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minor formatting updates, match func_800A4A20
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5 changed files with 70 additions and 84 deletions
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@ -87,7 +87,7 @@ static void EnMs_Init(EnMs* this, GlobalContext* globalCtx) {
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}
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Actor_ProcessInitChain(&this->actor, initChain);
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SkelAnime_InitSV(globalCtx, &this->skelAnime, &D_06003DC0, &D_060005EC, &this->unkSkelAnimeStruct, &this->unk_1C6,
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9); // skelanime_mtx_init
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9);
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ActorCollider_AllocCylinder(globalCtx, &this->collider);
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func_8005C450(globalCtx, &this->collider, this, &unk_col_80AB0320);
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ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawFunc_Circle, 35.0f);
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