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Gameplay_ -> Play_ and this (#1229)

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fig02 2022-05-17 18:41:50 -04:00 committed by GitHub
parent f6c472ae5e
commit aadb5f9c47
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78 changed files with 1059 additions and 1078 deletions

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@ -845,7 +845,7 @@ s32 func_80986A5C(DemoIm* this, GlobalContext* globalCtx) {
f32 playerPosX = player->actor.world.pos.x;
f32 thisPosX = this->actor.world.pos.x;
if ((thisPosX - (kREG(17) + 130.0f) < playerPosX) && (!Gameplay_InCsMode(globalCtx))) {
if ((thisPosX - (kREG(17) + 130.0f) < playerPosX) && (!Play_InCsMode(globalCtx))) {
return true;
} else {
return false;