mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-02 22:14:33 +00:00
Define OOT_DEBUG=0 in retail builds (#1658)
* Define OOT_DEBUG=0 in retail builds
* Fix ifndef
* Replace VI_MODE_EDITOR_INACTIVE
* Revert "Replace VI_MODE_EDITOR_INACTIVE"
This reverts commit f7c4cae7c3
.
* Replace VI_MODE_EDITOR_INACTIVE, take 2
* Revert EnBom_Draw
This commit is contained in:
parent
6d09437c21
commit
9816f62129
14 changed files with 42 additions and 52 deletions
|
@ -305,7 +305,7 @@ typedef struct Actor {
|
|||
/* 0x130 */ ActorFunc update; // Update Routine. Called by `Actor_UpdateAll`
|
||||
/* 0x134 */ ActorFunc draw; // Draw Routine. Called by `Actor_Draw`
|
||||
/* 0x138 */ ActorOverlay* overlayEntry; // Pointer to the overlay table entry for this actor
|
||||
#ifdef OOT_DEBUG
|
||||
#if OOT_DEBUG
|
||||
/* 0x13C */ char dbgPad[0x10];
|
||||
#endif
|
||||
} Actor; // size = 0x14C
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue