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make the unused
comment a header
https://github.com/zeldaret/oot/pull/2295#discussion_r1841145730
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1 changed files with 4 additions and 2 deletions
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@ -1,3 +1,7 @@
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/* @unused: unlike `ACTOR_EN_GO2`, this one doesn't participate in any scene whatsoever
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* besides, this code bears a handful of bugs and WIP code; see `z_en_go2.c` instead
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*/
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#include "z_en_go.h"
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#include "z_en_go.h"
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#include "overlays/actors/ovl_En_Bom/z_en_bom.h"
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#include "overlays/actors/ovl_En_Bom/z_en_bom.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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@ -34,8 +38,6 @@ void EnGo_SpawnEffectDust(EnGo* this, Vec3f* pos, Vec3f* velocity, Vec3f* accel,
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void EnGo_UpdateEffects(EnGo* this);
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void EnGo_UpdateEffects(EnGo* this);
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void EnGo_DrawEffects(EnGo* this, PlayState* play);
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void EnGo_DrawEffects(EnGo* this, PlayState* play);
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// @unused: unlike `ACTOR_EN_GO2`, this one doesn't participate in any scene whatsoever
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// besides, this code bears a handful of bugs and WIP code; see `z_en_go2.c` instead
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ActorProfile En_Go_Profile = {
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ActorProfile En_Go_Profile = {
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/**/ ACTOR_EN_GO,
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/**/ ACTOR_EN_GO,
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/**/ ACTORCAT_NPC,
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/**/ ACTORCAT_NPC,
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