mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-10 19:20:13 +00:00
z_scene_table.c OK (#1691)
This commit is contained in:
parent
1e21f69b37
commit
a6d5e00925
1 changed files with 20 additions and 1 deletions
|
@ -266,6 +266,8 @@ void Scene_DrawConfigGrottos(PlayState* play) {
|
|||
void Scene_DrawConfigChamberOfTheSages(PlayState* play) {
|
||||
u32 gameplayFrames;
|
||||
|
||||
if (1) {}
|
||||
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_scene_table.c", 5226);
|
||||
|
||||
gameplayFrames = play->gameplayFrames;
|
||||
|
@ -700,6 +702,8 @@ void Scene_DrawConfigLakesideLaboratory(PlayState* play) {
|
|||
32, 32));
|
||||
gSPSegment(POLY_XLU_DISP++, 0x09, Gfx_TexScroll(play->state.gfxCtx, 0, 255 - (gameplayFrames * 10) % 256, 32, 64));
|
||||
|
||||
if (1) {}
|
||||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
gDPSetEnvColor(POLY_OPA_DISP++, 128, 128, 128, 128);
|
||||
|
||||
|
@ -982,6 +986,9 @@ void Scene_DrawConfigHyruleField(PlayState* play) {
|
|||
}
|
||||
|
||||
gDPSetPrimColor(displayListHead++, 0, 0, 255, 255, 255, play->roomCtx.unk_74[0]);
|
||||
|
||||
if (1) {}
|
||||
|
||||
gSPDisplayList(displayListHead++, spot00_room_0DL_012B20);
|
||||
gSPEndDisplayList(displayListHead);
|
||||
}
|
||||
|
@ -1028,6 +1035,8 @@ void Scene_DrawConfigZorasRiver(PlayState* play) {
|
|||
(gameplayFrames * 1) % 128, 32, 32, 1, gameplayFrames % 128, (gameplayFrames * 1) % 128,
|
||||
32, 32));
|
||||
|
||||
if (1) {}
|
||||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
gDPSetEnvColor(POLY_OPA_DISP++, 128, 128, 128, 128);
|
||||
|
||||
|
@ -1161,6 +1170,8 @@ void Scene_DrawConfigZorasFountain(PlayState* play) {
|
|||
Gfx_TwoTexScroll(play->state.gfxCtx, G_TX_RENDERTILE, 0, (gameplayFrames * 1) % 128, 32, 32, 1, 0,
|
||||
(gameplayFrames * 1) % 128, 32, 32));
|
||||
|
||||
if (1) {}
|
||||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
gDPSetEnvColor(POLY_OPA_DISP++, 128, 128, 128, 128);
|
||||
|
||||
|
@ -1321,6 +1332,8 @@ void Scene_DrawConfigDeathMountainTrail(PlayState* play) {
|
|||
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08, displayListHead);
|
||||
|
||||
if (1) {}
|
||||
|
||||
if ((gSaveContext.save.dayTime > CLOCK_TIME(7, 0)) && (gSaveContext.save.dayTime <= CLOCK_TIME(18, 0))) {
|
||||
gSPEndDisplayList(displayListHead);
|
||||
} else {
|
||||
|
@ -1335,6 +1348,9 @@ void Scene_DrawConfigDeathMountainTrail(PlayState* play) {
|
|||
}
|
||||
|
||||
gDPSetPrimColor(displayListHead++, 0, 0, 255, 255, 255, play->roomCtx.unk_74[0]);
|
||||
|
||||
if (0) {}
|
||||
|
||||
gSPDisplayList(displayListHead++, spot16_room_0DL_00AA48);
|
||||
gSPEndDisplayList(displayListHead);
|
||||
}
|
||||
|
@ -1528,6 +1544,9 @@ void Scene_DrawConfigInsideGanonsCastle(PlayState* play) {
|
|||
OPEN_DISPS(play->state.gfxCtx, "../z_scene_table.c", 7825);
|
||||
|
||||
gameplayFrames = play->gameplayFrames;
|
||||
|
||||
if (1) {}
|
||||
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, G_TX_RENDERTILE, 127 - gameplayFrames % 128,
|
||||
(gameplayFrames * 1) % 512, 32, 128, 1, gameplayFrames % 128,
|
||||
|
@ -1633,7 +1652,7 @@ void (*sSceneDrawConfigs[SDC_MAX])(PlayState*) = {
|
|||
};
|
||||
|
||||
void Scene_Draw(PlayState* play) {
|
||||
if (R_HREG_MODE == HREG_MODE_SCENE_CONFIG) {
|
||||
if ((R_HREG_MODE == HREG_MODE_SCENE_CONFIG) && OOT_DEBUG) {
|
||||
if (R_SCENE_CONFIG_INIT != HREG_MODE_SCENE_CONFIG) {
|
||||
R_SCENE_CONFIG_INIT = HREG_MODE_SCENE_CONFIG;
|
||||
R_SCENE_CONFIG_DRAW_DEFAULT_DLIST = 1;
|
||||
|
|
Loading…
Reference in a new issue