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Gameplay_ -> Play_ and this (#1229)
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78 changed files with 1059 additions and 1078 deletions
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@ -1424,7 +1424,7 @@ void func_80A78160(EnIk* this, GlobalContext* globalCtx) {
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void func_80A781CC(Actor* thisx, GlobalContext* globalCtx) {
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EnIk* this = (EnIk*)thisx;
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if (!Gameplay_InCsMode(globalCtx)) {
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if (!Play_InCsMode(globalCtx)) {
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this->actor.update = EnIk_Update;
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this->actor.draw = EnIk_Draw;
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Cutscene_SetSegment(globalCtx, gSpiritBossNabooruKnuckleDefeatCs);
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