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Define OOT_DEBUG=0 in retail builds (#1658)
* Define OOT_DEBUG=0 in retail builds
* Fix ifndef
* Replace VI_MODE_EDITOR_INACTIVE
* Revert "Replace VI_MODE_EDITOR_INACTIVE"
This reverts commit f7c4cae7c3
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* Replace VI_MODE_EDITOR_INACTIVE, take 2
* Revert EnBom_Draw
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14 changed files with 42 additions and 52 deletions
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@ -359,7 +359,7 @@ void EnBom_Draw(Actor* thisx, PlayState* play) {
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s32 pad;
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EnBom* this = (EnBom*)thisx;
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#ifdef OOT_DEBUG
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#if OOT_DEBUG
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if (1) {}
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#endif
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