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Define OOT_DEBUG=0 in retail builds (#1658)

* Define OOT_DEBUG=0 in retail builds

* Fix ifndef

* Replace VI_MODE_EDITOR_INACTIVE

* Revert "Replace VI_MODE_EDITOR_INACTIVE"

This reverts commit f7c4cae7c3.

* Replace VI_MODE_EDITOR_INACTIVE, take 2

* Revert EnBom_Draw
This commit is contained in:
cadmic 2024-01-30 10:54:38 -08:00 committed by GitHub
parent 6d09437c21
commit 9816f62129
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14 changed files with 42 additions and 52 deletions

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@ -100,7 +100,7 @@
#define CHECK_FLAG_ALL(flags, mask) (((flags) & (mask)) == (mask))
#ifdef OOT_DEBUG
#if OOT_DEBUG
#define PRINTF osSyncPrintf
#else
#ifdef __sgi /* IDO compiler */
@ -114,7 +114,7 @@
#endif
#endif
#ifdef OOT_DEBUG
#if OOT_DEBUG
#define LOG(exp, value, format, file, line) \
do { \
@ -159,7 +159,7 @@ extern struct GraphicsContext* __gfxCtx;
#define POLY_XLU_DISP __gfxCtx->polyXlu.p
#define OVERLAY_DISP __gfxCtx->overlay.p
#ifdef OOT_DEBUG
#if OOT_DEBUG
// __gfxCtx shouldn't be used directly.
// Use the DISP macros defined above when writing to display buffers.