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Defines for flags passed to Actor_UpdateBgCheckInfo
(#1127)
* Tool-assisted flags for `Actor_UpdateBgCheckInfo` * Manual flags separation * Run formatter * Light doc on the flags * `UPDBGCHECKINFOFLAG_` -> `UPDBGCHECKINFO_FLAG_` (what an improvement!) * Run formatter * Run formatter
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183 changed files with 459 additions and 255 deletions
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@ -1239,7 +1239,8 @@ void EnBb_Update(Actor* thisx, GlobalContext* globalCtx2) {
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if ((this->actor.world.pos.y - 20.0f) <= this->actor.floorHeight) {
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sp34 = 20.0f;
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}
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Actor_UpdateBgCheckInfo(globalCtx, &this->actor, sp34, 25.0f, 20.0f, 5);
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Actor_UpdateBgCheckInfo(globalCtx, &this->actor, sp34, 25.0f, 20.0f,
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UPDBGCHECKINFO_FLAG_0 | UPDBGCHECKINFO_FLAG_2);
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}
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this->actor.focus.pos = this->actor.world.pos;
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this->collider.elements->dim.worldSphere.center.x = this->actor.world.pos.x;
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