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Define OOT_DEBUG=0 in retail builds (#1658)

* Define OOT_DEBUG=0 in retail builds

* Fix ifndef

* Replace VI_MODE_EDITOR_INACTIVE

* Revert "Replace VI_MODE_EDITOR_INACTIVE"

This reverts commit f7c4cae7c3.

* Replace VI_MODE_EDITOR_INACTIVE, take 2

* Revert EnBom_Draw
This commit is contained in:
cadmic 2024-01-30 10:54:38 -08:00 committed by GitHub
parent 6d09437c21
commit 9816f62129
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GPG key ID: B5690EEEBB952194
14 changed files with 42 additions and 52 deletions

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@ -1310,7 +1310,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
void GameState_Destroy(GameState* gameState);
GameStateFunc GameState_GetInit(GameState* gameState);
u32 GameState_IsRunning(GameState* gameState);
#ifdef OOT_DEBUG
#if OOT_DEBUG
void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line);
#endif
void func_800C55D0(GameAlloc* this);
@ -1434,7 +1434,7 @@ void Matrix_RotateZYX(s16 x, s16 y, s16 z, u8 mode);
void Matrix_TranslateRotateZYX(Vec3f* translation, Vec3s* rotation);
void Matrix_SetTranslateRotateYXZ(f32 translateX, f32 translateY, f32 translateZ, Vec3s* rot);
Mtx* Matrix_MtxFToMtx(MtxF* src, Mtx* dest);
#ifdef OOT_DEBUG
#if OOT_DEBUG
Mtx* Matrix_ToMtx(Mtx* dest, char* file, s32 line);
Mtx* Matrix_NewMtx(GraphicsContext* gfxCtx, char* file, s32 line);
#else