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Nature Ambience Documentation (#1063)

* Document nature ambience io data

* Document nature ambience functions

* Function headers

* Doc storing main bgm for nature/miniboss bgm

* Give temporary names to functions

* small cleanup

* add docs to clarify

* Break up nature ambience channel io data for easier reading

* Add info to where each nature ambience Id is used

* Name environmental sequence functions

* Use channel macros globally

* Add nature enum, revert env name

* Revert tough-to-name functions, use nature channel enum instead

* Fill in remaining enums from sequence 1

* PR Suggestions

* Improve macros

* remove clang-format off

* MINI_GAME_2 -> TIMED_MINI_GAME

* Revert to generic name

* Fix Spacing
This commit is contained in:
engineer124 2021-12-28 04:35:05 +11:00 committed by GitHub
parent a862411f00
commit b8b983dd7f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 850 additions and 166 deletions

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@ -41,10 +41,10 @@ typedef struct {
} FreqLerp;
typedef struct {
/* 0x0 */ u16 unk_00;
/* 0x2 */ u16 unk_02;
/* 0x4 */ u8 unk_04[100];
} D_801306DC_s; // size = 0x68
/* 0x0 */ u16 playerIO;
/* 0x2 */ u16 channelMask;
/* 0x4 */ u8 channelIO[3 * 33 + 1];
} NatureAmbienceDataIO; // size = 0x68
typedef enum {
/* 0x0 */ PAGE_NON,
@ -124,7 +124,7 @@ s8 sAudioCodeReverb = 0;
u8 sPrevSeqMode = 0;
f32 sAudioEnemyDist = 0.0f;
s8 sAudioEnemyVol = 127;
u16 D_80130628 = NA_BGM_DISABLED;
u16 sPrevMainBgmSeqId = NA_BGM_DISABLED;
u8 D_8013062C = 0;
u8 D_80130630 = NA_BGM_GENERAL_SFX;
u32 sNumFramesStill = 0;
@ -245,49 +245,585 @@ u8 sSeqFlags[0x6E] = {
0, // NA_BGM_STAFF_3
0, // NA_BGM_STAFF_4
0, // NA_BGM_FIRE_BOSS
0x8, // NA_BGM_MINI_GAME_2
0x8, // NA_BGM_TIMED_MINI_GAME
0, // NA_BGM_VARIOUS_SFX
};
s8 sSpecReverbs[20] = { 0, 0, 0, 0, 0, 0, 0, 40, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
D_801306DC_s D_801306DC[20] = {
{ 0xC0FF, 0xC0FE, { 0, 2, 0, 0, 3, 0, 1, 2, 9, 1, 3, 64, 1, 4, 0, 1, 5, 32, 2, 2, 4, 2, 3,
0, 2, 4, 1, 2, 5, 16, 3, 2, 10, 3, 3, 112, 3, 4, 1, 3, 5, 48, 4, 2, 14, 4,
3, 127, 4, 4, 0, 4, 5, 16, 5, 2, 0, 5, 3, 127, 5, 4, 1, 5, 5, 16, 6, 2, 1,
6, 3, 127, 6, 4, 3, 6, 5, 16, 7, 2, 17, 7, 3, 127, 7, 4, 1, 7, 5, 16, 0xFF } },
{ 0xC0FB, 0xC0FA, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 3, 2, 11, 3, 3, 112, 3, 4, 1,
3, 5, 48, 4, 2, 14, 4, 3, 127, 4, 4, 0, 4, 5, 16, 5, 2, 0, 5, 3, 127, 5, 4, 1, 5, 5, 16,
6, 2, 1, 6, 3, 127, 6, 4, 3, 6, 5, 16, 7, 2, 17, 7, 3, 127, 7, 4, 1, 7, 5, 16, 0xFF } },
{ 0xC001, 0x4000, { 0, 2, 0, 0, 3, 0, 2, 2, 11, 2, 3, 48, 2, 4, 1, 2, 5, 32, 0xFF } },
{ 0xC005, 0x4000, { 0, 2, 1, 0, 3, 32, 2, 2, 11, 2, 3, 48, 2, 4, 1, 2, 5, 32, 0xFF } },
{ 0xC01F,
0xC000,
{ 0, 2, 0, 0, 3, 47, 1, 2, 13, 1, 3, 0, 1, 4, 1, 1, 5, 16, 2, 2, 16, 2, 3, 0, 2, 4, 1, 2,
5, 32, 3, 2, 14, 3, 3, 0, 3, 4, 0, 3, 5, 44, 4, 2, 11, 4, 3, 63, 4, 4, 1, 4, 5, 44, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC0FB, 0xC0FA, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 3, 2, 11, 3, 3, 112, 3, 4, 1,
3, 5, 48, 4, 2, 14, 4, 3, 127, 4, 4, 0, 4, 5, 16, 5, 2, 0, 5, 3, 127, 5, 4, 1, 5, 5, 16,
6, 2, 1, 6, 3, 127, 6, 4, 3, 6, 5, 16, 7, 2, 17, 7, 3, 127, 7, 4, 1, 7, 5, 16, 0xFF } },
{ 0x8001, 0x0, { 0, 2, 1, 0, 3, 32, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC001, 0xC000, { 0, 2, 2, 0, 3, 0, 0, 4, 0, 0xFF } },
{ 0xC02F, 0xC02E, { 0, 2, 2, 0, 3, 0, 0, 4, 0, 1, 2, 10, 1, 3, 64, 1, 4, 0, 1, 5,
32, 2, 2, 15, 2, 3, 112, 2, 4, 1, 2, 5, 48, 3, 2, 14, 3, 3, 127, 3,
4, 0, 3, 5, 16, 5, 2, 4, 5, 3, 127, 5, 4, 0, 5, 5, 16, 0xFF } },
{ 0xC07F, 0xC07E, { 0, 2, 0, 0, 3, 0, 0, 4, 0, 1, 2, 10, 1, 3, 64, 1, 4, 0, 1, 5, 32,
