
|
||||
sFontColorRed = red;
|
||||
sFontColorGreen = green;
|
||||
sFontColorBlue = blue;
|
||||
sFontColorAlpha = alpha;
|
||||
}
|
||||
|
||||
void func_8007B934(s32 arg0, s32 arg1) {
|
||||
if (arg0 > 39) {
|
||||
D_80120120 = 39 * 8;
|
||||
} else if (arg0 < 0) {
|
||||
D_80120120 = 0;
|
||||
void Moji_SetPosition(s32 gridX, s32 gridY) {
|
||||
if (gridX >= SCREEN_WIDTH / DISP_CHAR_WIDTH) {
|
||||
sScreenPosX = SCREEN_WIDTH - DISP_CHAR_WIDTH;
|
||||
} else if (gridX < 0) {
|
||||
sScreenPosX = 0;
|
||||
} else {
|
||||
D_80120120 = arg0 * 8;
|
||||
sScreenPosX = gridX * DISP_CHAR_WIDTH;
|
||||
}
|
||||
|
||||
if (arg1 > 29) {
|
||||
D_80120124 = 29 * 8;
|
||||
} else if (arg1 < 0) {
|
||||
D_80120124 = 0;
|
||||
if (gridY >= SCREEN_HEIGHT / DISP_CHAR_HEIGHT) {
|
||||
sScreenPosY = SCREEN_HEIGHT - DISP_CHAR_HEIGHT;
|
||||
} else if (gridY < 0) {
|
||||
sScreenPosY = 0;
|
||||
} else {
|
||||
D_80120124 = arg1 * 8;
|
||||
sScreenPosY = gridY * DISP_CHAR_HEIGHT;
|
||||
}
|
||||
}
|
||||
|
||||
void func_8007B9A4(GraphicsContext* gfxCtx, u8 arg1) {
|
||||
void Moji_DrawChar(GraphicsContext* gfxCtx, char c) {
|
||||
s32 pad[2];
|
||||
|
||||
OPEN_DISPS(gfxCtx, "../z_moji.c", 86);
|
||||
|
||||
if ((u32)gLetterTLUT & 0xF) {
|
||||
osSyncPrintf("moji_tlut --> %X\n", gLetterTLUT);
|
||||
if ((u32)gMojiFontTLUTs & 0xF) {
|
||||
osSyncPrintf("moji_tlut --> %X\n", gMojiFontTLUTs);
|
||||
}
|
||||
|
||||
if (D_8015FFC0 != (arg1 & 3)) {
|
||||
gDPLoadTLUT(POLY_OPA_DISP++, 16, 256, &gLetterTLUT[arg1 & 3]);
|
||||
D_8015FFC0 = arg1 & 3;
|
||||
if (sCurTLUTIndex != GET_CHAR_TLUT_INDEX(c)) {
|
||||
gDPLoadTLUT(POLY_OPA_DISP++, 16, 256, &gMojiFontTLUTs[GET_CHAR_TLUT_INDEX(c)]);
|
||||
sCurTLUTIndex = GET_CHAR_TLUT_INDEX(c);
|
||||
}
|
||||
|
||||
gSPTextureRectangle(POLY_OPA_DISP++, D_80120120 << 2, D_80120124 << 2, (D_80120120 + 8) << 2, (D_80120124 + 8) << 2,
|
||||
G_TX_RENDERTILE, (u16)(arg1 & 4) * 64, (u16)(arg1 >> 3) * 256, 1 << 10, 1 << 10);
|
||||
gSPTextureRectangle(POLY_OPA_DISP++, sScreenPosX << 2, sScreenPosY << 2, (sScreenPosX + DISP_CHAR_WIDTH) << 2,
|
||||
(sScreenPosY + DISP_CHAR_HEIGHT) << 2, G_TX_RENDERTILE, GET_TEX_CHAR_S(c), GET_TEX_CHAR_T(c),
|
||||
(1 << 10) * TEX_CHAR_WIDTH / DISP_CHAR_WIDTH, (1 << 10) * TEX_CHAR_HEIGHT / DISP_CHAR_HEIGHT);
|
||||
|
||||
CLOSE_DISPS(gfxCtx, "../z_moji.c", 123);
|
||||
}
|
||||
|
||||
void func_8007BBA8(GraphicsContext* gfxCtx, u8* arg1) {
|
||||
/**
|
||||
* Does not work as is in most cases.
