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Match some audio functions (#896)

* cleanups

* Improve Audio_SequencePlayerProcessSequence

* cleanup

* labeling

* progress on func_800E5000

* func_800F6268

* func_800ECDF8

* Improve func_800F2464

* reorder variables

* labelling

* non-equivalent func_800EEA50

* minor doc

* func_800E6590

* minor doc

* Reformat abi.h

* Very slight improvements

* func_800DC384

* func_800E1618

* formatting

Co-authored-by: zelda2774 <zelda2774@invalid>
This commit is contained in:
zelda2774 2021-08-12 21:37:37 +02:00 committed by GitHub
parent 1b1487a504
commit a0d2cceeca
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23 changed files with 1321 additions and 1813 deletions

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@ -418,7 +418,7 @@ static char* sLoadingMessages[] = {
"\x8Dイマ ツクッテマス", // "Now creating"
"\x8Dコショウジャナイヨ", // "It's not broken"
"\x8Cコーヒー ブレイク", // "Coffee Break"
"\x8C\Bメンヲセットシテクダサイ", // "Please set B side"
"\x8C" "Bメンヲセットシテクダサイ", // "Please set B side"
"\x8Dジット\x8Cガマン\x8D\x8C\x8Dデアッタ", // "Be patient, now"
"\x8Dイマシバラクオマチクダサイ", // "Please wait just a minute"
"\x8Dアワテナイアワテナイ。ヒトヤスミヒトヤスミ。", // "Don't worry, don't worry. Take a break, take a break"