2, 2, 11, 2, 3, 112, 2, 4, 1, 2, 5, 48, 3, 2, 12, 3, 3, 127, 3, 4, 0,
3, 5, 16, 4, 2, 6, 4, 3, 0, 4, 4, 0, 4, 5, 16, 5, 2, 0, 5, 3, 0,
5, 4, 0, 5, 5, 16, 6, 2, 1, 6, 3, 0, 6, 4, 0, 6, 5, 16, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC01F, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 0, 1, 3, 80, 1, 4, 1, 1, 5, 8, 2, 2, 10, 2, 3, 80, 2, 4, 1, 2,
5, 48, 3, 2, 6, 3, 3, 0, 3, 4, 0, 3, 5, 0, 4, 2, 11, 4, 3, 96, 4, 4, 0, 4, 5, 32, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
{ 0xC003, 0xC000, { 0, 2, 0, 0, 3, 0, 1, 2, 4, 1, 3, 0, 1, 4, 1, 1, 5, 16, 0xFF } },
NatureAmbienceDataIO sNatureAmbienceDataIO[20] = {
// NATURE_ID_GENERAL_NIGHT
{
0xC0FF, // PlayerIO Data
0xC0FE, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CROWS_CAWS),
NATURE_IO_CRITTER_0_BEND_PITCH(64),
NATURE_IO_CRITTER_0_NUM_LAYERS(0),
NATURE_IO_CRITTER_0_PORT5(32),
// Channel 2
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_1_BEND_PITCH(0),
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
NATURE_IO_CRITTER_1_PORT5(16),
// Channel 3
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
NATURE_IO_CRITTER_2_BEND_PITCH(112),
NATURE_IO_CRITTER_2_NUM_LAYERS(1),
NATURE_IO_CRITTER_2_PORT5(48),
// Channel 4
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_HAWK_SCREECH),
NATURE_IO_CRITTER_3_BEND_PITCH(127),
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
NATURE_IO_CRITTER_3_PORT5(16),
// Channel 5
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
NATURE_IO_CRITTER_4_BEND_PITCH(127),
NATURE_IO_CRITTER_4_NUM_LAYERS(1),
NATURE_IO_CRITTER_4_PORT5(16),
// Channel 6
NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
NATURE_IO_CRITTER_5_BEND_PITCH(127),
NATURE_IO_CRITTER_5_NUM_LAYERS(3),
NATURE_IO_CRITTER_5_PORT5(16),
// Channel 7
NATURE_IO_CRITTER_6_TYPE(NATURE_CRITTER_CUCCO_CROWS),
NATURE_IO_CRITTER_6_BEND_PITCH(127),
NATURE_IO_CRITTER_6_NUM_LAYERS(1),
NATURE_IO_CRITTER_6_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_MARKET_ENTRANCE
{
0xC0FB, // PlayerIO Data
0xC0FA, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// Channel 3
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_BIRD_SCREECH),
NATURE_IO_CRITTER_2_BEND_PITCH(112),
NATURE_IO_CRITTER_2_NUM_LAYERS(1),
NATURE_IO_CRITTER_2_PORT5(48),
// Channel 4
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_HAWK_SCREECH),
NATURE_IO_CRITTER_3_BEND_PITCH(127),
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
NATURE_IO_CRITTER_3_PORT5(16),
// Channel 5
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
NATURE_IO_CRITTER_4_BEND_PITCH(127),
NATURE_IO_CRITTER_4_NUM_LAYERS(1),
NATURE_IO_CRITTER_4_PORT5(16),
// Channel 6
NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
NATURE_IO_CRITTER_5_BEND_PITCH(127),
NATURE_IO_CRITTER_5_NUM_LAYERS(3),
NATURE_IO_CRITTER_5_PORT5(16),
// Channel 7
NATURE_IO_CRITTER_6_TYPE(NATURE_CRITTER_CUCCO_CROWS),
NATURE_IO_CRITTER_6_BEND_PITCH(127),
NATURE_IO_CRITTER_6_NUM_LAYERS(1),
NATURE_IO_CRITTER_6_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_KAKARIKO_REGION
{
0xC001, // PlayerIO Data
0x4000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 2
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_SCREECH),
NATURE_IO_CRITTER_1_BEND_PITCH(48),
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
NATURE_IO_CRITTER_1_PORT5(32),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_MARKET_RUINS
{
0xC005, // PlayerIO Data
0x4000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_HOWLING_WIND),
NATURE_IO_STREAM_0_PORT3(32),
// Channel 2
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_SCREECH),
NATURE_IO_CRITTER_1_BEND_PITCH(48),
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
NATURE_IO_CRITTER_1_PORT5(32),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_KOKIRI_REGION
{
0xC01F, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(47),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_OWL_HOOT),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// Channel 2
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_CAWING_BIRD),
NATURE_IO_CRITTER_1_BEND_PITCH(0),
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
NATURE_IO_CRITTER_1_PORT5(32),
// Channel 3
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_HAWK_SCREECH),
NATURE_IO_CRITTER_2_BEND_PITCH(0),
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
NATURE_IO_CRITTER_2_PORT5(44),
// Channel 4
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_BIRD_SCREECH),
NATURE_IO_CRITTER_3_BEND_PITCH(63),
NATURE_IO_CRITTER_3_NUM_LAYERS(1),
NATURE_IO_CRITTER_3_PORT5(44),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_MARKET_NIGHT
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_06
{
0xC0FB, // PlayerIO Data
0xC0FA, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// Channel 3
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_BIRD_SCREECH),
NATURE_IO_CRITTER_2_BEND_PITCH(112),
NATURE_IO_CRITTER_2_NUM_LAYERS(1),
NATURE_IO_CRITTER_2_PORT5(48),
// Channel 4
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_HAWK_SCREECH),
NATURE_IO_CRITTER_3_BEND_PITCH(127),
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
NATURE_IO_CRITTER_3_PORT5(16),
// Channel 5
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
NATURE_IO_CRITTER_4_BEND_PITCH(127),
NATURE_IO_CRITTER_4_NUM_LAYERS(1),
NATURE_IO_CRITTER_4_PORT5(16),
// Channel 6
NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
NATURE_IO_CRITTER_5_BEND_PITCH(127),
NATURE_IO_CRITTER_5_NUM_LAYERS(3),
NATURE_IO_CRITTER_5_PORT5(16),
// Channel 7
NATURE_IO_CRITTER_6_TYPE(NATURE_CRITTER_CUCCO_CROWS),
NATURE_IO_CRITTER_6_BEND_PITCH(127),
NATURE_IO_CRITTER_6_NUM_LAYERS(1),
NATURE_IO_CRITTER_6_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_GANONS_LAIR
{
0x8001, // PlayerIO Data
0x0, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_HOWLING_WIND),
NATURE_IO_STREAM_0_PORT3(32),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_08
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_09
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_WASTELAND
{
0xC001, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_SCREECHING_WIND),
NATURE_IO_STREAM_0_PORT3(0),
NATURE_IO_STREAM_0_PORT4(0),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_COLOSSUS
{
0xC02F, // PlayerIO Data
0xC02E, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_SCREECHING_WIND),
NATURE_IO_STREAM_0_PORT3(0),
NATURE_IO_STREAM_0_PORT4(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
NATURE_IO_CRITTER_0_BEND_PITCH(64),
NATURE_IO_CRITTER_0_NUM_LAYERS(0),
NATURE_IO_CRITTER_0_PORT5(32),
// Channel 2
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_CALL),
NATURE_IO_CRITTER_1_BEND_PITCH(112),
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
NATURE_IO_CRITTER_1_PORT5(48),
// Channel 3
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_HAWK_SCREECH),
NATURE_IO_CRITTER_2_BEND_PITCH(127),
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
NATURE_IO_CRITTER_2_PORT5(16),
// Channel 5
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_4_BEND_PITCH(127),
NATURE_IO_CRITTER_4_NUM_LAYERS(0),
NATURE_IO_CRITTER_4_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_DEATH_MOUNTAIN_TRAIL
{
0xC07F, // PlayerIO Data
0xC07E, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
NATURE_IO_STREAM_0_PORT4(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
NATURE_IO_CRITTER_0_BEND_PITCH(64),
NATURE_IO_CRITTER_0_NUM_LAYERS(0),
NATURE_IO_CRITTER_0_PORT5(32),
// Channel 2
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_BIRD_SCREECH),
NATURE_IO_CRITTER_1_BEND_PITCH(112),
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
NATURE_IO_CRITTER_1_PORT5(48),
// Channel 3
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_BIRD_SONG),
NATURE_IO_CRITTER_2_BEND_PITCH(127),
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
NATURE_IO_CRITTER_2_PORT5(16),
// Channel 4
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_LOUD_CHIRPING),
NATURE_IO_CRITTER_3_BEND_PITCH(0),
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
NATURE_IO_CRITTER_3_PORT5(16),
// Channel 5
NATURE_IO_CRITTER_4_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
NATURE_IO_CRITTER_4_BEND_PITCH(0),
NATURE_IO_CRITTER_4_NUM_LAYERS(0),
NATURE_IO_CRITTER_4_PORT5(16),
// Channel 6
NATURE_IO_CRITTER_5_TYPE(NATURE_CRITTER_TAP),
NATURE_IO_CRITTER_5_BEND_PITCH(0),
NATURE_IO_CRITTER_5_NUM_LAYERS(0),
NATURE_IO_CRITTER_5_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_0D
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_0E
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_0F
{
0xC01F, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_BIRD_CHIRP_1),
NATURE_IO_CRITTER_0_BEND_PITCH(80),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(8),
// Channel 2
NATURE_IO_CRITTER_1_TYPE(NATURE_CRITTER_SMALL_BIRD_CHIRPS),
NATURE_IO_CRITTER_1_BEND_PITCH(80),
NATURE_IO_CRITTER_1_NUM_LAYERS(1),
NATURE_IO_CRITTER_1_PORT5(48),
// Channel 3
NATURE_IO_CRITTER_2_TYPE(NATURE_CRITTER_LOUD_CHIRPING),
NATURE_IO_CRITTER_2_BEND_PITCH(0),
NATURE_IO_CRITTER_2_NUM_LAYERS(0),
NATURE_IO_CRITTER_2_PORT5(0),
// Channel 4
NATURE_IO_CRITTER_3_TYPE(NATURE_CRITTER_BIRD_SCREECH),
NATURE_IO_CRITTER_3_BEND_PITCH(96),
NATURE_IO_CRITTER_3_NUM_LAYERS(0),
NATURE_IO_CRITTER_3_PORT5(32),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_10
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_11
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_12
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
// NATURE_ID_NONE
// While there is data for this natureAmbienceId, it is identical to previous entries
// and the game treats it as no nature ambience
{
0xC003, // PlayerIO Data
0xC000, // Channel Mask
{
// Channel 0
NATURE_IO_STREAM_0_TYPE(NATURE_STREAM_RUSHING_WATER),
NATURE_IO_STREAM_0_PORT3(0),
// Channel 1
NATURE_IO_CRITTER_0_TYPE(NATURE_CRITTER_CRICKETS),
NATURE_IO_CRITTER_0_BEND_PITCH(0),
NATURE_IO_CRITTER_0_NUM_LAYERS(1),
NATURE_IO_CRITTER_0_PORT5(16),
// End
NATURE_IO_ENTRIES_END,
},
},
};
u32 sOcarinaAllowedBtnMask = 0x800F;
@ -711,7 +1247,7 @@ void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
void Audio_StepFreqLerp(FreqLerp* lerp);
void func_800F56A8(void);
void func_800F6FB4(u8);
void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId);
s32 Audio_SetGanonDistVol(u8 targetVol);
void func_800EC960(u8 custom) {
@ -1637,7 +2173,7 @@ char sAudioSceneNames[3][2] = { "A", "S", "X" };
u8 sAudioBlkChgBgmWork[2] = { 0 };
u8 sAudioBlkChgBgmSel = 0;
char sBoolStrs[3][5] = { "OFF", "ON", "STBY" };
u8 sAudioNatureFailed = 0;
u8 sAudioNatureFailed = false;
u8 sPeakNumNotes = 0;
void AudioDebug_SetInput(void) {
@ -2333,7 +2869,7 @@ void AudioDebug_Draw(GfxPrint* printer) {
}
GfxPrint_SetPos(printer, 3, 23);
if (sAudioNatureFailed != 0) {
if (sAudioNatureFailed != false) {
GfxPrint_Printf(printer, "NATURE FAILED %01x", sAudioNatureFailed);
}
@ -2446,7 +2982,7 @@ void AudioDebug_ProcessInput_SndCont(void) {
}
break;
case 7:
func_800F6FB4(sAudioSndContWork[sAudioSndContSel]);
Audio_PlayNatureAmbienceSequence(sAudioSndContWork[sAudioSndContSel]);
break;
case 8:
case 9:
@ -3872,7 +4408,7 @@ void func_800F574C(f32 arg0, u8 arg2) {
}
void func_800F5918(void) {
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_MINI_GAME_2 && func_800FA11C(0, 0xF0000000)) {
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_TIMED_MINI_GAME && func_800FA11C(0, 0xF0000000)) {
Audio_SeqCmdB(SEQ_PLAYER_BGM_MAIN, 5, 0, 0xD2);
}
}
@ -3919,48 +4455,62 @@ s32 func_800F5A58(u8 arg0) {
}
}
/**
* Plays a sequence on the main bgm player, but stores the previous sequence to return to later
* Designed for the mini-boss sequence, but also used by mini-game 2 sequence
*/
void func_800F5ACC(u16 seqId) {
u16 temp_v0;
u16 curSeqId = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
temp_v0 = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
if ((temp_v0 & 0xFF) != NA_BGM_GANON_TOWER && (temp_v0 & 0xFF) != NA_BGM_ESCAPE && temp_v0 != seqId) {
if ((curSeqId & 0xFF) != NA_BGM_GANON_TOWER && (curSeqId & 0xFF) != NA_BGM_ESCAPE && curSeqId != seqId) {
Audio_SetSequenceMode(SEQ_MODE_IGNORE);
if (temp_v0 != NA_BGM_DISABLED) {
D_80130628 = temp_v0;
if (curSeqId != NA_BGM_DISABLED) {
sPrevMainBgmSeqId = curSeqId;
} else {
osSyncPrintf("Middle Boss BGM Start not stack \n");
}
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, seqId);
}
}
/**
* Restores the previous sequence to the main bgm player before func_800F5ACC was called
*/
void func_800F5B58(void) {
if ((func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_DISABLED) && (D_80130628 != NA_BGM_DISABLED) &&
if ((func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_DISABLED) && (sPrevMainBgmSeqId != NA_BGM_DISABLED) &&
(sSeqFlags[func_800FA0B4(SEQ_PLAYER_BGM_MAIN) & 0xFF] & 8)) {
if (D_80130628 == NA_BGM_DISABLED) {
if (sPrevMainBgmSeqId == NA_BGM_DISABLED) {
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
} else {
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, D_80130628);
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, sPrevMainBgmSeqId);
}
D_80130628 = NA_BGM_DISABLED;
sPrevMainBgmSeqId = NA_BGM_DISABLED;
}
}
void func_800F5BF0(u8 arg0) {
u16 temp_v0;
/**
* Plays the nature ambience sequence on the main bgm player, but stores the previous sequence to return to later
*/
void func_800F5BF0(u8 natureAmbienceId) {
u16 curSeqId = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
temp_v0 = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
if (temp_v0 != NA_BGM_NATURE_AMBIENCE) {
D_80130628 = temp_v0;
if (curSeqId != NA_BGM_NATURE_AMBIENCE) {
sPrevMainBgmSeqId = curSeqId;
}
func_800F6FB4(arg0);
Audio_PlayNatureAmbienceSequence(natureAmbienceId);
}
/**
* Restores the previous sequence to the main bgm player before func_800F5BF0 was called
*/
void func_800F5C2C(void) {
if (D_80130628 != NA_BGM_DISABLED) {
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, D_80130628);
if (sPrevMainBgmSeqId != NA_BGM_DISABLED) {
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, sPrevMainBgmSeqId);
}
D_80130628 = NA_BGM_DISABLED;
sPrevMainBgmSeqId = NA_BGM_DISABLED;
}
void Audio_PlayFanfare(u16 seqId) {
@ -4024,7 +4574,7 @@ void Audio_SetSequenceMode(u8 seqMode) {
u8 volumeFadeOutTimer;
sSeqModeInput = seqMode;
if (D_80130628 == NA_BGM_DISABLED) {
if (sPrevMainBgmSeqId == NA_BGM_DISABLED) {
if (sAudioCutsceneFlag) {
seqMode = SEQ_MODE_IGNORE;
}
@ -4378,7 +4928,7 @@ void func_800F6C34(void) {
D_8016B9D8 = 0;
sSpecReverb = sSpecReverbs[gAudioSpecId];
D_80130608 = 0;
D_80130628 = NA_BGM_DISABLED;
sPrevMainBgmSeqId = NA_BGM_DISABLED;
Audio_QueueCmdS8(0x46 << 24 | SEQ_PLAYER_BGM_MAIN << 16, -1);
sSariaBgmPtr = NULL;
D_8016B9F4 = 0;
@ -4386,83 +4936,88 @@ void func_800F6C34(void) {
D_8016B9F2 = 0;
}
void func_800F6D58(u8 arg0, u8 arg1, u8 arg2) {
u8 t;
u8 temp_a0;
u8 i;
void Audio_SetNatureAmbienceChannelIO(u8 channelIdxRange, u8 port, u8 val) {
u8 firstChannelIdx;
u8 lastChannelIdx;
u8 channelIdx;
if ((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_AMBIENCE) && func_800FA11C(1, 0xF00000FF)) {
sAudioNatureFailed = 1;
sAudioNatureFailed = true;
return;
}
if (((arg0 << 8) + arg1) == 0x101) {
// channelIdxRange = 01 on port 1
if (((channelIdxRange << 8) + port) == ((NATURE_CHANNEL_CRITTER_0 << 8) + CHANNEL_IO_PORT_1)) {
if (func_800FA0B4(SEQ_PLAYER_BGM_SUB) != NA_BGM_LONLON) {
D_8016B9D8 = 0;
}
}
t = arg0 >> 4;
temp_a0 = arg0 & 0xF;
if (t == 0) {
t = arg0 & 0xF;
firstChannelIdx = channelIdxRange >> 4;
lastChannelIdx = channelIdxRange & 0xF;
if (firstChannelIdx == 0) {
firstChannelIdx = channelIdxRange & 0xF;
}
for (i = t; i <= temp_a0; i++) {
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, arg1, i, arg2);
for (channelIdx = firstChannelIdx; channelIdx <= lastChannelIdx; channelIdx++) {
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, port, channelIdx, val);
}
}
void func_800F6E7C(u16 arg0, u16 arg1) {
u8 i;
u32 t;
void Audio_StartNatureAmbienceSequence(u16 playerIO, u16 channelMask) {
u8 channelIdx;
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_WINDMILL) {
func_800F3F3C(0xF);
return;
}
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 0, 1);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 4, arg0 >> 8);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 5, arg0 & 0xFF);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 4, playerIO >> 8);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 5, playerIO & 0xFF);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, 0x7F, 1);
i = 0;
channelIdx = false;
if (D_80133408 != 0) {
i = 1;
channelIdx = true;
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 0);
}
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_NATURE_AMBIENCE);
if (i != 0) {
if (channelIdx) {
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 1);
}
for (i = 0; i < 0x10; i++) {
if (!(arg1 & (1 << i)) && (arg0 & (1 << i))) {
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, 1, i, 1);
for (channelIdx = 0; channelIdx < 16; channelIdx++) {
if (!(channelMask & (1 << channelIdx)) && (playerIO & (1 << channelIdx))) {
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, CHANNEL_IO_PORT_1, channelIdx, 1);
}
}
}
void func_800F6FB4(u8 arg0) {
void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId) {
u8 i = 0;
u8 b0;
u8 b1;
u8 b2;
u8 channelIdx;
u8 port;
u8 val;
if ((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 == NA_BGM_DISABLED) ||
!(sSeqFlags[((u8)D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254) & 0xFF] & 0x80)) {
func_800F6E7C(D_801306DC[arg0].unk_00, D_801306DC[arg0].unk_02);
while ((D_801306DC[arg0].unk_04[i] != 0xFF) && (i < 100)) {
Audio_StartNatureAmbienceSequence(sNatureAmbienceDataIO[natureAmbienceId].playerIO,
sNatureAmbienceDataIO[natureAmbienceId].channelMask);
while ((sNatureAmbienceDataIO[natureAmbienceId].channelIO[i] != 0xFF) && (i < 100)) {
// Probably a fake match, using Audio_SeqCmd8 doesn't work.
b0 = D_801306DC[arg0].unk_04[i++];
b1 = D_801306DC[arg0].unk_04[i++];
b2 = D_801306DC[arg0].unk_04[i++];
Audio_QueueSeqCmd(0x80000000 | (SEQ_PLAYER_BGM_MAIN << 24) | (b1 << 0x10) | (b0 << 8) | b2);
channelIdx = sNatureAmbienceDataIO[natureAmbienceId].channelIO[i++];
port = sNatureAmbienceDataIO[natureAmbienceId].channelIO[i++];
val = sNatureAmbienceDataIO[natureAmbienceId].channelIO[i++];
Audio_QueueSeqCmd(0x80000000 | (SEQ_PLAYER_BGM_MAIN << 24) | (port << 0x10) | (channelIdx << 8) | val);
}
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, 0x07, 13, D_80130604);
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, CHANNEL_IO_PORT_7, NATURE_CHANNEL_UNK, D_80130604);
}
}

View file

@ -9,7 +9,7 @@ void SaveContext_Init(void) {
D_8015FA88 = 0;
D_8015FA8C = 0;
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.natureAmbienceId = 0xFF;
gSaveContext.natureAmbienceId = NATURE_ID_DISABLED;
gSaveContext.forcedSeqId = NA_BGM_GENERAL_SFX;
gSaveContext.nextCutsceneIndex = 0xFFEF;
gSaveContext.cutsceneTrigger = 0;

View file

@ -227,14 +227,14 @@ void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase*
switch (cmd->base) {
case 1:
if (sp3F != 0) {
func_800F6D58(0xE, 4, 0x3F);
func_800F6D58(0xE, 1, 1);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_4, 0x3F);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_1, 1);
globalCtx->envCtx.unk_EE[0] = 20;
}
break;
case 2:
if (sp3F != 0) {
func_800F6D58(0xF, 0, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_LIGHTNING, CHANNEL_IO_PORT_0, 0);
Environment_AddLightningBolts(globalCtx, 3);
gLightningStrike.state = LIGHTNING_STRIKE_START;
}
@ -332,7 +332,7 @@ void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase*
}
if (globalCtx->envCtx.unk_EE[1] == 0) {
gWeatherMode = 0;
func_800F6D58(14, 1, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_1, 0);
}
break;
case 19:

View file

@ -63,7 +63,7 @@ void GameOver_Update(GlobalContext* globalCtx) {
gSaveContext.nayrusLoveTimer = 2000;
gSaveContext.naviTimer = 0;
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.natureAmbienceId = 0xFF;
gSaveContext.natureAmbienceId = NATURE_ID_DISABLED;
gSaveContext.eventInf[0] = 0;
gSaveContext.eventInf[1] = 0;
gSaveContext.eventInf[2] = 0;

