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Nature Ambience Documentation (#1063)

* Document nature ambience io data

* Document nature ambience functions

* Function headers

* Doc storing main bgm for nature/miniboss bgm

* Give temporary names to functions

* small cleanup

* add docs to clarify

* Break up nature ambience channel io data for easier reading

* Add info to where each nature ambience Id is used

* Name environmental sequence functions

* Use channel macros globally

* Add nature enum, revert env name

* Revert tough-to-name functions, use nature channel enum instead

* Fill in remaining enums from sequence 1

* PR Suggestions

* Improve macros

* remove clang-format off

* MINI_GAME_2 -> TIMED_MINI_GAME

* Revert to generic name

* Fix Spacing
This commit is contained in:
engineer124 2021-12-28 04:35:05 +11:00 committed by GitHub
parent a862411f00
commit b8b983dd7f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 850 additions and 166 deletions

View file

@ -227,14 +227,14 @@ void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase*
switch (cmd->base) {
case 1:
if (sp3F != 0) {
func_800F6D58(0xE, 4, 0x3F);
func_800F6D58(0xE, 1, 1);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_4, 0x3F);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_1, 1);
globalCtx->envCtx.unk_EE[0] = 20;
}
break;
case 2:
if (sp3F != 0) {
func_800F6D58(0xF, 0, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_LIGHTNING, CHANNEL_IO_PORT_0, 0);
Environment_AddLightningBolts(globalCtx, 3);
gLightningStrike.state = LIGHTNING_STRIKE_START;
}
@ -332,7 +332,7 @@ void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase*
}
if (globalCtx->envCtx.unk_EE[1] == 0) {
gWeatherMode = 0;
func_800F6D58(14, 1, 0);
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_1, 0);
}
break;
case 19: