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Names for some view things (#1191)

* Names for some view things

* Review: ORTHOGRAPHIC → ORTHO

* Review: dirty → dirtyFlags

* Review: Doc comment style

* Review: Define constants in terms of each other

* Review: Rename the ApplyToOverlay functions

* Update include/z64.h

Co-authored-by: fig02 <fig02srl@gmail.com>

* Review: Better View_LookAtInternal doc

* arg1 → mask

* View_LookAtInternal → View_LookAtUnsafe

* Review: View_SanityCheckEyePosition → View_ErrorCheckEyePosition

* sViewNotInitialized → sLogOnNextViewInit

* Remove VIEW_FORCE_ALL

* near/far → zNear/zFar

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* lookAt → at

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* near/far → zNear/zFar

* View_ApplyPerspective/Ortho: Remove from header instead of commenting

* lookAt → at

* Add fwd decls

* Fix external view->at accesses

* Missed these somehow

* lookAt → at

* Omit "Apply" in comments

* dirtyFlags → flags

* View_ApplyScissor → View_ApplyShrinkWindow

* Update src/code/z_view.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
Robin Allen 2022-04-08 23:50:28 +01:00 committed by GitHub
parent b9b40805f7
commit 9984c267d9
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GPG key ID: 4AEE18F83AFDEB23
24 changed files with 210 additions and 170 deletions

View file

@ -18,8 +18,8 @@ void Sample_Draw(SampleContext* this) {
func_80095248(gfxCtx, 0, 0, 0);
view->flags = 1 | 2 | 4;
func_800AAA50(view, 15);
view->flags = VIEW_VIEWING | VIEW_VIEWPORT | VIEW_PROJECTION_PERSPECTIVE;
View_Apply(view, VIEW_ALL);
{
Mtx* mtx = Graph_Alloc(gfxCtx, sizeof(Mtx));
@ -55,7 +55,7 @@ void Sample_SetupView(SampleContext* this) {
View_Init(view, gfxCtx);
SET_FULLSCREEN_VIEWPORT(view);
func_800AA460(view, 60.0f, 10.0f, 12800.0f);
View_SetPerspective(view, 60.0f, 10.0f, 12800.0f);
{
Vec3f eye;
@ -72,7 +72,7 @@ void Sample_SetupView(SampleContext* this) {
up.z = 0.0f;
up.y = 1.0f;
func_800AA358(view, &eye, &lookAt, &up);
View_LookAt(view, &eye, &lookAt, &up);
}
}