View file

@ -1778,7 +1778,7 @@ void Environment_UpdateLightningStrike(GlobalContext* globalCtx) {
sLightningFlashAlpha += 100;
if (sLightningFlashAlpha >= gLightningStrike.flashAlphaTarget) {
func_800F6D58(15, 0, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_LIGHTNING, CHANNEL_IO_PORT_0, 0);
gLightningStrike.state++;
gLightningStrike.flashAlphaTarget = 0;
}
@ -1916,25 +1916,25 @@ void Environment_DrawLightning(GlobalContext* globalCtx, s32 unused) {
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_kankyo.c", 3353);
}
void func_800758AC(GlobalContext* globalCtx) {
void Environment_PlaySceneSequence(GlobalContext* globalCtx) {
globalCtx->envCtx.unk_E0 = 0xFF;
// both lost woods exits on the bridge from kokiri to hyrule field
if (((void)0, gSaveContext.entranceIndex) == 0x4DE || ((void)0, gSaveContext.entranceIndex) == 0x5E0) {
func_800F6FB4(4);
Audio_PlayNatureAmbienceSequence(NATURE_ID_KOKIRI_REGION);
} else if (((void)0, gSaveContext.forcedSeqId) != NA_BGM_GENERAL_SFX) {
if (!Environment_IsForcedSequenceDisabled()) {
Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | (s32)((void)0, gSaveContext.forcedSeqId));
}
gSaveContext.forcedSeqId = NA_BGM_GENERAL_SFX;
} else if (globalCtx->sequenceCtx.seqId == NA_BGM_NO_MUSIC) {
if (globalCtx->sequenceCtx.natureAmbienceId == 0x13) {
if (globalCtx->sequenceCtx.natureAmbienceId == NATURE_ID_NONE) {
return;
}
if (((void)0, gSaveContext.natureAmbienceId) != globalCtx->sequenceCtx.natureAmbienceId) {
func_800F6FB4(globalCtx->sequenceCtx.natureAmbienceId);
Audio_PlayNatureAmbienceSequence(globalCtx->sequenceCtx.natureAmbienceId);
}
} else if (globalCtx->sequenceCtx.natureAmbienceId == 0x13) {
} else if (globalCtx->sequenceCtx.natureAmbienceId == NATURE_ID_NONE) {
// "BGM Configuration"
osSyncPrintf("\n\n\nBGM設定game_play->sound_info.BGM=[%d] old_bgm=[%d]\n\n", globalCtx->sequenceCtx.seqId,
((void)0, gSaveContext.seqId));
@ -1949,7 +1949,7 @@ void func_800758AC(GlobalContext* globalCtx) {
globalCtx->envCtx.unk_E0 = 1;
} else {
if (((void)0, gSaveContext.natureAmbienceId) != globalCtx->sequenceCtx.natureAmbienceId) {
func_800F6FB4(globalCtx->sequenceCtx.natureAmbienceId);
Audio_PlayNatureAmbienceSequence(globalCtx->sequenceCtx.natureAmbienceId);
}
if (((void)0, gSaveContext.dayTime) > 0xB71C && ((void)0, gSaveContext.dayTime) < 0xCAAC) {
@ -1974,7 +1974,8 @@ void func_800758AC(GlobalContext* globalCtx) {
void func_80075B44(GlobalContext* globalCtx) {
switch (globalCtx->envCtx.unk_E0) {
case 0:
func_800F6D58(86, 1, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_4 << 4 | NATURE_CHANNEL_CRITTER_5,
CHANNEL_IO_PORT_1, 0);
if (globalCtx->envCtx.unk_EE[0] == 0 && globalCtx->envCtx.unk_F2[0] == 0) {
osSyncPrintf("\n\n\nNa_StartMorinigBgm\n\n");
func_800F5510(globalCtx->sequenceCtx.seqId);
@ -1997,8 +1998,8 @@ void func_80075B44(GlobalContext* globalCtx) {
break;
case 3:
if (globalCtx->envCtx.unk_EE[0] == 0 && globalCtx->envCtx.unk_F2[0] == 0) {
func_800F6FB4(globalCtx->sequenceCtx.natureAmbienceId);
func_800F6D58(1, 1, 1);
Audio_PlayNatureAmbienceSequence(globalCtx->sequenceCtx.natureAmbienceId);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_0, CHANNEL_IO_PORT_1, 1);
}
globalCtx->envCtx.unk_E0++;
break;
@ -2008,9 +2009,10 @@ void func_80075B44(GlobalContext* globalCtx) {
}
break;
case 5:
func_800F6D58(1, 1, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_0, CHANNEL_IO_PORT_1, 0);
if (globalCtx->envCtx.unk_EE[0] == 0 && globalCtx->envCtx.unk_F2[0] == 0) {
func_800F6D58(36, 1, 1);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_1 << 4 | NATURE_CHANNEL_CRITTER_3,
CHANNEL_IO_PORT_1, 1);
}
globalCtx->envCtx.unk_E0++;
break;
@ -2029,9 +2031,11 @@ void func_80075B44(GlobalContext* globalCtx) {
}
break;
case 7:
func_800F6D58(36, 1, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_1 << 4 | NATURE_CHANNEL_CRITTER_3,
CHANNEL_IO_PORT_1, 0);
if (globalCtx->envCtx.unk_EE[0] == 0 && globalCtx->envCtx.unk_F2[0] == 0) {
func_800F6D58(86, 1, 1);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_CRITTER_4 << 4 | NATURE_CHANNEL_CRITTER_5,
CHANNEL_IO_PORT_1, 1);
}
globalCtx->envCtx.unk_E0++;
break;
@ -2404,24 +2408,24 @@ s32 Environment_IsForcedSequenceDisabled(void) {
return isDisabled;
}
void func_80077624(GlobalContext* globalCtx) {
if (globalCtx->sequenceCtx.natureAmbienceId == 19) {
func_800F6FB4(5);
void Environment_PlayStormNatureAmbience(GlobalContext* globalCtx) {
if (globalCtx->sequenceCtx.natureAmbienceId == NATURE_ID_NONE) {
Audio_PlayNatureAmbienceSequence(NATURE_ID_MARKET_NIGHT);
} else {
func_800F6FB4(globalCtx->sequenceCtx.natureAmbienceId);
Audio_PlayNatureAmbienceSequence(globalCtx->sequenceCtx.natureAmbienceId);
}
func_800F6D58(14, 1, 1);
func_800F6D58(15, 1, 1);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_1, 1);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_LIGHTNING, CHANNEL_IO_PORT_1, 1);
}
void func_80077684(GlobalContext* globalCtx) {
func_800F6D58(14, 1, 0);
func_800F6D58(15, 1, 0);
void Environment_StopStormNatureAmbience(GlobalContext* globalCtx) {
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_1, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_LIGHTNING, CHANNEL_IO_PORT_1, 0);
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_NATURE_AMBIENCE) {
gSaveContext.seqId = NA_BGM_NATURE_SFX_RAIN;
func_800758AC(globalCtx);
Environment_PlaySceneSequence(globalCtx);
}
}

View file

@ -4161,7 +4161,7 @@ void Interface_Update(GlobalContext* globalCtx) {
gSaveContext.sunsSongState = SUNSSONG_INACTIVE;
func_800F6964(30);
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.natureAmbienceId = 0xFF;
gSaveContext.natureAmbienceId = NATURE_ID_DISABLED;
} else {
gSaveContext.sunsSongState = SUNSSONG_SPECIAL;
}

View file

@ -392,7 +392,7 @@ void Gameplay_Init(GameState* thisx) {
}
Interface_SetSceneRestrictions(globalCtx);
func_800758AC(globalCtx);
Environment_PlaySceneSequence(globalCtx);
gSaveContext.seqId = globalCtx->sequenceCtx.seqId;
gSaveContext.natureAmbienceId = globalCtx->sequenceCtx.natureAmbienceId;
func_8002DF18(globalCtx, GET_PLAYER(globalCtx));
@ -484,7 +484,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
osSyncPrintf("\n\n\nサウンドイニシャル来ました。222");
func_800F6964(0x14);
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.natureAmbienceId = 0xFF;
gSaveContext.natureAmbienceId = NATURE_ID_DISABLED;
}
}
}