|
||||
* Can work if the render mode, combiner and possibly other settings are set correctly.
|
||||
* For example this works with the render mode used in `GfxPrint_InitDlist`,
|
||||
* and `G_CC_MODULATEI_PRIM` for both combiner cycles.
|
||||
*/
|
||||
void Moji_DrawString(GraphicsContext* gfxCtx, const char* str) {
|
||||
s32 i;
|
||||
|
||||
OPEN_DISPS(gfxCtx, "../z_moji.c", 137);
|
||||
|
||||
if ((u32)gFontFF & 0xF) {
|
||||
osSyncPrintf("font_ff --> %X\n", gFontFF);
|
||||
if ((u32)gMojiFontTex & 0xF) {
|
||||
osSyncPrintf("font_ff --> %X\n", gMojiFontTex);
|
||||
}
|
||||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, sFontColorRed, sFontColorGreen, sFontColorBlue, sFontColorAlpha);
|
||||
|
||||
gDPLoadTextureBlock_4b(POLY_OPA_DISP++, (s32)gFontFF, G_IM_FMT_CI, 16, 128, 0, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
gDPLoadTextureBlock_4b(POLY_OPA_DISP++, (s32)gMojiFontTex, G_IM_FMT_CI, TEX_CHAR_COLS * TEX_CHAR_WIDTH,
|
||||
TEX_CHAR_ROWS * TEX_CHAR_HEIGHT, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
|
||||
D_8015FFC0 = -1;
|
||||
sCurTLUTIndex = -1;
|
||||
|
||||
for (i = 0; arg1[i] != 0; i++) {
|
||||
switch (arg1[i]) {
|
||||
case 9:
|
||||
D_80120120 = (((D_80120120 / 8) / 8) + 1) * 8 * 8;
|
||||
if (D_80120120 >= SCREEN_WIDTH) {
|
||||
D_80120120 = 0;
|
||||
D_80120124 += 8;
|
||||
if (D_80120124 >= SCREEN_HEIGHT) {
|
||||
D_80120124 = 0;
|
||||
for (i = 0; str[i] != '\0'; i++) {
|
||||
switch (str[i]) {
|
||||
case '\t':
|
||||
sScreenPosX = (((sScreenPosX / DISP_CHAR_WIDTH) / 8) + 1) * DISP_CHAR_WIDTH * 8;
|
||||
if (sScreenPosX >= SCREEN_WIDTH) {
|
||||
sScreenPosX = 0;
|
||||
sScreenPosY += DISP_CHAR_HEIGHT;
|
||||
if (sScreenPosY >= SCREEN_HEIGHT) {
|
||||
sScreenPosY = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
case 13:
|
||||
D_80120120 = 0;
|
||||
D_80120124 += 8;
|
||||
if (D_80120124 >= SCREEN_HEIGHT) {
|
||||
D_80120124 = 0;
|
||||
case '\n':
|
||||
case '\r':
|
||||
sScreenPosX = 0;
|
||||
sScreenPosY += DISP_CHAR_HEIGHT;
|
||||
if (sScreenPosY >= SCREEN_HEIGHT) {
|
||||
sScreenPosY = 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
func_8007B9A4(gfxCtx, arg1[i]);
|
||||
D_80120120 += 8;
|
||||
Moji_DrawChar(gfxCtx, str[i]);
|
||||
sScreenPosX += DISP_CHAR_WIDTH;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue