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Define OOT_DEBUG=0 in retail builds (#1658)

* Define OOT_DEBUG=0 in retail builds

* Fix ifndef

* Replace VI_MODE_EDITOR_INACTIVE

* Revert "Replace VI_MODE_EDITOR_INACTIVE"

This reverts commit f7c4cae7c3.

* Replace VI_MODE_EDITOR_INACTIVE, take 2

* Revert EnBom_Draw
This commit is contained in:
cadmic 2024-01-30 10:54:38 -08:00 committed by GitHub
parent 6d09437c21
commit 9816f62129
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14 changed files with 42 additions and 52 deletions

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@ -359,7 +359,7 @@ void EnBom_Draw(Actor* thisx, PlayState* play) {
s32 pad;
EnBom* this = (EnBom*)thisx;
#ifdef OOT_DEBUG
#if OOT_DEBUG
if (1) {}
#endif